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Savanc’s Equipment Guide
                                                                                                                                                             Version 4.0


Dear PoLC member,
This is an extensive guide to successfully 1-hit your way from level 1 to level 1070. I have used at least 95% of this guide from level 70 to where I am now. It did
work for me and hopefully for you as well. ^_^

The guide is divided into several parts:
   (1)   levels 1-185, which are relatively easy 1-hit areas (with special guides on the Lenzwer Forest (level 110-115) and level 140-149);
   (2)   levels 186-299, during which I suggest the use of Death Dealer with Summon Shield Imp (and if needed Counter Attack);
   (3)   levels 300-399, which are not that much different from the previous ones except a new buff called Coordinated Attack and crystalline items will be used;
   (4)   levels 400-420, which are levels in Xinderoth and are different for reasons you will understand when you get there;
   (5)   levels 421-599, which are quite straightforward levels;
   (6)   levels 600-950, which are also quite straightforward levels but the lay-out of the guide is a bit different;
   (7)   levels 951-970, which are levels in Karthak which is somewhat like Xinderoth;
   (8)   levels 971-1070, which are again quite normal hunting levels.

Some basic information:
   -     I suggest you always hunt with Adept Learner, Librarian, Animal Magnetism, Conserve, Doubler, Treasure Hunter and Merchant (except when mentioned).
   -     From level 186 onwards I suggest using Fury (around level 150), Berserk (potion of level 200 – Dragon Blood Potion), Enchanted Armor and Enchant
         Weapon (both around level 150) unless the armor or weapon were the Steep or Destroyer ones (because then EA and EW give only small bonuses).
   -     From level 300 onwards I suggest using Berserk 300 (Berserkers Potion). From level 499 onwards I suggest using Berserk 350 (Potion of Fury).
   -     From level 415 onwards I suggest using EW1000 (Potion of Truth). From level 595 onwards use EW1500 (Potion of Greater Enchant Weapon).
   -     From level 600 onwards I suggest using Fury 175 and Enchant Armor 175.
   -     From level 700 onwards I suggest using Enchant Shield 175 and Iron Fist 175.
   -     The buffs mentioned above will NOT be mentioned in the guide, because it would be too elaborate to mention them every time.
   -     CA levels mentioned are guildelines. This means it is not a big problem if you use CA of a few levels lower (+/- 5 levels is quite ok). For example, if the
         guide says CA 5 then using no CA at all will still keep you 1-hitting nearly all the time. Using slightly different CA levels than the guide can be useful if you
         want to get a lot of extra damage without using a lot of extra stamina. For details see Appendix II.
   -     DC levels mentioned are absolute minima. Do not use a DC lower than the number mentioned, because even 1 level lower can make you miss the creature
         a lot. So make sure you get a buff (or potion) of at least that level;
-   Constitution and Flinch can be useful to keep your imps alive. In most levels it is impossible to get enough damage to 1-hit while also getting enough
    defense to stay safe. The Constitution levels mentioned are like the DC levels: they are absolute minima. If you use lower levels then you will not be safe
    from creatures’s attacks.
-
-   The level of Counter Attack mention in this guide includes our current empowered relic that gives a 10% attack, armor and damage bonus. If we do
    not have an empowered relic you should raise the mentioned CA level by 40 points. (If we have more relics then you may lower the CA level by 4 levels
    for every 1% damage bonus a relic gives you.) Currently we have a 10% damage (and attack bonus) and the guide is based on us having it.
-   All buffs mentioned in this guide are of level 150 unless noted otherwise (with the exception of Keen Edge, which standard is level 165). In case where
    you have too little attack I have mentioned the minimal level of Dark Curse and if it exceeds 225 then I mention the use of Keen Edge. You of course can
    choose to use Keen Edge when I do not mention it and lower the required Dark Curse level. For a DC to KE+DC conversion table see Appendix I.
-   When using Summon Shield Imp (and Death Dealer) the use of Potion of Greater Doubler or Potion of Intensity (Doubler level 750 or Doubler 1200) is
    highly advised as it reduces the number of attacks during a hunt and thus reduces the number of possible deaths of your Shield Imp (and avoiding having
    to purchase it multiple times).
-   When a map has multiple creatures then hunting creatures of a lower level and (for level 150+) Champions is not advised. If a map also has creatures of
    higher levels then you can hunt them, but make sure you use the buffs of the level of the corresponding creature. For example, Dark Vale (North) (level
    345) has Ghouls (level 345) which can be defeated without Counter Attack or Dark Curse, but also has the Dark Vale Vines (level 346) and they can only
    be defeated with Dark Curse 106 or higher. To hunt the level 346 creature you need that buff even though the guide says level 345 does not need them.
-   Most of my level up points are in damage (everything except around 20 points). I assume you also have spent a lot of points in damage as this guide
    assumes you have at least 80% of your level up points in damage.
-   Items used were mostly guild-owned, perfect/excellent crafted and fully forged. Appendix III contains a list of hunting items that appear in the guide.
-   There are many alternatives to this equipment guide, so please use what suits you and what is available.


                                                   Now onto the equipment guide. Have fun!
Level        Item                  Level         Item                      Level         Item                       Level                Item

 1                                  5                                       20                                       50        Golden Cockatrice set
                                                                                                                                 Lesser Santork Hat
         Anything you                       Emissaries set                            Plague set
 -         can find                  -     Anything you want                   -   Anything you want                   -        Lesser Santork Claws
                                                                                                                               Lesser Reindeer Antlers
 4                                 19                                       49                                       79          Anything you want


Level            Item                             Level                 Item                              Level                   Item
                                                                                                                         Krimson Kardic Helmet
                                                                    Deep set                                                  Writhing Ward
80             Deep set                            90             Rune of Decay                          100              Lesser Santork Claws
                                                                                                                       Reborn Elemental Air Javalin
             Darklore set                                        Ring of Darklore
 -          Boots of Almar                           -        Golden Panther Armor                           -                Rune of Decay
                                                                                                                             Ring of Darklore
89         Anything you want                       99      Shadow Elf Focusing Pendant
                                                                  Boots of Almar
                                                                                                         109              Golden Panther Armor
                                                                                                                       Shadow Elf Focusing Pendant
                                                                                                                              Boots of Almar


Level            Item                              Notes                               Level             Item                          Notes
        Krimson Kardic Helmet
            Writhing Ward                                                                          Mancrusha set         Use DC against Dark Trees
110     Reborn Ele. Air Javalin
          Full Moon Wolf Pelt
                                  There is a special guide for the Lenzwer            120       Krimson Kardic Helmet
                                                                                                    Writhing Ward       Once you get to Metlair (North)
                                Forest on the next pages (equipment differs
 -      Lesser Santork Gloves
                                so check the next page if you go deeper into           -        Reborn Ele. Air Javalin   the creatures become much
            Rune of Decay                                                                       Lesser Santork Gloves stronger. Please read “A guide to
119         Dralpo Amulet
                                                the Forest!)
                                                                                      139           Rune of Decay       the 140s” for further details. It
                                                                                                                           can be found a few pages below.
             Ring of Alcast
         Tirkin Kicking Boots

Level            Item                                Notes                             Level             Item                     Notes
          Full Moon Wolf Pelt                                                                        Cu Sith Collar
        Krimson Kardic Helmet                                                                        Cu Sith Claws
140         Writhing Ward
        Reborn Ele. Air Javalin           Read “A guide to the 140s”
                                                                                                Cu Sith Rune of Com.
                                                                                                Krimson Kardic Helmet Do not hunt Despictus Vipers
 -      Lesser Santork Gloves     to deal with these levels properly. It can be       150           Writhing Ward       at level 150; just hunt in
            Rune of Decay                  found a few pages below.                             Reborn Ele. Air Javalin     Enkloren (North).
149       Mancrusha Amulet                                                                         Mancrusha Armor
           Mancrusha Ring                                                                           Mancrusha Ring
           Mancrusha Boots                                                                         Mancrusha Boots
Level 110+: The quest of the Lenzwer Forest
First of all, what makes the 110’s different from the areas before? Simply, some creatures have much higher stats, making it (near) impossible to 1-hit them
without the use of expensive buffs. The 110’s are composed out of 3 different kinds of areas, namely the Lenzwer Forest (North), the rest of Lenzwer Forest
and all the other areas. First about all the other areas; they are just there, have ordinary creatures and nothing really interesting is there to mention. ☺
Lenzwer Forest (North)
You will have to travel through the Lenzwer Forest (North) (yes, you can go around it by using a portal to Garford Valley, but you will have to level very, very
ineffective for 2 or 3 levels straight to make that work, so do not do that!). The Lenzwer Forest (North) holds 3 different creatures. The Dwarf Woodsman and
the Wood Elf Maid are our ‘friendly’ creatures. Friendly, because they are not that hard to defeat; just make sure you have the right equipment. You will need at
least 719 attack and 847 damage combined with either 608 defense or 597 armor. I would go with armor, because the sets around level 110 mostly contain
some armor. There are several options to get this. Just to name one: Krimson Kardic Helmet, Writhing Ward, Reborn Elemental Air Javalin, Full Moon Wolf
Pelt, Lesser Santork Gloves, Rune of Decay, Dralpo Amulet, Ring of Alcast and Tirkin Kicking Boots.
Did I also mention that the Dwarf is level 112 and the Elf is 113? That means you can kill them while still getting the normal XP per kill even when you are
level 112 and 113 (the latter of course only goes for the Elf). There is also creature number 3, which is the Mushcaria Beast. Either have a very good equipment
(the Full Moon equipment with all extra items and all Full Forged and Perfect will do the trick), or just ignore him because 2-hitting takes twice as much
stamina for the same amount of XP of what 1-hitting would take. So you probably want to stick to the Elf and Dwarf (and at level 113 only the Elf).
Rest of Lenzwer Forest
Next part is the Lenzwer Forest itself. It is NOT necessary that you go there. You can hunt Dwarves and Elves until you are level 113 and then move on to
Ganford Valley and continue hunting in more normal areas. However, if you like quests then here is a beautiful one. I would say it challenges the epic quests.
☺ I really liked the quest, but it took me a bit of time to figure out how to do it right and it also takes a lot of getting killed.
So on to the main part of this guide. Lenzwer Forest (East) is realm to the Lenzwer Pale Stag. You will need a little bit of attack and a lot of damage to 1-hit
this monster. Also make sure you can take a punch so get some armor. There is a minor quest here that wants you to kill some of these creatures. Do it and
when you have reached 113 (yes 113, not 112!) then go on to the next map. The creature here (Were Vulpes) is vile and 3-hitting is an evil word at level 112 or
113, so you better just walk to the next map without attacking anything here.
Well then, now that we are at Lenzwer Forest (Depths) we can take a deep breath. Yeay! Here the quest begins! May I advise you to read all the dialogues? It
definitely increases the fun of this quest. ☺
There are some Wood Elf Maids again (easy killing to get to level 114), but also Lenzwer Dryads. You do not want to hunt them, but you will have to. They
drop Dark Seeds and you will need this item to complete the first part of the quest. So please hunt with Find Item and Quest Finder. When I did the quest they
dropped about every 15 creatures, but it depends on the level of Find Item and Quest Finder of course. Remember to bring that Dark Seed to the right
location.
The next part of this quest is Lenzwer Dark Hollows. It requires some walking around in the first part and some killing later on. Just go to the locations in the
right order (middle, bottom-left, middle, top-right and finally middle again). Then he asks you to kill 30 Lenzwer Root Monsters. Now is the time to start
wondering why on Earth we even started this madness. First of all, do not even think of making guild attack groups for this. Since you will need to kill 30 of
them it will take you alone 600 stamina (and some stamina for walking) plus a lot of stamina for other guild members as well.
Just get the buff Wither, some lifesaving buffs (Last Ditch, Stun, Shockwave), do not use Doubler (we do not want to hunt them for XP, but just want to kill
30 of them with as little stamina as possible) and make sure you have much defense or armor. It probably is easier to get the 619 defense than the 1233 armor,
so (provided that you are level 114 and not 115) try something like Reborn Elemental Air Javalin and Krimson Kardic Helmet together with some defensive
and damage items (some parts of the Leikmar set will do quite well). Just make sure you have around 619 defense and the rest should go into damage. Then
you probably will have enough attack as well (you only need 367). If you are level 115 you might want to get a Shildorah or Kala set (yes “or”, because you also
will want some damage and if you have both sets on (or the full Leikmar set for that matter) you will not have enough damage to finish him off easily).
Now that you are able to kill the monster without getting killed yourself you still need to know that you want the creature to drop something: Mark of Kif. So
get the buffs Find Item and Quest Finder again. You do not want to have to kill more than 30 of them.
Next stop is the The Great Tree Canopy, which entrance can be found in Lenzwer Forest (Depths). We are looking for Kif the Lenzwer Druid (you will want
to create a guild attack group for him). There are Wood Elf Maids, Enzwer Dryads and the lovely Grizlor Bear. Lovely, because he is the only regular creature
here that is of level 114 and thus gives you normal XP per kill (the other 2 give you a bit less XP as they are only level 113). You can attack all creatures (lots of
kills, but not always the best amount of XP) or only Bears and Elves (lots of easy kills, but not the best amount of XP) or only the Bears (less kills, but a good
amount of XP). It is your choice. The Bear is not that difficult to defeat anyway.
Once you have found and killed Kif return to the location to tell about it. When you are level 115 you may enter the Sanctum of Shildorah. Like in Lenzwer
Forest (Path), you do not want to attack the common creature here, Dryad Warrior, with little to no chance of 1-hitting. So go to the Advisor, talk to him and
travel around the map until you walk into Queen Shildorah (Elite). You will need a guild attack group as well to finish her off. Then head back to the Advisor
and claim your prize: about 100k of XP! ☺




A guide to the 140s
Welcome to the 140s! It must sound strange, but I loved the 140s. That is because when I was there it was possible to 1-hit, but it will take much effort to do
so (I like a good challenge). Nowadays it is somewhat easier but could still be considered a challenge.
Because of the creatures’s huge HP, damage should be nearly maxed (but also remember your attack; it should be around 850 to tackle the strongest creature in
the 140s). You can do this by getting the right items and getting the right buffs. With the right equipment you can do all this and have enough defense or armor
to withstand creature’s attack. So first I will discuss the equipment and next are the buffs.
Items
For the right items use the Full Moon Wolf Pelt, Writhing Ward, Reborn Elemental Air Javalin, Krimson Kardic Helmet, Lesser Santork Gloves, Rune of
Decay, Mancrusha Amulet, Mancrusha Ring and Mancrusha Boots.
Make sure most items are Fully Forged and of a high level Craft (the guild has all of them). You can wear Jahd Ring or Boots of Almar for extra damage, but
make sure your armor is still sufficient. Also never forget to repair regularly! Do not underestimate the effect of repairing, especially in areas where you do not
have much extra damage!
Buffs
You will also need some buffs or potions (preferably level 145 or higher). The must have buffs are the Blood Fist Potion or Dragon Blood Potion (they are
Berserk 175 and 200 potions and will raise your basic damage with 35% or 40%) and Fury (raises basic damage with 14-15%). Other quite decent buffs here are
Enchanted Armor (raises your armor stats (so also damage) and Holy Flame (only against Plague Victim (level 141) as it causes extra damage to undead
creatures). If you have used your level up points mostly (about 80% or more) in damage then your damage stat should be about 2500 by now, and you are
doing ok. I have mainly used Berserk, Fury, Enchanted Armor and Holy Flame (at level 141). Most buffs were of level 140-150 as they are cheap and give a
decent increase in stats.


