62. Using Functor // Define a Functor that accepts an int and // a double and returns a double. Functor<double, TYPELIST_2(int, double)> myFunctor; // Invoke it. operator()(double, int) is generated. double result = myFunctor(4, 5.6); // Wrong invocation. double result = myFunctor(); // error! // operator()() is invalid because // FunctorImpl<double, TYPELIST_2(int, double)> // does not define one.
Note that the pad of &quot;checks&quot; used by different diners is not dependent on the menu, and therefore they can support commands to cook many different items.
Note that the pad of &quot;checks&quot; used by different diners is not dependent on the menu, and therefore they can support commands to cook many different items.