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Chapter 1 Introduction to
Computers, Programs, and Java




  Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                    1
Objectives
3   To review computer basics, programs, and operating
    systems (§§1.2-1.4).
3   To represent numbers in binary, decimal, and
    hexadecimal (§1.5).
3   To understand the relationship between Java and the
    World Wide Web (§1.6).
3   To distinguish the terms API, IDE, and JDK (§1.7).
3   To write a simple Java program (§1.8).
3   To display output on the console (§1.8).
3   To create, compile, and run Java programs (§1.9).
3   To know the basic syntax of a Java program (§1.10).
3   (GUI) To display output in a dialog box (§1.11).
          Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                            2
What is a Computer?
A computer consists of a CPU, memory, hard disk, floppy disk,
monitor, printer, and communication devices.



                                                               Bus



   Storage                                                      Communication                      Input                    Output
   Devices            Memory                 CPU                   Devices                        Devices                   Devices

e.g., Disk, CD,                                                   e.g., Modem,               e.g., Keyboard,             e.g., Monitor,
   and Tape                                                          and NIC                      Mouse                      Printer




                  Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                                    3
CPU
The central processing unit (CPU) is the brain of a computer. It
retrieves instructions from memory and executes them. The CPU
speed is measured in megahertz (MHz), with 1 megahertz equaling 1
million pulses per second. The speed of the CPU has been improved
continuously. If you buy a PC now, you can get an Intel Pentium 4
Processor at 3 gigahertz (1 gigahertz is 1000 megahertz).

                                                                Bus



    Storage                                                      Communication                    Input                   Output
                        Memory                CPU                   Devices                      Devices                  Devices
    Devices
 e.g., Disk, CD,                                                   e.g., Modem,             e.g., Keyboard,            e.g., Monitor,
    and Tape                                                         and NIC                     Mouse                     Printer




                   Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                                     4
Memory
Memory is to store data and program instructions for CPU to
execute. A memory unit is an ordered sequence of bytes, each holds
eight bits. A program and its data must be brought to memory before
they can be executed. A memory byte is never empty, but its initial
content may be meaningless to your program. The current content of
a memory byte is lost whenever new information is placed in it.

                                                               Bus



    Storage                                                     Communication                    Input                   Output
                        Memory                CPU                  Devices                      Devices                  Devices
    Devices
 e.g., Disk, CD,                                                  e.g., Modem,             e.g., Keyboard,            e.g., Monitor,
    and Tape                                                        and NIC                     Mouse                     Printer




                   Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                                     5
How Data is Stored?
Data of various kinds, such as numbers,
characters, and strings, are encoded as a
series of bits (zeros and ones). Computers
use zeros and ones because digital devices                              Memory address         Memory content
have two stable states, which are referred to
as zero and one by convention. The                                                   .           .

programmers need not to be concerned about                                           .           .

the encoding and decoding of data, which is                                          .           .
                                                                                   2000     01001010     Encoding for character ‘J’
performed automatically by the system                                              2001     01100001      Encoding for character ‘a’
based on the encoding scheme. The                                                  2002     01110110      Encoding for character ‘v’
encoding scheme varies. For example,                                               2003     01100001      Encoding for character ‘a’
character ‘J’ is represented by 01001010 in                                        2004     00000011      Encoding for number 3
one byte. A small number such as three can
be stored in a single byte. If computer needs
to store a large number that cannot fit into a
single byte, it uses a number of adjacent
bytes. No two data can share or split a same
byte. A byte is the minimum storage unit.

              Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                                6
Storage Devices
Memory is volatile, because information is lost when the power is
off. Programs and data are permanently stored on storage devices
and are moved to memory when the computer actually uses them.
There are three main types of storage devices:Disk drives (hard
disks and floppy disks), CD drives (CD-R and CD-RW), and Tape
drives.

                                                             Bus



    Storage                                                   Communication                    Input                   Output
                     Memory                 CPU                  Devices                      Devices                  Devices
    Devices
 e.g., Disk, CD,                                                e.g., Modem,             e.g., Keyboard,            e.g., Monitor,
    and Tape                                                      and NIC                     Mouse                     Printer




               Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                                 7
Output Devices: Monitor
The monitor displays information (text and graphics). The resolution
and dot pitch determine the quality of the display.



                                                                Bus



    Storage                                                      Communication                     Input                   Output
                        Memory                 CPU                  Devices                       Devices                  Devices
    Devices
 e.g., Disk, CD,                                                   e.g., Modem,              e.g., Keyboard,            e.g., Monitor,
    and Tape                                                         and NIC                      Mouse                     Printer




                   Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                                     8
Monitor Resolution and Dot Pitch
resolution The resolution specifies the number of pixels per square
           inch. Pixels (short for “picture elements”) are tiny dots that
           form an image on the screen. The resolution can be set
           manually. The higher the resolution, the sharper and
           clearer the image is. However, the image may be very
           small if you set high resolution on a small screen monitor.
           PC monitors are usually 15-inch, 17-inch, 19-inch, or 21-
           inch. For a 15-inch monitor, a comfortable resolution
           setting would be 640×480 (307,200 pixels).

dot pitch   The dot pitch is the amount of space between pixels. The
            smaller the dot pitch, the better the display.



            Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                              9
Communication Devices
A regular modem uses a phone line and can transfer data in a speed up to
56,000 bps (bits per second). A DSL (digital subscriber line) also uses a
phone line and can transfer data in a speed 20 times faster than a regular
modem. A cable modem uses the TV cable line maintained by the cable
company. A cable modem is as fast as a DSL. Network interface card
(NIC) is a device to connect a computer to a local area network (LAN).
The LAN is commonly used in business, universities, and government
organizations. A typical type of NIC, called 10BaseT, can transfer data at
10 mbps (million bits per second).
                                                             Bus



     Storage                                                  Communication                    Input                  Output
                       Memory               CPU                  Devices                      Devices                 Devices
     Devices
  e.g., Disk, CD,                                               e.g., Modem,             e.g., Keyboard,           e.g., Monitor,
     and Tape                                                     and NIC                     Mouse                    Printer


                Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                                10
Programs
Computer programs, known as software, are instructions to
the computer.

You tell a computer what to do through programs. Without
programs, a computer is an empty machine. Computers do
not understand human languages, so you need to use
computer languages to communicate with them.

Programs are written using programming languages.


         Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                         11
Programming Languages
Machine Language              Assembly Language                                  High-Level Language

Machine language is a set of primitive instructions
built into every computer. The instructions are in
the form of binary code, so you have to enter binary
codes for various instructions. Program with native
machine language is a tedious process. Moreover
the programs are highly difficult to read and
modify. For example, to add two numbers, you
might write an instruction in binary like this:

   1101101010011010
         Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                         12
Programming Languages
Machine Language              Assembly Language                                  High-Level Language

Assembly languages were developed to make
programming easy. Since the computer cannot understand
assembly language, however, a program called assembler is
used to convert assembly language programs into machine
code. For example, to add two numbers, you might write an
instruction in assembly code like this:
    ADDF3 R1, R2, R3
                            Assembly Source File
                                                                                                      Machine Code File


                        …
                                                                     Assembler                  …
                        ADDF3 R1, R2, R3
                                                                                                1101101010011010
                        …
                                                                                                 …




         Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                          13
Programming Languages
Machine Language               Assembly Language                                  High-Level Language

The high-level languages are English-like and easy to learn
and program. For example, the following is a high-level
language statement that computes the area of a circle with
radius 5:
     area = 5 * 5 * 3.1415;




          Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                          14
Popular High-Level Languages
3COBOL    (COmmon Business Oriented Language)
3FORTRAN (FORmula TRANslation)
3BASIC (Beginner All-purpose Symbolic Instructional Code)
3Pascal (named for Blaise Pascal)
3Ada (named for Ada Lovelace)
3C (whose developer designed B first)
3Visual Basic (Basic-like visual language developed by Microsoft)
3Delphi (Pascal-like visual language developed by Borland)
3C++ (an object-oriented language, based on C)
3C# (a Java-like language developed by Microsoft)
3Java (We use it in the book)

           Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                           15
Compiling Source Code
A program written in a high-level language is called a
source program. Since a computer cannot understand a
source program. Program called a compiler is used to
translate the source program into a machine language
program called an object program. The object program is
often then linked with other supporting library code before
the object can be executed on the machine.


