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S-38.3042 Seminar on Networking
Business P
Second lecture, 2011-11-10
Timo Smura
Outline

• Your task (once again)
• Literature review
   – General terminology
       • Value networks, ecosystems, industry architectures
       • Network effects
       • Standards wars
   – Platforms
       • Platform typology
       • Industry platforms: definition, examples, competition and innovation
       • Platform strategies and success factors
• Useful concepts and frameworks for analysis
• Other information sources
• Structure of paper and presentation
Task

• Your task is to study a given company in terms of its
  mobile platform strategy
• The goal is to understand the role of mobile business in
  relation to the overall business of the company, and how
  does this affect the mobile platform strategy
• Logical structure of the analysis:
   1.   Company overview
   2.   Company’s mobile business
   3.   Mobile platform strategy
   4.   Future outlook and recommendations
Definition

• By ”Mobile Platforms”, we refer to industry platforms
  upon which software applications can be built for
  mobile devices (phones, tablets, etc.)
   – These platforms enable independent software developers to
     build, market, and sell applications running on mobile devices
• We are not that interested in internal platforms or supply
  chain platforms (see typology in later slides)
Literature review
Value networks and industry architectures




                                       Source: Smura 2012
Value Chain and Value System
Single-Industry Firm:



                          Supplier              Firm           Channel          Buyer
                        Value Chains         Value Chain     Value Chains    Value Chains




Diversified Firm:                       Firm Value Chain


                        Business Unit
                        Value Chain




                           Supplier          Business Unit      Channel          Buyer
                         Value Chains        Value Chain      Value Chains    Value Chains




                                             Business Unit
                                             Value Chain



                                                                                    Source: Porter (1985)
Value network
Christensen & Rosenbloom (1995)

•   A nested network of producers and markets through which the
    components are made and sold to integrators at the next higher level in
    the system
•   Example: Value network of portable personal computing




                                                    Source: Christensen & Rosenbloom (1995)
Value net
Brandenburger & Nalebuff: Co-opetition (1996)


                             Customers




Substitutors                  Company                           Complementors




                              Suppliers

                                                Source: Brandenburger & Nalebuff (1995, 1996)
Network effects

•   Network effects (or ’network externalities’) are present in products and
    services, for which the benefit that the consumer derives depends upon the
    number of other consumers purchasing compatible items, i.e. who are in
    the same ”network”
•   Examples from 1985:
     – Direct effects: Utility that a consumer derives from purchasing a telephone
       depends on other users that have joined the telephone network
     – Indirect effects: A consumer purchasing a PC is concerned with the number of
       other consumers purchasing similar hardware, because the amount and variety
       of software that will be supplied depends on the number of hardware units sold
•   Examples from 2011:
     – Direct effects: Replace ’purchasing a telephone’ with e.g. ’joining Facebook’
     – Indirect effects: Replace ’PC’ with e.g. ’Android smartphone’

                                                                 Source: Katz & Shapiro (1985, 1986)
Standards wars

• Battles for market dominance between incompatible technologies
• Take place when two or more technologies are close substitutes
  and targeted at the same markets
• Outcomes of these battles determine also the faith of
  complementary goods and services offered around each of the
  competing alternatives
• Especially crucial in markets with strong network effects
• Success factors in standards wars:
   –   Control over an installed base of users
   –   Intellectual property rights
   –   Ability to innovate
   –   First-mover advantages
   –   Manufacturing capabilities
   –   Strengths in complements
   –   Brand name and reputation                 Sources: Shapiro & Varian (1999), Suarez (2004)
Platforms – typology (1/2)
Type of        Internal platforms         Supply chain               Industry platforms             Multi-sided markets or
platform                                  platforms                                                 platforms

Context        Within the firm            Within a supply chain      Industry ecosystems            Industries

