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ISB : 21 – 23 April, 2015
Business Simulation
2016
22
BUSINESS MANAGEMENT SIMULATIONS
Hypothetical
Business Fictitious
Currency
Virtual
cash
Assets &
Liabilities
Business
operations
Consumable
Products
Imaginary
market
BASE: Complex computer algorithm replicating
real business situation which are ever changing
3
creates complex business situation and sensitizes to
visioning, planning and execution facing the
challenges in the market and with competitors.
The Task / Goal
5
ACHIEVING – THE TASK
 Turnkey company in QUARTER 0
 Take it forward for the next 4 Quarters
 A quarter is 3 months
 Trial Quarter (Mock or
Practice Round)
 Actual Qtr 1st
- 4th
6
INDUSTRY ENVIRONMENT
CHANAKYAN ECONOMY
INDUSTRY: BEVERAGE
CURRENCY: Cu
Products
MinAqua Zero Cal
Juicy
Spark
Raw Material
Water Additives
GAME DOCUMENTS
INDUSTRY
Sector Analysis Report (2-5)
Standard Decision Form (SDF)- 11
The Gazette
Starting Conditions ( 9 & 10 )
Information Package ( 7& 8 )
Sector Update ( 7 )
Management Report ( 6 )
Management Report (MR)
Page No. 6
 Management Report (TOP PORTION –1ST
HALF) - 6
 Balance Sheet
 Income Statement
 Cash Statement
MANAGEMENT REPORT
12
Asset & Liability
Revenue & Expense
Cash Inflow &
Outflow
1313
MANAGEMENT REPORT
BOTTOM PORTION 2ND
HALF : Page NO. – 6
 Summary of outstanding Term Loans
 Forecast of Gen. Econ. Environment
 Demand Forecasts
 Inventory Data (Finished Goods & Raw
Material)
 Messages
14
Finished Goods
Raw Material
Page – 7
(Common Information on every Quarter for all teams)
Plant Capacity.
Company Name i.e. Team No.
Machine Capacity
Equity Share Price.
Winning Criterion : Cum PAT.
16
Information No. (8)
Information No. (9)
Present Products
MinAqua Zero Cal
MIN
Future Product Launches
Juicy Spark
19
Starting Conditions
Raw Material
Water Additives
Raw Material Requirement and Cost
PRODUCTS (Mix of) Water + Addit.
MinAqua (Units) 9 1
RAW MATERIAL RATE (PER UNIT) Water Addit.
Base Rate Cu 5.00 Cu 20.00
Spot Rate NA Cu 30.00
PURCHASE CONSTRAINTS on previous Quarter
only on ADDITIVE + 60%
Spark (Units) 6 5
Juicy (Units) 6 4
Zero Cal (Units) 8 2
MinAqua ZCal Juicy Spark Total
on 6000 3000 9000
terial Consumption
er (per unit) 9 8 6 6
. (per unit) 1 2 4 5
ater 54000 24000 78000
di. 6000 6000 12000
-------------------------------------------------
terial Cost (Water: Cu 5 per unit; Addi.: Cu 20 per unit)
er (78000 Units x Cu 5) Cu 390,000
p (12000 Units x Cu 20) Cu 240,000
ost of Raw Material Cu 630,000
RAW MATERIAL CALCULATIONS
Example: Raw Material Purchase
If you want to buy 55,000 units of Additives in Qtr-1
Qtr 0 Purchase 30,000 Units
Eligibility in Qtr 1 on Base Rate (+60%) 48,000 Units
i.e. 48,000 X Cu. 20 = Cu. 960,000
Remaining 7,000 units will be allocated by default at
Spot Rate
i.e. 7,000 X Cu. 30 = Cu. 210,000
Minimum 40% i.e. (-60%) of 30,000 = 12,000 Units
Minimum Purchase will be 12,00X20 = Cu 240,000
23
Raw Material Numbers Value
Water Add Water Add
Fresh Purchase 100,000 30,000 500,000 600,000
Consumption 78,000 12,000 390,000 240,000
Actual production
PAYMENT POLICY
Cash out Flow - Current Qtr. (Aprox) 50% 50%
- Next Qtr. (Aprox) 50% 50%
24
Raw Material Numbers Valuer (Cu)
Water Add Water Add
Fresh Purchase 100,000 30,000 500,000 600,000
Consumption 78,000 12,000 390,000 240,000
50% of 1,100,000
630,000
25
RAW MATERIAL SHORTAGE – EFFECT
Example:
MinAqua ZeroCal Juicy
Actual Prod 15000 7500 2500
Additive Rqd 15000 15000 10000
Total Addit. Required = 40,000
if Fresh Purchase of Addit. = 30,000
The allocation will be
MinAqua ZeroCal Juicey
WAREHOUSING COST
On Qtr. End Inventory of Finished Goods and Additive (RM)
Closing Inventory of
Finished Goods = 0
Additive = 18000
18,000 X 2 = 36,000
Rate : Cu per Unit
Finished Goods: 6
Raw Material Addi: 2
PAYMENT POLICY
100% in Same Qtr.
