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FALLING IN LOVE
                              ALL OVER AGAIN-
                           with Instructional Design


                                              Allison Rossett
                                 Professor Emerita of Educational Technology
(c) 2011 Allison Rossett                 San Diego State University
                                             arossett@cox.net
THIS. THIS. THIS IS THE KIND OF
          REACTION I WANT TO OUR PROGRAMS




(c) 2011 Allison Rossett
But look at this.




(c) 2011 Allison Rossett
And this.




(c) 2011 Allison Rossett
Agenda

   1.        Instructional design (ID) basics
   2.        Instructional design greatness
   3.        ID that touches minds and hearts




(c) 2011 Allison Rossett
ISD, A GREAT START, A FORCE IN WORLD WAR II
                           Turning citizens into soldiers ---- fast

         Standardization                       Outcome-based                      Films
    Shared outcomes and                     Task analysis was born      400+ films were part of
     approaches, PGs, IGs                    Measurement based            the movement for
    Birth of IPISD,                          on objectives                standards and reach
     research about how                      Observations in             German general
     people learn                             classes to see that          attributed success to
                                              standards were met           the training films, in
                                                                           part.
                                             Solicitation of opinions
                                              about the training (!)




(c) 2011 Allison Rossett
ISD DEFINED



                                 Instructional design:
                           applied educational psychology,
                               according to Walter Dick




(c) 2011 Allison Rossett
HOW ISD INFLUENCES THOUGHT, PRACTICE


                              What is it that great people
    What should I put in      think about and do?
    that online or F2F        What do they now know, do?
    class?                    Where have they made
                              errors? Succeeded?
    I’m a trainer; I train.   What system will drive
    I’m an e-learning         learning and performance?
    person; I produce         Causes? Drivers?
    online programs.          Literature? Best practices?
                              Theory?

(c) 2011 Allison Rossett
IN ISD, THEORIES ARE INFLUENTIAL

                           Behaviorism: Consequences; the employee or
                             student is able to DO IT.
                            Classic drills, skill and practice, memory work.
                             Practice, practice, practice, with knowledge of
                             results.


                           Cognitivism: Interest in what’s going on inside
                             the individual, in motivation; do they GET IT?
                           • Think-alouds, scenarios, checklists…. GAGNE’s 9
                             events
                            On to constructivism. Here employees “find”
                             key messages…. Discovery learning…
                             Webquests….
(c) 2011 Allison Rossett
Behaviorist




                           [Rosetta Stone for iPhone, iPad]
(c) 2011 Allison Rossett                                       10
Cognitivist


                                                         You are a case worker
                                                         Observe the child
                                                         Consider what you are
                                                          seeing in light of
                                                          checklist
                                                         Write notes; write
                                                          report
                                                         Compare to expert’s
                                                          notes and report,
                           http://suddenlysmart.com
                                                          checklist


(c) 2011 Allison Rossett
Constructivist




(c) 2011 Allison Rossett   12
THEORIES INFLUENCE WHAT WE DO, HOW WE
  THINK ABOUT IT
                           Connectivism: Stephen Downes, George Siemens,
                             how learning happens in organizations thru
                             connections, networks. From know-how to
                             know-where.
                            Communities of practice, social networks,
                             personal knowledge managment, twitter


                           Motivational Theory: John Keller found ARCS by
                             reviewing research and best practices
                            Attention, Relevance, Confidence, Satisfaction….
                             He urges heuristics/guidelines devoted to ARCS,
                             where we screen efforts asking questions about
                             usefulness, focus, meaning, efficacy, fairness


(c) 2011 Allison Rossett
Connectivism & ARCS
   EMERGING SOLUTIONS TO GNARLY PROBLEMS

                                                                 US Navy’s Project
                                                                 MMOWGLI (Massively
                                                                 Multiplayer Online
                                                                 Wargame Leveraging
                                                                 the Internet), to allow
                                                                 thousands of players to
                                                                 participate in solving
                                                                 geopolitical crises
                                                                 created by hypothetical
                                                                 pirate attacks off the
                                                                 coast of Somalia.
    [http://www.washingtonpost.com/local/navy-calling-on-gamers-to-help-with-security/2011/05/13/AFRYiP4G_story.html]


(c) 2011 Allison Rossett
NET. NET. ID BASICS
               Theory drives approaches & perspectives
               We begin with the end in mind
               Data drives decisions
               We know classroom instruction is good, but often
                not sufficient
               We are systematic, with output from one phase
                enlightening decisions in the next…