Number of      One firm                   Several firms within a     Several firms who don’t        Several firms (or groups
participants                              supply chain               necessarily buy or sell from   of firms) who transact
                                                                     each other, but whose          with each other, through
                                                                     products/services must         the intermediary of a
                                                                     function together as part of   double-sided (or multi-
                                                                     a technological system         sided) market
Platform       • To increase the          • To increase              For the platform owner:        • To facilitate the
objectives       productive efficiency      productive efficiency    • To stimulate and capture       transactions between
                 of the firm                along the supply           value from external,           different sides of the
               • To produce variety         chain                      complementary                  platform or market
                 at lower costs           • To produce variety at      innovation
               • To achieve mass            lower costs              For complementors:
                 customization            • To achieve mass          • To benefit from the
               • To enhance flexibility     customization              installed base of the
                 in the design of new     • To enhance flexibility     platform, and from direct
                 products                   in the design of new       and indirect network
                                            products                   effects

                                                                                                        Source: Gawer (2009)
Platforms – typology (2/2)
Type of          Internal platforms      Supply chain             Industry platforms              Multi-sided markets or
platform                                 platforms                                                platforms

Context          Within the firm         Within a supply chain    Industry ecosystems             Industries

Design rules     • Re-use of modular     • Re-use of modular      • Interfaces around the         • Not usually addressed
                   components              components               platform allow plugging-in      in the economics
                 • Stability of system   • Stability of system      of, and innovation on,          literature*
                   architecture            architecture             complements
End-use of the   • Is known in           • End-use is defined     • Variety of end-uses           • Not usually a variable
final product,     advance and             by the                 • End-uses may not be             of interest in the
service, or        defined by the firm     assembler/integrator     known in advance                economics literature
technology                                 of the supply chain
                                         • End-use is known in
                                           advance
Key questions    • How to reconcile      • How to reconcile low   • How can a platform owner      • How to price the
asked in the       low cost and            cost and variety         stimulate complementary         access to the double-
literature         variety within a        within a supply          innovation while taking         sided (or multi-sided)
                   firm?                   chain?                   advantage of it?                market to the distinct
                                                                  • How can incentives to           groups of users, to
                                                                    create complementary            ensure their adoption
                                                                    innovation be embedded in       of the market as an
                                                                    the design of the platform?     intermediary?

                                                                                                      Source: Gawer (2009)
Industry platforms - Definition

• Industry platforms are products, services or
  technologies, that serve as foundations upon which
  other firms can build complementary products,
  services or technologies
• Firms developing the complements
   – don’t necessarily buy or sell from each other
   – are not part of the same supply chain
   – do not they share patterns of cross-ownership.




                                                      Source: Gawer (2009)
Industry platforms - Examples

•   Windows, Linux, Mac operating systems
•   Mobile operating systems
•   Intel microprocessors
•   Internet
•   Facebook
•   Game consoles
Industry platforms – Competition and
Innovation
• Emergence of platforms often alters the power balance in the
  industry
   – ’Keystone firms’ (Iansiti & Levien 2004) or ’platform leaders’ drive
     change towards a system of separately developed components
   – Power of assemblers wrt. component makers change
   – Industry leaders change
• Platforms tend to facilitate and innovation on complementary
  products and services
   – The more innovation there is on complements, the more value it
     creates for the platform and its users
   – Complements and network effects increase barriers to entry
• Social welfare questions arise: Tradeoffs between system-
  level competition and platform-specific innovation
                                                                Source: Gawer (2009)
Platform strategies: Coring and Tipping
Strategic option   Technology/design actions to              Business actions to consider
                   consider
Coring             • Solve an essential ’system’ problem     • Solve an essential business problem for
How to create a    • Facilitate external companies’            many industry players
new platform         provision of ’add-ons’                  • Create and preserve complementors’
when none          • Keep intellectual property closed on      business incentives to contribute and
existed before       the innards of your technology            innovate
                   • Maintain strong interdependencies       • Protect your main source of revenue
                     between platform and complements          and profit
                                                             • Maintain high switching costs to
                                                               competing platforms

Tipping            • Try to develop unique, compelling       • Provide more incentives for
How to win           features that are hard to imitate and     complementors than your competitors
platform wars by     that attract users                        do
building market    • Tip across markets: absorb and          • Rally competitors to form a coalition
momentum             bundle technical features from an       • Consider pricing or subsidy
                     adjacent market                           mechanisms that attract users to the
                                                               platform

