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Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill Technology Education
McGraw-Hill Technology Education Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved.
Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill Technology Education
Chapter 5A
Transforming Data Into
Information
How Computers Represent Data
• Number systems
– A manner of counting
– Several different number systems exist
• Decimal number system
– Used by humans to count
– Contains ten distinct digits
– Digits combine to make larger numbers
How Computers Represent Data
• Binary number system
– Used by computers to count
– Two distinct digits, 0 and 1
– 0 and 1 combine to make numbers
How Computers Represent Data
• Bits and bytes
– Binary numbers are made of bits
– Bit represents a switch
– A byte is 8 bits
– Byte represents one character
How Computers Represent Data
• Text codes
– Converts letters into binary
– Standard codes necessary for data transfer
– ASCII
• American English symbols
– Extended ASCII
• Graphics and other symbols
– Unicode
• All languages on the planet
How Computers Process Data
• The CPU
– Central Processing Unit
– Brain of the computer
– Control unit
• Controls resources in computer
• Instruction set
– Arithmetic logic unit
• Simple math operations
• Registers
How Computers Process Data
• Machine cycles
– Steps by CPU to process data
– Instruction cycle
• CPU gets the instruction
– Execution cycle
• CPU performs the instruction
– Billions of cycles per second
– Pipelining processes more data
– Multitasking allows multiple instructions
How Computers Process Data
• Memory
– Stores open programs and data
– Small chips on the motherboard
– More memory makes a computer faster
How Computers Process Data
• Nonvolatile memory
– Holds data when power is off
– Read Only Memory (ROM)
– Basic Input Output System (BIOS)
– Power On Self Test (POST)
How Computers Process Data
• Flash memory
– Data is stored using physical switches
– Special form of nonvolatile memory
– Camera cards, USB key chains
How Computers Process Data
• Volatile memory
– Requires power to hold data
– Random Access Memory (RAM)
– Data in RAM has an address
– CPU reads data using the address
– CPU can read any address
Components affecting Speed
Affecting Processing Speed
• Registers
– Number of bits processor can handle
– Word size
– Larger indicates more powerful computer
– Increase by purchasing new CPU
Affecting Processing Speed
• Virtual RAM
– Computer is out of actual RAM
– File that emulates RAM
– Computer swaps data to virtual RAM
• Least recently used data is moved
Affecting Processing Speed
• The computer’s internal clock
– Quartz crystal
– Every tick causes a cycle
– Speeds measured in Hertz (Hz)
• Modern machines use Giga Hertz (GHz)
Affecting Processing Speed
• The bus
– Electronic pathway between components
– Expansion bus connects to peripherals
– System bus connects CPU and RAM
– Bus width is measured in bits
– Speed is tied to the clock
Affecting Processing Speed
• External bus standards
– Industry Standard Architecture (ISA)
– Local bus
– Peripheral control interface
– Accelerated graphics port
– Universal serial bus
– IEEE 1394 (FireWire)
– PC Card
Affecting Processing Speed
• Peripheral control interface (PCI)
– Connects modems and sound cards
– Found in most modern computers
Affecting Processing Speed
• Accelerated Graphics Port (AGP)
– Connects video card to motherboard
– Extremely fast bus
– Found in all modern computers
Affecting Processing Speed
• Universal Serial Bus (USB)
– Connects external devices
– Hot swappable
– Allows up to 127 devices
– Cameras, printers, and scanners
Affecting Processing Speed
• PC Card
– Used on laptops
– Hot swappable
– Devices are the size of a credit card
Affecting Processing Speed
• Cache memory
– Very fast memory
– Holds common or recently used data
– Speeds up computer processing
– Most computers have several caches
– L1 holds recently used data
– L2 holds upcoming data
– L3 holds possible upcoming data
Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill Technology Education
Chapter 5A
End of Chapter