28
29
Cost
18000 x Cu 2/-
= Cu 36,000
3030
Direct Packing Cost
 Linked to actual production
 May increase/ decrease in future
launches
 Different Rates
for each product
3131
Direct Packaging Cost
Actual Production :
6000 Units of MinAqua
3000 Units of ZeroCal
Packaging cost/unit : Cu 6000X5 + 3000X10
Total Cost : Cu 60,000
Payment Term : 100% Current Qtr
Products Rate per unit
------------------------------------------------------------------
MinAqua Cu. 5.00 (Base)
Zero-Cal, Juicy,
and Spark Cu 10.00 (Twice
of Base Rate)
32
Packaging cost :
MinAqua : Cu 6000X5 = Cu 30000
Z-cal : Cu 3000 X10= Cu 30000
Total Cost : Cu 60,000
33
3434
Production Overheads
 Consumables,
utilities & Salaries
 Fixed in nature
lab
 May increase/
decrease
Cost Cu 300,000 Lakh per Qtr
Payment : 100% Same Qtr
35
Plant & Machinery
 Same facilities can
produce all products
 Efficiency factor : 100%
 Current Capacity :
 Plant 15000 Units p/Qtr
 Machine 10000 Units p/Qtr
Plant Capacity 15,000 Units
Rate Cu 200/- per Unit
Total Plant
Cu 3,000,000
Machine Capacity 10,000 Units
Rate Cu 100/- per Unit
Total Machine
Cu 1,000,000
37
Plant
Machinery
Plant & Machinery Depreciation
 Current capacity
 Plant 15000 Units
 Machine 10000
 Life : 10 Qtrs
 Rate Cu 200 Per Unit Plant
and Cu 100 per Unit Machine
Depreciation Cost on the value of Plant & Machine
divided by Life in Qtrs
Plant 15000X200 = 3000000 / 10 = Cu 300,000
Machine 10000X100 = 1000000 / 10 = Cu 100,000
39
Plant
Machinery
Marketing Cost
Payment Policy: 100% Same Qtr.
FIXED COST
• Advertising, Sales promotion
• Branding and Distribution
• May give more demand
Cu 200,000 per Quarter
VARIABLE COST
• Dealer commission/ margins (Co-branding)
• Across all the products
• May increase demand
5% on Total Sales Revenue per Quarter
Organize Sector : (Demand) MinAqua : 80%
41
Sales Revenue
186,0000
Advertising : Cu 200,000
Dealer Comission : 5%
of Cu 1,860,000 = Cu 93,000
Total = Cu 293,000
MinAcqua :
Production 6000 Units and Selling Price Cu 190 p/unit
6000 x 190 Cu = 1,140,000
Zcal:
Production 3000 Units and Selling Price Cu 240 p/unit
3000 x 240 Cu = 720,000
Total Sales Revenue = Cu 1,860,000
Sales Revenue (Cash Collection)
• Quantity Sold x Price quoted for sale
• 100% Cash Collection in Same Quarter
434343
Sales Revenue (Cash Collection)
MinAcqua : 6000 x 190 = 1,140,000
ZCal : 3000 x 240 = 720,000
Total Sales Revenue = Cu 1,860,000
44
Marketing Data-Selling Price
Product Lowest Highest
MinAqua
ZeroCal
Juicy
Spark
240
300
1001
150
240
600
18001200
Expansion of Plant & Machinery
 In multiple of 1000 Units
 Life : 10 Qtrs
 Rate
 Cu 200 Per Unit
 100 Per Unit
 Lead Time : 1 Qtr
Depreciation Cost in next Quarter on installation
i.e. Value of Plant & Machine divided by Life in Qtrs
Plant 1000X200 = 200000 / 10 = Cu 20,000
Machine 1000X100 = 100000 / 10 = Cu 100,00
Payment of Expansion: Current Qtr (Cash outflow)
Depreciation: Next Quarter (Expenditure)
47
Pro Rata Allocation of Production
Pro-rata allocation in case production indicated is
more than the available capacity
Assume that current production limit is 15,000.
