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Technology in The Health
Studies Classroom:
Mobile Learning
AppsForHealth
May 16, 2013
Agnieszka Palalas, Ed.D.
Overview
• Briefly about my work in the area of technology-assisted
learning
• M-learning defined
• Select mobile stats
• Why m-learning
• What’s next and recommendations?
3
• Learning or training: knowledge construction, skill
development and performance support
• Learners participate across locations, times and contexts
(inside and outside the classroom)
• Enabled by portable devices and web connectivity
• flexible on-demand access to learning materials, experts,
peers and other resources
• tools to create content and interact with peers, experts,
learning systems and supports, and the environment in
which the learning is occurring
• M-learning devices: handheld, highly portable, connected,
always-on, personal, ubiquitous
…contingent on needs and context
What is mobile learning?
4
The 8 mass media in chronological order:
• 1st Mass Medium: Print from the 1500s
• 2nd: Recordings from late 1800s
• 3rd: Cinema from about 1900
• 4th: Radio from the 1920s
• 5th: Television from the 1950s
6th: Internet form the 1990s
• 7th: Mobile from the 2000s
• 8th: Augmented Reality from the 2010s
Tomi Ahonen: http://www.communities-dominate.blogs.com
What is mobile technology?
5
• First truly personal mass medium
• First always‐on mass medium
• First always carried mass medium
• First to connect and access just-in-time from whenever
• First portable multimedia toolkit (incl. apps)
• First portable gateway to the network of learners and experts
• First tool enabling interaction with context and real-life hands-
on practice supported/mediated by experts
• Used habitually, frequently, on-demand, spontaneously
• Ubiquitous
Mobile technology = tool
6
Today
• 7.1 billion mobile phone subscriptions on the planet
• 7.1 billion total global population
• 695 million units in 2012
Spring 2013
• Mobile phone subscriptions > global population
• Nearly 100 countries have passed 100% per-capita mobile
penetration rates
• The average cellphone user in America looks at the phone 150
times per day, in Britain - 200 times per day
Tomi Ahonen: http://www.communities-dominate.blogs.com
Background stats: global
7
• By the end of 2013: 50% of new phones sold -
smartphones
• 2015 (Q2/Q3): 50% of all phones in use -smartphones
• By the end of 2020: 100% of new phones sold-
smartphones
Tomi Ahonen: @tomiahonen (Twitter Feb 16, 2013)
Background stats
Global forecast
8
• Smartphone usage has increased from 33% in March 2011 to 48% in
March 2012 (universally across all age groups and across Canada)
• 47% of mobile phone users have a
data plan (2011: 37%)
• Tablet ownership among cell phone users has quadrupled, from 5% in
2011 to 20% in 2012
• 75% of these tablet connected to a cellular network
• 70% of smartphone users downloaded apps (up from 58% in March
2011)
Quorus Consulting Group Inc., (2012). 2012 Cell Phone Consumer Attitudes Study.
Background stats
Mobile Phone Usage in Canada in 2012
Context: mHealth
• Health is one of the fastest-growing areas of mobile
technology application
• mHealth will be worth $23 billion by 2017
(PricewaterhouseCoopers - PwC)
• mHealth is diverse: embraces all ages, continents, and
people
• mHealth requirements:
o Internet connectivity
o Ubiquitous access to information
o Secure data handling (health privacy issues)
o Mobile-enabled content design
o Social networking options for healthcare workers, patients, or health
enthusiasts
o Training on the use of the technology
mHealth apps: select uses
• Education and awareness to raise general health awareness
• Remote data collection through secure synchronization
• Data collection and exchange at the point of care
• Communication and training for healthcare workers
• Disease and epidemic outbreak – live data through
crowdsourcing
• Diagnostic and treatment support – e.g., first aid app
• Drug reference and medical calculators
• Personal well-being - keeping track of personal diet, workouts,
heart rate, etc.
Trend Toward Mobility
Smartphones
replaced
feature phones
Education: Trend toward mobility
WOW!
Extreme mobility still supplemental
Use device for academic
purposes
Own device
Important to do from
a mobile device
13
All 13 pertinent to m-learning…
1. Continue to support blended-learning environments and reward innovation
2. Work with faculty to experiment with open educational resources and game-based learning
3. Develop mobile IT strategies that allow for cross-
platform compatibility
4. Prioritize the development or improvement of mobile-
friendly resources and activities that students say are
important
5. Identify what additional value or resource desktops provide beyond the user-owned laptop, and consider
alternative and perhaps more affordable options to meet this need.
6. Consider multiple communication channels between the institution and students and between instructors
and students; students say they want options
7. Bridge the gap between the technologies that have seen the greatest growth (e-portfolios, e-books/e-
textbooks, and web-based citation/bibliographic tools) and students’ attitudes about their importance
8. Provide students with networking opportunities…
ECAR recommendations
Health studies
Select benefits of m-learning
• Access to current information at the point of care
• Increased time with patients
• Enhanced learning experience and learning outcomes
such as pharmacological knowledge
• Improved clinical learning experience
• More organized learning experience (organizers, etc.)