Level               Item                               Notes                         Level              Item                 Level            Buffs
                 Cu Sith set                                                                         Cu Sith set
151         Krimson Kardic Helmet                                                    160        Krimson Kardic Helmet
                                                                                                                             162           Holy Flame
            Reborn Ele. Air Javalin                                                             Reborn Ele. Air Javalin
 -             Mancrusha Armor                                                         -           Mancrusha Armor
                                                                                                                             163           Holy Flame
159             Mancrusha Ring                                                       166          Samaels Void Ring
               Mancrusha Boots                                                                   Samaels Void Boots

Level                Item                              Notes                         Level               Item                           Buffs
                 Cu Sith Collar                                                                       Cu Sith Collar
                 Cu Sith Claws                                                                        Cu Sith Claws
167          Cu Sith Rune of Com.
             Krimson Kardic Helmet
                                                                                                 Krimson Kardic Helmet
                                                                                                     Writhing Ward
 -               Writhing Ward
             Reborn Ele. Air Javalin
                                                                                    169          Reborn Ele. Air Javalin
                                                                                                    Mancrusha Armor
168             Mancrusha Armor
               Samaels Void Ring
                                                                                                     Mancrusha Ring
                                                                                                  Samaels Void Boots
              Samaels Void Boots                                                                      Greshas Rune


Level                Item                              Buffs                         Level               Item                Level            Buffs
                 Reindeer Candy                                                                      Cu Sith Collar
                  Cu Sith Claws                                                                      Cu Sith Claws
             Krimson Kardic Helmet
                  Writhing Ward
                                                                                    171          Krimson Kardic Helmet
                                                                                                     Writhing Ward
                                                                                                                             172           Holy Flame

170          Reborn Ele. Air Javalin
                Mancrusha Armor
                                                                                     -           Reborn Ele. Air Javalin
                                                                                                    Mancrusha Armor
                 Mancrusha Ring
              Samaels Void Boots
                                                                                    174            Samaels Void Ring
                                                                                                  Samaels Void Boots
                                                                                                                             173           Dark Curse
                  Greshas Rune                                                                       Greshas Rune
Level                 Item                              Buffs                         Level               Item               Level            Buffs
                  Cu Sith Collar                                                                       Cu Sith Collar
                  Cu Sith Claws                                                                        Cu Sith Claws
             Krimson Kardic Helmet                                                   176          Krimson Kardic Helmet
175              Writhing Ward                                                                        Writhing Ward
             Reborn Ele. Air Javalin                                                  -           Reborn Ele. Air Javalin     177           Dark Curse
178              Banshee Armor                                                                        Banshee Armor
               Samaels Void Ring
                 Banshee Boots
                                                                                     177            Samaels Void Ring
                                                                                                     Boots of Pelacroz
                  Greshas Rune                                                                         Greshas Rune


Level                 Item                Level              Buffs                    Level               Item                           Buffs
                  Cu Sith Collar                                                                       Cu Sith Collar
                Ferals Gauntlets                                                                     Ferals Gauntlets
179          Krimson Kardic Helmet
                 Writhing Ward
                                                                                                  Krimson Kardic Helmet
                                                                                                      Writhing Ward
 -           Reborn Ele. Air Javalin
                 Banshee Armor
                                           179            Dark Curse                 181          Reborn Ele. Air Javalin
                                                                                                      Banshee Armor
                                                                                                                                      Dark Curse

180            Samaels Void Ring
                Boots of Pelacroz
                                                                                                    Samaels Void Ring
                                                                                                      Banshee Boots
                  Greshas Rune                                                                         Greshas Rune



186 and beyond
In the levels below 186 hunting was just playing around with creatures, but now it is time to toughen up because the creatures did so too! Most of the
creatures’s stats stay the same (attack, defense, armor and damage) but the HP doubles and this means you will need around 60% extra damage to keep on 1-hit
killing creatures. Ouch... 
You could decide to start 2-hitting from now on but in the end it makes you level up much slower and gets you less gold. There are basically two things you
need to do to get that extra damage.
First of all, give up the idea of surviving on defense or armor. You will need most of your stats in damage so you will need to sacrifice the defense/armor.
Staying alive in FS is overrated anyway... ☺ If you die you will lose a small amount of XP and part of your gold (so make sure you do not have much gold by
banking it, sending it to someone, buying low amounts on valuable items on the Auction House, etc.). Secondly, you can use two different damage boosting
buffs: Counter Attack or Death Dealer.
Death Dealer gives a 20% damage bonus if you have a high enough kill streak (60+). How do we avoid losing a kill streak without defense or armor? Use
Summon Shield Imp! The combination of DD+SSI is a little bit expensive but worth it in the long run.
Counter Attack is generally cheaper but it also makes you use more stamina. How much depends on your level of Doubler. By using more stamina per kill you
will get less gold per hunt (because you can kill less creatures) and less XP per hunt. Therefore I suggest using DD+SSI over CA.
Level             Item               Buffs             Level            Item               Buffs
             Reindeer Candy                                          Cu Sith Collar                                           Cu Sith Collar
             Ferals Gauntlets                                      Ferals Gauntlets                                         Ferals Gauntlets
          Krimson Kardic Helmet
              Writhing Ward
                                                      183       Krimson Kardic Helmet
                                                                    Writhing Ward
                                                                                                                         Krimson Kardic Helmet
                                                                                                                             Writhing Ward
                                                                                                                                                    Holy Flame &
182       Reborn Ele. Air Javalin
              Banshee Armor
                                                       -        Reborn Ele. Air Javalin Dark Curse
                                                                    Banshee Armor
                                                                                                             185         Reborn Ele. Air Javalin
                                                                                                                             Banshee Armor           Dark Curse
            Samaels Void Ring
              Banshee Boots
                                                      184         Samaels Void Ring
                                                                    Banshee Boots
                                                                                                                           Samaels Void Ring
                                                                                                                             Banshee Boots
               Greshas Rune                                          Greshas Rune                                        Cu Sith Rune of Com.

Level               Item              Level          Buffs                        Death Dealer & Summon Shield Imp: is it too costly for me?
                                                                    Death
                Cu Sith set                                                       You may have asked yourself that question, or not. But in any way I am going
186        Krimson Kardic Helmet                                    Dealer        to discuss the topic because I asked myself this question around this time and
           Reborn Ele. Air Javalin                                    &
 -                                     193                                        it influenced my hunting after level 185 considerably.
                                                  Holy Flame
               Marpolo Armor           199
                                                                    Shield        Counter Attack – Hunting will cost more stamina and it raises attack and
199          Iron Ring of Fenaz
              Boots of Pelacroz                                      Imp          damage (for example, level 100 increases all three with 25% each).
                                                                                  Death Dealer – It raises damage with 20% if your kill streak is high enough
Level               Item              Level          Buffs
                                                                                  (this means you must not die and therefore you should use Shield Imp).
                  Lezhal set                                        Death         Just a simple bit of math (also see table below):
200            Ferals Gauntlets
            Krimson Kardic Helmet
                                                                    Dealer            • Counter Attack will cost you around 50k gold to buy.
                                                                      &               • Death Dealer will cost around 50k gold and 60k for Shield Imp.
 -             Inferno Hammer          217
                                                  Holy Flame
                Marpolo Armor          218
                                                                    Shield            • There are some standard buffs which you will buy anyway (total worth
221         Witches Catseye Shield                                                         depends a lot on buff levels you seek!).
              Iron Ring of Fenaz                                     Imp              • Also you will have some buffs yourself or guild mates will buff you, so
                Pelacroz Boots
                                                                                           you can avoid having to buy some of these standard buffs.

So when are you breaking even on a hunt?                                                                                                             Cost
I was getting around 300 gold per stamina used at level 300, which means: “X amount of                            Buff
                                                                                                                                          Method 1          Method 2
stamina” times “300 gold per stamina” should be greater than 190k gold to make a hunt                          Doubler 750                  70k               70k
financially profitable. Here X should be at least 633. So this means you can break even at a           AL, Lib, TH, Mer, AM, Con            50k               50k
hunt of only 633 stamina while using ‘expensive’ buffs like DD and SSI.                                   Fury, Ber200, EA, EW              30k               30k
                                                                                                                DD + SSI                                     110k
That is of course at level 300. But even if you are at level 200 and say get half the amount of                    CA                         50k
gold per stamina, then you will still break even at 1267 stamina without having to use extra         Buffing yourself/from guildmates        -70k             -70k
stamina per creature (which CA will!), which would have otherwise decreased your gold gain                      Total cost                  130k             190k
per stamina. So I went for DD + SSI, earned a lot of gold and levelled up fast. ☺                             Stamina usage                 125%             100%
Level             Item                       Buffs                             Level             Item                          Buffs
             Ferals Gauntlets                                                               Ferals Gauntlets
          Krimson Kardic Helmet
                                                               Death                     Krimson Kardic Helmet
222          Amulet of Disspal                                 Dealer          225          Amulet of Disspal
             Inferno Hammer                                                                 Inferno Hammer
                                                                 &
 -            Marpolo Armor
          Witches Catseye Shield                               Shield
                                                                                -            Marpolo Armor
                                                                                         Witches Catseye Shield
224         Iron Ring of Fenaz
                                                                Imp            226         Iron Ring of Fenaz
             Boots of Pelacroz                                                              Boots of Pelacroz
              Rune of Lezhal                                                           Glowing Diamond of Kozyu

Level             Item             Level        Buffs                          Level            Item                           Buffs




                                                                Death Dealer
                                                                & Shield Imp
              Ferals Gauntlets
          Krimson Kardic Helmet                                                                Steep Set
227          Amulet of Disspal
             Inferno Hammer
                                   227
                                   229
                                                                               235       Krimson Kardic Helmet
                                                                                            Amulet of Disspal
 -             Marpolo Armor
          Witches Catseye Shield
                                   230
                                   233
                                              Dark Curse                        -           Inferno Hammer
                                                                                           Iron Ring of Fenaz
234         Iron Ring of Fenaz     234                                         236          Boots of Hellmoor
             Boots of Hellmoor                                                         Glowing Diamond of Kozyu
        Glowing Diamond of Kozyu

Level             Item                       Buffs                             Level              Item            Level            Buffs




                                                                Death Dealer
                                                                & Shield Imp
                                                                                               Steep Set          238           Dark Curse
               Lezhal set
               Steep Set                                                       238       Krimson Kardic Helmet
                                                                                            Amulet of Disspal
                                                                                                                  240        Counter Attack 75
         Krimson Kardic Helmet
237         Inferno Hammer
                                           Dark Curse                           -           Inferno Hammer        241        Counter Attack 50
                                                                                           Iron Ring of Fenaz     243           Dark Curse
           Iron Ring of Fenaz
            Boots of Hellmoor
                                                                               244          Boots of Hellmoor
                                                                                                                  244        Counter Attack 100
                                                                                       Glowing Diamond of Kozyu

Level             Item             Level        Buffs                          Level            Item                           Buffs
                Steep Set          245                         Death
                                                                                              Lezhal set
245           Helmet of Xenix      247        Dark Curse       Dealer          255             Steep Set
             Amulet of Disspal     248
                                                                 &                          Helmet of Xenix
 -           Inferno Hammer        250        Dark Curse
                                                               Shield
                                                                                -          Inferno Hammer
                                                                                                                          Counter Attack 75
            Iron Ring of Fenaz
256         Boots of Hellmoor      251        Dark Curse
                                                                Imp            259           Ring of Ignoal
                                                                                           Boots of Hellmoor
        Glowing Diamond of Kozyu   255     Counter Attack 69
Level              Item               Level        Buffs                           Level             Item               Level          Buffs
                                       260     Dark Curse 153
                                       261       Holy Flame