 Source File             Compiler                        Object File                                                Excutable File
                                                                                          Linker




               Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                               16
Compiling Java Source Code
You can port a source program to any machine with appropriate
compilers. The source program must be recompiled, however, because
the object program can only run on a specific machine. Nowadays
computers are networked to work together. Java was designed to run
object programs on any platform. With Java, you write the program
once, and compile the source program into a special type of object
code, known as bytecode. The bytecode can then run on any computer
with a Java Virtual Machine, as shown below. Java Virtual Machine is
a software that interprets Java bytecode.
                                                      Java Bytecode

                                                         Java Virtual
                                                           Machine

                                                            Any
                                                          Computer




           Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                           17
Operating Systems
The operating system (OS) is
a program that manages and                                                                 User
controls a computer’s
activities. You are probably                                                  Application Programs
using Windows 98, NT, 2000,
XP, or ME. Windows is                                                            Operating System
currently the most popular PC
operating system. Application
                                                                                       Hardware
programs such as an Internet
browser and a word processor
cannot run without an
operating system.
         Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                         18
Number Systems
NOTE: You can skip this section and use it as reference when you
have questions regarding binary and hexadecimal numbers.
binary          0, 1

octal           0, 1, 2, 3, 4, 5, 6, 7

decimal         0, 1, 2, 3, 4, 5, 6, 7, 8, 9

hexdecimal      0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F




          Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                          19
Number Systems
Computers use binary numbers internally because storage devices
like memory and disk are made to store 0s and 1s. A number or a
text inside a computer is stored as a sequence of 0s and 1s. Each 0
and 1 is called a bit, short for binary digit. The binary number
system has two digits, 0 and 1.

Binary numbers are not intuitive, since we use decimal numbers in
our daily life. When you write a number like 20 in a program, it is
assumed to be a decimal number. Internally, computer software is
used to convert decimal numbers into binary numbers, and vice
versa.



            Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                            20
Number Systems, cont.
The digits in the decimal number system are 0, 1, 2, 3, 4, 5, 6, 7, 8,
and 9. A decimal number is represented using a sequence of one or
more of these digits. The value that each digit in the sequence
represents depends on its position. A position in a sequence has a
value that is an integral power of 10. For example, the digits 7, 4, 2,
and 3 in decimal number 7423 represent 7000, 400, 20, and 3,
respectively, as shown below:       7 4 2  3 = 7 × 10 + 4 × 10 + 2 × 10 + 3 × 10          3         2         1        0


                                                             103 102 101 100      = 7000 + 400 + 20 + 3 = 7423



The decimal number system has ten digits and the position values
are integral powers of 10. We say that 10 is the base or radix of the
decimal number system. Similarly, the base of the binary number
system is 2 since the binary number system has two digits and the
base of the hex number system is 16 since the hex number system
has sixteen digits.
             Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                             21
Number Systems, cont.
Binary numbers tend to be very long and cumbersome. Hexadecimal
numbers are often used to abbreviate binary numbers. The
hexadecimal number system has 16 digits: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
A, B, C, D, E, and F. The letters A, B, C, D, E, and F correspond to
the decimal numbers 10, 11, 12, 13, 14, and 15.




            Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                            22
Binary Numbers => Decimals
  Given a binary number bnbn − 1bn − 2...b 2b1b 0
  the equivalent decimal value is

      bn × 2 n + bn − 1 × 2 n−1 + bn − 2 × 2 n−2 + ... + b 2 × 2 2 + b1 × 21 + b0 × 2 0


   10 in binary                 1 × 21 + 0                      = 2 in decimal

1000 in binary              1 × 23 + 0 × 2 2 + 0 × 2 + 0                           = 8 in decimal

  10101011                                                                                                 = 171 in
                  1 × 27 + 0 × 2 6 + 1 × 25 + 0 × 2 4 + 1 × 23 + 0 × 2 2 + 1 × 2 + 1
  in binary                                                                                                decimal

               Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                               23
Decimals => Binary
To convert a decimal number d to a binary number is to find the
binary digits.. bn, bn − 1, bn − 2,..., b 2, b1, b 0 such that

d = bn × 2 n + bn − 1 × 2 n−1 + bn − 2 × 2 n−2 + ... + b 2 × 2 2 + b1 × 21 + b 0 × 2 0
These numbers can be found by successively dividing d by 2 until the quotient
is 0. The remainders are bn, bn − 1, bn − 2,..., b 2, b1, b 0

For example, the decimal number 123 is 1111011 in binary. The conversion is
conducted as follows:

      0             1               3                 7              15                30               61             Quotient
 2    1     2       3        2       7         2     15         2     30         2     61         2    123
      0             2               6                14              30                60             122
      1            1                1                 1                0                1                1             Remainder


     b6            b5               b4               b3               b2                b1               b0


                Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                                24
Windows Calculator
The Windows Calculator is a useful tool for performing number
conversions. To run it, choose Programs, Accessories, and
Calculator from the Start button.




        Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                        25
Hexadecimals => Decimals
The hexadecimal number system has sixteen digits: 0, 1, 2, 3, 4, 5,
6, 7, 8, 9, A, B, C, D, E, and F. The letters A, B, C, D, E, and F
correspond to the decimal numbers 10, 11, 12, 13, 14, and 15.
Given a hexadecimal number hnhn − 1hn − 2...h 2 h1h 0
The equivalent decimal value is

 hn × 16 n + hn − 1 × 16 n −1 + hn − 2 × 16 n − 2 + ... + h 2 × 16 2 + h1 × 161 + h 0 × 16 0


   7F in hex                      7 × 161 + 15                        = 127 in decimal

FFFF in hex 15 × 16 + 15 × 16 + 15 × 16 + 15 = 65535 in decimal
                   3         2




              Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                              26
Decimals => Hexadecimal
To convert a decimal number d to a hexadecimal number is to find
the hexadecimal digits hn,hhn-1,n hn-2,h 2, h1, h 0 such that
                       hn, n − 1, h − 2,..., ...

d = hn × 16n + hn − 1 × 16n −1 + hn − 2 × 16n − 2 + ... + h 2 × 162 + h1 × 161 + h 0 × 160

These numbers can be found by
successively dividing d by 16 until the                                                 0                   7               Quotient
quotient is 0. The remainders are                                              16       7          16    123
                                                                                        0
h 0, h1, h 2,..., hn − 2, hn − 1, hn                                                                     112
                                                                                         7                11                Remainder
For example, the decimal number 123 is
7B in hexadecimal. The conversion is                                                    h1                 h0

conducted as follows:

             Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                             27
Hexadecimal  Binary
Binary Hex Decimal
                                         To convert a hexadecimal number to a binary
0000   0    0                            number, simply convert each digit in the
0001   1    1                            hexadecimal number into a four-digit binary
0010   2    2                            number.
0011   3    3
0100   4    4                            To convert a binary number to a hexadecimal,
0101   5    5                            convert every four binary digits from right to
0110   6    6                            left in the binary number into a hexadecimal
0111   7    7                            number. For example,
1000   8    8
1001   9    9
1010   A   10
1011   B   11                                                              1110001101
1100   C   12
1101   D   13
1110   E   14                                                            3             8             D
1111   F   15
           Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                           28
Why Java?
The answer is that Java enables users to develop and
deploy applications on the Internet for servers, desktop
computers, and small hand-held devices. The future of
computing is being profoundly influenced by the Internet,
and Java promises to remain a big part of that future. Java
is the Internet programming language.