                                                              Source: Gawer (2009), Gawer and Cusumano (2008)
Platform success factors

1. Pricing strategies to generate momentum behind a platform
   –   e.g. subsidizing one ’side’ of the platform
2. Having a large set of complementary products that increase the
   value of the platform
3. The strength of network effects
   –   Tilt the balance in favor of platforms that can build their installed base
       faster
4. Technological or design advantages
   –   Possibility that one platform may achieve a high level of differentiation
       over competitors


                                                            Source: Suarez & Cusumano (2009)
Useful concepts and frameworks for
analysis
Focus of analysis

•   Put less focus on reporting the macro-environment
     –   Important to understand, but mostly shared between the different company cases >> We don’t
         want repetition in all the papers
     –   >> Avoid e.g. reporting extensive PESTEL analysis
•   Industry analysis and definition is important
     –   The companies, although all somehow involved in mobile platforms, come from different industries
           •   E.g. Google vs. Amazon vs. Nokia vs. HP
           •   Reasons for entering the mobile platform business differ
     –   E.g. Porter’s Five Forces framework
     –   Brandenburger & Nalebuff: Value Net framework, complementors
     –   Value network / ecosystem literature and illustrations in general
•   Business and corporate level strategy concepts are important
     –   Competitive advantage
     –   Strategic capabilities, resources, competences
           •   Resource-based view, dynamic capabilities
           •   SWOT analysis (relative to competitors)
     –   Price / differentiation / focus strategies: Porter, The Strategy Clock
           •   Target segments (regions, price points)
     –   Diversification: In which other markets (products) the company is active
           •   Complements to mobile platform business, synergies?
Porter’s Five Forces framework
The Five Competitive Forces that Determine Industry Profitability

                                       Potential
                                       Entrants

                                             Threat of
                                             New Entrants


                                       Industry
              Bargaining Power       competitors              Bargaining
                of Suppliers                                Power of Buyers
  Suppliers                                                                   Buyers

                                     Rivalry Among
                                     Existing Firms


                      Threat of Substitute
                      Products or Services



                                     Substitutes
                                                                                Source: Porter 1985
Porter’s Five Forces framework
Elements of Industry Structure, defining strength of the Five Forces

  Entry Barriers                                                                                                        Rivalry Determinants

  Economies of scale                                                                                                    Industry growth
  Proprietary product differences                                                                                       Fixed (or storage) costs / value added
  Brand identity                                                                                                        Intermittent overcapacity
  Switching costs                                                                                                       Product differences
  Capital requirements                                                                                                  Brand identity
                                                                                 Potential
  Access to distribution                                                                                                Switching costs
                                                                                 Entrants
  Absolute cost advantages                                                                                              Concentration and balance
    Proprietary learning curve                                                                                          Informational complexity
    Access to necessary inputs                                                         Threat of                        Diversity of competitors
                                                                                       New Entrants
    Proprietary low-cost product design                                                                                 Corporate stakes
  Government policy                                                                                                     Exit barriers
  Expected retaliation                                                           Industry
                                                        Bargaining Power       competitors              Bargaining
                                                          of Suppliers                                Power of Buyers
                                     Suppliers                                                                                 Buyers

                                                                               Rivalry Among
                                                                               Existing Firms
  Determinants of Supplier Power                                                                                                     Determinants of Buyer Power
                                                                Threat of Substitute
                                                                Products or Services                                    Bargaining Leverage              Price Sensitivity
  Differentiation of inputs
  Switching costs of suppliers and firms in the                                                                         Buyer concentration versus
  industry                                                                                                                                               Price / total purchases
                                                                               Substitutes                              firm concentration               Product differences
  Presence of substitute inputs
                                                                                                                        Buyer volume                     Brand identity
  Supplier concentration
                                                                                                                        Buyer switching costs relative   Impact on quality /
  Importance of volume to supplier
                                                                                                                           to firm switching costs       performance
  Cost relative to total purchases in industry                Determinants of Substitution Threat                       Buyer information                Buyer profits
  Impact of inputs on cost or differentiation
                                                                                                                        Ability to backward integrate    Decision makers’ incentives
  Threat of forward integration relative to threat of         Relative price performance of substitutes                 Substitute products
    backward integration by firms in the industry             Switching costs                                           Pull-through
                                                              Buyer propensity to substitute
                                                                                                                                                             Source: Porter 1985
Brandenburger & Nalebuff: Value Net