(c) 2011 Allison Rossett
WHICH BRINGS US TO THIS FAMILIAR IMAGE


                                 Analyze



                     Implement   Evaluate   Design



                                 Develop

(c) 2011 Allison Rossett
Agenda

   1.        Instructional design (ID) basics
   2.        Instructional design greatness
   3.        ID that touches minds and hearts




(c) 2011 Allison Rossett
ID GREATNESS                                Active in meaningful ways
       They can see that it is all about them, their tasks, their priorities,
        their problems, their futures
       The experience is vivid and authentic, chock full of worked
        examples, with opportunities to THINK about and DO something
       The experience assures some success AND some stretch
       There are systematic choices to extend lessons, information,
        guidance and advice into the field of play




(c) 2011 Allison Rossett
EVIDENCE-BASED INSTRUCTIONAL DESIGN
        Just serving up a tasty buffet or a good class doesn’t get it
         done.
             When        confronting challenges, knowledge
                 workers must be shown how to go about it, think
                 about it - then given opportunities to repeatedly
                 try it for themselves, supported by advice and
                 feedback.
        People learn best from
             interactionswith worked examples
             repeated practice on stretch tasks
                           For more info . . . U. S. Army Research Institute for the Behavioral & Social Sciences (2005); Traci
                           Sitzman et. al on self regulation (in press) in Journal of Applied Psychology and Personnel Psychology;
                           Tal Katz-Navon et. al, in Journal of Applied Psychology, vol 94, 2009; Paul Kirschner et. al, in Educational
(c) 2011 Allison Rossett
                           Psychologist, vol 41, 2006
HOW IT IS HAPPENING IN SALES FOR A PHARMA




       Definition.                 Classes, simulations.      On demand support.
       Clear communications by     Selected classes, online   Targeted bites of advice,
       pos deviant sales pros to   &F2F                       audio examples,
       establish a shared          Online sim center with     checklists, online
       definition of great sales   challenges, assuring       community, e-coach.
       skills, knowledge, habits   practices, enabling        .
                                   comparison to experts




(c) 2011 Allison Rossett
WHAT MAKES THIS GREAT ID?




                                                    What else to influence performance?

(c) 2011 Allison Rossett   http://www.articulate.com/community/showcase/
(c) 2011 Allison Rossett   [American Heart Association mobile support]
Agenda

   1.        Instructional design (ID) basics
   2.        Instructional design greatness
   3.        ID that touches minds and hearts




(c) 2011 Allison Rossett
GREAT ID TOUCHES MINDS + HEARTS
            Strategies to engage minds AND hearts
            Assure that employees experience some success as they grow
            Reveal the sources that influenced the program; detail why they are credible
            and similar to participants; tell peoples’ stories
            Use two-sided arguments to make points. Approaches that admit multiple
            views are more convincing that a one-sided litany
            Inoculate learners regarding the reactions and barriers to come. Detail ways
            to handle impediments, work-arounds
            Use role modeling and role playing, and include conversations
            Use stories, problems, cases, and anecdotes. Show emotions, reactions
            Encourage reflection about the usefulness and meaning of what is being
            learned
            Use extrinsic rewards for boring and repetitive tasks


(c) 2011 Allison Rossett                                                24
IN BRIEF: ID GREATNESS
               We make expectations clear, in vivid outcome
                statements, designing with the end in mind
               We engage our people in examination of
                examples, practice, reflection, community,
                guided choices
               We systematically touch minds AND hearts
                with stories and circumstances that ring true
               Our solution systems deliver smarts through
                classroom experiences and into the
                workspace, on demand
(c) 2011 Allison Rossett
MOVING FORWARD, EMBRACING ID

                                       Organizational knowledge,
                                        community, social networks,
                                        performance support, choice!
                           Tomorrow

                                       Scenarios, commentary, checklists,
                                        coaching, problems to solve, aided
                                        & unaided performance
                            Today

                                       Practice, feedback, examples

                           Always



(c) 2011 Allison Rossett
Great ID. ID that delivers
         solution systems.
  ID that delivers in rooms and
        into the workplace.
       ID that is influential.

   What will YOU do tomorrow?




