In the midst of other popular first person shooters out there like Battlefield and Call of Duty. The Killzone series has never been the first choice for most fans of the FPS genre. But it appears the tide may have turned for Guerrilla Games as they hit a sweet spot being the only decent shoot-em-up game released exclusively as part of PS4's launch title. With Watch Dogs, and DriveClub delayed till early next year, it looks like the weight of PS4's exclusive launch titles now rests on the shoulders of Killzone: Shadow Fall. From the recent polls showing how many Playstation 4 bundles were actually sold with Killzone at launch, we can safely assume that Shadow Fall is the most played title of the games series so far. Previous story lines in the games series haven't been particularly memorable to say the least, so it was actually nice to come across a new instalment in Geurrilla games shooter-em-up worth investigating further. The game is ten chapters long, with over 10 hours worth of solid campaign to play through. The story carries on from the previous series instalment, where you had annihilated most of the Helghast home planet, forcing your people the Vektans to share your world with the refugee survivors from Helghast. As expected this coalition does result in a lot of conflict that could potentially destroy your planet, leaving both the Vektans and Helghast World-less. Visually, Killzone: Shadow Fall looks superb on the Playstation 4. The biggest change we noticed was in the lighting and texture, which in our opinion is a huge improvement from previous games in the series. From the opening sequence, you really do get a sense of being somewhere futuristic and off world, but not too unfamiliar to that of earth in a few hundred years from now. This culminates into eye watering cityscapes and skylines, lush environments, and the coolest looking weapons and armour on a shooting game so far. As gorgeous as these overall visuals maybe, the character's facial movements do appear inconsistent at times. Though it isn't very noticeable, it does let down the polish of Killzone: Shadow Falls overall impeccable graphics. The sound of firing your weapon doesn't carry the same impact and punch as other shooters, and we just couldn't understand why Guerrilla games never expanded on providing more options of primary weapons. We think this was a big opportunity missed by Guerrilla games as you can only swap between your one and only primary and secondary weaponry, thus creating a lack of gun diversity especially for a FPS. All that said, there is a lot of other fun destructive toys at your disposal to play with like your robotic companion THE OWL. Read the rest of the review here. http://www.ps4.sx/2013/11/killzone-shadow-fall-review-road-to.html#.UpPwEpGJck4