                Customers




Substitutors    Company                     Complementors




                Suppliers

                            Source: Brandenburger & Nalebuff (1995, 1996)
SWOT analysis

             Strengths       Weaknesses
  Internal




             Opportunities   Threats
  External
Generic strategies

                                         Competitive advantage
                                   Lower cost             Differentiation
   Competitive scope




                       Broad
                                1. Cost Leadership       2. Differentiation
                       target



                       Narrow                            3B. Differentiation
                                 3A. Cost Focus
                       target                                  Focus




                                                                               Source: Porter 1985
Information sources
Information sources

• Companies’ own web sites
   – Press, Investor relations
• Industry analysts
   – Canalys, Forrester Research, Frost & Sullivan, Gartner, IDC,
     Informa Telecoms & Media, Ovum Ltd, Strategy Analytics, Yankee
     Group, ...
   – VisionMobile (e.g. ”Mobile Platforms: The Clash of Ecosystems”)
   – Press releases, free reports
• Market research companies
    – Nielsen, ComScore, GfK
    – Netbiscuits (e.g. ”Mobile Web Metrics Report 2011”)
    – Asymco.com
• Google, Twitter, blogs, ...
Structure of paper and presentation
Final report structure
• Main content max 6 pages in IEEE format
• Recommendation: Follow the IMRAD structure:
   – Abstract
   – Introduction
       • Motivation and content description for the reader
       • Short introduction to relevant literature and earlier academic work
   – Method
       • Concise general description of the method, not about the case
       • Literature review + desktop research, using publicly available
         infromation
   – Results
       •   Company overview
                                                               This should be at the
       •   Company’s mobile business
       •   Mobile platform strategy                             focus of your PPT
       •   Future outlook and recommendations                      presentation!
   – (And)
   – Discussion
       • Most important findings, validity, further research
   – References
Final report instructions

• Read the template carefully
• Return MS or PDF formats, no other formats accepted
• Specific formatting instructions are in the template, follow them
• Remember to use styles properly in Word (now is a good time to
  learn it, google “word style” or ask a friend for help )
• Add captions to figures and tables, refer to them in text also
• Use 2nd level subtopics, but avoid 3rd level subtopics
• Avoid lists, use tables instead

• Avoid direct quotations
• Avoid web sources, especially Wikipedia
• Use Google Scholar, Nelli, etc. to find relevant academic sources
  (again, now is a good time to learn it, see
  http://lib.tkk.fi/Nelli/nelli_pikaopas.pdf or ask a librarian for help)
• Plagiarism is strictly forbidden
References

•   Brandenburger, A.M. & Nalebuff, B.J. (1995) The Right Game: Use Game Theory to Shape Strategy, Harvard Business Review, July-August 1995, pp.
    57-71.
•   Brandenburger, A.M. & Nalebuff, B.J. (1996) Co-opetition. New York: Currency/Doubleday.
•   Chesbrough, H. and Rosenbloom, R.S. (2002) The role of the business model in capturing value from innovation: evidence from Xerox Corporation’s
    technology spin-off companies, Industrial and Corporate Change, 11 (3), 529-555.
•   Christensen & Rosenbloom (1995) Explaining the attacker’s advantage: technological paradigms, organizational dynamics, and the value network,
    Research Policy, Vol. 24, pp. 233-257.
•   Gawer, A. (2009) Platform dynamics and strategies: from products to services. In Gawer, A. (2009) (ed.) Platforms, Markets and Innovation. Edward
    Elgar Publishing Limited, Cheltenham, UK, pp. 44-76.
•   Gawer, A. & Cusumano, M.A. (2008) How companies become platform leaders, MIT Sloan Management Review, Vol. 49, No. 2, pp. 28-35.
•   Iansiti, M. and Levien, R. (2004) The Keystone Advantage: What New Dynamics of Business Ecosystems Mean for Strategy, Innovation, and
    Sustainability, Boston: Harvard Business School Press.
•   Jacobides, M.G., Knudsen, T. and Augier, M. (2006) Benefiting from innovation: Value creation, value appropriation and the role of industry
    architectures, Research Policy, 35, 1200-1221.
•   Katz, M.L. & Shapiro, C. (1985) Network Externalities, Competition, and Compatibility, The American Economic Review, Vol. 75, No. 3, pp. 424-440.
•   Katz, M.L. & Shapiro, C. (1986) Technology Adoption in the Presence of Network Externalities, Journal of Political Economy, Vol. 94, No. 4, pp. 822-
    841.
•   Normann, R. and Ramírez, R. (1993) From value chain to value constellation: Designing interactive strategy, Harvard Business Review, 71 (4), 65-77.
•   Porter, M.E. (1985) Competitive Advantage, Free Press, New York, 1985.
•   Shapiro, C. & Varian, H.R. (1999) The Art of Standards Wars, California Management Review, Vol. 41, No. 2, pp. 8-32.
•   Stabell, C.B. & Fjeldstad, Ø.D. (1998) Configuring Value for Competitive Advantage: On Chains, Shops, and Networks, Strategic Managament Journal,
    Vol. 19, No. 5, pp.413-437.
•   Suarez, F.F. (2004) Battles for technological dominance: an integrative framework, Research Policy, Vol. 33, No. 2, pp. 271-286.
•   Suarez, F.F. & Cusumano, M.A. (2009) The role of services in platform markets. In Gawer, A. (2009) (ed.) Platforms, Markets and Innovation. Edward
    Elgar Publishing Limited, Cheltenham, UK, pp. 77-98.