In case total production is indicated as 18,000 of
three products like:
MinAqua ZeroCal Juicy
9000 6000 3000
it will adjust in the ratio of 15000/18000 or 5/6
7500 5000 2500
Finance – Borrowings
Debt Equity Limit is 1
(100% of Net Worth of previous Qtr)
(All amount in Cu)
Equity Share Capital in Q0 4,500,000
Reserve & Surplus in Q0 105,750
Total Net Worth 4,605,750
Debt Limit (Loan) 100% of Total Net Worth 4,605,750
(1)(1) BB
AA
NN
KK
Max LIMIT: Cu 3.88 Lakh
(2)(2) BB
AA
NN
KK O DO D
494949
Finance – Interest on Borrowing
Rate of Interest (Per Annum)
3 yr Loan : 13% to 15%
Bank OD : 17% to 19%
Short term investment : 8% Per Annum (2% p/Qtr)
Loan Processing Charges: = Cu 15,000
No charges for Bank OD
Loan Foreclosure charges on repayment
1% on prepayment amount excluding EQI
505050
Shark Loan
4 x PLR
Minimum Cash Balance 5,00,000
Finance
51
Corporate Tax Rate – 25%
(Gross Profit – Expenses)
Face Value of Equity Share = Cu 10
Equity Share Capital = Cu 4,500,000
Total Shares = 450,000 Nos.
Finance
52
Total Cash in Qtr-1
Cash in Hand in Previous Qtr
+ Accounts Receivable
- Accounts Payable
+ Expected Sales Revenue
= Total Cash Available
Less: Expenses like
a) Raw Material, Direct Labour, Godown Charges,
Production Overheads etc.
b) Selling and Admin Expenses, Info. Package exp., R&D
exp Interest and taxes etc.
c) Cash Payment of Plant & Machine expansion.
54
Domestic Demand of Q1 61423
80% of Domestic Demand = 49145
Say 49200 or 49000 aprox
Average Domestic Demand = 49145/10 = 4914
Say 4920 or 4900 aprox.
5757
Trial Round
Calculate per unit cost of Production
1. Raw Material Cost
Water 9 X 5 45
Addi. 1 X 20 20 65
1. Expected Warehousing Cost
2. Direct Packaging cost (one bottle) 5
3. Production Overheads Cu 3,00,000/10,000 30
4. Depreciation Cu 4,00,000/10,000 40
Cost of Production = 140
Add other Costs such as
1. Marketing Cost (Selling & Distribution Exp)
Fix cost: Cu 2,00,000/10,000 20
Delr Com. 5% Max Cu 240 x 5% 12
1. Profit Margin (Cu 60) 45
2. Corporate Tax (25% of profit) 15
Selling Price 232
Bvg on line training
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Bvg on line training

  • 1. ISB : 21 – 23 April, 2015 Business Simulation 2016
  • 2. 22 BUSINESS MANAGEMENT SIMULATIONS Hypothetical Business Fictitious Currency Virtual cash Assets & Liabilities Business operations Consumable Products Imaginary market BASE: Complex computer algorithm replicating real business situation which are ever changing
  • 3. 3 creates complex business situation and sensitizes to visioning, planning and execution facing the challenges in the market and with competitors.
