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DESIGN PROCESS
Unit 1
History, Design & Sketching
Design Process
 Big Bang Theory uses it
“Ideas are born in the mind and
brought into being at the point
of a pencil.”
Design Process
 Ideas can be communicated graphically
through sketching and computer.
 Use of graphic software allows you to
transform ideas into graphic representations.
 When words along cannot describe a new or
futuristic forms, sketches are needed to show
what can not be said.
Aspects of Design
 Since the beginning of civilization, men and
women have used their imagination,
knowledge and curiosity to design and build
tools and machines to make their work easier.
(1)
 As time went on, refinement made these tools
and machines more efficient and the lives of
those using them easier.
Aspects of Design
 Design does not need to be entirely original –
improvements build on to one another and the
design evolves. (2)
 Each step of the process build one the
previous steps
 Designers do not find it necessary to “reinvent
the wheel”
Aspects of Design
 Creativity and Design do not mean the same
thing!
 Creativity is the combination of imagination,
knowledge and curiosity (16)
 Design is the conception of an idea and its
development into a practical, producible and
usable process or product. (17)
Aspects of Design
 Designers are concerned with three basic issues
(3)
 The look and feel of the final product (aesthetic
design)
 The successful operation of the final product
(functional design)
 The manufacturing process and the choice of
materials (feasibility of manufacturing &
Functional design
 The functional aspect of design implies that the
product will perform in the manner for which it was
intended.
 “Does the product meet the functional design
objective?”
 Example??
 “Form follows function.” Louis Sullivan
 Function is the primary importance, the overall
form (aesthetics) is part of the overall design and
is not separate
Aesthetic Design
 Deals with form, or overall physical appearance.
 Involves:
 Color
 Line
 Style
 Space
 Contrast
 Proportion
 Balance
 Examples?
 The look of a product is often designed to send a
message or feeling about a product (6)
 ◦Example: shiny, red sports car = fast car
Engineering Design
 Engineering design is a creative problem-
solving process
 Designers use knowledge, creativity,
experience, and resources to create a new or
improved product
 Design must be functionally efficient, meet the
design objective , be aesthetically pleasing
and meet the financial objective
Engineering Design
 Designers and engineers are involved in
aspects of design process – Drafter needs to
be familiar with each step
 Drafters are called upon in all parts of the
graphics communication process – works on
everything from initial sketches to final
presentation (7)
Design Process
 Two basic models for the design process:
 Traditional Engineering Design
 Concurrent Engineering Design
Designers and Engineers will often
“customize” a process to fit their needs
Traditional Engineering Design
 T.E.D uses a linear approach (8)
 A design engineer will take the design of a product
from initial stages and carry it, step-by-step until it is
turned over to production
 In simple terms: each person does their part
and passes the product on to the next.(9)
Once they are done, they don’t see the
product again unless there is a problem.
Manufacturing and marketing get little
thought until design process is done
Traditional Engineering Design
Process
State
the
Problem
Analyze the
need
Set
Objective
Create
Alternatives
Check
feasibility
Select
solution –
develop
prototype
Feedback –
Market
response
Draw
the final
design
TED Process
1. Basic idea is created or problem is assigned to design
engineer
2. Design engineer analyzes need for product – is it needed?
3. Objectives are set
4. Ideas are created
5. Ideas checked for feasibility – cycles thru step 4 as needed
6. Best solution is picked – may be prototyped for further
review
7. Prototype goes out to be evaluated – if it tanks or problems
found goes back to Step 4
8. Final drawing and product created
Concurrent Engineering Design
 Done as a comprehensive team – everyone
works together (11)
 Team consists of all aspects of the design,
manufacturing, marketing and servicing of the
product (10)
 Considers the manufacturability, quality, life
cycle, cost and whether the final product will
meet the design objectives
 Because everyone works together, there are
fewer delays and seldom a need to redesign
an item
Concurrent Engineering Design
 Also known as concurrent engineering,
concurrent product design and simultaneous
engineering
 Process came about quickly with computer –
based design and manufacturing tools
TED vs CED
 Linear Process
 Chief engineer
responsible for most of
design process
 Chief engineer would
use many drafters and
technicians busy with
drawing and
documentation
 Can not start on next
phase until last one
done
 A comprehensive CAD and
computerized engineering
database serves as basis
for all aspects of project
 Team members do not
need to be in one place –
can be anyplace in world
that can access the
database
 Can work on multiple
areas at same time
Traditional Concurrent
CED
 Concerned with making a better product in
less time – continuous quality improvements
used through out process (12)
 Product’s life cycle is considered early
 Life cycle: Total life of a product from conception
of an idea to the recycling of the materials it is
made from
Concurrent Engineering Design
 Process is broken down into three main areas
that overlap throughout process to guarantee
total integration
 Three areas:
 Ideation
 Refinement
 Implementation
Concurrent Engineering Design
Concurrent Engineering Design
 Ideation
 Design problem is identified
 Preliminary ideas developed
 Preliminary design agreed upon
Concurrent Engineering Design
 Refinement
 Preparation of models and prototypes (Modeling)
 Through physical, production and legal analysis
of the design (Design Analysis)
 Design visualization or analysis of the aesthetics
Concurrent Engineering Design
 Implementation
 Analysis of production, financing, servicing,
documentation, final planning, life cycles
 Concurrent engineering design is now the
most common method for design in most
industrial applications (13)
 Significant quality improvement
 Up to 40% reduction in project time and cost
 As much as 80% reduction in design changes
Concurrent Engineering Design
Model
Computer
Database
Design
Engineering
Consumers
Material
Suppliers
Support
Personnel
Marketing
Manufacturing
Engineering
Resources
 http://www.teachersdomain.org/resource/phy3.
sci.engin.design.desprocess/
..Desktopphy03.sci.engin.design.htm

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Design Process

  • 1. DESIGN PROCESS Unit 1 History, Design & Sketching
  • 2. Design Process  Big Bang Theory uses it “Ideas are born in the mind and brought into being at the point of a pencil.”