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Smura 2011 Mobile Platforms Lecture 2

  • 1. S-38.3042 Seminar on Networking Business P Second lecture, 2011-11-10 Timo Smura
  • 2. Outline • Your task (once again) • Literature review – General terminology • Value networks, ecosystems, industry architectures • Network effects • Standards wars – Platforms • Platform typology • Industry platforms: definition, examples, competition and innovation • Platform strategies and success factors • Useful concepts and frameworks for analysis • Other information sources • Structure of paper and presentation
  • 3. Task • Your task is to study a given company in terms of its mobile platform strategy • The goal is to understand the role of mobile business in relation to the overall business of the company, and how does this affect the mobile platform strategy • Logical structure of the analysis: 1. Company overview 2. Company’s mobile business 3. Mobile platform strategy 4. Future outlook and recommendations
  • 4. Definition • By ”Mobile Platforms”, we refer to industry platforms upon which software applications can be built for mobile devices (phones, tablets, etc.) – These platforms enable independent software developers to build, market, and sell applications running on mobile devices • We are not that interested in internal platforms or supply chain platforms (see typology in later slides)
  • 6. Value networks and industry architectures Source: Smura 2012
  • 7. Value Chain and Value System Single-Industry Firm: Supplier Firm Channel Buyer Value Chains Value Chain Value Chains Value Chains Diversified Firm: Firm Value Chain Business Unit Value Chain Supplier Business Unit Channel Buyer Value Chains Value Chain Value Chains Value Chains Business Unit Value Chain Source: Porter (1985)
  • 8. Value network Christensen & Rosenbloom (1995) • A nested network of producers and markets through which the components are made and sold to integrators at the next higher level in the system • Example: Value network of portable personal computing Source: Christensen & Rosenbloom (1995)
  • 9. Value net Brandenburger & Nalebuff: Co-opetition (1996) Customers Substitutors Company Complementors Suppliers Source: Brandenburger & Nalebuff (1995, 1996)
  • 10. Network effects • Network effects (or ’network externalities’) are present in products and services, for which the benefit that the consumer derives depends upon the number of other consumers purchasing compatible items, i.e. who are in the same ”network” • Examples from 1985: – Direct effects: Utility that a consumer derives from purchasing a telephone depends on other users that have joined the telephone network – Indirect effects: A consumer purchasing a PC is concerned with the number of other consumers purchasing similar hardware, because the amount and variety of software that will be supplied depends on the number of hardware units sold • Examples from 2011: – Direct effects: Replace ’purchasing a telephone’ with e.g. ’joining Facebook’ – Indirect effects: Replace ’PC’ with e.g. ’Android smartphone’ Source: Katz & Shapiro (1985, 1986)
  • 11. Standards wars • Battles for market dominance between incompatible technologies • Take place when two or more technologies are close substitutes and targeted at the same markets • Outcomes of these battles determine also the faith of complementary goods and services offered around each of the competing alternatives • Especially crucial in markets with strong network effects • Success factors in standards wars: – Control over an installed base of users – Intellectual property rights – Ability to innovate – First-mover advantages – Manufacturing capabilities – Strengths in complements – Brand name and reputation Sources: Shapiro & Varian (1999), Suarez (2004)