(c) 2011 Allison Rossett
(800) 956-7739

                                  Signing at the
                                  ASTD BKSTORE




(c) 2011 Allison Rossett
Rossett Resources                          URL

      Allison Rossett & Rebecca Frazee’s white   http://www.amanet.org/blended/pdf/WhitePaper
      paper about blended learning               _BlendLearn.pdf

      Allison Rossett & Antonia Chan’s white     http://www.adobe.com/resources/elearning/pdfs
      paper about engagement in elearning        /95010205_elearningengage_wp_ue.pdf


      SDSU EDTEC graduate programs,              http://edweb.sdsu.edu/
      on campus and online                       http://edweb.sdsu.edu/Edtec/distance/


      Allison Rossett & Lisa Schafer’s 2007      http://www.colletandschafer.com/perfsupp/index
      book about job aids and performance        .html
      support

      Allison’s books:                           http://www.pfeiffer.com/go/BTP;
      Beyond the Podium                          http://www.jbp.com/rossett.html and
      First Things Fast, 2nd edition             http;//www.pfeiffer.com


(c) 2011 Allison Rossett
     Individualizing via mobile devices, http://edreach.us/2011/03/06/ithink-ican/
        George Siemens on connectivism,
         http://www.elearnspace.org/Articles/connectivism.htm
        Bob Mosher podcast on mobile performance support,
         http://www.xyleme.com/podcasts/archives/30
        Rossett on technology in a high tech world (2009),
         http://mst.texterity.com/mst/2009-6/?pg=34#pg30
        Tom Kuhlman’s elearning blog, http://www.articulate.com/rapid-elearning/
        Social network for SDSU grad students and everybody else, focused on
         non-training interventions. www.pinotnet.ning.com
        Performance support tool, for deciding if performance support is right for your
         project, http://www.colletandschafer.com/perfsupp/tool.html
        Rossett & Schafer current book, Job Aids and Performance Support,
         http://www.colletandschafer.com/perfsupp/index.html
        Rossett’s new edition of First Things Fast, available from Pfeiffer/Wiley.
        Quinn’s 2011 guild study on mobile learning--
         http://www.elearningguild.com/research
        John Keller’s 2010 book: Motivational Design for Learning and Performance,
         Springer Publications

(c) 2011 Allison Rossett
Allison Rossett




(c) 2011 Allison Rossett
Dr. Allison Rossett, long time professor of Professor of Educational
                           Technology at San Diego State University, is in the Training magazine Hall of
                           Fame, CLO Advisory Board, and Elearning Guild’s Board. Rossett , who served
                           on the international Board for ASTD, has authored six books, including a brand
                           new edition of her classic, First Things Fast: a handbook for performance
                           analysis. Allison writes about and consults on instructional design, and
                           technology-based learning and metrics. Twitter: @arossett E-mail: arossett@cox.net




(c) 2011 Allison Rossett

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Rossett fallinloveagain w isd

