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Michael Tarnowski 2016
www.plays-in-business.com
-2 - 29.09.2016
I’m Your Session Host Today
Michael Tarnowski
www.plays-in-business.com
URL: http://bit.ly/ProductOwnerChallenge
Downloads:
• http://de.slideshare.net/emte69/product-owner-challenge-30-agile-cambridge-2016
• http://de.slideshare.net/emte69/product-owner-challenge-30-process-cards
• http://de.slideshare.net/emte69/product-opoc-user-stories-v40
SW Engineer & Coder (C++, Linux)
Project manager (Air Traffic Management
IT consultancy:
• QA, PM, ReqEng, Testing, SDLC
• SW process improvement (CMMI, ISO 15504)
• Scrum Master, Agile Coach
Evangelist in Serious Play @ Work:
• Play@Work
• Cert. LEGO Serious Play Facilitator
• Cert. Innovation Games Facilitator
• Agile Games Fan
www.plays-in-business.com
-3 - 29.09.2016Minimum Viable Product… in a Nutshellhttp://blog.crisp.se/2016/01/25/henrikkniberg/making-sense-of-mvp
Not adding
components
incrementally
Instead adding
stand-alone
solutions – value –
incrementally
The Most Mysterious Thing…
www.plays-in-business.com
-4 - 29.09.2016Minimum Viable Product… in a Nutshellhttp://blog.crisp.se/2016/01/25/henrikkniberg/making-sense-of-mvp
Not
adding components
incrementally
Instead
adding stand-alone
solutions
– value – incrementally
The Most Mysterious Thing…
www.plays-in-business.com
-5 - 29.09.2016
The Minimum Viable Product
“MVP is a concise summary of the smallest possible group of features that will
work as a stand-alone product while still solving at least the “core” problem
and demonstrating the product’s value.”
-Steve Blank
From the “Gurus”
1. A tool to manage risk and maximize return on investment for new products – Frank Robinson
2. A tool to maximize learning from customers in high-uncertainty markets – Eric Ries
3. A tool to accelerate time-to-market by targeting the least demanding customers first – Steve Blank
“MVP is that unique product that maximizes return
on risk for both the vendor and the customer”
-Frank Robinson
Minimum Viable Product is that version of a new product
which allows a team to collect the maximum amount of
validated learning about customers with the least effort.
-Eric Ries
www.plays-in-business.com
-6 - 29.09.2016
Meaning of “Minimum Viable”
1. “Minimal” is as important as “viable”!
Most people concentrate on one at the expense of the other.
2. A solution that you can most quickly come up with, which will solve the
problem.
Does not matter if it is crappy.
Quickly means it is minimal and if it is solving the problem even in a poor
way, it means it is viable.
3. Whole point of a MVP is to show value enough to attract early adopters and
collect feedback. This feedback is what everything is all about. – MVP is a
tool for generating maximum customer learning in the shortest possible time.
www.plays-in-business.com
-7 - 29.09.2016Waterfall
https://pixabay.com/de/wasserfall-ozean-meer-nat%C3%BCrliche-1005895/ https://www.cs.umd.edu/class/spring2003/cmsc838p/Process/waterfall.pdf
Winston Walker Royce: MANAGING THE DEVELOPMENT OF LARGE SOFTWARE
SYSTEMS.
Proceedings, IEEE WESCON, August 1970, pages 1-9.