  • 12. Platforms – typology (1/2) Type of Internal platforms Supply chain Industry platforms Multi-sided markets or platform platforms platforms Context Within the firm Within a supply chain Industry ecosystems Industries Number of One firm Several firms within a Several firms who don’t Several firms (or groups participants supply chain necessarily buy or sell from of firms) who transact each other, but whose with each other, through products/services must the intermediary of a function together as part of double-sided (or multi- a technological system sided) market Platform • To increase the • To increase For the platform owner: • To facilitate the objectives productive efficiency productive efficiency • To stimulate and capture transactions between of the firm along the supply value from external, different sides of the • To produce variety chain complementary platform or market at lower costs • To produce variety at innovation • To achieve mass lower costs For complementors: customization • To achieve mass • To benefit from the • To enhance flexibility customization installed base of the in the design of new • To enhance flexibility platform, and from direct products in the design of new and indirect network products effects Source: Gawer (2009)
  • 13. Platforms – typology (2/2) Type of Internal platforms Supply chain Industry platforms Multi-sided markets or platform platforms platforms Context Within the firm Within a supply chain Industry ecosystems Industries Design rules • Re-use of modular • Re-use of modular • Interfaces around the • Not usually addressed components components platform allow plugging-in in the economics • Stability of system • Stability of system of, and innovation on, literature* architecture architecture complements End-use of the • Is known in • End-use is defined • Variety of end-uses • Not usually a variable final product, advance and by the • End-uses may not be of interest in the service, or defined by the firm assembler/integrator known in advance economics literature technology of the supply chain • End-use is known in advance Key questions • How to reconcile • How to reconcile low • How can a platform owner • How to price the asked in the low cost and cost and variety stimulate complementary access to the double- literature variety within a within a supply innovation while taking sided (or multi-sided) firm? chain? advantage of it? market to the distinct • How can incentives to groups of users, to create complementary ensure their adoption innovation be embedded in of the market as an the design of the platform? intermediary? Source: Gawer (2009)
  • 14. Industry platforms - Definition • Industry platforms are products, services or technologies, that serve as foundations upon which other firms can build complementary products, services or technologies • Firms developing the complements – don’t necessarily buy or sell from each other – are not part of the same supply chain – do not they share patterns of cross-ownership. Source: Gawer (2009)
  • 15. Industry platforms - Examples • Windows, Linux, Mac operating systems • Mobile operating systems • Intel microprocessors • Internet • Facebook • Game consoles
  • 16. Industry platforms – Competition and Innovation • Emergence of platforms often alters the power balance in the industry – ’Keystone firms’ (Iansiti & Levien 2004) or ’platform leaders’ drive change towards a system of separately developed components – Power of assemblers wrt. component makers change – Industry leaders change • Platforms tend to facilitate and innovation on complementary products and services – The more innovation there is on complements, the more value it creates for the platform and its users – Complements and network effects increase barriers to entry • Social welfare questions arise: Tradeoffs between system- level competition and platform-specific innovation Source: Gawer (2009)
  • 17. Platform strategies: Coring and Tipping Strategic option Technology/design actions to Business actions to consider consider Coring • Solve an essential ’system’ problem • Solve an essential business problem for How to create a • Facilitate external companies’ many industry players new platform provision of ’add-ons’ • Create and preserve complementors’ when none • Keep intellectual property closed on business incentives to contribute and existed before the innards of your technology innovate • Maintain strong interdependencies • Protect your main source of revenue between platform and complements and profit • Maintain high switching costs to competing platforms Tipping • Try to develop unique, compelling • Provide more incentives for How to win features that are hard to imitate and complementors than your competitors platform wars by that attract users do building market • Tip across markets: absorb and • Rally competitors to form a coalition momentum bundle technical features from an • Consider pricing or subsidy adjacent market mechanisms that attract users to the platform Source: Gawer (2009), Gawer and Cusumano (2008)