3Java   is a general purpose programming language.
3Java   is the Internet programming language.


           Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                           29
Java, Web, and Beyond
3 Java can be used to develop Web
  applications.
3 Java Applets
3 Java Web Applications
3 Java can also be used to develop applications
  for hand-held devices such as Palm and cell
  phones


         Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                         30
Examples of Java’s Versatility (Applets)




    Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                    31
Examples of Java’s Versatility (Applets)




    Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                    32
Examples of Java’s Versatility (Web
      Server Applications)




  Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                  33
PDA and Cell Phone




Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                34
Java’s History
3   James Gosling and Sun Microsystems
3   Oak
3   Java, May 20, 1995, Sun World
3   HotJava
    – The first Java-enabled Web browser
3   Early History Website:
http://java.sun.com/features/1998/05/birthday.html


          Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                          35
Companion
Website         Characteristics of Java
 3   Java Is Simple
 3   Java Is Object-Oriented
 3   Java Is Distributed
 3   Java Is Interpreted
 3   Java Is Robust
 3   Java Is Secure
 3   Java Is Architecture-Neutral
 3   Java Is Portable
 3   Java's Performance
 3   Java Is Multithreaded
 3   Java Is Dynamic
     www.cs.armstrong.edu/liang/intro6e/JavaCharacteristics.pdf
            Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                            36
Companion
Website             Characteristics of Java
 3   Java Is Simple             Java is partially modeled on C++, but greatly
                                simplified and improved. Some people refer to
 3   Java Is Object-Oriented Java as "C++--" because it is like C++ but
 3   Java Is Distributed        with more functionality and fewer negative
                                aspects.
 3   Java Is Interpreted
 3   Java Is Robust
 3   Java Is Secure
 3   Java Is Architecture-Neutral
 3   Java Is Portable
 3   Java's Performance
 3   Java Is Multithreaded
 3   Java Is Dynamic

              Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                              37
Companion
Website            Characteristics of Java
 3   Java Is Simple                                        Java is inherently object-oriented.
                                                           Although many object-oriented languages
 3   Java Is Object-Oriented                               began strictly as procedural languages,
 3   Java Is Distributed                                   Java was designed from the start to be
                                                           object-oriented. Object-oriented
 3   Java Is Interpreted                                   programming (OOP) is a popular
 3   Java Is Robust                                        programming approach that is replacing
 3   Java Is Secure                                        traditional procedural programming
                                                           techniques.
 3   Java Is Architecture-Neutral
 3   Java Is Portable                                      One of the central issues in software
                                                           development is how to reuse code. Object-
 3   Java's Performance                                    oriented programming provides great
 3   Java Is Multithreaded                                 flexibility, modularity, clarity, and
                                                           reusability through encapsulation,
 3   Java Is Dynamic                                       inheritance, and polymorphism.

             Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                             38
Companion
Website            Characteristics of Java
 3   Java Is Simple                                        Distributed computing involves several
                                                           computers working together on a network.
 3   Java Is Object-Oriented                               Java is designed to make distributed
 3   Java Is Distributed                                   computing easy. Since networking
                                                           capability is inherently integrated into
 3   Java Is Interpreted                                   Java, writing network programs is like
 3   Java Is Robust                                        sending and receiving data to and from a
 3   Java Is Secure                                        file.

 3   Java Is Architecture-Neutral
 3   Java Is Portable
 3   Java's Performance
 3   Java Is Multithreaded
 3   Java Is Dynamic

             Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                             39
Companion
Website            Characteristics of Java
 3   Java Is Simple                                        You need an interpreter to run Java
                                                           programs. The programs are compiled into
 3   Java Is Object-Oriented                               the Java Virtual Machine code called
 3   Java Is Distributed                                   bytecode. The bytecode is machine-
                                                           independent and can run on any machine
 3   Java Is Interpreted                                   that has a Java interpreter, which is part of
 3   Java Is Robust                                        the Java Virtual Machine (JVM).
 3   Java Is Secure
 3   Java Is Architecture-Neutral
 3   Java Is Portable
 3   Java's Performance
 3   Java Is Multithreaded
 3   Java Is Dynamic

             Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                             40
Companion
Website            Characteristics of Java
 3   Java Is Simple                                        Java compilers can detect many problems
                                                           that would first show up at execution time
 3   Java Is Object-Oriented                               in other languages.
 3   Java Is Distributed
                                                           Java has eliminated certain types of error-
 3   Java Is Interpreted                                   prone programming constructs found in
 3   Java Is Robust                                        other languages.
 3   Java Is Secure
                                                           Java has a runtime exception-handling
 3   Java Is Architecture-Neutral                          feature to provide programming support
 3   Java Is Portable                                      for robustness.
 3   Java's Performance
 3   Java Is Multithreaded
 3   Java Is Dynamic

             Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                             41
Companion
Website             Characteristics of Java
 3   Java Is Simple
 3   Java Is Object-Oriented
 3   Java Is Distributed
 3   Java Is Interpreted
                            Java implements several security
 3   Java Is Robust         mechanisms to protect your system against
 3   Java Is Secure         harm caused by stray programs.
 3   Java Is Architecture-Neutral
 3   Java Is Portable
 3   Java's Performance
 3   Java Is Multithreaded
 3   Java Is Dynamic

              Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                              42
Companion
Website            Characteristics of Java
 3   Java Is Simple
 3   Java Is Object-Oriented
 3   Java Is Distributed
 3   Java Is Interpreted
 3   Java Is Robust
 3   Java Is Secure
 3   Java Is Architecture-Neutral                            Write once, run anywhere
 3   Java Is Portable                                        With a Java Virtual Machine (JVM),
 3   Java's Performance                                      you can write one program that will
                                                             run on any platform.
 3   Java Is Multithreaded
 3   Java Is Dynamic

             Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                             43
Companion
Website            Characteristics of Java
 3   Java Is Simple
 3   Java Is Object-Oriented
 3   Java Is Distributed
 3   Java Is Interpreted
 3   Java Is Robust
 3   Java Is Secure
 3   Java Is Architecture-Neutral
 3   Java Is Portable           Because Java is architecture neutral,
                                Java programs are portable. They can
 3   Java's Performance         be run on any platform without being
 3   Java Is Multithreaded      recompiled.
 3   Java Is Dynamic

             Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                             44
Companion
Website            Characteristics of Java
 3   Java Is Simple
 3   Java Is Object-Oriented
 3   Java Is Distributed
 3   Java Is Interpreted
 3   Java Is Robust
 3   Java Is Secure
 3   Java Is Architecture-Neutral
 3   Java Is Portable           Java’s performance Because Java is
                                architecture neutral, Java programs
 3   Java's Performance         are portable. They can be run on any
 3   Java Is Multithreaded      platform without being recompiled.
 3   Java Is Dynamic

             Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                             45
Companion
Website            Characteristics of Java
 3   Java Is Simple
 3   Java Is Object-Oriented
 3   Java Is Distributed
 3   Java Is Interpreted
 3   Java Is Robust
 3   Java Is Secure
 3   Java Is Architecture-Neutral
 3   Java Is Portable
 3   Java's Performance      Multithread programming is smoothly
 3   Java Is Multithreaded integrated in Java, whereas in other
 3   Java Is Dynamic         languages you have to call procedures
                                                 specific to the operating system to enable
                                                 multithreading.
             Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                             46
Companion
Website             Characteristics of Java
 3   Java Is Simple
 3   Java Is Object-Oriented
 3   Java Is Distributed
 3   Java Is Interpreted
 3   Java Is Robust
 3   Java Is Secure
 3   Java Is Architecture-Neutral
 3   Java Is Portable
 3   Java's Performance       Java was designed to adapt to an evolving
                              environment. New code can be loaded on the
 3   Java Is Multithreaded    fly without recompilation. There is no need for
                              developers to create, and for users to install,
 3   Java Is Dynamic          major new software versions. New features can
                                                   be incorporated transparently as needed.
              Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                              47
JDK Versions
3   JDK 1.02 (1995)
3   JDK 1.1 (1996)
3   JDK 1.2 (1998)
3   JDK 1.3 (2000)
3   JDK 1.4 (2002)
3   JDK 1.5 (2004) a. k. a. JDK 5 or Java 5
3   JDK 1.6 (2006) a. k. a. JDK 6 or Java 6




          Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                          48
JDK Editions
3   Java Standard Edition (J2SE)
    – J2SE can be used to develop client-side standalone
      applications or applets.
3   Java Enterprise Edition (J2EE)
    – J2EE can be used to develop server-side applications
      such as Java servlets and Java ServerPages.
3   Java Micro Edition (J2ME).
    – J2ME can be used to develop applications for mobile
      devices such as cell phones.
This book uses J2SE to introduce Java
 programming.
           Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                           49
Popular Java IDEs
3   NetBeans Open Source by Sun
3   Eclipse Open Source by IBM
3   Borland JBuilder 2007 (Based on Eclipse)




         Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                         50
A Simple Java Program
Listing 1.1
//This program prints Welcome to Java!
public class Welcome {
  public static void main(String[] args) {
    System.out.println("Welcome to Java!");
  }
}


Welcome                IMPORTANT NOTE: To enable the buttons, you must
                        download the entire slide file slide.zip and unzip the
                        files into a directory (e.g., c:slide) .
 Run


       Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                       51
Creating and Editing Using NotePad
To use NotePad, type
   notepad Welcome.java
from the DOS prompt.




       Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                       52
Creating and Editing Using WordPad
To use WordPad, type
   write Welcome.java
from the DOS prompt.




       Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                       53
Creating, Compiling, and
                                                          Running Programs
                                                          Create/Modify Source Code



Source code (developed by the programmer)
                                                    Saved on the disk
public class Welcome {
 public static void main(String[] args) {
    System.out.println("Welcome to Java!");                        Source Code
  }
}


                                                              Compile Source Code
Byte code (generated by the compiler for JVM                i.e., javac Welcome.java
to read and interpret, not for you to understand)
…
Method Welcome()                                                             If compilation errors
 0 aload_0                                          stored on the disk
 …
                                                                    Bytecode
Method void main(java.lang.String[])
 0 getstatic #2 …
 3 ldc #3 <String "Welcome to
Java!">
 5 invokevirtual #4 …
 8 return                                                           Run Byteode
                                                                i.e., java Welcome




                                                                        Result

    Liang, Introduction to Java Programming, Seventh Edition, (c) 2009If runtime errors or incorrect result
                                                                       Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                    54
animation

            Trace a Program Execution
                                                                                           Enter main method




  //This program prints Welcome to Java!
  public class Welcome {
    public static void main(String[] args) {
      System.out.println("Welcome to Java!");
    }
  }




            Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                            55
animation

            Trace a Program Execution
                                                                                            Execute statement




  //This program prints Welcome to Java!
  public class Welcome {
    public static void main(String[] args) {
      System.out.println("Welcome to Java!");
    }
  }




            Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                            56
animation

            Trace a Program Execution


  //This program prints Welcome to Java!
  public class Welcome {
    public static void main(String[] args) {
      System.out.println("Welcome to Java!");
    }
  }


                                                                                           print a message to the
                                                                                           console

            Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                            57
Companion
Website                   Supplements on the
                          Companion Website
  3 See Supplement I.B for installing and
    configuring JDK
  3 See Supplement I.C for compiling and
    running Java from the command window for
    details

  www.cs.armstrong.edu/liang/intro7e

            Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                            58
Companion
Website     Compiling and Running Java
            from the Command Window
  3 Set     path to JDK bin directory
      – set path=c:Program Filesjavajdk1.6.0bin
  3 Set     classpath to include the current directory
      – set classpath=.
  3 Compile
      – javac Welcome.java
  3 Run
      – java Welcome
             Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                             59
Compiling and Running Java
Companion
Website         from TextPad
 3   See Supplement II.A on the Website for details




          Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                          60
Companion
Website     Compiling and Running Java
                  from JBuilder
  3   See Supplement II.H on the Website for details




            Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                            61
Companion
Website        Compiling and Running
                Java from NetBeans
  3   See Supplement I.D on the Website for details




            Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                            62
Anatomy of a Java Program
3   Comments
3   Package
3   Reserved words
3   Modifiers
3   Statements
3   Blocks
3   Classes
3   Methods
3   The main method
        Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                        63
Comments
Three types of comments in Java.

Line comment: A line comment is preceded by two
slashes (//) in a line.
Paragraph comment: A paragraph comment is enclosed
between /* and */ in one or multiple lines.

javadoc comment: javadoc comments begin with /**
and end with */. They are used for documenting
classes, data, and methods. They can be extracted
into an HTML file using JDK's javadoc command.
         Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                         64
Package
The second line in the program (package chapter1;)
specifies a package name, chapter1, for the class
Welcome. Forte compiles the source code in
Welcome.java, generates Welcome.class, and stores
Welcome.class in the chapter1 folder.




         Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                         65
Reserved Words
Reserved words or keywords are words that have a
specific meaning to the compiler and cannot be used for
other purposes in the program. For example, when the
compiler sees the word class, it understands that the word
after class is the name for the class. Other reserved words
in Listing 1.1 are public, static, and void. Their use will
be introduced later in the book.




          Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                          66
Modifiers
Java uses certain reserved words called modifiers that
specify the properties of the data, methods, and
classes and how they can be used. Examples of
modifiers are public and static. Other modifiers are
private, final, abstract, and protected. A public datum,
method, or class can be accessed by other programs. A
private datum or method cannot be accessed by other
programs. Modifiers are discussed in Chapter 6,
“Objects and Classes.”


         Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                         67
Statements
A statement represents an action or a sequence of actions.
The statement System.out.println("Welcome to Java!") in
the program in Listing 1.1 is a statement to display the
greeting "Welcome to Java!" Every statement in Java
ends with a semicolon (;).




          Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                          68
Blocks
A pair of braces in a program forms a block that groups
components of a program.



  public class Test {
                                                                                                                   Class block
    public static void main(String[] args) {
      System.out.println("Welcome to Java!");                                                 Method block
    }
  }




         Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                         69
Classes
The class is the essential Java construct. A class is a
template or blueprint for objects. To program in Java,
you must understand classes and be able to write and use
them. The mystery of the class will continue to be
unveiled throughout this book. For now, though,
understand that a program is defined by using one or
more classes.




         Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                         70
Methods
What is System.out.println? It is a method: a collection
of statements that performs a sequence of operations to
display a message on the console. It can be used even
without fully understanding the details of how it works. It
is used by invoking a statement with a string argument.
The string argument is enclosed within parentheses. In
this case, the argument is "Welcome to Java!" You can
call the same println method with a different argument to
print a different message.


          Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                          71
main Method
The main method provides the control of program flow.
The Java interpreter executes the application by invoking
the main method.

The main method looks like this:


public static void main(String[] args) {
  // Statements;
}
          Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                          72
Displaying Text in a Message
             Dialog Box
you can use the showMessageDialog method in the
JOptionPane class. JOptionPane is one of the many
predefined classes in the Java system, which can be
reused rather than “reinventing the wheel.”


 WelcomeInMessageDialogBox

  Run                        IMPORTANT NOTE: To enable the buttons, you must
                              download the entire slide file slide.zip and unzip the
                              files into a directory (e.g., c:slide) .
        Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                        73
The showMessageDialog Method
JOptionPane.showMessageDialog(null,
 "Welcome to Java!",
 "Display Message",
 JOptionPane.INFORMATION_MESSAGE);




     Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                     74
Two Ways to Invoke the Method
There are several ways to use the showMessageDialog
method. For the time being, all you need to know are
two ways to invoke it.
One is to use a statement as shown in the example:
   JOptionPane.showMessageDialog(null, x,
    y, JOptionPane.INFORMATION_MESSAGE);
where x is a string for the text to be displayed, and y is
a string for the title of the message dialog box.
The other is to use a statement like this:
   JOptionPane.showMessageDialog(null, x);
where x is a string for the text to be displayed.
          Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                          75
The exit Method
Prior to JDK 1.5, you have to invoke
System.exit() to terminate the program if the
program uses JOptionPane dialog boxes. Since
JDK 1.5, it is not necessary.




      Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
                                                                                                                      76