  • 4. The Task / Goal
  • 5. 5 ACHIEVING – THE TASK  Turnkey company in QUARTER 0  Take it forward for the next 4 Quarters  A quarter is 3 months  Trial Quarter (Mock or Practice Round)  Actual Qtr 1st - 4th
  • 9. GAME DOCUMENTS INDUSTRY Sector Analysis Report (2-5) Standard Decision Form (SDF)- 11 The Gazette Starting Conditions ( 9 & 10 ) Information Package ( 7& 8 ) Sector Update ( 7 ) Management Report ( 6 )
  • 11.  Management Report (TOP PORTION –1ST HALF) - 6  Balance Sheet  Income Statement  Cash Statement MANAGEMENT REPORT
  • 12. 12 Asset & Liability Revenue & Expense Cash Inflow & Outflow
  • 13. 1313 MANAGEMENT REPORT BOTTOM PORTION 2ND HALF : Page NO. – 6  Summary of outstanding Term Loans  Forecast of Gen. Econ. Environment  Demand Forecasts  Inventory Data (Finished Goods & Raw Material)  Messages
  • 15. Page – 7 (Common Information on every Quarter for all teams) Plant Capacity. Company Name i.e. Team No. Machine Capacity Equity Share Price. Winning Criterion : Cum PAT.
  • 20. Raw Material Requirement and Cost PRODUCTS (Mix of) Water + Addit. MinAqua (Units) 9 1 RAW MATERIAL RATE (PER UNIT) Water Addit. Base Rate Cu 5.00 Cu 20.00 Spot Rate NA Cu 30.00 PURCHASE CONSTRAINTS on previous Quarter only on ADDITIVE + 60% Spark (Units) 6 5 Juicy (Units) 6 4 Zero Cal (Units) 8 2
  • 21. MinAqua ZCal Juicy Spark Total on 6000 3000 9000 terial Consumption er (per unit) 9 8 6 6 . (per unit) 1 2 4 5 ater 54000 24000 78000 di. 6000 6000 12000 ------------------------------------------------- terial Cost (Water: Cu 5 per unit; Addi.: Cu 20 per unit) er (78000 Units x Cu 5) Cu 390,000 p (12000 Units x Cu 20) Cu 240,000 ost of Raw Material Cu 630,000 RAW MATERIAL CALCULATIONS
  • 22. Example: Raw Material Purchase If you want to buy 55,000 units of Additives in Qtr-1 Qtr 0 Purchase 30,000 Units Eligibility in Qtr 1 on Base Rate (+60%) 48,000 Units i.e. 48,000 X Cu. 20 = Cu. 960,000 Remaining 7,000 units will be allocated by default at Spot Rate i.e. 7,000 X Cu. 30 = Cu. 210,000 Minimum 40% i.e. (-60%) of 30,000 = 12,000 Units Minimum Purchase will be 12,00X20 = Cu 240,000
  • 23. 23 Raw Material Numbers Value Water Add Water Add Fresh Purchase 100,000 30,000 500,000 600,000 Consumption 78,000 12,000 390,000 240,000 Actual production PAYMENT POLICY Cash out Flow - Current Qtr. (Aprox) 50% 50% - Next Qtr. (Aprox) 50% 50%
  • 24. 24 Raw Material Numbers Valuer (Cu) Water Add Water Add Fresh Purchase 100,000 30,000 500,000 600,000 Consumption 78,000 12,000 390,000 240,000 50% of 1,100,000 630,000
  • 25. 25
  • 26. RAW MATERIAL SHORTAGE – EFFECT Example: MinAqua ZeroCal Juicy Actual Prod 15000 7500 2500 Additive Rqd 15000 15000 10000 Total Addit. Required = 40,000 if Fresh Purchase of Addit. = 30,000 The allocation will be MinAqua ZeroCal Juicey
  • 27. WAREHOUSING COST On Qtr. End Inventory of Finished Goods and Additive (RM) Closing Inventory of Finished Goods = 0 Additive = 18000 18,000 X 2 = 36,000 Rate : Cu per Unit Finished Goods: 6 Raw Material Addi: 2 PAYMENT POLICY 100% in Same Qtr.