                Steep Set
                                       262
                                       265       Dark Curse
                                                                   Death                           Steep Set          274            Dark Curse
260          Helmet of Xenix           270                         Dealer          274          Helmet of Xenix
            Amulet of Disspal          263    Counter Attack 90                                Amulet of Laugeh
                                                                     &
 -           Inferno Hammer            264    Counter Attack 68
                                                                   Shield
                                                                                    -           Inferno Hammer
              Ring of Ignoal           267    Counter Attack 108                                 Ring of Ignoal
273      Skaldir Frostbitten Boots     268    Counter Attack 83
                                                                    Imp            275      Skaldir Frostbitten Boots
        Glowing Diamond of Kozyu       269
                                                 Keen Edge &                               Glowing Diamond of Kozyu 275          Counter Attack 117
                                               Dark Curse 169
                                                 Keen Edge &
                                       271
                                               Dark Curse 164

Level              Item               Level        Buffs                           Level             Item                           Buffs




                                                                    Death Dealer
                                                                    & Shield Imp
             Gloves of Servala                                                                     Lezhal set
              Helmet of Xenix                                                                  Gloves of Servala
276          Amulet of Laugeh
              Inferno Hammer
                                      276      Dark Curse 168
                                                                                                Helmet of Xenix
                                                                                                Inferno Hammer
278          Armor of Shoratal
           Witches Catseye Shield
                                                                                   277         Armor of Shoratal
                                                                                                                                Dark Curse 164

279            Ring of Ignoal
          Skaldir Frostbitten Boots
                                      279
                                                Holy Flame &
                                               Dark Curse 204
                                                                                             Witches Catseye Shield
                                                                                                 Ring of Ignoal
         Glowing Diamond of Kozyu                                                           Skaldir Frostbitten Boots

Level              Item               Level        Buffs                           Level             Item               Level          Buffs
                                                Holy Flame &                                                                        Holy Flame &
                                      280                                                                               283
                                               Dark Curse 161                                                                      Dark Curse 173
                                                                                   282                                  285
                                                Holy Flame &
280                                   281
                                                 Dark Curse        Death           283                                  293
                                                                                                                        297
                                                                                                                                     Dark Curse
                                                                                                Destroyer Set
281
             Destroyer Set
                Lezhal set                                         Dealer          285         Gloves of Servala        286
                                                                                                                                    Keen Edge &
                                      284      Dark Curse 171                                                                      Dark Curse 218
            Gloves of Servala                                        &              -          Amulet of Laugeh
284         Armor of Shoratal
                                                                   Shield          290
                                                                                               Armor of Shoratal
                                                                                                 Ring of Ignoal
                                                                                                                        288        Dark Curse 192
                                                                                                                                  Counter Attack 20
291           Ring of Ignoal
         Skaldir Frostbitten Boots    291
                                                Keen Edge &         Imp            292
                                                                                            Skaldir Frostbitten Boots
                                                                                                                        289
                                                                                                                                  & Dark Curse 192
                                               Dark Curse 153                              Glowing Diamond of Kozyu     290        Dark Curse 175
299                                                                                 -                                   292       Counter Attack 66
                                                                                                                                    Keen Edge &
                                      299      Dark Curse 162                      298                                  296
                                                                                                                                   Dark Curse 212
                                                                                                                        298       Counter Attack 58
Coordinated Attack - a new buff
A few new buffs at level 1000, 1200 and 1400 have been introduced and a few of them have quite some impact on hunting. At this time of writing only the level
1000 are available because simply no player has reached level 1200 yet. The level 1000 buff that changes hunting a bit is called Coordinated Attack which I will
call CoorAt occasionally (wanting to avoid confusion with Counter Attack not many other options are possible anyway).
CoorAt will increase your total damage and attack by 8.75% (when using CoorAt 175) if all of your items are part of a set. You do not have to wear the entire
set; wearing 9 items from 9 different sets is sufficient. Wearing 8 items from 8 different sets and leaving 1 slot empty is alright too, but do not wear any items
that are NOT part of a set or you will lose the 8.75% bonuses.
Hunting setups are generally composed of equipment with the highest damage. These are sometimes non-set items (like Ring of Ignoal, Gloves of Servala and
even Skaldir Frostbitten Boots (epics are not sets)), sometimes set items (like the Glowing Diamond of Kozyu and Witches Catseye Shield) and sometimes
complete sets (like the Destroyer set, Lezhal set, etc.). In some cases it is worth to switch all non-set items to set items or sets with less damage because the
8.75% boost on damage is higher than the damage we will lose by switching to these “lesser” items. And sometimes it is not...
I introduce this buff at this point because from level 300 onward the traditional hunting equipmentcontainsa lot of set items and sets, so there are not many
non-set items we need to replace to get the damage and attack bonuses from CoorAt. By using CoorAt we will need CA less often and if we do we do not need
a very high level anymore. Sometimes we do not even have to by certain buffs or potions (like Fury or Dark Curse) because of the CoorAt bonuses.
Also a little heads up on another buff called Smashing Hammer. It is a level 1200 buff so at the time of writing this the highest player is slightly less than 100
levels away from it. The buff works a bit like Keen Edge because it also increases a certain stat based on the number of full sets you are wearing. But instead of
giving (at level 175) a 17.5% bonus on attack per set (what KE does) it gives a 8.75% bonus on damage per set. So wearing two or three full sets can give you
huge damage bonuses!



                                           From now on the use of Berserk 300 potions is advised.

 Level                Item          Level              Buffs          Level          Buffs          Level          Buffs
                                     304                               309      Dark Curse 152       321
                Destroyer Set        305
                                                                       313     Counter Attack 13     349
                                                                                                                Holy Flame            Death Dealer
300            Sabertooth Set        307
                                     311                               317     Counter Attack 34     334     Counter Attack 86        & Shield Imp
           Lord Valks War Gauntlets
   -          Dwarven War Plate
                                     312            Dark Curse
                                                                       319                           335     Counter Attack 48        & Berserk300
                                     326
349        Dwarf Skin Clawed Boots   327
           Glowing Diamond of Kozyu 336
                                                                       333
                                                                       342
                                                                                 Holy Flame &
                                                                                  Dark Curse
                                                                                                     343    Counter Attack 128          & CoorAt
                                     346                               344                           343    Counter Attack 118
Crystalline items (Spine) and Unbreakable
A vital set to 1-hit from level 350 until 399 is the Octo Spine Set. Also the Green Spine Boots are very useful to get a setup with only set items (so CoorAt can be used).
Using other items will result in both less damage and less attack.
There are only 2 drawbacks to the use of Spine items: they are expensive and they can break (when durability hits 0).
If you cannot afford to buy Spine items then just use the Witches Catseye Shield (until level 363; from level 364 use the Pharaoh Sarcophagus Lid), the Glowing Diamond of
Kozyu and Skaldir Frostbitten Boots. Also in most cases use a higher CA level (approximately 80 points higher) and DC level (add approximately 150 to a low level DCs and
100 to high level DCs and those with KE). Trust me that buying the Octo set and Green Spine boots is nearly always the best way to go; even if you can not afford to forge
it, you will not lose a lot of damage points and you can even counter that by using Berserk 350 potions instead of 300 ones.
Also Spine items can be sold after using them (so the price is mostly a temporary problem) and the fact that they can break can be solved by using the Unbreakable skill. This
skill reduces durability loss of items by 0.5% per level and comes in the form of buffs (up till 175, resulting in a reduction of 87.5% in durability loss) and potions (there is a
level 190 potion that reduces durability loss with 95%). Now the main question is: Is it better to take hits or buy the skill (and what level)?
How much does a durability hit cost me?
The current prices for non-forged and perfect ones are around 60 FSP for the Octo Spine Shield, plus 10 FSP for the Octo Spine Rune and 10 FSP for the Green Spine
Boots. The items will be able to take some hits, but if they are forged then we can always sell the items if they have at least 1 durability point left to people who need them
for the PvP Arena. This calculation assumes you do not forge them, but if you do they may sell for 50 FSP in total when durability reaches 1.
The price of the items divided by the durability points tells our cost of 1 durability hit. This is around 40k gold for the Octo Spine Shield, 8k gold for the Octo Spine Rune
and 12k for the Green Spine Boots .
So how many durability hits will we encounter during a hunt?
It depends on your maximum stamina, buffs and hunting style. If you use Doubler 1200 potions you will have as little kills as possible, so you reduce the number of
durability hits. Doubler 750 is a very good alternative. 1-hitting will decrease the number of rounds per combat, make you level faster and reduce the number of hunts where
you will need Spine items. Furthermore, the Unbreakable skill reduces durability hits.
Now to get the baseline number for durability hits, I have examined how many durability hits my items take on an average hunt without the use of Unbreakable. Although I
did not do this with Spine items, the items I used (Legendary, Super Elite, common, unique, etc.) showed little differences in the number of durability hits taken among each
other. On average 1 kill resulted in 0.81 durability hits taken, this means (with Doubler 750) there will be 1 durability hit every 19.75 stamina used. This does not
automatically mean the Spine item will take those hits, but on average each item will have taken 1 hit every 9 times a durability hit occurs. On average after 177.8 stamina
both Spine items will have each taken 1 hit, meaning you have virtually ‘lost’ 60k gold.
Buffs and potions
With Unbreakable this amount of hits can be reduced, but the buff or potion has a price. The table on the right          Buff     Buff     Durability Loss        Total cost with
shows how much it will cost us for a hunt with 5000 stamina. If you hunt with more stamina then the potion               level    Cost    Cost per 177.8 stam     5000 stam hunt
becomes more preferable and with less stamina the buffs may be better options.                                             0        0k            60k                 1688k
                                                                                                                          150      10k            15k                  432k
Is it a viable strategy?                                                                                                  160      20k            12k                  358k
For some it may seem very expensive to hunt this way. And this is the case if you have little maximum stamina. I          175      50k             8k                  261k
mentioned before (in the Death Dealer section) that around level 300 your breakeven point (when “gold earned”             190     200k            3k                   284k
equals “gold spent on buffs”) will be less than 700 stamina.
At level 350 this breakeven point will change due to a slighlty increased gold per kill, having to buy CA buffs a little bit more often and adding the Unbreakable potion. To
do the math: around 325 gold per stamina and a total cost of 481k for buffs and durability loss (190k from former buffs (see Death Dealer section) + 30k (CA half the time)
+ 50k (Unbreakable 175 buff) + 211k (durability loss)) will result in a breakeven point at around 1480 stamina. ☺
Level           Item               Level          Buffs           Level         Buffs                           Level           Item               Level        Buffs
                                   350       Dark Curse 181          361    Dark Curse 214                                                         380
                                                                                                                                                   384




                                                                                                DD & CoorAt &
                                                                                                SSI & Bers300
                                                                                                                                                              Dark Curse
                                   351                               362      Holy Flame                                                           386
                                   354                                                                                                             388
          Sabertooth Set           355                                       Holy Flame &                                 Sabertooth Set
350       Octo Spine Set
        Lord Valks War Gauntlets
                                   365
                                   366
                                               Dark Curse
                                                                     363
                                                                            Dark Curse 153                      380       Octo Spine Set
                                                                                                                        Lord Valks War Gauntlets
                                                                                                                                                   381      Dark Curse 160

                                                                     364   Counter Attack 95
 -        Helmet of Xenix
           Sword of Ursa
                                   368
                                   371
                                                                     369    Dark Curse 163                       -        Sphynx Helmet
                                                                                                                           Sword of Ursa
                                                                                                                                                   382     Counter Attack 70


379      Dwarven War Plate
                                   375                               370
                                                                     372
                                                                              Holy Flame
                                                                           Counter Attack 53
                                                                                                                389      Dwarven War Plate         383      Dark Curse 218
         Green Spine Boots                    Keen Edge &                  Counter Attack 21                             Green Spine Boots
                                   352                               374                                                                           385     Counter Attack 67
                                             Dark Curse 161                  & Dark Curse
                                   353     Only hunt Underlings      377   Counter Attack 20                                                                 Keen Edge &
                                                                                                                                                   387
                                   358       Dark Curse 219          379   Counter Attack 80                                                                Dark Curse 206


Level                Item                  Level             Buffs            Level            Buffs