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01slide

  • 1. Chapter 1 Introduction to Computers, Programs, and Java Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 1
  • 2. Objectives 3 To review computer basics, programs, and operating systems (§§1.2-1.4). 3 To represent numbers in binary, decimal, and hexadecimal (§1.5). 3 To understand the relationship between Java and the World Wide Web (§1.6). 3 To distinguish the terms API, IDE, and JDK (§1.7). 3 To write a simple Java program (§1.8). 3 To display output on the console (§1.8). 3 To create, compile, and run Java programs (§1.9). 3 To know the basic syntax of a Java program (§1.10). 3 (GUI) To display output in a dialog box (§1.11). Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 2
  • 3. What is a Computer? A computer consists of a CPU, memory, hard disk, floppy disk, monitor, printer, and communication devices. Bus Storage Communication Input Output Devices Memory CPU Devices Devices Devices e.g., Disk, CD, e.g., Modem, e.g., Keyboard, e.g., Monitor, and Tape and NIC Mouse Printer Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 3
  • 4. CPU The central processing unit (CPU) is the brain of a computer. It retrieves instructions from memory and executes them. The CPU speed is measured in megahertz (MHz), with 1 megahertz equaling 1 million pulses per second. The speed of the CPU has been improved continuously. If you buy a PC now, you can get an Intel Pentium 4 Processor at 3 gigahertz (1 gigahertz is 1000 megahertz). Bus Storage Communication Input Output Memory CPU Devices Devices Devices Devices e.g., Disk, CD, e.g., Modem, e.g., Keyboard, e.g., Monitor, and Tape and NIC Mouse Printer Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 4
  • 5. Memory Memory is to store data and program instructions for CPU to execute. A memory unit is an ordered sequence of bytes, each holds eight bits. A program and its data must be brought to memory before they can be executed. A memory byte is never empty, but its initial content may be meaningless to your program. The current content of a memory byte is lost whenever new information is placed in it. Bus Storage Communication Input Output Memory CPU Devices Devices Devices Devices e.g., Disk, CD, e.g., Modem, e.g., Keyboard, e.g., Monitor, and Tape and NIC Mouse Printer Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 5
  • 6. How Data is Stored? Data of various kinds, such as numbers, characters, and strings, are encoded as a series of bits (zeros and ones). Computers use zeros and ones because digital devices Memory address Memory content have two stable states, which are referred to as zero and one by convention. The . . programmers need not to be concerned about . . the encoding and decoding of data, which is . . 2000 01001010 Encoding for character ‘J’ performed automatically by the system 2001 01100001 Encoding for character ‘a’ based on the encoding scheme. The 2002 01110110 Encoding for character ‘v’ encoding scheme varies. For example, 2003 01100001 Encoding for character ‘a’ character ‘J’ is represented by 01001010 in 2004 00000011 Encoding for number 3 one byte. A small number such as three can be stored in a single byte. If computer needs to store a large number that cannot fit into a single byte, it uses a number of adjacent bytes. No two data can share or split a same byte. A byte is the minimum storage unit. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 6
  • 7. Storage Devices Memory is volatile, because information is lost when the power is off. Programs and data are permanently stored on storage devices and are moved to memory when the computer actually uses them. There are three main types of storage devices:Disk drives (hard disks and floppy disks), CD drives (CD-R and CD-RW), and Tape drives. Bus Storage Communication Input Output Memory CPU Devices Devices Devices Devices e.g., Disk, CD, e.g., Modem, e.g., Keyboard, e.g., Monitor, and Tape and NIC Mouse Printer Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 7
  • 8. Output Devices: Monitor The monitor displays information (text and graphics). The resolution and dot pitch determine the quality of the display. Bus Storage Communication Input Output Memory CPU Devices Devices Devices Devices e.g., Disk, CD, e.g., Modem, e.g., Keyboard, e.g., Monitor, and Tape and NIC Mouse Printer Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 8
  • 9. Monitor Resolution and Dot Pitch resolution The resolution specifies the number of pixels per square inch. Pixels (short for “picture elements”) are tiny dots that form an image on the screen. The resolution can be set manually. The higher the resolution, the sharper and clearer the image is. However, the image may be very small if you set high resolution on a small screen monitor. PC monitors are usually 15-inch, 17-inch, 19-inch, or 21- inch. For a 15-inch monitor, a comfortable resolution setting would be 640×480 (307,200 pixels). dot pitch The dot pitch is the amount of space between pixels. The smaller the dot pitch, the better the display. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 9
  • 10. Communication Devices A regular modem uses a phone line and can transfer data in a speed up to 56,000 bps (bits per second). A DSL (digital subscriber line) also uses a phone line and can transfer data in a speed 20 times faster than a regular modem. A cable modem uses the TV cable line maintained by the cable company. A cable modem is as fast as a DSL. Network interface card (NIC) is a device to connect a computer to a local area network (LAN). The LAN is commonly used in business, universities, and government organizations. A typical type of NIC, called 10BaseT, can transfer data at 10 mbps (million bits per second). Bus Storage Communication Input Output Memory CPU Devices Devices Devices Devices e.g., Disk, CD, e.g., Modem, e.g., Keyboard, e.g., Monitor, and Tape and NIC Mouse Printer Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 10
  • 11. Programs Computer programs, known as software, are instructions to the computer. You tell a computer what to do through programs. Without programs, a computer is an empty machine. Computers do not understand human languages, so you need to use computer languages to communicate with them. Programs are written using programming languages. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 11
  • 12. Programming Languages Machine Language Assembly Language High-Level Language Machine language is a set of primitive instructions built into every computer. The instructions are in the form of binary code, so you have to enter binary codes for various instructions. Program with native machine language is a tedious process. Moreover the programs are highly difficult to read and modify. For example, to add two numbers, you might write an instruction in binary like this: 1101101010011010 Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 12
  • 13. Programming Languages Machine Language Assembly Language High-Level Language Assembly languages were developed to make programming easy. Since the computer cannot understand assembly language, however, a program called assembler is used to convert assembly language programs into machine code. For example, to add two numbers, you might write an instruction in assembly code like this: ADDF3 R1, R2, R3 Assembly Source File Machine Code File … Assembler … ADDF3 R1, R2, R3 1101101010011010 … … Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 13
  • 14. Programming Languages Machine Language Assembly Language High-Level Language The high-level languages are English-like and easy to learn and program. For example, the following is a high-level language statement that computes the area of a circle with radius 5: area = 5 * 5 * 3.1415; Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 14
  • 15. Popular High-Level Languages 3COBOL (COmmon Business Oriented Language) 3FORTRAN (FORmula TRANslation) 3BASIC (Beginner All-purpose Symbolic Instructional Code) 3Pascal (named for Blaise Pascal) 3Ada (named for Ada Lovelace) 3C (whose developer designed B first) 3Visual Basic (Basic-like visual language developed by Microsoft) 3Delphi (Pascal-like visual language developed by Borland) 3C++ (an object-oriented language, based on C) 3C# (a Java-like language developed by Microsoft) 3Java (We use it in the book) Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 15
  • 16. Compiling Source Code A program written in a high-level language is called a source program. Since a computer cannot understand a source program. Program called a compiler is used to translate the source program into a machine language program called an object program. The object program is often then linked with other supporting library code before the object can be executed on the machine. Source File Compiler Object File Excutable File Linker Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 16
  • 17. Compiling Java Source Code You can port a source program to any machine with appropriate compilers. The source program must be recompiled, however, because the object program can only run on a specific machine. Nowadays computers are networked to work together. Java was designed to run object programs on any platform. With Java, you write the program once, and compile the source program into a special type of object code, known as bytecode. The bytecode can then run on any computer with a Java Virtual Machine, as shown below. Java Virtual Machine is a software that interprets Java bytecode. Java Bytecode Java Virtual Machine Any Computer Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 17
  • 18. Operating Systems The operating system (OS) is a program that manages and User controls a computer’s activities. You are probably Application Programs using Windows 98, NT, 2000, XP, or ME. Windows is Operating System currently the most popular PC operating system. Application Hardware programs such as an Internet browser and a word processor cannot run without an operating system. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 18
  • 19. Number Systems NOTE: You can skip this section and use it as reference when you have questions regarding binary and hexadecimal numbers. binary 0, 1 octal 0, 1, 2, 3, 4, 5, 6, 7 decimal 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 hexdecimal 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 19
  • 20. Number Systems Computers use binary numbers internally because storage devices like memory and disk are made to store 0s and 1s. A number or a text inside a computer is stored as a sequence of 0s and 1s. Each 0 and 1 is called a bit, short for binary digit. The binary number system has two digits, 0 and 1. Binary numbers are not intuitive, since we use decimal numbers in our daily life. When you write a number like 20 in a program, it is assumed to be a decimal number. Internally, computer software is used to convert decimal numbers into binary numbers, and vice versa. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 20