  • 18. Platform success factors 1. Pricing strategies to generate momentum behind a platform – e.g. subsidizing one ’side’ of the platform 2. Having a large set of complementary products that increase the value of the platform 3. The strength of network effects – Tilt the balance in favor of platforms that can build their installed base faster 4. Technological or design advantages – Possibility that one platform may achieve a high level of differentiation over competitors Source: Suarez & Cusumano (2009)
  • 19. Useful concepts and frameworks for analysis
  • 20. Focus of analysis • Put less focus on reporting the macro-environment – Important to understand, but mostly shared between the different company cases >> We don’t want repetition in all the papers – >> Avoid e.g. reporting extensive PESTEL analysis • Industry analysis and definition is important – The companies, although all somehow involved in mobile platforms, come from different industries • E.g. Google vs. Amazon vs. Nokia vs. HP • Reasons for entering the mobile platform business differ – E.g. Porter’s Five Forces framework – Brandenburger & Nalebuff: Value Net framework, complementors – Value network / ecosystem literature and illustrations in general • Business and corporate level strategy concepts are important – Competitive advantage – Strategic capabilities, resources, competences • Resource-based view, dynamic capabilities • SWOT analysis (relative to competitors) – Price / differentiation / focus strategies: Porter, The Strategy Clock • Target segments (regions, price points) – Diversification: In which other markets (products) the company is active • Complements to mobile platform business, synergies?
  • 21. Porter’s Five Forces framework The Five Competitive Forces that Determine Industry Profitability Potential Entrants Threat of New Entrants Industry Bargaining Power competitors Bargaining of Suppliers Power of Buyers Suppliers Buyers Rivalry Among Existing Firms Threat of Substitute Products or Services Substitutes Source: Porter 1985
  • 22. Porter’s Five Forces framework Elements of Industry Structure, defining strength of the Five Forces Entry Barriers Rivalry Determinants Economies of scale Industry growth Proprietary product differences Fixed (or storage) costs / value added Brand identity Intermittent overcapacity Switching costs Product differences Capital requirements Brand identity Potential Access to distribution Switching costs Entrants Absolute cost advantages Concentration and balance Proprietary learning curve Informational complexity Access to necessary inputs Threat of Diversity of competitors New Entrants Proprietary low-cost product design Corporate stakes Government policy Exit barriers Expected retaliation Industry Bargaining Power competitors Bargaining of Suppliers Power of Buyers Suppliers Buyers Rivalry Among Existing Firms Determinants of Supplier Power Determinants of Buyer Power Threat of Substitute Products or Services Bargaining Leverage Price Sensitivity Differentiation of inputs Switching costs of suppliers and firms in the Buyer concentration versus industry Price / total purchases Substitutes firm concentration Product differences Presence of substitute inputs Buyer volume Brand identity Supplier concentration Buyer switching costs relative Impact on quality / Importance of volume to supplier to firm switching costs performance Cost relative to total purchases in industry Determinants of Substitution Threat Buyer information Buyer profits Impact of inputs on cost or differentiation Ability to backward integrate Decision makers’ incentives Threat of forward integration relative to threat of Relative price performance of substitutes Substitute products backward integration by firms in the industry Switching costs Pull-through Buyer propensity to substitute Source: Porter 1985
  • 23. Brandenburger & Nalebuff: Value Net Customers Substitutors Company Complementors Suppliers Source: Brandenburger & Nalebuff (1995, 1996)
  • 24. SWOT analysis Strengths Weaknesses Internal Opportunities Threats External
  • 25. Generic strategies Competitive advantage Lower cost Differentiation Competitive scope Broad 1. Cost Leadership 2. Differentiation target Narrow 3B. Differentiation 3A. Cost Focus target Focus Source: Porter 1985
