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GAMIFICATION
 The Ten Rules Of Gamification
Rule1
                                                                   Making
                                                                    내용
                                                                   a game


You’re not making a game
Using game-like mechanics to improve
                                                           Improve
                                                          a lifestyle




Rule2
Know what you are trying to achieve
 Write down three things that you want “gamification” to achieve
gamifying your service
Rule3
Be prepared not to gamify
make sure you have done the basic user interface/user interface/
funnel optimisation work

The most important thing
          = Solid base

Rule4
Games are rubbish at customer acquisition

Gamification              The way to get customers
Rule5
Retention is crucial, yet criminally overlooked
You will achieve it better
if you keep customers coming back regularly

      Focus on retention


Rule6
 Monetisation may sound great,
    but focus on your core business
Monetisation is
         Clever psychological tricks
Rule7
No, games are not just about competition
  Killers (25%)

              Achievers                      Achievers
              Explorers      Killer
              Socialisers
                (75%)                 Explorers      Socialisers


Rule8
Beware unintended consequences
 People aim for target

Build a rating system for the reviews
Rule9
Make it personal
The most powerful rewards are intrinsic,
                        not extrinsic




 Rule10
 Gamification is a process, not a project
 You should have a maintenance budget committed
         permanently to your gamification strategy
         Continued investment
THANK YOU

http://www.gamasutra.com/blogs/NicholasLovell/20110317/89184/The_Ten_Rules_Of_Gamification.php

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Gamification

  • 1. GAMIFICATION The Ten Rules Of Gamification
  • 2. Rule1 Making 내용 a game You’re not making a game Using game-like mechanics to improve Improve a lifestyle Rule2 Know what you are trying to achieve Write down three things that you want “gamification” to achieve gamifying your service
  • 3. Rule3 Be prepared not to gamify make sure you have done the basic user interface/user interface/ funnel optimisation work The most important thing = Solid base Rule4 Games are rubbish at customer acquisition Gamification The way to get customers
  • 4. Rule5 Retention is crucial, yet criminally overlooked You will achieve it better if you keep customers coming back regularly Focus on retention Rule6 Monetisation may sound great, but focus on your core business Monetisation is Clever psychological tricks
  • 5. Rule7 No, games are not just about competition Killers (25%) Achievers Achievers Explorers Killer Socialisers (75%) Explorers Socialisers Rule8 Beware unintended consequences People aim for target Build a rating system for the reviews
  • 6. Rule9 Make it personal The most powerful rewards are intrinsic, not extrinsic Rule10 Gamification is a process, not a project You should have a maintenance budget committed permanently to your gamification strategy Continued investment