  • 21. Number Systems, cont. The digits in the decimal number system are 0, 1, 2, 3, 4, 5, 6, 7, 8, and 9. A decimal number is represented using a sequence of one or more of these digits. The value that each digit in the sequence represents depends on its position. A position in a sequence has a value that is an integral power of 10. For example, the digits 7, 4, 2, and 3 in decimal number 7423 represent 7000, 400, 20, and 3, respectively, as shown below: 7 4 2 3 = 7 × 10 + 4 × 10 + 2 × 10 + 3 × 10 3 2 1 0 103 102 101 100 = 7000 + 400 + 20 + 3 = 7423 The decimal number system has ten digits and the position values are integral powers of 10. We say that 10 is the base or radix of the decimal number system. Similarly, the base of the binary number system is 2 since the binary number system has two digits and the base of the hex number system is 16 since the hex number system has sixteen digits. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 21
  • 22. Number Systems, cont. Binary numbers tend to be very long and cumbersome. Hexadecimal numbers are often used to abbreviate binary numbers. The hexadecimal number system has 16 digits: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, and F. The letters A, B, C, D, E, and F correspond to the decimal numbers 10, 11, 12, 13, 14, and 15. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 22
  • 23. Binary Numbers => Decimals Given a binary number bnbn − 1bn − 2...b 2b1b 0 the equivalent decimal value is bn × 2 n + bn − 1 × 2 n−1 + bn − 2 × 2 n−2 + ... + b 2 × 2 2 + b1 × 21 + b0 × 2 0 10 in binary 1 × 21 + 0 = 2 in decimal 1000 in binary 1 × 23 + 0 × 2 2 + 0 × 2 + 0 = 8 in decimal 10101011 = 171 in 1 × 27 + 0 × 2 6 + 1 × 25 + 0 × 2 4 + 1 × 23 + 0 × 2 2 + 1 × 2 + 1 in binary decimal Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 23
  • 24. Decimals => Binary To convert a decimal number d to a binary number is to find the binary digits.. bn, bn − 1, bn − 2,..., b 2, b1, b 0 such that d = bn × 2 n + bn − 1 × 2 n−1 + bn − 2 × 2 n−2 + ... + b 2 × 2 2 + b1 × 21 + b 0 × 2 0 These numbers can be found by successively dividing d by 2 until the quotient is 0. The remainders are bn, bn − 1, bn − 2,..., b 2, b1, b 0 For example, the decimal number 123 is 1111011 in binary. The conversion is conducted as follows: 0 1 3 7 15 30 61 Quotient 2 1 2 3 2 7 2 15 2 30 2 61 2 123 0 2 6 14 30 60 122 1 1 1 1 0 1 1 Remainder b6 b5 b4 b3 b2 b1 b0 Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 24
  • 25. Windows Calculator The Windows Calculator is a useful tool for performing number conversions. To run it, choose Programs, Accessories, and Calculator from the Start button. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 25
  • 26. Hexadecimals => Decimals The hexadecimal number system has sixteen digits: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, and F. The letters A, B, C, D, E, and F correspond to the decimal numbers 10, 11, 12, 13, 14, and 15. Given a hexadecimal number hnhn − 1hn − 2...h 2 h1h 0 The equivalent decimal value is hn × 16 n + hn − 1 × 16 n −1 + hn − 2 × 16 n − 2 + ... + h 2 × 16 2 + h1 × 161 + h 0 × 16 0 7F in hex 7 × 161 + 15 = 127 in decimal FFFF in hex 15 × 16 + 15 × 16 + 15 × 16 + 15 = 65535 in decimal 3 2 Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 26
  • 27. Decimals => Hexadecimal To convert a decimal number d to a hexadecimal number is to find the hexadecimal digits hn,hhn-1,n hn-2,h 2, h1, h 0 such that hn, n − 1, h − 2,..., ... d = hn × 16n + hn − 1 × 16n −1 + hn − 2 × 16n − 2 + ... + h 2 × 162 + h1 × 161 + h 0 × 160 These numbers can be found by successively dividing d by 16 until the 0 7 Quotient quotient is 0. The remainders are 16 7 16 123 0 h 0, h1, h 2,..., hn − 2, hn − 1, hn 112 7 11 Remainder For example, the decimal number 123 is 7B in hexadecimal. The conversion is h1 h0 conducted as follows: Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 27
  • 28. Hexadecimal  Binary Binary Hex Decimal To convert a hexadecimal number to a binary 0000 0 0 number, simply convert each digit in the 0001 1 1 hexadecimal number into a four-digit binary 0010 2 2 number. 0011 3 3 0100 4 4 To convert a binary number to a hexadecimal, 0101 5 5 convert every four binary digits from right to 0110 6 6 left in the binary number into a hexadecimal 0111 7 7 number. For example, 1000 8 8 1001 9 9 1010 A 10 1011 B 11 1110001101 1100 C 12 1101 D 13 1110 E 14 3 8 D 1111 F 15 Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 28
  • 29. Why Java? The answer is that Java enables users to develop and deploy applications on the Internet for servers, desktop computers, and small hand-held devices. The future of computing is being profoundly influenced by the Internet, and Java promises to remain a big part of that future. Java is the Internet programming language. 3Java is a general purpose programming language. 3Java is the Internet programming language. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 29
  • 30. Java, Web, and Beyond 3 Java can be used to develop Web applications. 3 Java Applets 3 Java Web Applications 3 Java can also be used to develop applications for hand-held devices such as Palm and cell phones Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 30
  • 31. Examples of Java’s Versatility (Applets) Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 31
  • 32. Examples of Java’s Versatility (Applets) Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 32
  • 33. Examples of Java’s Versatility (Web Server Applications) Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 33
  • 34. PDA and Cell Phone Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 34
  • 35. Java’s History 3 James Gosling and Sun Microsystems 3 Oak 3 Java, May 20, 1995, Sun World 3 HotJava – The first Java-enabled Web browser 3 Early History Website: http://java.sun.com/features/1998/05/birthday.html Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 35
  • 36. Companion Website Characteristics of Java 3 Java Is Simple 3 Java Is Object-Oriented 3 Java Is Distributed 3 Java Is Interpreted 3 Java Is Robust 3 Java Is Secure 3 Java Is Architecture-Neutral 3 Java Is Portable 3 Java's Performance 3 Java Is Multithreaded 3 Java Is Dynamic www.cs.armstrong.edu/liang/intro6e/JavaCharacteristics.pdf Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 36
  • 37. Companion Website Characteristics of Java 3 Java Is Simple Java is partially modeled on C++, but greatly simplified and improved. Some people refer to 3 Java Is Object-Oriented Java as "C++--" because it is like C++ but 3 Java Is Distributed with more functionality and fewer negative aspects. 3 Java Is Interpreted 3 Java Is Robust 3 Java Is Secure 3 Java Is Architecture-Neutral 3 Java Is Portable 3 Java's Performance 3 Java Is Multithreaded 3 Java Is Dynamic Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 37
  • 38. Companion Website Characteristics of Java 3 Java Is Simple Java is inherently object-oriented. Although many object-oriented languages 3 Java Is Object-Oriented began strictly as procedural languages, 3 Java Is Distributed Java was designed from the start to be object-oriented. Object-oriented 3 Java Is Interpreted programming (OOP) is a popular 3 Java Is Robust programming approach that is replacing 3 Java Is Secure traditional procedural programming techniques. 3 Java Is Architecture-Neutral 3 Java Is Portable One of the central issues in software development is how to reuse code. Object- 3 Java's Performance oriented programming provides great 3 Java Is Multithreaded flexibility, modularity, clarity, and reusability through encapsulation, 3 Java Is Dynamic inheritance, and polymorphism. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 38
  • 39. Companion Website Characteristics of Java 3 Java Is Simple Distributed computing involves several computers working together on a network. 3 Java Is Object-Oriented Java is designed to make distributed 3 Java Is Distributed computing easy. Since networking capability is inherently integrated into 3 Java Is Interpreted Java, writing network programs is like 3 Java Is Robust sending and receiving data to and from a 3 Java Is Secure file. 3 Java Is Architecture-Neutral 3 Java Is Portable 3 Java's Performance 3 Java Is Multithreaded 3 Java Is Dynamic Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 39
  • 40. Companion Website Characteristics of Java 3 Java Is Simple You need an interpreter to run Java programs. The programs are compiled into 3 Java Is Object-Oriented the Java Virtual Machine code called 3 Java Is Distributed bytecode. The bytecode is machine- independent and can run on any machine 3 Java Is Interpreted that has a Java interpreter, which is part of 3 Java Is Robust the Java Virtual Machine (JVM). 3 Java Is Secure 3 Java Is Architecture-Neutral 3 Java Is Portable 3 Java's Performance 3 Java Is Multithreaded 3 Java Is Dynamic Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 40
  • 41. Companion Website Characteristics of Java 3 Java Is Simple Java compilers can detect many problems that would first show up at execution time 3 Java Is Object-Oriented in other languages. 3 Java Is Distributed Java has eliminated certain types of error- 3 Java Is Interpreted prone programming constructs found in 3 Java Is Robust other languages. 3 Java Is Secure Java has a runtime exception-handling 3 Java Is Architecture-Neutral feature to provide programming support 3 Java Is Portable for robustness. 3 Java's Performance 3 Java Is Multithreaded 3 Java Is Dynamic Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 41
  • 42. Companion Website Characteristics of Java 3 Java Is Simple 3 Java Is Object-Oriented 3 Java Is Distributed 3 Java Is Interpreted Java implements several security 3 Java Is Robust mechanisms to protect your system against 3 Java Is Secure harm caused by stray programs. 3 Java Is Architecture-Neutral 3 Java Is Portable 3 Java's Performance 3 Java Is Multithreaded 3 Java Is Dynamic Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 42
  • 43. Companion Website Characteristics of Java 3 Java Is Simple 3 Java Is Object-Oriented 3 Java Is Distributed 3 Java Is Interpreted 3 Java Is Robust 3 Java Is Secure 3 Java Is Architecture-Neutral Write once, run anywhere 3 Java Is Portable With a Java Virtual Machine (JVM), 3 Java's Performance you can write one program that will run on any platform. 3 Java Is Multithreaded 3 Java Is Dynamic Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 43
  • 44. Companion Website Characteristics of Java 3 Java Is Simple 3 Java Is Object-Oriented 3 Java Is Distributed 3 Java Is Interpreted 3 Java Is Robust 3 Java Is Secure 3 Java Is Architecture-Neutral 3 Java Is Portable Because Java is architecture neutral, Java programs are portable. They can 3 Java's Performance be run on any platform without being 3 Java Is Multithreaded recompiled. 3 Java Is Dynamic Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 44