  • 28. 28
  • 29. 29 Cost 18000 x Cu 2/- = Cu 36,000
  • 30. 3030 Direct Packing Cost  Linked to actual production  May increase/ decrease in future launches  Different Rates for each product
  • 31. 3131 Direct Packaging Cost Actual Production : 6000 Units of MinAqua 3000 Units of ZeroCal Packaging cost/unit : Cu 6000X5 + 3000X10 Total Cost : Cu 60,000 Payment Term : 100% Current Qtr Products Rate per unit ------------------------------------------------------------------ MinAqua Cu. 5.00 (Base) Zero-Cal, Juicy, and Spark Cu 10.00 (Twice of Base Rate)
  • 32. 32 Packaging cost : MinAqua : Cu 6000X5 = Cu 30000 Z-cal : Cu 3000 X10= Cu 30000 Total Cost : Cu 60,000
  • 33. 33
  • 34. 3434 Production Overheads  Consumables, utilities & Salaries  Fixed in nature lab  May increase/ decrease Cost Cu 300,000 Lakh per Qtr Payment : 100% Same Qtr
  • 35. 35
  • 36. Plant & Machinery  Same facilities can produce all products  Efficiency factor : 100%  Current Capacity :  Plant 15000 Units p/Qtr  Machine 10000 Units p/Qtr Plant Capacity 15,000 Units Rate Cu 200/- per Unit Total Plant Cu 3,000,000 Machine Capacity 10,000 Units Rate Cu 100/- per Unit Total Machine Cu 1,000,000
  • 38. Plant & Machinery Depreciation  Current capacity  Plant 15000 Units  Machine 10000  Life : 10 Qtrs  Rate Cu 200 Per Unit Plant and Cu 100 per Unit Machine Depreciation Cost on the value of Plant & Machine divided by Life in Qtrs Plant 15000X200 = 3000000 / 10 = Cu 300,000 Machine 10000X100 = 1000000 / 10 = Cu 100,000
  • 40. Marketing Cost Payment Policy: 100% Same Qtr. FIXED COST • Advertising, Sales promotion • Branding and Distribution • May give more demand Cu 200,000 per Quarter VARIABLE COST • Dealer commission/ margins (Co-branding) • Across all the products • May increase demand 5% on Total Sales Revenue per Quarter Organize Sector : (Demand) MinAqua : 80%
  • 41. 41 Sales Revenue 186,0000 Advertising : Cu 200,000 Dealer Comission : 5% of Cu 1,860,000 = Cu 93,000 Total = Cu 293,000
  • 42. MinAcqua : Production 6000 Units and Selling Price Cu 190 p/unit 6000 x 190 Cu = 1,140,000 Zcal: Production 3000 Units and Selling Price Cu 240 p/unit 3000 x 240 Cu = 720,000 Total Sales Revenue = Cu 1,860,000 Sales Revenue (Cash Collection) • Quantity Sold x Price quoted for sale • 100% Cash Collection in Same Quarter
  • 43. 434343 Sales Revenue (Cash Collection) MinAcqua : 6000 x 190 = 1,140,000 ZCal : 3000 x 240 = 720,000 Total Sales Revenue = Cu 1,860,000
  • 44. 44
  • 45. Marketing Data-Selling Price Product Lowest Highest MinAqua ZeroCal Juicy Spark 240 300 1001 150 240 600 18001200
  • 46. Expansion of Plant & Machinery  In multiple of 1000 Units  Life : 10 Qtrs  Rate  Cu 200 Per Unit  100 Per Unit  Lead Time : 1 Qtr Depreciation Cost in next Quarter on installation i.e. Value of Plant & Machine divided by Life in Qtrs Plant 1000X200 = 200000 / 10 = Cu 20,000 Machine 1000X100 = 100000 / 10 = Cu 100,00 Payment of Expansion: Current Qtr (Cash outflow) Depreciation: Next Quarter (Expenditure)
  • 47. 47 Pro Rata Allocation of Production Pro-rata allocation in case production indicated is more than the available capacity Assume that current production limit is 15,000. In case total production is indicated as 18,000 of three products like: MinAqua ZeroCal Juicy 9000 6000 3000 it will adjust in the ratio of 15000/18000 or 5/6 7500 5000 2500
  • 48. Finance – Borrowings Debt Equity Limit is 1 (100% of Net Worth of previous Qtr) (All amount in Cu) Equity Share Capital in Q0 4,500,000 Reserve & Surplus in Q0 105,750 Total Net Worth 4,605,750 Debt Limit (Loan) 100% of Total Net Worth 4,605,750 (1)(1) BB AA NN KK Max LIMIT: Cu 3.88 Lakh (2)(2) BB AA NN KK O DO D
  • 49. 494949 Finance – Interest on Borrowing Rate of Interest (Per Annum) 3 yr Loan : 13% to 15% Bank OD : 17% to 19% Short term investment : 8% Per Annum (2% p/Qtr) Loan Processing Charges: = Cu 15,000 No charges for Bank OD Loan Foreclosure charges on repayment 1% on prepayment amount excluding EQI
  • 50. 505050 Shark Loan 4 x PLR Minimum Cash Balance 5,00,000 Finance
  • 51. 51 Corporate Tax Rate – 25% (Gross Profit – Expenses) Face Value of Equity Share = Cu 10 Equity Share Capital = Cu 4,500,000 Total Shares = 450,000 Nos. Finance
  • 52. 52 Total Cash in Qtr-1 Cash in Hand in Previous Qtr + Accounts Receivable - Accounts Payable + Expected Sales Revenue = Total Cash Available Less: Expenses like a) Raw Material, Direct Labour, Godown Charges, Production Overheads etc. b) Selling and Admin Expenses, Info. Package exp., R&D exp Interest and taxes etc. c) Cash Payment of Plant & Machine expansion.