390           Crushing Fist Set
               Octo Spine Set
                                            390      Counter Attack 18         393           Dark Curse
                                                                                                                    DD & CoorAt &
 -                Ko Lash
               Sphynx Helmet
                                            391
                                                          Holy Flame &
                                                                               392                                  SSI & Bers300
                                            394                                396           Holy Flame
399          Green Spine Boots              398
                                                           Dark Curse
                                                                               397
Level 400… Did someone say Xinderoth?
Yippie! We have made it to the loveliest place in Fallen Sword. Huge maps with lots of quests: an excellent place to burn some excess stamina.
For this lovely place I have divided the guide into two parts: level 400 and level 401-420.
So first of all, the level 400 part. The level 400 map is just huge, with lots of quests and even more creatures. Saying “a guide would be nice here” is like saying
“bringing water along with you when you go to the desert might be smart” or any other top10 understatement of the century. As I have done every quest up to
this point, I will not skip any quests in Xinderoths Palace. One strategy to complete the first levels easily is to do every quest of level 350-399 without fully
completing them. This can be done by starting a quest, killing the X amount of creatures you have to do, but not claim your prize yet. When you reach level 400
you go back and claim every quest reward and level up fast. I will not do this; it is a waste of stamina and I like the Xinderoth challenge. ☺
Tips
You will be walking the map a LOT. So get the buff Light Foot; level 175 should be a good start. It will reduce the amount of stamina used to walk (it works a
lot like the buff Conserve, but for walking instead of attacking creatures).
There are several options to complete this level while doing quests. You will have to get an extra 4,788,010 XP to get to level 401. A big amount of that,
2,231,974 XP, can be gained from quests, so you will need to get 2,556,036 XP from killing creatures. But for the quests you already need to kill at least 125
creatures (and some more to get 3 specific quest item drops). If you use Doubler level 750 you will get much more than the required XP, resulting in suboptimal
levelling for the last part of the map (as you will get a 20% XP penalty when you hunt below your own level).
   •   The first option is to hunt part of the map suboptimal. Not ideal, but it is simple to do.
   •   The second option is to begin your hunt with a low level Doubler (like level 150) and use Death Dealer, Summon Shield Imp and Counter Attack 100. A
       few Imps will die, but you will hunt somewhat efficient.
   •   The third option is to begin your hunt without Doubler and Death Dealer and instead use Counter Attack level 175 to get enough damage. You will die
       sometimes, but you do not need a kill streak and you will not lose too much gold and XP when you die.
   •   The fourth option is the same as the first, except you will not use Counter Attack, but instead use Wither 350 and a set up with enough defense and go
       hunting the creatures.
I suggest using the first option. Although you will hunt suboptimal, the biggest quest and its XP reward will be the last part on this map, so most of your
hunting will be done while still being level 400 and is thus optimal. You can choose to disable Doubler when you nearly reach level 401 if you want.
The second option will take four times as much Imps than the first one, so it is rather expensive to use (although quite efficient). The third option will take 2
stamina per normal kill, with only the normal experience and gold: quite inefficient and thus not really my choice. The last option is much better than the third
one, but I have little experience with Wither-based hunting and it the Wither potion is expensive.
The next pages contain the quest guide and equipment guide followed by the big map.
For the map (with nice colours) see the page after the next one.
Quest guide
You enter the map at (2,21). Do not start attacking creatures, but instead write down where you have found which creatures. The only creatures you should attack are
the Xinderoth Stray, the Xinderoth Executioner and the Xinderoth Watcher, because they drop one quest item each. So use Find Item to get them to drop it. After
getting their drop stop attacking them. The key to this map is to kill first one type of creature, return to the quest location and start hunting another type of
creature. Finding enough creatures of one type is crucial in efficiently completing this map. So write their locations and names down. Really do that! You can
thank yourself for it later. ☺
From the starting point make your way to (2,2) is the starting location for the quest “Bite the Hand”; it is the biggest quest. Activate the quest and walk to (7,6). Enter
the Xinderoth Stately Mansion and go to the next step of the quest in the middle of the room. He wants you to kill 30 Contract Assassins so hopefully you have found
some before and written them down.
Kill those and while (not too actively) searching for the rest of the 30 Contract Assassins, make your way to (15,3) to activate the quest “The Heat of Ambition”. It is
an easy quest with a nice reward. It requires you to kill 20 Xindor Fire Breathers. You do not have to actively search for those creatures. You likely will come across
enough of them when you do the rest of this guide. And keep writing down new creatures you find (and adjust your earlier writings in case someone else is hunting at
the same time and has killed some creatures).
Now you can do a quest without any reward (it does count for your medal though and otherwise you can not complete the other quests). Go to the Xinderoth Stately
Mansion and then move on to (8,33). Here you can start one of the smaller quests called “Filthy Animals”. First, you need to get a Stray Head, which is dropped by
the Xinderoth Stray. Hopefully you already got the Stray to drop it, otherwise get Quest Finder and hunt some Xinderoth Strays. Now go to Ullthurs Preserves (1,38)
and give the Stray Head. Then head over to Fresh Sprig (4,27) and buy Seaple Wort. Now bring it to Ullthurs Preserves and finally go back to (8,33) to claim your
‘reward’…
I hope your list of creature locations is getting substantial by now. Now walk to the Xinderoth Hall (18,34) to activate the quest “Festival Revelers”. You have to kill
25 Angry Drunks, of which some are already be on your written list of creatures. Go get them! ☺
After claiming your prize for the Festival Revelers quest go to Stoneroot Engineering (36,25) to start the quest “Lead Astray”. Now walk to (30,13) and then hunt 20
Ogre Labourers. Go back to (30,13) and then walk to the Purple Dragon Inn (30,4). Finally claim your reward at Stoneroot Engineering (36,25).
Now is the time to finish the rest of the Bite the Hand quest, because the other quests have unlocked certain rooms. While going to the Xinderoth Stately Mansion
(7,6) you may want to visit (15,3) in case you have not yet fully completed the “The Heat of Ambition” quest, but have killed the 20 Xindor Fire Breathers (if you
have not killed all 20 just do so while also hunting the two creatures I will introduce in a few lines).
When you arrive at the Xinderoth Stately Mansion (7,6) go forward to the Xinderoth Chamber through the Xinderoth Stately Hall. Now you get the green light to
hunt 15 Xindor Bear Tamers. Hopefully you have some on your written list. After successfully hunting them go back to the Xinderoth Chamber (7,6) where you are
asked to kill 15 Xinderoth City Guards. After killing them head back to the Xinderoth Chamber (7,6) again. There you will be told to get a Xinderoth Death Key,
which you should have by now (remember hunting the Xinderoth Executioners?). Then go to the Xinderoth Death Row, by going through the Xinderoth City Keep
(15,8). Again report back to the Xinderoth Chamber (7,6).
Now head over to Snake and Ferret (7,16) (yes, I ran out of colours…) where you will be asked to travel to Traders Home (17,21) and finish this last quest.
Congratulations! You should be level 401 now and you can travel to the next level by going to (19,17) ☺
Equipment guide
Now what to wear?
Yes, the women syndrome… Just kidding! ☺
It is very simple. With this many creatures you do not want to change suits every time you encounter a creature. Even though most creatures will be hunted sequential,
some creatures like the Xinderoth Stray, Xinderoth Executioner and Xinderoth Watcher and to some extent also the Xindor Fire Breather and Contract Assassin will
be hunted at the same time. Therefore, I will give you a one-suit-fits-all set up.
The best damage set is in fact the Argus set combined with the Octo Spine Shield, Sphynx Helmet, Sword of Ursa and the Crushing Fist Ring, but I chose not
to use the Octo Spine Shield, because the Unbreakable 190 potions are a bit expensive and the Pharaoh Sarcophagus Lid is a good substitute.




                                                    Level                 Item                       Buffs
                                                                     Argus Set
                    DD & CoorAt &                                  Sphynx Helmet                                        DD & CoorAt &
                                                   400                                         Counter Attack 75
                    SSI & Bers300                                   Sword of Ursa
                                                                                               & Dark Curse 223         SSI & Bers300
                                                               Pharaoh Sarcophagus Lid
                                                                  Crushing Fist Ring
Did someone say Xinderoth? – Part 2
I will first give you the quest guide and then the equipment guide. Now that you have reached level 401 you must be realising that you still have 20 levels to go,
but do not worry: less difficult quests and you may kill all creatures you encounter. ☺
Always get Light Buff. Most maps are sparsely populated with creatures and some quests require a lot of walking.
Quest Guide
401    First get a good Find Item buff and a Quest Finder. Head to (18,31) to start the quest. Remember the Xinderoth Watcher you hunted at level 400? It
       dropped a Summoning Seal. Hand it over and hunt your way to level 402. When you reach level 402 go to (16,15) to show the Xind Crystal that the
       Decapoid by now should have dropped. Then walk to (2,7) to exchange the crystal for another one. Return to (18,31) to claim your reward.
402    Head to (15,29) to start the quest. Kill 25 Xinderoth Friars and return to the location afterwards. You now will be able to enter the Sanctum of Doth
       (22,8). Within the Sanctum of Doth go to (2,9) to claim the reward and keep the Shard until you activate the level 403 quest. Here are more creatures
       so hunt until you reach 403.
403    Also get a good Find Item buff and a Quest Finder and hunt all you want. Head to (10,10) to start the quest. Get the Laughing Fiend to drop the Orb of
       Chaos and bring it to (10,10). Then walk to the Circle of the Fiend (2,18) and within the Circle of the Fiend go to (2,2) and complete the quest and keep
       this Shard until you activate the 404 quest. Since here are a few more creatures hunt until you reach 404.
404    First get a good Find Item buff and Quest Finder. Head to (12,18) to start the quest. The Xinderoth Anchorite will eventually drop the Doth Blade,
       which you have to bring back to (12,18). Now go to these locations in this order: (27,19), (2,22), (16,27), (12,18) and (11,18). Keep this Shard until you
       activate the 406 quest and hunt until you reach 405.
405    Head to (2,32) to start the quest. Hunt a lot of Citadel Slimes and when you reach level 406 go to (17,16) and get the reward.
406    First get a good Find Item buff and Quest Finder. Head to (14,13) to start the quest. Hunt the Xinderoth Cenobite and bring the drop Cenobite Spell
       Focus to (14,13). Now go to (12,31), claim you reward and keep this shard until you activate the 407 quest. Hunt until you reach level 407.
407    First get a good Find Item buff and Quest Finder. Head to (13,22) to start the quest and hunt Stone Hippogriffs to get them to drop a Stone Paw. Hand
       it over at (13,22), go to the Golem Workshop (2,16), inside get your reward at (9,2) and keep the Shard until the level 409 quest. Hunt until you reach
       level 408. The Golem Workshop has a bit more creatures.
408    First get a good Find Item buff and Quest Finder. Head to (13,24) to start the quest and hunt Opticor Guards to get them to drop a Tainted Xind
       Shard. Hand it over at (13,24) to complete the quest. Hunt until you reach level 409.
409    First get a good Find Item buff and Quest Finder. Head to (16,16) to start the quest and hunt Void Beings to get them to drop a Void Essence. Hand it
       over at (16,16), then claim your reward at (2,22) and keep the shard until you activate the level 411 quest. Hunt until you reach level 410.
410    First get a good Find Item buff and Quest Finder. Head to (14,11) to start the quest and hunt Exalted Xindors to get them to drop a Fake Eye. Hand it
       over at (14,11) to complete the quest. Hunt until you reach level 411.
411     Head to (1,13) to start the quest and hunt 24 Theorems and return to (1,13). Then go to the Theorem Barracks (13,3), within the Theorem Barracks go to
        (10,4) and start hunting 50 Enhanced Theorems. Finally return to Theorem Barracks (10,4), then go to (2,2) within the Chamber of the Theorem (1,7) and
        keep the shard until the level 413 quest. Hunt until you reach level 412.
412     First get a good Find Item buff and Quest Finder. Head to (12,22) to start the quest and hunt Xind Warriors to get them to drop a Xinderoth Vault Key. Hand
        it over at (12,22) and then go to (2,2) within the Xinderoth Vault (12,23) to complete the quest. Hunt until you reach level 413.
413     Head to (4,12) and then hunt 25 Xind Beacons. Return to (4,12) and keep the shard until the level 416 quest. Hunt until you reach level 414.
414     Head to (23,5) to start the quest and then go to (13,12). Now hunt until you reach level 415.
415     First get a good Find Item buff and Quest Finder. Head to (9,9) to start the quest and hunt Xinderoth Sarabaite (Champion) until they drop an Adventurers
        Compass. Hand it over at (9,9) to complete the quest. Hunt until you reach level 416.
416     First get a good Find Item buff and Quest Finder. Head to (13,11) to start the quest and hunt Xind Puppeteers to get them to drop a Xind Core. Hand it over
        at (13,11), then go to (2,7) within the Puppeteers Sanctum (11,5) to complete the quest and keep the shard until the third level 419 quest. Hunt until you
        reach level 417.
417     First get a good Find Item buff and Quest Finder. Head to (6,16) to start the quest and hunt Citadel Constructs until they drop Xind Spheres. Hand it over at
        (6,16) to complete the quest. Hunt until you reach level 418.
418     Head to (14,9) to start the quest and hunt 20 Figures of Xinderoth. Go back to (14,9) to complete the quest. Hunt until you reach level 419.
419a    First get a good Find Item buff and Quest Finder. There are three quests. First head to (2,4) to start the first quest and hunt Glass Maidens to get them to
        drop a Glass Maiden Mask. Hand it over at (2,4) to complete the quest. The second quest on this map can not be started until you are level 420 and it requires
        an item from the third quest, so go to the start location which can be reached by going through Xinderoth Corridor 1 (7,6), then to the Hall of Heartache (8,2)
        and to the location at (11,3). Keep the Xinderoth Scepter. Now hunt until you reach level 420 while heading towards (3,9) in the Citadel of Xinderoth (Floor
        19) and when you reach level 420 enter it.
420a    First get a good Find Item buff and Quest Finder. Head to (9,13) to start the quest and hunt Eyes of Xinderoth until they drop a Xind Prism. Hand it over at
        (9,13) to complete the quest and go back to (11,14) to enter Citadel of Xinderoth (Floor 19) again.
419b    Now go to (11,10) to start and finish the second quest and go to the Xinderoth Corridor 2 at (11,9) and on to the Chamber of Xinderoth at (2,1).
420b    Head to (15,13) to start the quest and kill a Xinderoth Master of Magic (Elite) (you may need some good buffs (Constitution, SK, SA, DW, SSI, etc.) and a
        small group with lots of defense and attack). Now hunt until you reach level 421 and make your way to (15,13). This time go to the Xinderoths Library at
        (10,6), then head to the Palace of Xinderoth (6,9), find Xinderoth (Super Elite) and kill it (with a large group, really good buffs and definitely SES).
Now that Xinderoth is dead you can get out that insanely large citadel. And Xinderoths bedroom was deep into his citadel… Go back to Xinderoths Library at (14,16),
then to Chamber of Xinderoth (Floor 20) at (2,10), Xinderoth Corridor 2 at (15,14), further on to Citadel of Xinderoth at (Floor 19) (2,8) and then to Citadel of
Xinderoth (Floor 20) (3,9). Before you finally go to the Empty Plains (North) at (1,13) one crucial warning: put on sunglasses!
Now that you have left the citadel the sun is likely to blind your eyes. Be glad you wore those sunglasses. ☺
EW, EA & Berserk potions – The next step in increasing damage
It should not come as a shock when I tell you that 1-hitting has everything to do with raising your damage. This can be done by items, buffs and potions, but
every solution has its price. Items cost gold to buy and forge, buffs cost stamina or gold to cast and potion cost gold to purchase. There is one buff that is
central in this guide: Counter Attack. Getting the buff costs gold and the use of the buff will cost stamina, but sometimes it is the best (financial) way to go
because other options have an even higher price. However, there comes a time when even I cannot resist the temptation of these potions. The required CA
level continues to rise and you are at a point were CA levels have become too high, sometimes even resulting in having to hunt one level lower together with a
high CA level (i.e. quite inefficient…).
The potions I have been avoiding all cost a bit: Potion of Enchanted Armor (Enchanted Armor 200), Potion of Fury (Berserk 350), Potion of Truth (Enchant
Weapon 1000), Potion of Greater Enchant Weapon (Enchant Weapon 1500), Potion of Blinding Rage (Fury 200) and Potion of Incandescent Fury (Fury 350).
But where would I have been if I would not analyse their efficiency and cost first? ☺
Enchanted Armor 200 – This potion will cost you about 0.8 FSP and will increase your armor’s stats with 20%. However, you normally would have bought EA 150
for only a small amount of gold (price is comparable to the Berserk 200 potion and EW150), so the increase is only 5%. Based on the Argus Armor, this results in an
increase of 5 attack, 30 damage and 15 armor. That is only 38 damage points per FSP.
Berserk 350 – This potion increases your base damage with 70% and will cost around 0.5 FSP. But you would normally have bought the Berserk 300 potion for
nearly nothing, so the increase is only 10%. Your base damage by now should be around 770 and thus the increase will be around 77, or 154 damage points per FSP.
Enchant Weapon 1000 – This potion increases the stats of your weapon by 100% minus 15% from the EW150 you would have bought otherwise. Based on the
Sword of Ursa this increase is 693 damage points. With an average cost of 4 FSP the gain is 173 damage points per FSP.
Enchant Weapon 1500 – Same story as the EW1000 potion, but the net increase now is 135%, resulting in and extra of 1100 damage points. With a price of 11 FSP
per potion the gain seems to be 100 damage points per FSP. However this comparison is incorrect as we should have compared it to EW1000, not EW150. Buying
this potion avoids the need to buy a EW1000 potion. The gain is then 50%, or 408 damage points, and the extra cost is 7 FSP. This is an actual increase of 58 damage
points per FSP.
Fury 200 – This potion increases your base damage with 20% and will cost around 1 FSP. But you would normally have bought the Fury 150 or higher for only a bit
of gold, so the increase is only 5%. Your base damage by now should be around 770 and thus the increase will be around 39, or 39 damage points per FSP.
Fury 350 – This potion increases your base damage with 35% and will cost around 3 FSP. But you would normally have bought the Fury 150 or higher for only a bit
of gold, so the increase is only 20%. Your base damage by now should be around 770 and thus the increase will be around 154, or 51 damage points per FSP.
The most useful potions are EW 1000 and Berserk 350. EW 1500 and Fury 350 are somewhat useful and EA 200 and Fury 200 are least useful.
It really beats me why some people use the EA200 or the Fury200 potions, but I am definitely going for the EW1000 from this point onwards. This lowers the
required CA level with at least 50 and makes it possible to hunt certain levels again. One drawback of this potion is the fact that it sells on AH without a
maximum bid. So make sure you have bought the potion long before you go hunting or you will end up paying too much or even without a potion at all!
Level         Item              Level        Buffs            Level          Buffs                                 Level             Item            Buffs
                                 401     Dark Curse 171        406       Dark Curse 158
                                                                                                   DD &
401        Argus Set
         Sphynx Helmet          402
                                            Use the
                                        Semerkhet Blade!
                                                                409
                                                                          Keen Edge &            CoorAt &                  Crushing Fist Set