Winston Walker Royce - Director at Lockheed
Martin Software Technology Center, Austin, Texas.
www.plays-in-business.com
-8 - 29.09.2016Waterfall
https://pixabay.com/de/wasserfall-ozean-meer-nat%C3%BCrliche-1005895/ https://www.cs.umd.edu/class/spring2003/cmsc838p/Process/waterfall.pdf
Winston Walker Royce: MANAGING THE DEVELOPMENT OF LARGE SOFTWARE SYSTEMS. Proceedings,
IEEE WESCON, August 1970, pages 1-9.
www.plays-in-business.com
-9 - 29.09.2016Waterfall
https://pixabay.com/de/wasserfall-ozean-meer-nat%C3%BCrliche-1005895/ https://www.cs.umd.edu/class/spring2003/cmsc838p/Process/waterfall.pdf
Winston Walker Royce: MANAGING THE DEVELOPMENT OF LARGE SOFTWARE SYSTEMS. Proceedings,
IEEE WESCON, August 1970, pages 1-9.
www.plays-in-business.com
-10 - 29.09.2016Waterfall & Agile
https://www.cs.umd.edu/class/spring2003/cmsc838p/Process/waterfall.pdf https://en.wikipedia.org/wiki/Scrum_(software_development)
„Inspect & Adapt“ cycles in both
Scrum defines
„incremental” = 1 sprint
www.plays-in-business.com
-11 - 29.09.2016
Challenge Your Product Development !https://www.flickr.com/photos/wwworks/7291403658/in/dateposted/
The Contest – Waterfall vs. Agile
www.plays-in-business.com
-12 - 29.09.2016
The Setuphttps://www.flickr.com/photos/wwworks/7291403658/in/dateposted/
For Each Table
 Teams à 4 persons: 1 Product Manager/PO, 2 developers, 1 time-keeper
 Each team select a Product Owner / Product Manager
 Product Owner / Product Manager opens white envelope – and read:
Team Waterfall Team Agile
 Product Owner / Product Manager picks a LEGO set and decides which
product will be built
Product Owner Challenge
www.plays-in-business.com
-13 - 29.09.2016
Materialhttps://www.flickr.com/photos/wwworks/7291403658/in/dateposted/
 Lego sets (3x1 Creator Series)
 User Story cards
 Process cards
Product Owner Challenge
www.plays-in-business.com
-14 - 29.09.2016
https://www.flickr.com/photos/wwworks/7291403658/in/dateposted/
Rules
 Only Product Owner / Product Manager has the building instructions
 Product Owner / Product Manager is not allowed to show the instructions
to DevTeam, nor to make pictures or scribbles
 Product Owner / Product Manager is allowed to return to the plan as
often she needs to inspect
 DevTeam has Lego bricks only, and no building description
URL: http://bit.ly/ProductOwnerChallenge
www.plays-in-business.com
-15 - 29.09.2016
https://www.flickr.com/photos/wwworks/7291403658/in/dateposted/
Game Objectives
 Product Owner / Product Manager:
share product vision with your
DevTeam clearly and instruct team
as precise as possible to build the
product right
Process Objectives
 Team Agile:
 estimate how many sprints;
 for each sprint do a planning
and a retrospective after to
improve
 Team Waterfall:
 PO/PM: try to slice your
deliverables in stand-alone
usable chunks
 DevTeam: re-ensemble the
model as less as possible
www.plays-in-business.com
Twitter: @M_Tarnowski, @PlaysInBusiness
Facebook: http://bit.ly/PiB-FB
LinkedIn: http://bit.ly/MT-LinkdIn
Xing: http://bit.ly/MT-Xing
SlideShare: http://bit.ly/MT-SShare
Or call me:
+49-172-69 152 61
You Enjoyed It? – Drop me a note:
info@plays-in-business.com
This document may be further distributed free-of-charge in its original, complete form only. Please credit Plays-in-Business.com.
All images used are – if not stated otherwise – taken from flickr.com under Common Creative License.