  • 1. FALLING IN LOVE ALL OVER AGAIN- with Instructional Design Allison Rossett Professor Emerita of Educational Technology (c) 2011 Allison Rossett San Diego State University arossett@cox.net
  • 2. THIS. THIS. THIS IS THE KIND OF REACTION I WANT TO OUR PROGRAMS (c) 2011 Allison Rossett
  • 3. But look at this. (c) 2011 Allison Rossett
  • 4. And this. (c) 2011 Allison Rossett
  • 5. Agenda 1. Instructional design (ID) basics 2. Instructional design greatness 3. ID that touches minds and hearts (c) 2011 Allison Rossett
  • 6. ISD, A GREAT START, A FORCE IN WORLD WAR II Turning citizens into soldiers ---- fast Standardization Outcome-based Films  Shared outcomes and  Task analysis was born  400+ films were part of approaches, PGs, IGs  Measurement based the movement for  Birth of IPISD, on objectives standards and reach research about how  Observations in  German general people learn classes to see that attributed success to standards were met the training films, in part.  Solicitation of opinions about the training (!) (c) 2011 Allison Rossett
  • 7. ISD DEFINED Instructional design: applied educational psychology, according to Walter Dick (c) 2011 Allison Rossett
  • 8. HOW ISD INFLUENCES THOUGHT, PRACTICE What is it that great people What should I put in think about and do? that online or F2F What do they now know, do? class? Where have they made errors? Succeeded? I’m a trainer; I train. What system will drive I’m an e-learning learning and performance? person; I produce Causes? Drivers? online programs. Literature? Best practices? Theory? (c) 2011 Allison Rossett
  • 9. IN ISD, THEORIES ARE INFLUENTIAL Behaviorism: Consequences; the employee or student is able to DO IT.  Classic drills, skill and practice, memory work. Practice, practice, practice, with knowledge of results. Cognitivism: Interest in what’s going on inside the individual, in motivation; do they GET IT? • Think-alouds, scenarios, checklists…. GAGNE’s 9 events  On to constructivism. Here employees “find” key messages…. Discovery learning… Webquests…. (c) 2011 Allison Rossett
  • 10. Behaviorist [Rosetta Stone for iPhone, iPad] (c) 2011 Allison Rossett 10
  • 11. Cognitivist  You are a case worker  Observe the child  Consider what you are seeing in light of checklist  Write notes; write report  Compare to expert’s notes and report, http://suddenlysmart.com checklist (c) 2011 Allison Rossett
  • 13. THEORIES INFLUENCE WHAT WE DO, HOW WE THINK ABOUT IT Connectivism: Stephen Downes, George Siemens, how learning happens in organizations thru connections, networks. From know-how to know-where.  Communities of practice, social networks, personal knowledge managment, twitter Motivational Theory: John Keller found ARCS by reviewing research and best practices  Attention, Relevance, Confidence, Satisfaction…. He urges heuristics/guidelines devoted to ARCS, where we screen efforts asking questions about usefulness, focus, meaning, efficacy, fairness (c) 2011 Allison Rossett
  • 14. Connectivism & ARCS EMERGING SOLUTIONS TO GNARLY PROBLEMS US Navy’s Project MMOWGLI (Massively Multiplayer Online Wargame Leveraging the Internet), to allow thousands of players to participate in solving geopolitical crises created by hypothetical pirate attacks off the coast of Somalia. [http://www.washingtonpost.com/local/navy-calling-on-gamers-to-help-with-security/2011/05/13/AFRYiP4G_story.html] (c) 2011 Allison Rossett
  • 15. NET. NET. ID BASICS  Theory drives approaches & perspectives  We begin with the end in mind  Data drives decisions  We know classroom instruction is good, but often not sufficient  We are systematic, with output from one phase enlightening decisions in the next… (c) 2011 Allison Rossett
  • 16. WHICH BRINGS US TO THIS FAMILIAR IMAGE Analyze Implement Evaluate Design Develop (c) 2011 Allison Rossett
  • 17. Agenda 1. Instructional design (ID) basics 2. Instructional design greatness 3. ID that touches minds and hearts (c) 2011 Allison Rossett
  • 18. ID GREATNESS Active in meaningful ways  They can see that it is all about them, their tasks, their priorities, their problems, their futures  The experience is vivid and authentic, chock full of worked examples, with opportunities to THINK about and DO something  The experience assures some success AND some stretch  There are systematic choices to extend lessons, information, guidance and advice into the field of play (c) 2011 Allison Rossett
  • 19. EVIDENCE-BASED INSTRUCTIONAL DESIGN  Just serving up a tasty buffet or a good class doesn’t get it done.  When confronting challenges, knowledge workers must be shown how to go about it, think about it - then given opportunities to repeatedly try it for themselves, supported by advice and feedback.  People learn best from  interactionswith worked examples  repeated practice on stretch tasks For more info . . . U. S. Army Research Institute for the Behavioral & Social Sciences (2005); Traci Sitzman et. al on self regulation (in press) in Journal of Applied Psychology and Personnel Psychology; Tal Katz-Navon et. al, in Journal of Applied Psychology, vol 94, 2009; Paul Kirschner et. al, in Educational (c) 2011 Allison Rossett Psychologist, vol 41, 2006