 -        Sword of Ursa
                                           Keen Edge &
                                          Dark Curse 203
                                                                         Dark Curse 214
                                                                                                  SSI &           415         Opticor Set
                                                                                                                           Helm of Dagoresh
                                                                                                                                             Constitution 250
                                                                                                                                              & Dark Curse
        Pharaoh Sarc. Lid                                                                                         Champion
                                403                                                              Bers300
414     Crushing Fist Ring
                                412
                                           Dark Curse
                                                                414
                                                                        Counter Attack 16
                                                                        & Dark Curse 219
                                                                                                                              Argus Boots

                                405      Dark Curse 156



                       From level 415 onward I suggest the use of EW1000 potions and of Cursed Rune.


                                                           (level 415-419 are on the next page)


Level           Item               Level          Buffs               Level            Buffs              Level             Buffs
                                                                                   Keen Edge &             455        Counter Attack 47
                                    420      Counter Attack 12
                                                                      425         Dark Curse 206           459    Only hunt Troll Hold Guardian
                                    421      Dark Curse 198                    Only hunt Sand Octopus                  Dark Curse 152
                                                                                                          460
                                    423      Counter Attack 8         426        Counter Attack 24                Only hunt Comp. Goblin Guard
                                    424                               428                                 464         Counter Attack 45
                                    444                               449                                             Counter Attack 62
                                    446                                                                   470
                                                                      450           Holy Flame                          & Dark Curse
                                    447                               467                                 471         Counter Attack 70
                                                                                                                                                   CoorAt &
420          Argus Set
           Sphynx Helmet
                                    451
                                    452
                                                                      483                                 473          Dark Curse 200             SSI & DD &
                                                                                                                                                   Bers300
 -      Master of Magic Spear
          Doth Blade (Left)
                                    456
                                    457
                                                                      430
                                                                      439
                                                                                  Dark Curse 160
                                                                                 Counter Attack 24
                                                                                                          474          Dark Curse 159
                                                                                                                                                  & EW1000
                                                                                                                        Keen Edge &
483      Crushing Fist Ring         458
                                    462
                                                Dark Curse            440         Dark Curse 220
                                                                                                          477
                                                                                                                       Dark Curse 201              & CRune
                                    463                               442        Counter Attack 5                     Counter Attack 26
                                    465                                                                   478
                                                                                                                        & Dark Curse
                                    466                               443         Dark Curse 170
                                    468
                                                                      445        Counter Attack 12        479          Dark Curse 156
                                    469
                                    472
                                                                                    Dark Curse                          Holy Flame &
                                    480                               453                                 482
                                                                              Only hunt Hundra Guardian                Dark Curse 220
                                    481
Level                Item                   Level            Buffs                            Level              Item                Level            Buffs
                                               416     Counter Attack 26
                                                                                CoorAt &                        Brides Set             484
                                                                                                                                                   Holy Flame &

 415                Argus Set
                  Sphynx Helmet
                                                                                SSI & DD &      484         Crushing Fist Gaun.
                                                                                                              Sphynx Helmet            488
                                                                                                                                                  Dark Curse 171
                                                                                                                                                 Counter Attack 40
                                               418           Dark Curse         (Bers350)
  -                Sword of Ursa
                 Doth Blade (Left)                                              & EW1000         -            Dazmorr Amulet
                                                                                                             Crushing Fist Ring
                                                                                                                                       491
                                                                                                                                       493
                                                                                                                                                    Dark Curse
                                                                                                                                                 Counter Attack 103
 419             Crushing Fist Ring            419
                                                         Keen Edge &
                                                        Dark Curse 196
                                                                                 & CRune        499*       Sthenos Slither Boots
                                                                                                            Xinderoth Eye Rune
                                                                                                                                       495       Counter Attack 26
                                                                                                                                       499       Counter Attack 87
                                          *
                                              From level 499 onwards I suggest the use of Berserk 350 potions.
  Level           Item         Level                 Buffs             Level            Buffs           Level           Buffs
                                504                                       517     Counter Attack 104    541        Counter Attack 6
                                506
                                                 Dark Curse               519     Counter Attack 37     543       Counter Attack 95            CoorAt &
                                528
 500            Brides Set
              Illuyanka Set
                                558                                       520     Counter Attack 35     547       Counter Attack 10            SSI & DD
                                                                                                                                               & Bers350
  -                             511           Counter Attack 86           525     Counter Attack 62     548       Counter Attack 143
           Crushing Fist Gaun.
             Dazmorr Amulet     515                                       529     Counter Attack 122    551       Counter Attack 10            & EW1000
 558        Crushing Fist Ring  538
                                549              Holy Flame               532      Counter Attack 8     552       Counter Attack 62             & CRune
                                553
                                556                                       533     Counter Attack 85     555       Counter Attack 65

After level 533 the maps split into two different paths. One path leads to the next realms and the other is sort of a dead end (ends at level 540). The first path
begins at Cursed Isle of Darkwater (Lower Beach) and has a lot of strong creatures in the first few levels while the other path begins at Cursed Isle of Darkwater (Gloomy
Vale) and only has a few strong creatures in the last few levels. Because you cannot kill all creatures on each path it will require some walking back and forth.
       At level 534 hunt Loom of Shadow on the second path. At level 535 continue on that path to hunt Formless Terror. At level 536 and 537 you can hunt either path. At
       level 538 you better go to the first path and hunt Harbringer of Storms, because the creature on the second path is much too strong. At level 539 you can continue
       hunting on the first path. At level 540 you can go either hunting on the second path for Bound Minions or on the first path for Chelonian Battle Turrets. The Bound
       Minon is easier to defeat but the Turrets are not that hard if you can get the damage; though you might need a low CA for the Turrets.

           Coordinated Attack will no longer be useful because from level 559 to 829 the setups will contain non-set items
  Level                Item                   Level            Buffs                            Level              Item                             Buffs
               Crushing Fist Gauntlets                                                                        Gloves of Li Shang
                                                                                 & EW1000
                                                                                 & Bers350
                                                                                 SSI & DD
                                                                                  & CRune




                   Sphynx Helmet                                                                               Sphynx Helmet
                   Dazmorr Amulet                                                                              Dazmorr Amulet
 559          Reb. El. Trident of Water                                                                   Reb. El. Trident of Water
                   Shield of Yahlin            560    Only hunt Eye Yaomo                       561            Shield of Yahlin
 560             Brides Crackl. Gown
                   Ring of Jarmork
                                                                                                             Brides Crackl. Gown
                                                                                                               Ring of Jarmork
               Illuyanka Finned Boots                                                                      Illuyanka Finned Boots
                  Rune of the Minion                                                                          Rune of the Minion
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0
Savanc's equipment guide v4.0

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Savanc's equipment guide v4.0