• Preparing students for the mHealth world and a
healthcare environment that requires the use of
innovative technologies
15
Any classroom: benefits 1/2
• Personal, private and familiar (reduce perceived barriers to learning)
• Fit into the lives of learners (productive ‘dead’ time)
• Portable and flexible (whenever, wherever)
• Immediacy of communication (incl. speech and data-sharing)
• Enhanced access to learning (dispersed communities, isolated situations)
• Access to mentors, tutors and others learners on-the-move
• Perceived as an acceptable way for learners to receive reminders
and chasers (time management)
• Bite-sized e-learning resources delivered to learners (field practice, work-
based learning)
• Abstract (representational) and concrete (environmentally-situated)
knowledge integrated
• Student-centred; enhanced student engagement, satisfaction and
empowerment
16
Any classroom: benefits 2/2
• Active learning (hands-on, experiential, real-life context)
• Contextualization: situational, embedded learning (location-aware)
• Capturing of data, record of learning processes
• Context-inspired authentic content and challenge
• Connecting learning across contexts
• New learning environments
• Continuity across the life span
• A route to learner autonomy
• Flexible collaboration >> collaborative, connected learning
• Accessibility for learners with special educational needs
• Reflection in close proximity to the learning event
Barriers to implementing m-learning
• Cost (devices and mobile data plans)
• Ergonomic limitations of handheld devices
• Technological difficulties
• Comfort levels of students and staff
• Infrastructure restrictions
• Security issues
• Multiplicity of mobile platforms and standards
• Inadequate deign of learning materials
• Lack of buy-in and experimentation
• Resistance from stakeholders
• Insufficient m-learning expertise
Recommendations
• Incorporate m-learning in strategic, business, & educational plans
• Allocate monetary and human resources to facilitate research &
development of m-learning
• Form partnerships between education, public & private sector
• Create a culture of innovation & develop a research agenda
• Disseminate research findings & share best practices
• Develop standards and policies for m-learning
• Encourage buy-in from all stakeholders by providing professional
development, sharing information & collaborating
• Broaden access to m-learning solutions by developing cross-
platform applications & maintaining/developing infrastructure
Mobile is an entirely
new ecosystem!
Thank you
Dr. Agnieszka Palalas
GBC: aga@epluslearning.com
LinkedIn: http://www.linkedin.com/in/apalalas
Presentations: http://www.slideshare.net/agaiza
Publications: http://athabascau.academia.edu/apalalas

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AppsForHealth May 2013 Presentation by A Palalas

  • 1. Technology in The Health Studies Classroom: Mobile Learning AppsForHealth May 16, 2013 Agnieszka Palalas, Ed.D.
  • 2. Overview • Briefly about my work in the area of technology-assisted learning • M-learning defined • Select mobile stats • Why m-learning • What’s next and recommendations?
  • 3. 3 • Learning or training: knowledge construction, skill development and performance support • Learners participate across locations, times and contexts (inside and outside the classroom) • Enabled by portable devices and web connectivity • flexible on-demand access to learning materials, experts, peers and other resources • tools to create content and interact with peers, experts, learning systems and supports, and the environment in which the learning is occurring • M-learning devices: handheld, highly portable, connected, always-on, personal, ubiquitous …contingent on needs and context What is mobile learning?
  • 4. 4 The 8 mass media in chronological order: • 1st Mass Medium: Print from the 1500s • 2nd: Recordings from late 1800s • 3rd: Cinema from about 1900 • 4th: Radio from the 1920s • 5th: Television from the 1950s 6th: Internet form the 1990s • 7th: Mobile from the 2000s • 8th: Augmented Reality from the 2010s Tomi Ahonen: http://www.communities-dominate.blogs.com What is mobile technology?
  • 5. 5 • First truly personal mass medium • First always‐on mass medium • First always carried mass medium • First to connect and access just-in-time from whenever • First portable multimedia toolkit (incl. apps) • First portable gateway to the network of learners and experts • First tool enabling interaction with context and real-life hands- on practice supported/mediated by experts • Used habitually, frequently, on-demand, spontaneously • Ubiquitous Mobile technology = tool
  • 6. 6 Today • 7.1 billion mobile phone subscriptions on the planet • 7.1 billion total global population • 695 million units in 2012 Spring 2013 • Mobile phone subscriptions > global population • Nearly 100 countries have passed 100% per-capita mobile penetration rates • The average cellphone user in America looks at the phone 150 times per day, in Britain - 200 times per day Tomi Ahonen: http://www.communities-dominate.blogs.com Background stats: global
  • 7. 7 • By the end of 2013: 50% of new phones sold - smartphones • 2015 (Q2/Q3): 50% of all phones in use -smartphones • By the end of 2020: 100% of new phones sold- smartphones Tomi Ahonen: @tomiahonen (Twitter Feb 16, 2013) Background stats Global forecast
  • 8. 8 • Smartphone usage has increased from 33% in March 2011 to 48% in March 2012 (universally across all age groups and across Canada) • 47% of mobile phone users have a data plan (2011: 37%) • Tablet ownership among cell phone users has quadrupled, from 5% in 2011 to 20% in 2012 • 75% of these tablet connected to a cellular network • 70% of smartphone users downloaded apps (up from 58% in March 2011) Quorus Consulting Group Inc., (2012). 2012 Cell Phone Consumer Attitudes Study. Background stats Mobile Phone Usage in Canada in 2012
  • 9. Context: mHealth • Health is one of the fastest-growing areas of mobile technology application • mHealth will be worth $23 billion by 2017 (PricewaterhouseCoopers - PwC) • mHealth is diverse: embraces all ages, continents, and people • mHealth requirements: o Internet connectivity o Ubiquitous access to information o Secure data handling (health privacy issues) o Mobile-enabled content design o Social networking options for healthcare workers, patients, or health enthusiasts o Training on the use of the technology
  • 10. mHealth apps: select uses • Education and awareness to raise general health awareness • Remote data collection through secure synchronization • Data collection and exchange at the point of care • Communication and training for healthcare workers • Disease and epidemic outbreak – live data through crowdsourcing • Diagnostic and treatment support – e.g., first aid app • Drug reference and medical calculators • Personal well-being - keeping track of personal diet, workouts, heart rate, etc.