  • 20. HOW IT IS HAPPENING IN SALES FOR A PHARMA Definition. Classes, simulations. On demand support. Clear communications by Selected classes, online Targeted bites of advice, pos deviant sales pros to &F2F audio examples, establish a shared Online sim center with checklists, online definition of great sales challenges, assuring community, e-coach. skills, knowledge, habits practices, enabling . comparison to experts (c) 2011 Allison Rossett
  • 21. WHAT MAKES THIS GREAT ID? What else to influence performance? (c) 2011 Allison Rossett http://www.articulate.com/community/showcase/
  • 22. (c) 2011 Allison Rossett [American Heart Association mobile support]
  • 23. Agenda 1. Instructional design (ID) basics 2. Instructional design greatness 3. ID that touches minds and hearts (c) 2011 Allison Rossett
  • 24. GREAT ID TOUCHES MINDS + HEARTS Strategies to engage minds AND hearts Assure that employees experience some success as they grow Reveal the sources that influenced the program; detail why they are credible and similar to participants; tell peoples’ stories Use two-sided arguments to make points. Approaches that admit multiple views are more convincing that a one-sided litany Inoculate learners regarding the reactions and barriers to come. Detail ways to handle impediments, work-arounds Use role modeling and role playing, and include conversations Use stories, problems, cases, and anecdotes. Show emotions, reactions Encourage reflection about the usefulness and meaning of what is being learned Use extrinsic rewards for boring and repetitive tasks (c) 2011 Allison Rossett 24
  • 25. IN BRIEF: ID GREATNESS  We make expectations clear, in vivid outcome statements, designing with the end in mind  We engage our people in examination of examples, practice, reflection, community, guided choices  We systematically touch minds AND hearts with stories and circumstances that ring true  Our solution systems deliver smarts through classroom experiences and into the workspace, on demand (c) 2011 Allison Rossett
  • 26. MOVING FORWARD, EMBRACING ID  Organizational knowledge, community, social networks, performance support, choice! Tomorrow  Scenarios, commentary, checklists, coaching, problems to solve, aided & unaided performance Today  Practice, feedback, examples Always (c) 2011 Allison Rossett
  • 27. Great ID. ID that delivers solution systems. ID that delivers in rooms and into the workplace. ID that is influential. What will YOU do tomorrow? (c) 2011 Allison Rossett
  • 28. (800) 956-7739 Signing at the ASTD BKSTORE (c) 2011 Allison Rossett
  • 29. Rossett Resources URL Allison Rossett & Rebecca Frazee’s white http://www.amanet.org/blended/pdf/WhitePaper paper about blended learning _BlendLearn.pdf Allison Rossett & Antonia Chan’s white http://www.adobe.com/resources/elearning/pdfs paper about engagement in elearning /95010205_elearningengage_wp_ue.pdf SDSU EDTEC graduate programs, http://edweb.sdsu.edu/ on campus and online http://edweb.sdsu.edu/Edtec/distance/ Allison Rossett & Lisa Schafer’s 2007 http://www.colletandschafer.com/perfsupp/index book about job aids and performance .html support Allison’s books: http://www.pfeiffer.com/go/BTP; Beyond the Podium http://www.jbp.com/rossett.html and First Things Fast, 2nd edition http;//www.pfeiffer.com (c) 2011 Allison Rossett
  • 30. Individualizing via mobile devices, http://edreach.us/2011/03/06/ithink-ican/  George Siemens on connectivism, http://www.elearnspace.org/Articles/connectivism.htm  Bob Mosher podcast on mobile performance support, http://www.xyleme.com/podcasts/archives/30  Rossett on technology in a high tech world (2009), http://mst.texterity.com/mst/2009-6/?pg=34#pg30  Tom Kuhlman’s elearning blog, http://www.articulate.com/rapid-elearning/  Social network for SDSU grad students and everybody else, focused on non-training interventions. www.pinotnet.ning.com  Performance support tool, for deciding if performance support is right for your project, http://www.colletandschafer.com/perfsupp/tool.html  Rossett & Schafer current book, Job Aids and Performance Support, http://www.colletandschafer.com/perfsupp/index.html  Rossett’s new edition of First Things Fast, available from Pfeiffer/Wiley.  Quinn’s 2011 guild study on mobile learning-- http://www.elearningguild.com/research  John Keller’s 2010 book: Motivational Design for Learning and Performance, Springer Publications (c) 2011 Allison Rossett
  • 31. Allison Rossett (c) 2011 Allison Rossett
  • 32. Dr. Allison Rossett, long time professor of Professor of Educational Technology at San Diego State University, is in the Training magazine Hall of Fame, CLO Advisory Board, and Elearning Guild’s Board. Rossett , who served on the international Board for ASTD, has authored six books, including a brand new edition of her classic, First Things Fast: a handbook for performance analysis. Allison writes about and consults on instructional design, and technology-based learning and metrics. Twitter: @arossett E-mail: arossett@cox.net (c) 2011 Allison Rossett