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Intro ch 05_a Peter Norton

  • 1. Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill Technology Education McGraw-Hill Technology Education Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved.
  • 2. Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill Technology Education Chapter 5A Transforming Data Into Information
  • 3. How Computers Represent Data • Number systems – A manner of counting – Several different number systems exist • Decimal number system – Used by humans to count – Contains ten distinct digits – Digits combine to make larger numbers
  • 4. How Computers Represent Data • Binary number system – Used by computers to count – Two distinct digits, 0 and 1 – 0 and 1 combine to make numbers
  • 5. How Computers Represent Data • Bits and bytes – Binary numbers are made of bits – Bit represents a switch – A byte is 8 bits – Byte represents one character
  • 6. How Computers Represent Data • Text codes – Converts letters into binary – Standard codes necessary for data transfer – ASCII • American English symbols – Extended ASCII • Graphics and other symbols – Unicode • All languages on the planet
  • 7. How Computers Process Data • The CPU – Central Processing Unit – Brain of the computer – Control unit • Controls resources in computer • Instruction set – Arithmetic logic unit • Simple math operations • Registers
  • 8. How Computers Process Data • Machine cycles – Steps by CPU to process data – Instruction cycle • CPU gets the instruction – Execution cycle • CPU performs the instruction – Billions of cycles per second – Pipelining processes more data – Multitasking allows multiple instructions
  • 9. How Computers Process Data • Memory – Stores open programs and data – Small chips on the motherboard – More memory makes a computer faster
  • 10. How Computers Process Data • Nonvolatile memory – Holds data when power is off – Read Only Memory (ROM) – Basic Input Output System (BIOS) – Power On Self Test (POST)
  • 11. How Computers Process Data • Flash memory – Data is stored using physical switches – Special form of nonvolatile memory – Camera cards, USB key chains
  • 12. How Computers Process Data • Volatile memory – Requires power to hold data – Random Access Memory (RAM) – Data in RAM has an address – CPU reads data using the address – CPU can read any address
  • 14. Affecting Processing Speed • Registers – Number of bits processor can handle – Word size – Larger indicates more powerful computer – Increase by purchasing new CPU
  • 15. Affecting Processing Speed • Virtual RAM – Computer is out of actual RAM – File that emulates RAM – Computer swaps data to virtual RAM • Least recently used data is moved
  • 16. Affecting Processing Speed • The computer’s internal clock – Quartz crystal – Every tick causes a cycle – Speeds measured in Hertz (Hz) • Modern machines use Giga Hertz (GHz)
  • 17. Affecting Processing Speed • The bus – Electronic pathway between components – Expansion bus connects to peripherals – System bus connects CPU and RAM – Bus width is measured in bits – Speed is tied to the clock
  • 18. Affecting Processing Speed • External bus standards – Industry Standard Architecture (ISA) – Local bus – Peripheral control interface – Accelerated graphics port – Universal serial bus – IEEE 1394 (FireWire) – PC Card
  • 19. Affecting Processing Speed • Peripheral control interface (PCI) – Connects modems and sound cards – Found in most modern computers
  • 20. Affecting Processing Speed • Accelerated Graphics Port (AGP) – Connects video card to motherboard – Extremely fast bus – Found in all modern computers
  • 21. Affecting Processing Speed • Universal Serial Bus (USB) – Connects external devices – Hot swappable – Allows up to 127 devices – Cameras, printers, and scanners
  • 22. Affecting Processing Speed • PC Card – Used on laptops – Hot swappable – Devices are the size of a credit card
  • 23. Affecting Processing Speed • Cache memory – Very fast memory – Holds common or recently used data – Speeds up computer processing – Most computers have several caches – L1 holds recently used data – L2 holds upcoming data – L3 holds possible upcoming data
  • 24. Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill Technology Education Chapter 5A End of Chapter

Notes de l'éditeur

  1. Teaching Tip Table 5A.1 on page 187 provides the first 17 binary numbers and their decimal equivalent. A fun exercise is to teach the students to count in binary on their fingers.
  2. Insider information Windows XP, Mac OS X and newer flavors of Linux are fully Unicode compatible.
  3. Teaching tip Table 5A.4 on page 190 lists the operations handled by the common ALU.
  4. Insider information More pipelines mean a faster and more efficient CPU. The current fastest CPU on the market, the Apple G5 has 80 pipelines!
  5. Teaching tip If you are in a computer lab, spend a few minutes exploring your BIOS. Demonstrate what happens when values are adjusted. Walk through a POST check. Unplug a device and generate POST errors. Be sure to reset everything before moving on with the lecture!
  6. Teaching tip One of the most commonly asked questions is “How do I speed up my computer”. The simplest answer is to add RAM. The Productivity Tip on page 200 provides some guidelines when to add RAM.
  7. Teaching tip Spend a little time here discussing over clocking. Over clocking causes the computer to run faster than designed. Possibly, you have students that can share stories of over clocking.