  • 53.
  • 54. 54
  • 55. Domestic Demand of Q1 61423 80% of Domestic Demand = 49145 Say 49200 or 49000 aprox Average Domestic Demand = 49145/10 = 4914 Say 4920 or 4900 aprox.
  • 56.
  • 57. 5757 Trial Round Calculate per unit cost of Production 1. Raw Material Cost Water 9 X 5 45 Addi. 1 X 20 20 65 1. Expected Warehousing Cost 2. Direct Packaging cost (one bottle) 5 3. Production Overheads Cu 3,00,000/10,000 30 4. Depreciation Cu 4,00,000/10,000 40 Cost of Production = 140 Add other Costs such as 1. Marketing Cost (Selling & Distribution Exp) Fix cost: Cu 2,00,000/10,000 20 Delr Com. 5% Max Cu 240 x 5% 12 1. Profit Margin (Cu 60) 45 2. Corporate Tax (25% of profit) 15 Selling Price 232

Notes de l'éditeur

  1. This simulation game is a model of an imaginary manufacturing company. The game is based on complex computer algorithm in the artificial economy but replicating the real economic situations that keep changing. It gives a real feel about the company and its business which the participant run and allows them to take decisions. These decisions help in growing the business and compete in the market.
  2. The winning criteria would be Cumulative Profit After Tax (PAT) over 4 quarter. The team who will earn maximum PAT would be the winner. Game will start in Zero (0) Quarter as a trial Quarter followed by 1st to 4th Quarter. For each round of quarter, the Games Administrator would fix time limit to be adhered to by the teams. The participants will have to take their company forward for the next four Quarters.
  3. Management Report given at Page No. 8 of the handouts consists 3 financial statements on top portion of the sheet. These are (1) Balance Sheet on Left, (2) Income Statement or Profit & Loss Account in the middle and (3) Cash Statement on the Right side. After playing each quarter, these statements of respective teams will be provided to the team which will reflect the decision taken and submitted by the team.
  4. The bottom portion of Management Report given at page No. 8 of the handouts gives latest picture of: Summary of outstanding term loans borrowed by the teams Forecast of general economic information about Gross Domestic Product, SENSEX, Whole Sale Price Index, Prime Landing Rate etc. (3) Industry demand of each product in the market for each quarter (4) Inventory Data of Finished Goods including Order Enquiry, opening and closing stock, production and sale with average production cost and average sales price. It also indicated the market share of the individual team The same table reflects raw material date i.e. opening and closing inventory, fresh purchase and consumption etc. to help the team members to know the raw material situation for planning production in the current quarter. (5) At last a message box has been given. In case, the team take wrong decisions or do not follow constraints of the games, the message appears in this box for cautioning the team. It should be read carefully.
  5. Each Team has to maintain minimum cash balance of Rs. 5 lakh at the end of each quarter. In case, the cash balance falls short, your team will be compulsorily provided the Shark Loan which is 4 times of the PLR. This gets automatically deducted from the subsequent quarters with interest.
  6. Each Team has to maintain minimum cash balance of Rs. 5 lakh at the end of each quarter. In case, the cash balance falls short, your team will be compulsorily provided the Shark Loan which is 4 times of the PLR. This gets automatically deducted from the subsequent quarters with interest.