  • 3. Design Process  Ideas can be communicated graphically through sketching and computer.  Use of graphic software allows you to transform ideas into graphic representations.  When words along cannot describe a new or futuristic forms, sketches are needed to show what can not be said.
  • 4. Aspects of Design  Since the beginning of civilization, men and women have used their imagination, knowledge and curiosity to design and build tools and machines to make their work easier. (1)  As time went on, refinement made these tools and machines more efficient and the lives of those using them easier.
  • 5. Aspects of Design  Design does not need to be entirely original – improvements build on to one another and the design evolves. (2)  Each step of the process build one the previous steps  Designers do not find it necessary to “reinvent the wheel”
  • 6. Aspects of Design  Creativity and Design do not mean the same thing!  Creativity is the combination of imagination, knowledge and curiosity (16)  Design is the conception of an idea and its development into a practical, producible and usable process or product. (17)
  • 7. Aspects of Design  Designers are concerned with three basic issues (3)  The look and feel of the final product (aesthetic design)  The successful operation of the final product (functional design)  The manufacturing process and the choice of materials (feasibility of manufacturing &
  • 8. Functional design  The functional aspect of design implies that the product will perform in the manner for which it was intended.  “Does the product meet the functional design objective?”  Example??  “Form follows function.” Louis Sullivan  Function is the primary importance, the overall form (aesthetics) is part of the overall design and is not separate
  • 9. Aesthetic Design  Deals with form, or overall physical appearance.  Involves:  Color  Line  Style  Space  Contrast  Proportion  Balance  Examples?  The look of a product is often designed to send a message or feeling about a product (6)  ◦Example: shiny, red sports car = fast car
  • 10. Engineering Design  Engineering design is a creative problem- solving process  Designers use knowledge, creativity, experience, and resources to create a new or improved product  Design must be functionally efficient, meet the design objective , be aesthetically pleasing and meet the financial objective
  • 11. Engineering Design  Designers and engineers are involved in aspects of design process – Drafter needs to be familiar with each step  Drafters are called upon in all parts of the graphics communication process – works on everything from initial sketches to final presentation (7)
  • 12. Design Process  Two basic models for the design process:  Traditional Engineering Design  Concurrent Engineering Design Designers and Engineers will often “customize” a process to fit their needs
  • 13. Traditional Engineering Design  T.E.D uses a linear approach (8)  A design engineer will take the design of a product from initial stages and carry it, step-by-step until it is turned over to production  In simple terms: each person does their part and passes the product on to the next.(9) Once they are done, they don’t see the product again unless there is a problem. Manufacturing and marketing get little thought until design process is done
  • 14. Traditional Engineering Design Process State the Problem Analyze the need Set Objective Create Alternatives Check feasibility Select solution – develop prototype Feedback – Market response Draw the final design
  • 15. TED Process 1. Basic idea is created or problem is assigned to design engineer 2. Design engineer analyzes need for product – is it needed? 3. Objectives are set 4. Ideas are created 5. Ideas checked for feasibility – cycles thru step 4 as needed 6. Best solution is picked – may be prototyped for further review 7. Prototype goes out to be evaluated – if it tanks or problems found goes back to Step 4 8. Final drawing and product created
  • 16. Concurrent Engineering Design  Done as a comprehensive team – everyone works together (11)  Team consists of all aspects of the design, manufacturing, marketing and servicing of the product (10)  Considers the manufacturability, quality, life cycle, cost and whether the final product will meet the design objectives  Because everyone works together, there are fewer delays and seldom a need to redesign an item
  • 17. Concurrent Engineering Design  Also known as concurrent engineering, concurrent product design and simultaneous engineering  Process came about quickly with computer – based design and manufacturing tools
  • 18. TED vs CED  Linear Process  Chief engineer responsible for most of design process  Chief engineer would use many drafters and technicians busy with drawing and documentation  Can not start on next phase until last one done  A comprehensive CAD and computerized engineering database serves as basis for all aspects of project  Team members do not need to be in one place – can be anyplace in world that can access the database  Can work on multiple areas at same time Traditional Concurrent
  • 19. CED  Concerned with making a better product in less time – continuous quality improvements used through out process (12)  Product’s life cycle is considered early  Life cycle: Total life of a product from conception of an idea to the recycling of the materials it is made from
  • 20. Concurrent Engineering Design  Process is broken down into three main areas that overlap throughout process to guarantee total integration  Three areas:  Ideation  Refinement  Implementation
  • 22. Concurrent Engineering Design  Ideation  Design problem is identified  Preliminary ideas developed  Preliminary design agreed upon
  • 23. Concurrent Engineering Design  Refinement  Preparation of models and prototypes (Modeling)  Through physical, production and legal analysis of the design (Design Analysis)  Design visualization or analysis of the aesthetics
  • 24. Concurrent Engineering Design  Implementation  Analysis of production, financing, servicing, documentation, final planning, life cycles  Concurrent engineering design is now the most common method for design in most industrial applications (13)  Significant quality improvement  Up to 40% reduction in project time and cost  As much as 80% reduction in design changes