1. Online & New Media
Tools of Digital Marketing
SNC-MKTG350
September 23, 2013
2. Tonight’s Agenda: User Interface
• Read Chapters 3+4 in Don’t Make Me Think text
• Quiz 5
• 0 blog posts to review
• Creating Good User Experience
– User interface concepts
– Reliable framework
- Menus, expectations
- Sitemaps
– Heat mapping
– A/B testing
3. Key Points: Don’t Make Me Think #3
• Design for scanning
– Simple language
– Universal language
– Consistent colors
– Verbs first
4. Key Points: Don’t Make Me Think #4
• Simplify choices:
– The user might do what you want
them to
– Helps them move through a desirable
pathway
– Remember conversions?
5. From Tools to Building…
• We’ve taken a survey of online marketing
tools
• Now to evaluate if we’re delivering good
marketing offerings with our tools
6. User Interface Concepts
• What is a user?
• What is an interface?
Goal: make it easy for a visitor to do what they
want to do on your site.
– Includes information structure
– Includes design decisions
10. User Interface Concepts
• Do they know where to go?
• Can they find what they’re looking for?
• Have you made it easy to sell your wares or
information?
• Does your design add to your credibility?
• Does your design add to your sales effort?
11. User Interface Conventions
• Menu on top or left, reading left to right
• 3-7 menu items
• Upper left logo = home
• Links are underlined or “hot”
• Page content limited to 1-2 ideas
• Sounds, music are user-prompted
• No more Flash
• No “hunting” required
19. User Interface – Why Do We Care?
• Increase sales
• Reduce bounce rate
• Increase time on site
• Reduce complaints
• Increase site visibility on search
• Keep your job
23. Heatmaps – What have we learned?
• Readers don’t read everything you write
• We are culturally anchored to the left
• The first two paragraphs must have the most
important info
• Start sub-heads, paragraphs and bullets with
info-packed words (like verbs??)
24. Fixing UI – A/B Testing
• Roll out two versions of a page, email,
design, banner ad, etc.
• On a small scale, see which one
converts better
26. Fixing UI – A/B Testing
• What can you test?
– The call to action’s (i.e. the button’s) wording, size,
color and placement
– Headline or product description
– Form’s length and types of fields
– Layout and style of website
– Product pricing and promotional offers
– Images on landing and product pages
– Amount of text on the page (short vs. long)
27. A/B Testing – What have we learned?
• Try it: see what your audience prefers
• Have to have analytics in place
• Little tests provide a lot of information
• Testing doesn’t have to be complicated
28. Next session: Wed, Sept 25
• Read Chapters 6 in Don’t Make Me Think text
• Read Chapter 5 in Persuasion text
• 3 blog posts to review
• Creating Good User Experience
– Persuasive design
– User comments/peer recommendations