  • 1. Savanc’s Equipment Guide Version 4.0 Dear PoLC member, This is an extensive guide to successfully 1-hit your way from level 1 to level 1070. I have used at least 95% of this guide from level 70 to where I am now. It did work for me and hopefully for you as well. ^_^ The guide is divided into several parts: (1) levels 1-185, which are relatively easy 1-hit areas (with special guides on the Lenzwer Forest (level 110-115) and level 140-149); (2) levels 186-299, during which I suggest the use of Death Dealer with Summon Shield Imp (and if needed Counter Attack); (3) levels 300-399, which are not that much different from the previous ones except a new buff called Coordinated Attack and crystalline items will be used; (4) levels 400-420, which are levels in Xinderoth and are different for reasons you will understand when you get there; (5) levels 421-599, which are quite straightforward levels; (6) levels 600-950, which are also quite straightforward levels but the lay-out of the guide is a bit different; (7) levels 951-970, which are levels in Karthak which is somewhat like Xinderoth; (8) levels 971-1070, which are again quite normal hunting levels. Some basic information: - I suggest you always hunt with Adept Learner, Librarian, Animal Magnetism, Conserve, Doubler, Treasure Hunter and Merchant (except when mentioned). - From level 186 onwards I suggest using Fury (around level 150), Berserk (potion of level 200 – Dragon Blood Potion), Enchanted Armor and Enchant Weapon (both around level 150) unless the armor or weapon were the Steep or Destroyer ones (because then EA and EW give only small bonuses). - From level 300 onwards I suggest using Berserk 300 (Berserkers Potion). From level 499 onwards I suggest using Berserk 350 (Potion of Fury). - From level 415 onwards I suggest using EW1000 (Potion of Truth). From level 595 onwards use EW1500 (Potion of Greater Enchant Weapon). - From level 600 onwards I suggest using Fury 175 and Enchant Armor 175. - From level 700 onwards I suggest using Enchant Shield 175 and Iron Fist 175. - The buffs mentioned above will NOT be mentioned in the guide, because it would be too elaborate to mention them every time. - CA levels mentioned are guildelines. This means it is not a big problem if you use CA of a few levels lower (+/- 5 levels is quite ok). For example, if the guide says CA 5 then using no CA at all will still keep you 1-hitting nearly all the time. Using slightly different CA levels than the guide can be useful if you want to get a lot of extra damage without using a lot of extra stamina. For details see Appendix II. - DC levels mentioned are absolute minima. Do not use a DC lower than the number mentioned, because even 1 level lower can make you miss the creature a lot. So make sure you get a buff (or potion) of at least that level;
  • 2. - Constitution and Flinch can be useful to keep your imps alive. In most levels it is impossible to get enough damage to 1-hit while also getting enough defense to stay safe. The Constitution levels mentioned are like the DC levels: they are absolute minima. If you use lower levels then you will not be safe from creatures’s attacks. - - The level of Counter Attack mention in this guide includes our current empowered relic that gives a 10% attack, armor and damage bonus. If we do not have an empowered relic you should raise the mentioned CA level by 40 points. (If we have more relics then you may lower the CA level by 4 levels for every 1% damage bonus a relic gives you.) Currently we have a 10% damage (and attack bonus) and the guide is based on us having it. - All buffs mentioned in this guide are of level 150 unless noted otherwise (with the exception of Keen Edge, which standard is level 165). In case where you have too little attack I have mentioned the minimal level of Dark Curse and if it exceeds 225 then I mention the use of Keen Edge. You of course can choose to use Keen Edge when I do not mention it and lower the required Dark Curse level. For a DC to KE+DC conversion table see Appendix I. - When using Summon Shield Imp (and Death Dealer) the use of Potion of Greater Doubler or Potion of Intensity (Doubler level 750 or Doubler 1200) is highly advised as it reduces the number of attacks during a hunt and thus reduces the number of possible deaths of your Shield Imp (and avoiding having to purchase it multiple times). - When a map has multiple creatures then hunting creatures of a lower level and (for level 150+) Champions is not advised. If a map also has creatures of higher levels then you can hunt them, but make sure you use the buffs of the level of the corresponding creature. For example, Dark Vale (North) (level 345) has Ghouls (level 345) which can be defeated without Counter Attack or Dark Curse, but also has the Dark Vale Vines (level 346) and they can only be defeated with Dark Curse 106 or higher. To hunt the level 346 creature you need that buff even though the guide says level 345 does not need them. - Most of my level up points are in damage (everything except around 20 points). I assume you also have spent a lot of points in damage as this guide assumes you have at least 80% of your level up points in damage. - Items used were mostly guild-owned, perfect/excellent crafted and fully forged. Appendix III contains a list of hunting items that appear in the guide. - There are many alternatives to this equipment guide, so please use what suits you and what is available. Now onto the equipment guide. Have fun!
  • 3. Level Item Level Item Level Item Level Item 1 5 20 50 Golden Cockatrice set Lesser Santork Hat Anything you Emissaries set Plague set - can find - Anything you want - Anything you want - Lesser Santork Claws Lesser Reindeer Antlers 4 19 49 79 Anything you want Level Item Level Item Level Item Krimson Kardic Helmet Deep set Writhing Ward 80 Deep set 90 Rune of Decay 100 Lesser Santork Claws Reborn Elemental Air Javalin Darklore set Ring of Darklore - Boots of Almar - Golden Panther Armor - Rune of Decay Ring of Darklore 89 Anything you want 99 Shadow Elf Focusing Pendant Boots of Almar 109 Golden Panther Armor Shadow Elf Focusing Pendant Boots of Almar Level Item Notes Level Item Notes Krimson Kardic Helmet Writhing Ward Mancrusha set Use DC against Dark Trees 110 Reborn Ele. Air Javalin Full Moon Wolf Pelt There is a special guide for the Lenzwer 120 Krimson Kardic Helmet Writhing Ward Once you get to Metlair (North) Forest on the next pages (equipment differs - Lesser Santork Gloves so check the next page if you go deeper into - Reborn Ele. Air Javalin the creatures become much Rune of Decay Lesser Santork Gloves stronger. Please read “A guide to 119 Dralpo Amulet the Forest!) 139 Rune of Decay the 140s” for further details. It can be found a few pages below. Ring of Alcast Tirkin Kicking Boots Level Item Notes Level Item Notes Full Moon Wolf Pelt Cu Sith Collar Krimson Kardic Helmet Cu Sith Claws 140 Writhing Ward Reborn Ele. Air Javalin Read “A guide to the 140s” Cu Sith Rune of Com. Krimson Kardic Helmet Do not hunt Despictus Vipers - Lesser Santork Gloves to deal with these levels properly. It can be 150 Writhing Ward at level 150; just hunt in Rune of Decay found a few pages below. Reborn Ele. Air Javalin Enkloren (North). 149 Mancrusha Amulet Mancrusha Armor Mancrusha Ring Mancrusha Ring Mancrusha Boots Mancrusha Boots
  • 4. Level 110+: The quest of the Lenzwer Forest First of all, what makes the 110’s different from the areas before? Simply, some creatures have much higher stats, making it (near) impossible to 1-hit them without the use of expensive buffs. The 110’s are composed out of 3 different kinds of areas, namely the Lenzwer Forest (North), the rest of Lenzwer Forest and all the other areas. First about all the other areas; they are just there, have ordinary creatures and nothing really interesting is there to mention. ☺ Lenzwer Forest (North) You will have to travel through the Lenzwer Forest (North) (yes, you can go around it by using a portal to Garford Valley, but you will have to level very, very ineffective for 2 or 3 levels straight to make that work, so do not do that!). The Lenzwer Forest (North) holds 3 different creatures. The Dwarf Woodsman and the Wood Elf Maid are our ‘friendly’ creatures. Friendly, because they are not that hard to defeat; just make sure you have the right equipment. You will need at least 719 attack and 847 damage combined with either 608 defense or 597 armor. I would go with armor, because the sets around level 110 mostly contain some armor. There are several options to get this. Just to name one: Krimson Kardic Helmet, Writhing Ward, Reborn Elemental Air Javalin, Full Moon Wolf Pelt, Lesser Santork Gloves, Rune of Decay, Dralpo Amulet, Ring of Alcast and Tirkin Kicking Boots. Did I also mention that the Dwarf is level 112 and the Elf is 113? That means you can kill them while still getting the normal XP per kill even when you are level 112 and 113 (the latter of course only goes for the Elf). There is also creature number 3, which is the Mushcaria Beast. Either have a very good equipment (the Full Moon equipment with all extra items and all Full Forged and Perfect will do the trick), or just ignore him because 2-hitting takes twice as much stamina for the same amount of XP of what 1-hitting would take. So you probably want to stick to the Elf and Dwarf (and at level 113 only the Elf). Rest of Lenzwer Forest Next part is the Lenzwer Forest itself. It is NOT necessary that you go there. You can hunt Dwarves and Elves until you are level 113 and then move on to Ganford Valley and continue hunting in more normal areas. However, if you like quests then here is a beautiful one. I would say it challenges the epic quests. ☺ I really liked the quest, but it took me a bit of time to figure out how to do it right and it also takes a lot of getting killed. So on to the main part of this guide. Lenzwer Forest (East) is realm to the Lenzwer Pale Stag. You will need a little bit of attack and a lot of damage to 1-hit this monster. Also make sure you can take a punch so get some armor. There is a minor quest here that wants you to kill some of these creatures. Do it and when you have reached 113 (yes 113, not 112!) then go on to the next map. The creature here (Were Vulpes) is vile and 3-hitting is an evil word at level 112 or 113, so you better just walk to the next map without attacking anything here. Well then, now that we are at Lenzwer Forest (Depths) we can take a deep breath. Yeay! Here the quest begins! May I advise you to read all the dialogues? It definitely increases the fun of this quest. ☺ There are some Wood Elf Maids again (easy killing to get to level 114), but also Lenzwer Dryads. You do not want to hunt them, but you will have to. They drop Dark Seeds and you will need this item to complete the first part of the quest. So please hunt with Find Item and Quest Finder. When I did the quest they dropped about every 15 creatures, but it depends on the level of Find Item and Quest Finder of course. Remember to bring that Dark Seed to the right location. The next part of this quest is Lenzwer Dark Hollows. It requires some walking around in the first part and some killing later on. Just go to the locations in the right order (middle, bottom-left, middle, top-right and finally middle again). Then he asks you to kill 30 Lenzwer Root Monsters. Now is the time to start wondering why on Earth we even started this madness. First of all, do not even think of making guild attack groups for this. Since you will need to kill 30 of them it will take you alone 600 stamina (and some stamina for walking) plus a lot of stamina for other guild members as well.
  • 5. Just get the buff Wither, some lifesaving buffs (Last Ditch, Stun, Shockwave), do not use Doubler (we do not want to hunt them for XP, but just want to kill 30 of them with as little stamina as possible) and make sure you have much defense or armor. It probably is easier to get the 619 defense than the 1233 armor, so (provided that you are level 114 and not 115) try something like Reborn Elemental Air Javalin and Krimson Kardic Helmet together with some defensive and damage items (some parts of the Leikmar set will do quite well). Just make sure you have around 619 defense and the rest should go into damage. Then you probably will have enough attack as well (you only need 367). If you are level 115 you might want to get a Shildorah or Kala set (yes “or”, because you also will want some damage and if you have both sets on (or the full Leikmar set for that matter) you will not have enough damage to finish him off easily). Now that you are able to kill the monster without getting killed yourself you still need to know that you want the creature to drop something: Mark of Kif. So get the buffs Find Item and Quest Finder again. You do not want to have to kill more than 30 of them. Next stop is the The Great Tree Canopy, which entrance can be found in Lenzwer Forest (Depths). We are looking for Kif the Lenzwer Druid (you will want to create a guild attack group for him). There are Wood Elf Maids, Enzwer Dryads and the lovely Grizlor Bear. Lovely, because he is the only regular creature here that is of level 114 and thus gives you normal XP per kill (the other 2 give you a bit less XP as they are only level 113). You can attack all creatures (lots of kills, but not always the best amount of XP) or only Bears and Elves (lots of easy kills, but not the best amount of XP) or only the Bears (less kills, but a good amount of XP). It is your choice. The Bear is not that difficult to defeat anyway. Once you have found and killed Kif return to the location to tell about it. When you are level 115 you may enter the Sanctum of Shildorah. Like in Lenzwer Forest (Path), you do not want to attack the common creature here, Dryad Warrior, with little to no chance of 1-hitting. So go to the Advisor, talk to him and travel around the map until you walk into Queen Shildorah (Elite). You will need a guild attack group as well to finish her off. Then head back to the Advisor and claim your prize: about 100k of XP! ☺ A guide to the 140s Welcome to the 140s! It must sound strange, but I loved the 140s. That is because when I was there it was possible to 1-hit, but it will take much effort to do so (I like a good challenge). Nowadays it is somewhat easier but could still be considered a challenge. Because of the creatures’s huge HP, damage should be nearly maxed (but also remember your attack; it should be around 850 to tackle the strongest creature in the 140s). You can do this by getting the right items and getting the right buffs. With the right equipment you can do all this and have enough defense or armor to withstand creature’s attack. So first I will discuss the equipment and next are the buffs. Items For the right items use the Full Moon Wolf Pelt, Writhing Ward, Reborn Elemental Air Javalin, Krimson Kardic Helmet, Lesser Santork Gloves, Rune of Decay, Mancrusha Amulet, Mancrusha Ring and Mancrusha Boots. Make sure most items are Fully Forged and of a high level Craft (the guild has all of them). You can wear Jahd Ring or Boots of Almar for extra damage, but make sure your armor is still sufficient. Also never forget to repair regularly! Do not underestimate the effect of repairing, especially in areas where you do not have much extra damage!