  • 27. Information sources • Companies’ own web sites – Press, Investor relations • Industry analysts – Canalys, Forrester Research, Frost & Sullivan, Gartner, IDC, Informa Telecoms & Media, Ovum Ltd, Strategy Analytics, Yankee Group, ... – VisionMobile (e.g. ”Mobile Platforms: The Clash of Ecosystems”) – Press releases, free reports • Market research companies – Nielsen, ComScore, GfK – Netbiscuits (e.g. ”Mobile Web Metrics Report 2011”) – Asymco.com • Google, Twitter, blogs, ...
  • 28. Structure of paper and presentation
  • 29. Final report structure • Main content max 6 pages in IEEE format • Recommendation: Follow the IMRAD structure: – Abstract – Introduction • Motivation and content description for the reader • Short introduction to relevant literature and earlier academic work – Method • Concise general description of the method, not about the case • Literature review + desktop research, using publicly available infromation – Results • Company overview This should be at the • Company’s mobile business • Mobile platform strategy focus of your PPT • Future outlook and recommendations presentation! – (And) – Discussion • Most important findings, validity, further research – References
  • 30. Final report instructions • Read the template carefully • Return MS or PDF formats, no other formats accepted • Specific formatting instructions are in the template, follow them • Remember to use styles properly in Word (now is a good time to learn it, google “word style” or ask a friend for help ) • Add captions to figures and tables, refer to them in text also • Use 2nd level subtopics, but avoid 3rd level subtopics • Avoid lists, use tables instead • Avoid direct quotations • Avoid web sources, especially Wikipedia • Use Google Scholar, Nelli, etc. to find relevant academic sources (again, now is a good time to learn it, see http://lib.tkk.fi/Nelli/nelli_pikaopas.pdf or ask a librarian for help) • Plagiarism is strictly forbidden
  • 31. References • Brandenburger, A.M. & Nalebuff, B.J. (1995) The Right Game: Use Game Theory to Shape Strategy, Harvard Business Review, July-August 1995, pp. 57-71. • Brandenburger, A.M. & Nalebuff, B.J. (1996) Co-opetition. New York: Currency/Doubleday. • Chesbrough, H. and Rosenbloom, R.S. (2002) The role of the business model in capturing value from innovation: evidence from Xerox Corporation’s technology spin-off companies, Industrial and Corporate Change, 11 (3), 529-555. • Christensen & Rosenbloom (1995) Explaining the attacker’s advantage: technological paradigms, organizational dynamics, and the value network, Research Policy, Vol. 24, pp. 233-257. • Gawer, A. (2009) Platform dynamics and strategies: from products to services. In Gawer, A. (2009) (ed.) Platforms, Markets and Innovation. Edward Elgar Publishing Limited, Cheltenham, UK, pp. 44-76. • Gawer, A. & Cusumano, M.A. (2008) How companies become platform leaders, MIT Sloan Management Review, Vol. 49, No. 2, pp. 28-35. • Iansiti, M. and Levien, R. (2004) The Keystone Advantage: What New Dynamics of Business Ecosystems Mean for Strategy, Innovation, and Sustainability, Boston: Harvard Business School Press. • Jacobides, M.G., Knudsen, T. and Augier, M. (2006) Benefiting from innovation: Value creation, value appropriation and the role of industry architectures, Research Policy, 35, 1200-1221. • Katz, M.L. & Shapiro, C. (1985) Network Externalities, Competition, and Compatibility, The American Economic Review, Vol. 75, No. 3, pp. 424-440. • Katz, M.L. & Shapiro, C. (1986) Technology Adoption in the Presence of Network Externalities, Journal of Political Economy, Vol. 94, No. 4, pp. 822- 841. • Normann, R. and Ramírez, R. (1993) From value chain to value constellation: Designing interactive strategy, Harvard Business Review, 71 (4), 65-77. • Porter, M.E. (1985) Competitive Advantage, Free Press, New York, 1985. • Shapiro, C. & Varian, H.R. (1999) The Art of Standards Wars, California Management Review, Vol. 41, No. 2, pp. 8-32. • Stabell, C.B. & Fjeldstad, Ø.D. (1998) Configuring Value for Competitive Advantage: On Chains, Shops, and Networks, Strategic Managament Journal, Vol. 19, No. 5, pp.413-437. • Suarez, F.F. (2004) Battles for technological dominance: an integrative framework, Research Policy, Vol. 33, No. 2, pp. 271-286. • Suarez, F.F. & Cusumano, M.A. (2009) The role of services in platform markets. In Gawer, A. (2009) (ed.) Platforms, Markets and Innovation. Edward Elgar Publishing Limited, Cheltenham, UK, pp. 77-98.