Julien GONG Min, https://www.flickr.com/photos/bfishadow/3634884928/

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Product Owner Challenge 3.0 (Agile Cambridge 2016)

  • 2. www.plays-in-business.com -2 - 29.09.2016 I’m Your Session Host Today Michael Tarnowski www.plays-in-business.com URL: http://bit.ly/ProductOwnerChallenge Downloads: • http://de.slideshare.net/emte69/product-owner-challenge-30-agile-cambridge-2016 • http://de.slideshare.net/emte69/product-owner-challenge-30-process-cards • http://de.slideshare.net/emte69/product-opoc-user-stories-v40 SW Engineer & Coder (C++, Linux) Project manager (Air Traffic Management IT consultancy: • QA, PM, ReqEng, Testing, SDLC • SW process improvement (CMMI, ISO 15504) • Scrum Master, Agile Coach Evangelist in Serious Play @ Work: • Play@Work • Cert. LEGO Serious Play Facilitator • Cert. Innovation Games Facilitator • Agile Games Fan
  • 3. www.plays-in-business.com -3 - 29.09.2016Minimum Viable Product… in a Nutshellhttp://blog.crisp.se/2016/01/25/henrikkniberg/making-sense-of-mvp Not adding components incrementally Instead adding stand-alone solutions – value – incrementally The Most Mysterious Thing…
  • 4. www.plays-in-business.com -4 - 29.09.2016Minimum Viable Product… in a Nutshellhttp://blog.crisp.se/2016/01/25/henrikkniberg/making-sense-of-mvp Not adding components incrementally Instead adding stand-alone solutions – value – incrementally The Most Mysterious Thing…
  • 5. www.plays-in-business.com -5 - 29.09.2016 The Minimum Viable Product “MVP is a concise summary of the smallest possible group of features that will work as a stand-alone product while still solving at least the “core” problem and demonstrating the product’s value.” -Steve Blank From the “Gurus” 1. A tool to manage risk and maximize return on investment for new products – Frank Robinson 2. A tool to maximize learning from customers in high-uncertainty markets – Eric Ries 3. A tool to accelerate time-to-market by targeting the least demanding customers first – Steve Blank “MVP is that unique product that maximizes return on risk for both the vendor and the customer” -Frank Robinson Minimum Viable Product is that version of a new product which allows a team to collect the maximum amount of validated learning about customers with the least effort. -Eric Ries
  • 6. www.plays-in-business.com -6 - 29.09.2016 Meaning of “Minimum Viable” 1. “Minimal” is as important as “viable”! Most people concentrate on one at the expense of the other. 2. A solution that you can most quickly come up with, which will solve the problem. Does not matter if it is crappy. Quickly means it is minimal and if it is solving the problem even in a poor way, it means it is viable. 3. Whole point of a MVP is to show value enough to attract early adopters and collect feedback. This feedback is what everything is all about. – MVP is a tool for generating maximum customer learning in the shortest possible time.
  • 7. www.plays-in-business.com -7 - 29.09.2016Waterfall https://pixabay.com/de/wasserfall-ozean-meer-nat%C3%BCrliche-1005895/ https://www.cs.umd.edu/class/spring2003/cmsc838p/Process/waterfall.pdf Winston Walker Royce: MANAGING THE DEVELOPMENT OF LARGE SOFTWARE SYSTEMS. Proceedings, IEEE WESCON, August 1970, pages 1-9. Winston Walker Royce - Director at Lockheed Martin Software Technology Center, Austin, Texas.
  • 8. www.plays-in-business.com -8 - 29.09.2016Waterfall https://pixabay.com/de/wasserfall-ozean-meer-nat%C3%BCrliche-1005895/ https://www.cs.umd.edu/class/spring2003/cmsc838p/Process/waterfall.pdf Winston Walker Royce: MANAGING THE DEVELOPMENT OF LARGE SOFTWARE SYSTEMS. Proceedings, IEEE WESCON, August 1970, pages 1-9.
  • 9. www.plays-in-business.com -9 - 29.09.2016Waterfall https://pixabay.com/de/wasserfall-ozean-meer-nat%C3%BCrliche-1005895/ https://www.cs.umd.edu/class/spring2003/cmsc838p/Process/waterfall.pdf Winston Walker Royce: MANAGING THE DEVELOPMENT OF LARGE SOFTWARE SYSTEMS. Proceedings, IEEE WESCON, August 1970, pages 1-9.