  • 6. Buffs You will also need some buffs or potions (preferably level 145 or higher). The must have buffs are the Blood Fist Potion or Dragon Blood Potion (they are Berserk 175 and 200 potions and will raise your basic damage with 35% or 40%) and Fury (raises basic damage with 14-15%). Other quite decent buffs here are Enchanted Armor (raises your armor stats (so also damage) and Holy Flame (only against Plague Victim (level 141) as it causes extra damage to undead creatures). If you have used your level up points mostly (about 80% or more) in damage then your damage stat should be about 2500 by now, and you are doing ok. I have mainly used Berserk, Fury, Enchanted Armor and Holy Flame (at level 141). Most buffs were of level 140-150 as they are cheap and give a decent increase in stats. Level Item Notes Level Item Level Buffs Cu Sith set Cu Sith set 151 Krimson Kardic Helmet 160 Krimson Kardic Helmet 162 Holy Flame Reborn Ele. Air Javalin Reborn Ele. Air Javalin - Mancrusha Armor - Mancrusha Armor 163 Holy Flame 159 Mancrusha Ring 166 Samaels Void Ring Mancrusha Boots Samaels Void Boots Level Item Notes Level Item Buffs Cu Sith Collar Cu Sith Collar Cu Sith Claws Cu Sith Claws 167 Cu Sith Rune of Com. Krimson Kardic Helmet Krimson Kardic Helmet Writhing Ward - Writhing Ward Reborn Ele. Air Javalin 169 Reborn Ele. Air Javalin Mancrusha Armor 168 Mancrusha Armor Samaels Void Ring Mancrusha Ring Samaels Void Boots Samaels Void Boots Greshas Rune Level Item Buffs Level Item Level Buffs Reindeer Candy Cu Sith Collar Cu Sith Claws Cu Sith Claws Krimson Kardic Helmet Writhing Ward 171 Krimson Kardic Helmet Writhing Ward 172 Holy Flame 170 Reborn Ele. Air Javalin Mancrusha Armor - Reborn Ele. Air Javalin Mancrusha Armor Mancrusha Ring Samaels Void Boots 174 Samaels Void Ring Samaels Void Boots 173 Dark Curse Greshas Rune Greshas Rune
  • 7. Level Item Buffs Level Item Level Buffs Cu Sith Collar Cu Sith Collar Cu Sith Claws Cu Sith Claws Krimson Kardic Helmet 176 Krimson Kardic Helmet 175 Writhing Ward Writhing Ward Reborn Ele. Air Javalin - Reborn Ele. Air Javalin 177 Dark Curse 178 Banshee Armor Banshee Armor Samaels Void Ring Banshee Boots 177 Samaels Void Ring Boots of Pelacroz Greshas Rune Greshas Rune Level Item Level Buffs Level Item Buffs Cu Sith Collar Cu Sith Collar Ferals Gauntlets Ferals Gauntlets 179 Krimson Kardic Helmet Writhing Ward Krimson Kardic Helmet Writhing Ward - Reborn Ele. Air Javalin Banshee Armor 179 Dark Curse 181 Reborn Ele. Air Javalin Banshee Armor Dark Curse 180 Samaels Void Ring Boots of Pelacroz Samaels Void Ring Banshee Boots Greshas Rune Greshas Rune 186 and beyond In the levels below 186 hunting was just playing around with creatures, but now it is time to toughen up because the creatures did so too! Most of the creatures’s stats stay the same (attack, defense, armor and damage) but the HP doubles and this means you will need around 60% extra damage to keep on 1-hit killing creatures. Ouch...  You could decide to start 2-hitting from now on but in the end it makes you level up much slower and gets you less gold. There are basically two things you need to do to get that extra damage. First of all, give up the idea of surviving on defense or armor. You will need most of your stats in damage so you will need to sacrifice the defense/armor. Staying alive in FS is overrated anyway... ☺ If you die you will lose a small amount of XP and part of your gold (so make sure you do not have much gold by banking it, sending it to someone, buying low amounts on valuable items on the Auction House, etc.). Secondly, you can use two different damage boosting buffs: Counter Attack or Death Dealer. Death Dealer gives a 20% damage bonus if you have a high enough kill streak (60+). How do we avoid losing a kill streak without defense or armor? Use Summon Shield Imp! The combination of DD+SSI is a little bit expensive but worth it in the long run. Counter Attack is generally cheaper but it also makes you use more stamina. How much depends on your level of Doubler. By using more stamina per kill you will get less gold per hunt (because you can kill less creatures) and less XP per hunt. Therefore I suggest using DD+SSI over CA.
  • 8. Level Item Buffs Level Item Buffs Reindeer Candy Cu Sith Collar Cu Sith Collar Ferals Gauntlets Ferals Gauntlets Ferals Gauntlets Krimson Kardic Helmet Writhing Ward 183 Krimson Kardic Helmet Writhing Ward Krimson Kardic Helmet Writhing Ward Holy Flame & 182 Reborn Ele. Air Javalin Banshee Armor - Reborn Ele. Air Javalin Dark Curse Banshee Armor 185 Reborn Ele. Air Javalin Banshee Armor Dark Curse Samaels Void Ring Banshee Boots 184 Samaels Void Ring Banshee Boots Samaels Void Ring Banshee Boots Greshas Rune Greshas Rune Cu Sith Rune of Com. Level Item Level Buffs Death Dealer & Summon Shield Imp: is it too costly for me? Death Cu Sith set You may have asked yourself that question, or not. But in any way I am going 186 Krimson Kardic Helmet Dealer to discuss the topic because I asked myself this question around this time and Reborn Ele. Air Javalin & - 193 it influenced my hunting after level 185 considerably. Holy Flame Marpolo Armor 199 Shield Counter Attack – Hunting will cost more stamina and it raises attack and 199 Iron Ring of Fenaz Boots of Pelacroz Imp damage (for example, level 100 increases all three with 25% each). Death Dealer – It raises damage with 20% if your kill streak is high enough Level Item Level Buffs (this means you must not die and therefore you should use Shield Imp). Lezhal set Death Just a simple bit of math (also see table below): 200 Ferals Gauntlets Krimson Kardic Helmet Dealer • Counter Attack will cost you around 50k gold to buy. & • Death Dealer will cost around 50k gold and 60k for Shield Imp. - Inferno Hammer 217 Holy Flame Marpolo Armor 218 Shield • There are some standard buffs which you will buy anyway (total worth 221 Witches Catseye Shield depends a lot on buff levels you seek!). Iron Ring of Fenaz Imp • Also you will have some buffs yourself or guild mates will buff you, so Pelacroz Boots you can avoid having to buy some of these standard buffs. So when are you breaking even on a hunt? Cost I was getting around 300 gold per stamina used at level 300, which means: “X amount of Buff Method 1 Method 2 stamina” times “300 gold per stamina” should be greater than 190k gold to make a hunt Doubler 750 70k 70k financially profitable. Here X should be at least 633. So this means you can break even at a AL, Lib, TH, Mer, AM, Con 50k 50k hunt of only 633 stamina while using ‘expensive’ buffs like DD and SSI. Fury, Ber200, EA, EW 30k 30k DD + SSI 110k That is of course at level 300. But even if you are at level 200 and say get half the amount of CA 50k gold per stamina, then you will still break even at 1267 stamina without having to use extra Buffing yourself/from guildmates -70k -70k stamina per creature (which CA will!), which would have otherwise decreased your gold gain Total cost 130k 190k per stamina. So I went for DD + SSI, earned a lot of gold and levelled up fast. ☺ Stamina usage 125% 100%
  • 9. Level Item Buffs Level Item Buffs Ferals Gauntlets Ferals Gauntlets Krimson Kardic Helmet Death Krimson Kardic Helmet 222 Amulet of Disspal Dealer 225 Amulet of Disspal Inferno Hammer Inferno Hammer & - Marpolo Armor Witches Catseye Shield Shield - Marpolo Armor Witches Catseye Shield 224 Iron Ring of Fenaz Imp 226 Iron Ring of Fenaz Boots of Pelacroz Boots of Pelacroz Rune of Lezhal Glowing Diamond of Kozyu Level Item Level Buffs Level Item Buffs Death Dealer & Shield Imp Ferals Gauntlets Krimson Kardic Helmet Steep Set 227 Amulet of Disspal Inferno Hammer 227 229 235 Krimson Kardic Helmet Amulet of Disspal - Marpolo Armor Witches Catseye Shield 230 233 Dark Curse - Inferno Hammer Iron Ring of Fenaz 234 Iron Ring of Fenaz 234 236 Boots of Hellmoor Boots of Hellmoor Glowing Diamond of Kozyu Glowing Diamond of Kozyu Level Item Buffs Level Item Level Buffs Death Dealer & Shield Imp Steep Set 238 Dark Curse Lezhal set Steep Set 238 Krimson Kardic Helmet Amulet of Disspal 240 Counter Attack 75 Krimson Kardic Helmet 237 Inferno Hammer Dark Curse - Inferno Hammer 241 Counter Attack 50 Iron Ring of Fenaz 243 Dark Curse Iron Ring of Fenaz Boots of Hellmoor 244 Boots of Hellmoor 244 Counter Attack 100 Glowing Diamond of Kozyu Level Item Level Buffs Level Item Buffs Steep Set 245 Death Lezhal set 245 Helmet of Xenix 247 Dark Curse Dealer 255 Steep Set Amulet of Disspal 248 & Helmet of Xenix - Inferno Hammer 250 Dark Curse Shield - Inferno Hammer Counter Attack 75 Iron Ring of Fenaz 256 Boots of Hellmoor 251 Dark Curse Imp 259 Ring of Ignoal Boots of Hellmoor Glowing Diamond of Kozyu 255 Counter Attack 69
  • 10. Level Item Level Buffs Level Item Level Buffs 260 Dark Curse 153 261 Holy Flame Steep Set 262 265 Dark Curse Death Steep Set 274 Dark Curse 260 Helmet of Xenix 270 Dealer 274 Helmet of Xenix Amulet of Disspal 263 Counter Attack 90 Amulet of Laugeh & - Inferno Hammer 264 Counter Attack 68 Shield - Inferno Hammer Ring of Ignoal 267 Counter Attack 108 Ring of Ignoal 273 Skaldir Frostbitten Boots 268 Counter Attack 83 Imp 275 Skaldir Frostbitten Boots Glowing Diamond of Kozyu 269 Keen Edge & Glowing Diamond of Kozyu 275 Counter Attack 117 Dark Curse 169 Keen Edge & 271 Dark Curse 164 Level Item Level Buffs Level Item Buffs Death Dealer & Shield Imp Gloves of Servala Lezhal set Helmet of Xenix Gloves of Servala 276 Amulet of Laugeh Inferno Hammer 276 Dark Curse 168 Helmet of Xenix Inferno Hammer 278 Armor of Shoratal Witches Catseye Shield 277 Armor of Shoratal Dark Curse 164 279 Ring of Ignoal Skaldir Frostbitten Boots 279 Holy Flame & Dark Curse 204 Witches Catseye Shield Ring of Ignoal Glowing Diamond of Kozyu Skaldir Frostbitten Boots Level Item Level Buffs Level Item Level Buffs Holy Flame & Holy Flame & 280 283 Dark Curse 161 Dark Curse 173 282 285 Holy Flame & 280 281 Dark Curse Death 283 293 297 Dark Curse Destroyer Set 281 Destroyer Set Lezhal set Dealer 285 Gloves of Servala 286 Keen Edge & 284 Dark Curse 171 Dark Curse 218 Gloves of Servala & - Amulet of Laugeh 284 Armor of Shoratal Shield 290 Armor of Shoratal Ring of Ignoal 288 Dark Curse 192 Counter Attack 20 291 Ring of Ignoal Skaldir Frostbitten Boots 291 Keen Edge & Imp 292 Skaldir Frostbitten Boots 289 & Dark Curse 192 Dark Curse 153 Glowing Diamond of Kozyu 290 Dark Curse 175 299 - 292 Counter Attack 66 Keen Edge & 299 Dark Curse 162 298 296 Dark Curse 212 298 Counter Attack 58
  • 11. Coordinated Attack - a new buff A few new buffs at level 1000, 1200 and 1400 have been introduced and a few of them have quite some impact on hunting. At this time of writing only the level 1000 are available because simply no player has reached level 1200 yet. The level 1000 buff that changes hunting a bit is called Coordinated Attack which I will call CoorAt occasionally (wanting to avoid confusion with Counter Attack not many other options are possible anyway). CoorAt will increase your total damage and attack by 8.75% (when using CoorAt 175) if all of your items are part of a set. You do not have to wear the entire set; wearing 9 items from 9 different sets is sufficient. Wearing 8 items from 8 different sets and leaving 1 slot empty is alright too, but do not wear any items that are NOT part of a set or you will lose the 8.75% bonuses. Hunting setups are generally composed of equipment with the highest damage. These are sometimes non-set items (like Ring of Ignoal, Gloves of Servala and even Skaldir Frostbitten Boots (epics are not sets)), sometimes set items (like the Glowing Diamond of Kozyu and Witches Catseye Shield) and sometimes complete sets (like the Destroyer set, Lezhal set, etc.). In some cases it is worth to switch all non-set items to set items or sets with less damage because the 8.75% boost on damage is higher than the damage we will lose by switching to these “lesser” items. And sometimes it is not... I introduce this buff at this point because from level 300 onward the traditional hunting equipmentcontainsa lot of set items and sets, so there are not many non-set items we need to replace to get the damage and attack bonuses from CoorAt. By using CoorAt we will need CA less often and if we do we do not need a very high level anymore. Sometimes we do not even have to by certain buffs or potions (like Fury or Dark Curse) because of the CoorAt bonuses. Also a little heads up on another buff called Smashing Hammer. It is a level 1200 buff so at the time of writing this the highest player is slightly less than 100 levels away from it. The buff works a bit like Keen Edge because it also increases a certain stat based on the number of full sets you are wearing. But instead of giving (at level 175) a 17.5% bonus on attack per set (what KE does) it gives a 8.75% bonus on damage per set. So wearing two or three full sets can give you huge damage bonuses! From now on the use of Berserk 300 potions is advised. Level Item Level Buffs Level Buffs Level Buffs 304 309 Dark Curse 152 321 Destroyer Set 305 313 Counter Attack 13 349 Holy Flame Death Dealer 300 Sabertooth Set 307 311 317 Counter Attack 34 334 Counter Attack 86 & Shield Imp Lord Valks War Gauntlets - Dwarven War Plate 312 Dark Curse 319 335 Counter Attack 48 & Berserk300 326 349 Dwarf Skin Clawed Boots 327 Glowing Diamond of Kozyu 336 333 342 Holy Flame & Dark Curse 343 Counter Attack 128 & CoorAt 346 344 343 Counter Attack 118