  • 11. Trend Toward Mobility Smartphones replaced feature phones Education: Trend toward mobility WOW!
  • 12. Extreme mobility still supplemental Use device for academic purposes Own device Important to do from a mobile device
  • 13. 13 All 13 pertinent to m-learning… 1. Continue to support blended-learning environments and reward innovation 2. Work with faculty to experiment with open educational resources and game-based learning 3. Develop mobile IT strategies that allow for cross- platform compatibility 4. Prioritize the development or improvement of mobile- friendly resources and activities that students say are important 5. Identify what additional value or resource desktops provide beyond the user-owned laptop, and consider alternative and perhaps more affordable options to meet this need. 6. Consider multiple communication channels between the institution and students and between instructors and students; students say they want options 7. Bridge the gap between the technologies that have seen the greatest growth (e-portfolios, e-books/e- textbooks, and web-based citation/bibliographic tools) and students’ attitudes about their importance 8. Provide students with networking opportunities… ECAR recommendations
  • 14. Health studies Select benefits of m-learning • Access to current information at the point of care • Increased time with patients • Enhanced learning experience and learning outcomes such as pharmacological knowledge • Improved clinical learning experience • More organized learning experience (organizers, etc.) • Preparing students for the mHealth world and a healthcare environment that requires the use of innovative technologies
  • 15. 15 Any classroom: benefits 1/2 • Personal, private and familiar (reduce perceived barriers to learning) • Fit into the lives of learners (productive ‘dead’ time) • Portable and flexible (whenever, wherever) • Immediacy of communication (incl. speech and data-sharing) • Enhanced access to learning (dispersed communities, isolated situations) • Access to mentors, tutors and others learners on-the-move • Perceived as an acceptable way for learners to receive reminders and chasers (time management) • Bite-sized e-learning resources delivered to learners (field practice, work- based learning) • Abstract (representational) and concrete (environmentally-situated) knowledge integrated • Student-centred; enhanced student engagement, satisfaction and empowerment
  • 16. 16 Any classroom: benefits 2/2 • Active learning (hands-on, experiential, real-life context) • Contextualization: situational, embedded learning (location-aware) • Capturing of data, record of learning processes • Context-inspired authentic content and challenge • Connecting learning across contexts • New learning environments • Continuity across the life span • A route to learner autonomy • Flexible collaboration >> collaborative, connected learning • Accessibility for learners with special educational needs • Reflection in close proximity to the learning event
  • 17. Barriers to implementing m-learning • Cost (devices and mobile data plans) • Ergonomic limitations of handheld devices • Technological difficulties • Comfort levels of students and staff • Infrastructure restrictions • Security issues • Multiplicity of mobile platforms and standards • Inadequate deign of learning materials • Lack of buy-in and experimentation • Resistance from stakeholders • Insufficient m-learning expertise
  • 18. Recommendations • Incorporate m-learning in strategic, business, & educational plans • Allocate monetary and human resources to facilitate research & development of m-learning • Form partnerships between education, public & private sector • Create a culture of innovation & develop a research agenda • Disseminate research findings & share best practices • Develop standards and policies for m-learning • Encourage buy-in from all stakeholders by providing professional development, sharing information & collaborating • Broaden access to m-learning solutions by developing cross- platform applications & maintaining/developing infrastructure
  • 19. Mobile is an entirely new ecosystem!
  • 20. Thank you Dr. Agnieszka Palalas GBC: aga@epluslearning.com LinkedIn: http://www.linkedin.com/in/apalalas Presentations: http://www.slideshare.net/agaiza Publications: http://athabascau.academia.edu/apalalas

Notes de l'éditeur

  1. In your presentation you may wish to:• Discuss your work in the area of using technology in the classroom• Your predictions for the future for technology in education (preferably with a health focus), areas for growth, areas of concern, areas for future research, Whats next?
  2. EDUCAUSE Center for Applied Research