  • 10. www.plays-in-business.com -10 - 29.09.2016Waterfall & Agile https://www.cs.umd.edu/class/spring2003/cmsc838p/Process/waterfall.pdf https://en.wikipedia.org/wiki/Scrum_(software_development) „Inspect & Adapt“ cycles in both Scrum defines „incremental” = 1 sprint
  • 11. www.plays-in-business.com -11 - 29.09.2016 Challenge Your Product Development !https://www.flickr.com/photos/wwworks/7291403658/in/dateposted/ The Contest – Waterfall vs. Agile
  • 12. www.plays-in-business.com -12 - 29.09.2016 The Setuphttps://www.flickr.com/photos/wwworks/7291403658/in/dateposted/ For Each Table  Teams à 4 persons: 1 Product Manager/PO, 2 developers, 1 time-keeper  Each team select a Product Owner / Product Manager  Product Owner / Product Manager opens white envelope – and read: Team Waterfall Team Agile  Product Owner / Product Manager picks a LEGO set and decides which product will be built Product Owner Challenge
  • 13. www.plays-in-business.com -13 - 29.09.2016 Materialhttps://www.flickr.com/photos/wwworks/7291403658/in/dateposted/  Lego sets (3x1 Creator Series)  User Story cards  Process cards Product Owner Challenge
  • 14. www.plays-in-business.com -14 - 29.09.2016 https://www.flickr.com/photos/wwworks/7291403658/in/dateposted/ Rules  Only Product Owner / Product Manager has the building instructions  Product Owner / Product Manager is not allowed to show the instructions to DevTeam, nor to make pictures or scribbles  Product Owner / Product Manager is allowed to return to the plan as often she needs to inspect  DevTeam has Lego bricks only, and no building description URL: http://bit.ly/ProductOwnerChallenge
  • 15. www.plays-in-business.com -15 - 29.09.2016 https://www.flickr.com/photos/wwworks/7291403658/in/dateposted/ Game Objectives  Product Owner / Product Manager: share product vision with your DevTeam clearly and instruct team as precise as possible to build the product right Process Objectives  Team Agile:  estimate how many sprints;  for each sprint do a planning and a retrospective after to improve  Team Waterfall:  PO/PM: try to slice your deliverables in stand-alone usable chunks  DevTeam: re-ensemble the model as less as possible
  • 16. www.plays-in-business.com Twitter: @M_Tarnowski, @PlaysInBusiness Facebook: http://bit.ly/PiB-FB LinkedIn: http://bit.ly/MT-LinkdIn Xing: http://bit.ly/MT-Xing SlideShare: http://bit.ly/MT-SShare Or call me: +49-172-69 152 61 You Enjoyed It? – Drop me a note: info@plays-in-business.com This document may be further distributed free-of-charge in its original, complete form only. Please credit Plays-in-Business.com. All images used are – if not stated otherwise – taken from flickr.com under Common Creative License. Julien GONG Min, https://www.flickr.com/photos/bfishadow/3634884928/

Notes de l'éditeur

  1. Winston Walker Royce (August 15, 1929 – June 7, 1995) was an American computer scientist, director at Lockheed Software Technology Center in Austin, Texas. He was a pioneer in the field of software development, known for his 1970 paper from which the Waterfall model for software development was mistakenly drawn.
  2. Winston Walker Royce (August 15, 1929 – June 7, 1995) was an American computer scientist, director at Lockheed Software Technology Center in Austin, Texas. He was a pioneer in the field of software development, known for his 1970 paper from which the Waterfall model for software development was mistakenly drawn.
  3. Winston Walker Royce (August 15, 1929 – June 7, 1995) was an American computer scientist, director at Lockheed Software Technology Center in Austin, Texas. He was a pioneer in the field of software development, known for his 1970 paper from which the Waterfall model for software development was mistakenly drawn.