  • 45. Companion Website Characteristics of Java 3 Java Is Simple 3 Java Is Object-Oriented 3 Java Is Distributed 3 Java Is Interpreted 3 Java Is Robust 3 Java Is Secure 3 Java Is Architecture-Neutral 3 Java Is Portable Java’s performance Because Java is architecture neutral, Java programs 3 Java's Performance are portable. They can be run on any 3 Java Is Multithreaded platform without being recompiled. 3 Java Is Dynamic Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 45
  • 46. Companion Website Characteristics of Java 3 Java Is Simple 3 Java Is Object-Oriented 3 Java Is Distributed 3 Java Is Interpreted 3 Java Is Robust 3 Java Is Secure 3 Java Is Architecture-Neutral 3 Java Is Portable 3 Java's Performance Multithread programming is smoothly 3 Java Is Multithreaded integrated in Java, whereas in other 3 Java Is Dynamic languages you have to call procedures specific to the operating system to enable multithreading. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 46
  • 47. Companion Website Characteristics of Java 3 Java Is Simple 3 Java Is Object-Oriented 3 Java Is Distributed 3 Java Is Interpreted 3 Java Is Robust 3 Java Is Secure 3 Java Is Architecture-Neutral 3 Java Is Portable 3 Java's Performance Java was designed to adapt to an evolving environment. New code can be loaded on the 3 Java Is Multithreaded fly without recompilation. There is no need for developers to create, and for users to install, 3 Java Is Dynamic major new software versions. New features can be incorporated transparently as needed. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 47
  • 48. JDK Versions 3 JDK 1.02 (1995) 3 JDK 1.1 (1996) 3 JDK 1.2 (1998) 3 JDK 1.3 (2000) 3 JDK 1.4 (2002) 3 JDK 1.5 (2004) a. k. a. JDK 5 or Java 5 3 JDK 1.6 (2006) a. k. a. JDK 6 or Java 6 Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 48
  • 49. JDK Editions 3 Java Standard Edition (J2SE) – J2SE can be used to develop client-side standalone applications or applets. 3 Java Enterprise Edition (J2EE) – J2EE can be used to develop server-side applications such as Java servlets and Java ServerPages. 3 Java Micro Edition (J2ME). – J2ME can be used to develop applications for mobile devices such as cell phones. This book uses J2SE to introduce Java programming. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 49
  • 50. Popular Java IDEs 3 NetBeans Open Source by Sun 3 Eclipse Open Source by IBM 3 Borland JBuilder 2007 (Based on Eclipse) Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 50
  • 51. A Simple Java Program Listing 1.1 //This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Welcome IMPORTANT NOTE: To enable the buttons, you must download the entire slide file slide.zip and unzip the files into a directory (e.g., c:slide) . Run Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 51
  • 52. Creating and Editing Using NotePad To use NotePad, type notepad Welcome.java from the DOS prompt. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 52
  • 53. Creating and Editing Using WordPad To use WordPad, type write Welcome.java from the DOS prompt. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 53
  • 54. Creating, Compiling, and Running Programs Create/Modify Source Code Source code (developed by the programmer) Saved on the disk public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); Source Code } } Compile Source Code Byte code (generated by the compiler for JVM i.e., javac Welcome.java to read and interpret, not for you to understand) … Method Welcome() If compilation errors 0 aload_0 stored on the disk … Bytecode Method void main(java.lang.String[]) 0 getstatic #2 … 3 ldc #3 <String "Welcome to Java!"> 5 invokevirtual #4 … 8 return Run Byteode i.e., java Welcome Result Liang, Introduction to Java Programming, Seventh Edition, (c) 2009If runtime errors or incorrect result Pearson Education, Inc. All rights reserved. 0136012671 54
  • 55. animation Trace a Program Execution Enter main method //This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 55
  • 56. animation Trace a Program Execution Execute statement //This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 56
  • 57. animation Trace a Program Execution //This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } print a message to the console Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 57
  • 58. Companion Website Supplements on the Companion Website 3 See Supplement I.B for installing and configuring JDK 3 See Supplement I.C for compiling and running Java from the command window for details www.cs.armstrong.edu/liang/intro7e Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 58
  • 59. Companion Website Compiling and Running Java from the Command Window 3 Set path to JDK bin directory – set path=c:Program Filesjavajdk1.6.0bin 3 Set classpath to include the current directory – set classpath=. 3 Compile – javac Welcome.java 3 Run – java Welcome Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 59
  • 60. Compiling and Running Java Companion Website from TextPad 3 See Supplement II.A on the Website for details Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 60
  • 61. Companion Website Compiling and Running Java from JBuilder 3 See Supplement II.H on the Website for details Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 61
  • 62. Companion Website Compiling and Running Java from NetBeans 3 See Supplement I.D on the Website for details Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 62
  • 63. Anatomy of a Java Program 3 Comments 3 Package 3 Reserved words 3 Modifiers 3 Statements 3 Blocks 3 Classes 3 Methods 3 The main method Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 63
  • 64. Comments Three types of comments in Java. Line comment: A line comment is preceded by two slashes (//) in a line. Paragraph comment: A paragraph comment is enclosed between /* and */ in one or multiple lines. javadoc comment: javadoc comments begin with /** and end with */. They are used for documenting classes, data, and methods. They can be extracted into an HTML file using JDK's javadoc command. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 64
  • 65. Package The second line in the program (package chapter1;) specifies a package name, chapter1, for the class Welcome. Forte compiles the source code in Welcome.java, generates Welcome.class, and stores Welcome.class in the chapter1 folder. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 65
  • 66. Reserved Words Reserved words or keywords are words that have a specific meaning to the compiler and cannot be used for other purposes in the program. For example, when the compiler sees the word class, it understands that the word after class is the name for the class. Other reserved words in Listing 1.1 are public, static, and void. Their use will be introduced later in the book. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 66
  • 67. Modifiers Java uses certain reserved words called modifiers that specify the properties of the data, methods, and classes and how they can be used. Examples of modifiers are public and static. Other modifiers are private, final, abstract, and protected. A public datum, method, or class can be accessed by other programs. A private datum or method cannot be accessed by other programs. Modifiers are discussed in Chapter 6, “Objects and Classes.” Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 67
  • 68. Statements A statement represents an action or a sequence of actions. The statement System.out.println("Welcome to Java!") in the program in Listing 1.1 is a statement to display the greeting "Welcome to Java!" Every statement in Java ends with a semicolon (;). Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 68
  • 69. Blocks A pair of braces in a program forms a block that groups components of a program. public class Test { Class block public static void main(String[] args) { System.out.println("Welcome to Java!"); Method block } } Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 69
  • 70. Classes The class is the essential Java construct. A class is a template or blueprint for objects. To program in Java, you must understand classes and be able to write and use them. The mystery of the class will continue to be unveiled throughout this book. For now, though, understand that a program is defined by using one or more classes. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 70
  • 71. Methods What is System.out.println? It is a method: a collection of statements that performs a sequence of operations to display a message on the console. It can be used even without fully understanding the details of how it works. It is used by invoking a statement with a string argument. The string argument is enclosed within parentheses. In this case, the argument is "Welcome to Java!" You can call the same println method with a different argument to print a different message. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 71
  • 72. main Method The main method provides the control of program flow. The Java interpreter executes the application by invoking the main method. The main method looks like this: public static void main(String[] args) { // Statements; } Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 72
  • 73. Displaying Text in a Message Dialog Box you can use the showMessageDialog method in the JOptionPane class. JOptionPane is one of the many predefined classes in the Java system, which can be reused rather than “reinventing the wheel.” WelcomeInMessageDialogBox Run IMPORTANT NOTE: To enable the buttons, you must download the entire slide file slide.zip and unzip the files into a directory (e.g., c:slide) . Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 73
  • 74. The showMessageDialog Method JOptionPane.showMessageDialog(null, "Welcome to Java!", "Display Message", JOptionPane.INFORMATION_MESSAGE); Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 74
  • 75. Two Ways to Invoke the Method There are several ways to use the showMessageDialog method. For the time being, all you need to know are two ways to invoke it. One is to use a statement as shown in the example: JOptionPane.showMessageDialog(null, x, y, JOptionPane.INFORMATION_MESSAGE); where x is a string for the text to be displayed, and y is a string for the title of the message dialog box. The other is to use a statement like this: JOptionPane.showMessageDialog(null, x); where x is a string for the text to be displayed. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 75
  • 76. The exit Method Prior to JDK 1.5, you have to invoke System.exit() to terminate the program if the program uses JOptionPane dialog boxes. Since JDK 1.5, it is not necessary. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 76