3. S Tinkering is everywhere
S Makers, Tinkerers, Labs
S DIY’ers, Scrappers, Recyclers
S Science Curriculum, STEM/STEAM
S Collaboration, Sharing
S Visit a MakerFaire!
TheConsider Learning
Objectives…
5. S Movie-making
with iMovie,
script writing, &
outdoor
inspiration
S A study in digital
photography
S Students
collaborate and
plan projects
6. S Invent to
Learn, Making
and Tinkering
in the
Classroom
Martinez & Stager
S Make
Magazine
S United
Nations
International
School’s
MakerSpace
CoLaboratory
Great Reads
7. S Found and recycled items
S Curate- iMovie, LiveBinder
S Share- Twitter, Skype, Youtube, Edmodo
S Augmented Reality/QR Codes- i-Nigma & Aurasma
S Micro processors-Makey-Makey Arduino Boards, and Rasberry-Pi
S Robotics- BirdBrain Technologies “Finch”, Lego Mindstorms , EZ-
Robot
S Hands-on creating- Lincoln Logs, Tinker Toys, Legos, Duplos,
Kapla Blocks, 3D Printer
Hands-on & Digital Resources
11. S Code.org
S Hour of Code
S Angry Birds and Flappy Birds
S Light Bot
S Tynker
S Kodable (free) Tynker (free) Hopscotch (free)
S Daisy the Dinosaur (free) Cargo-bot (free)
Web-based & App-based
Code
12. S Honor individuals first then the
process…students…student choice, student direction
S Quality takes time
S Bring in the community, so many out there to help, local
organizations, not-for-profits, museums, corporations,
retired business people, building supply, etc…
S Connect to Standards, to each Grade Level Curriculum
Invention, Discovery, Creativity
13. S Imagine, Explore, Create!
S Found Space
S Recycle, Reuse, Found Supplies
Maker Spaces