  • 12. Crystalline items (Spine) and Unbreakable A vital set to 1-hit from level 350 until 399 is the Octo Spine Set. Also the Green Spine Boots are very useful to get a setup with only set items (so CoorAt can be used). Using other items will result in both less damage and less attack. There are only 2 drawbacks to the use of Spine items: they are expensive and they can break (when durability hits 0). If you cannot afford to buy Spine items then just use the Witches Catseye Shield (until level 363; from level 364 use the Pharaoh Sarcophagus Lid), the Glowing Diamond of Kozyu and Skaldir Frostbitten Boots. Also in most cases use a higher CA level (approximately 80 points higher) and DC level (add approximately 150 to a low level DCs and 100 to high level DCs and those with KE). Trust me that buying the Octo set and Green Spine boots is nearly always the best way to go; even if you can not afford to forge it, you will not lose a lot of damage points and you can even counter that by using Berserk 350 potions instead of 300 ones. Also Spine items can be sold after using them (so the price is mostly a temporary problem) and the fact that they can break can be solved by using the Unbreakable skill. This skill reduces durability loss of items by 0.5% per level and comes in the form of buffs (up till 175, resulting in a reduction of 87.5% in durability loss) and potions (there is a level 190 potion that reduces durability loss with 95%). Now the main question is: Is it better to take hits or buy the skill (and what level)? How much does a durability hit cost me? The current prices for non-forged and perfect ones are around 60 FSP for the Octo Spine Shield, plus 10 FSP for the Octo Spine Rune and 10 FSP for the Green Spine Boots. The items will be able to take some hits, but if they are forged then we can always sell the items if they have at least 1 durability point left to people who need them for the PvP Arena. This calculation assumes you do not forge them, but if you do they may sell for 50 FSP in total when durability reaches 1. The price of the items divided by the durability points tells our cost of 1 durability hit. This is around 40k gold for the Octo Spine Shield, 8k gold for the Octo Spine Rune and 12k for the Green Spine Boots . So how many durability hits will we encounter during a hunt? It depends on your maximum stamina, buffs and hunting style. If you use Doubler 1200 potions you will have as little kills as possible, so you reduce the number of durability hits. Doubler 750 is a very good alternative. 1-hitting will decrease the number of rounds per combat, make you level faster and reduce the number of hunts where you will need Spine items. Furthermore, the Unbreakable skill reduces durability hits. Now to get the baseline number for durability hits, I have examined how many durability hits my items take on an average hunt without the use of Unbreakable. Although I did not do this with Spine items, the items I used (Legendary, Super Elite, common, unique, etc.) showed little differences in the number of durability hits taken among each other. On average 1 kill resulted in 0.81 durability hits taken, this means (with Doubler 750) there will be 1 durability hit every 19.75 stamina used. This does not automatically mean the Spine item will take those hits, but on average each item will have taken 1 hit every 9 times a durability hit occurs. On average after 177.8 stamina both Spine items will have each taken 1 hit, meaning you have virtually ‘lost’ 60k gold. Buffs and potions With Unbreakable this amount of hits can be reduced, but the buff or potion has a price. The table on the right Buff Buff Durability Loss Total cost with shows how much it will cost us for a hunt with 5000 stamina. If you hunt with more stamina then the potion level Cost Cost per 177.8 stam 5000 stam hunt becomes more preferable and with less stamina the buffs may be better options. 0 0k 60k 1688k 150 10k 15k 432k Is it a viable strategy? 160 20k 12k 358k For some it may seem very expensive to hunt this way. And this is the case if you have little maximum stamina. I 175 50k 8k 261k mentioned before (in the Death Dealer section) that around level 300 your breakeven point (when “gold earned” 190 200k 3k 284k equals “gold spent on buffs”) will be less than 700 stamina. At level 350 this breakeven point will change due to a slighlty increased gold per kill, having to buy CA buffs a little bit more often and adding the Unbreakable potion. To do the math: around 325 gold per stamina and a total cost of 481k for buffs and durability loss (190k from former buffs (see Death Dealer section) + 30k (CA half the time) + 50k (Unbreakable 175 buff) + 211k (durability loss)) will result in a breakeven point at around 1480 stamina. ☺
  • 13. Level Item Level Buffs Level Buffs Level Item Level Buffs 350 Dark Curse 181 361 Dark Curse 214 380 384 DD & CoorAt & SSI & Bers300 Dark Curse 351 362 Holy Flame 386 354 388 Sabertooth Set 355 Holy Flame & Sabertooth Set 350 Octo Spine Set Lord Valks War Gauntlets 365 366 Dark Curse 363 Dark Curse 153 380 Octo Spine Set Lord Valks War Gauntlets 381 Dark Curse 160 364 Counter Attack 95 - Helmet of Xenix Sword of Ursa 368 371 369 Dark Curse 163 - Sphynx Helmet Sword of Ursa 382 Counter Attack 70 379 Dwarven War Plate 375 370 372 Holy Flame Counter Attack 53 389 Dwarven War Plate 383 Dark Curse 218 Green Spine Boots Keen Edge & Counter Attack 21 Green Spine Boots 352 374 385 Counter Attack 67 Dark Curse 161 & Dark Curse 353 Only hunt Underlings 377 Counter Attack 20 Keen Edge & 387 358 Dark Curse 219 379 Counter Attack 80 Dark Curse 206 Level Item Level Buffs Level Buffs 390 Crushing Fist Set Octo Spine Set 390 Counter Attack 18 393 Dark Curse DD & CoorAt & - Ko Lash Sphynx Helmet 391 Holy Flame & 392 SSI & Bers300 394 396 Holy Flame 399 Green Spine Boots 398 Dark Curse 397
  • 14. Level 400… Did someone say Xinderoth? Yippie! We have made it to the loveliest place in Fallen Sword. Huge maps with lots of quests: an excellent place to burn some excess stamina. For this lovely place I have divided the guide into two parts: level 400 and level 401-420. So first of all, the level 400 part. The level 400 map is just huge, with lots of quests and even more creatures. Saying “a guide would be nice here” is like saying “bringing water along with you when you go to the desert might be smart” or any other top10 understatement of the century. As I have done every quest up to this point, I will not skip any quests in Xinderoths Palace. One strategy to complete the first levels easily is to do every quest of level 350-399 without fully completing them. This can be done by starting a quest, killing the X amount of creatures you have to do, but not claim your prize yet. When you reach level 400 you go back and claim every quest reward and level up fast. I will not do this; it is a waste of stamina and I like the Xinderoth challenge. ☺ Tips You will be walking the map a LOT. So get the buff Light Foot; level 175 should be a good start. It will reduce the amount of stamina used to walk (it works a lot like the buff Conserve, but for walking instead of attacking creatures). There are several options to complete this level while doing quests. You will have to get an extra 4,788,010 XP to get to level 401. A big amount of that, 2,231,974 XP, can be gained from quests, so you will need to get 2,556,036 XP from killing creatures. But for the quests you already need to kill at least 125 creatures (and some more to get 3 specific quest item drops). If you use Doubler level 750 you will get much more than the required XP, resulting in suboptimal levelling for the last part of the map (as you will get a 20% XP penalty when you hunt below your own level). • The first option is to hunt part of the map suboptimal. Not ideal, but it is simple to do. • The second option is to begin your hunt with a low level Doubler (like level 150) and use Death Dealer, Summon Shield Imp and Counter Attack 100. A few Imps will die, but you will hunt somewhat efficient. • The third option is to begin your hunt without Doubler and Death Dealer and instead use Counter Attack level 175 to get enough damage. You will die sometimes, but you do not need a kill streak and you will not lose too much gold and XP when you die. • The fourth option is the same as the first, except you will not use Counter Attack, but instead use Wither 350 and a set up with enough defense and go hunting the creatures. I suggest using the first option. Although you will hunt suboptimal, the biggest quest and its XP reward will be the last part on this map, so most of your hunting will be done while still being level 400 and is thus optimal. You can choose to disable Doubler when you nearly reach level 401 if you want. The second option will take four times as much Imps than the first one, so it is rather expensive to use (although quite efficient). The third option will take 2 stamina per normal kill, with only the normal experience and gold: quite inefficient and thus not really my choice. The last option is much better than the third one, but I have little experience with Wither-based hunting and it the Wither potion is expensive. The next pages contain the quest guide and equipment guide followed by the big map.
  • 15. For the map (with nice colours) see the page after the next one. Quest guide You enter the map at (2,21). Do not start attacking creatures, but instead write down where you have found which creatures. The only creatures you should attack are the Xinderoth Stray, the Xinderoth Executioner and the Xinderoth Watcher, because they drop one quest item each. So use Find Item to get them to drop it. After getting their drop stop attacking them. The key to this map is to kill first one type of creature, return to the quest location and start hunting another type of creature. Finding enough creatures of one type is crucial in efficiently completing this map. So write their locations and names down. Really do that! You can thank yourself for it later. ☺ From the starting point make your way to (2,2) is the starting location for the quest “Bite the Hand”; it is the biggest quest. Activate the quest and walk to (7,6). Enter the Xinderoth Stately Mansion and go to the next step of the quest in the middle of the room. He wants you to kill 30 Contract Assassins so hopefully you have found some before and written them down. Kill those and while (not too actively) searching for the rest of the 30 Contract Assassins, make your way to (15,3) to activate the quest “The Heat of Ambition”. It is an easy quest with a nice reward. It requires you to kill 20 Xindor Fire Breathers. You do not have to actively search for those creatures. You likely will come across enough of them when you do the rest of this guide. And keep writing down new creatures you find (and adjust your earlier writings in case someone else is hunting at the same time and has killed some creatures). Now you can do a quest without any reward (it does count for your medal though and otherwise you can not complete the other quests). Go to the Xinderoth Stately Mansion and then move on to (8,33). Here you can start one of the smaller quests called “Filthy Animals”. First, you need to get a Stray Head, which is dropped by the Xinderoth Stray. Hopefully you already got the Stray to drop it, otherwise get Quest Finder and hunt some Xinderoth Strays. Now go to Ullthurs Preserves (1,38) and give the Stray Head. Then head over to Fresh Sprig (4,27) and buy Seaple Wort. Now bring it to Ullthurs Preserves and finally go back to (8,33) to claim your ‘reward’… I hope your list of creature locations is getting substantial by now. Now walk to the Xinderoth Hall (18,34) to activate the quest “Festival Revelers”. You have to kill 25 Angry Drunks, of which some are already be on your written list of creatures. Go get them! ☺ After claiming your prize for the Festival Revelers quest go to Stoneroot Engineering (36,25) to start the quest “Lead Astray”. Now walk to (30,13) and then hunt 20 Ogre Labourers. Go back to (30,13) and then walk to the Purple Dragon Inn (30,4). Finally claim your reward at Stoneroot Engineering (36,25). Now is the time to finish the rest of the Bite the Hand quest, because the other quests have unlocked certain rooms. While going to the Xinderoth Stately Mansion (7,6) you may want to visit (15,3) in case you have not yet fully completed the “The Heat of Ambition” quest, but have killed the 20 Xindor Fire Breathers (if you have not killed all 20 just do so while also hunting the two creatures I will introduce in a few lines). When you arrive at the Xinderoth Stately Mansion (7,6) go forward to the Xinderoth Chamber through the Xinderoth Stately Hall. Now you get the green light to hunt 15 Xindor Bear Tamers. Hopefully you have some on your written list. After successfully hunting them go back to the Xinderoth Chamber (7,6) where you are asked to kill 15 Xinderoth City Guards. After killing them head back to the Xinderoth Chamber (7,6) again. There you will be told to get a Xinderoth Death Key, which you should have by now (remember hunting the Xinderoth Executioners?). Then go to the Xinderoth Death Row, by going through the Xinderoth City Keep (15,8). Again report back to the Xinderoth Chamber (7,6). Now head over to Snake and Ferret (7,16) (yes, I ran out of colours…) where you will be asked to travel to Traders Home (17,21) and finish this last quest. Congratulations! You should be level 401 now and you can travel to the next level by going to (19,17) ☺
  • 16. Equipment guide Now what to wear? Yes, the women syndrome… Just kidding! ☺ It is very simple. With this many creatures you do not want to change suits every time you encounter a creature. Even though most creatures will be hunted sequential, some creatures like the Xinderoth Stray, Xinderoth Executioner and Xinderoth Watcher and to some extent also the Xindor Fire Breather and Contract Assassin will be hunted at the same time. Therefore, I will give you a one-suit-fits-all set up. The best damage set is in fact the Argus set combined with the Octo Spine Shield, Sphynx Helmet, Sword of Ursa and the Crushing Fist Ring, but I chose not to use the Octo Spine Shield, because the Unbreakable 190 potions are a bit expensive and the Pharaoh Sarcophagus Lid is a good substitute. Level Item Buffs Argus Set DD & CoorAt & Sphynx Helmet DD & CoorAt & 400 Counter Attack 75 SSI & Bers300 Sword of Ursa & Dark Curse 223 SSI & Bers300 Pharaoh Sarcophagus Lid Crushing Fist Ring
  • 17.
  • 18. Did someone say Xinderoth? – Part 2 I will first give you the quest guide and then the equipment guide. Now that you have reached level 401 you must be realising that you still have 20 levels to go, but do not worry: less difficult quests and you may kill all creatures you encounter. ☺ Always get Light Buff. Most maps are sparsely populated with creatures and some quests require a lot of walking. Quest Guide 401 First get a good Find Item buff and a Quest Finder. Head to (18,31) to start the quest. Remember the Xinderoth Watcher you hunted at level 400? It dropped a Summoning Seal. Hand it over and hunt your way to level 402. When you reach level 402 go to (16,15) to show the Xind Crystal that the Decapoid by now should have dropped. Then walk to (2,7) to exchange the crystal for another one. Return to (18,31) to claim your reward. 402 Head to (15,29) to start the quest. Kill 25 Xinderoth Friars and return to the location afterwards. You now will be able to enter the Sanctum of Doth (22,8). Within the Sanctum of Doth go to (2,9) to claim the reward and keep the Shard until you activate the level 403 quest. Here are more creatures so hunt until you reach 403. 403 Also get a good Find Item buff and a Quest Finder and hunt all you want. Head to (10,10) to start the quest. Get the Laughing Fiend to drop the Orb of Chaos and bring it to (10,10). Then walk to the Circle of the Fiend (2,18) and within the Circle of the Fiend go to (2,2) and complete the quest and keep this Shard until you activate the 404 quest. Since here are a few more creatures hunt until you reach 404. 404 First get a good Find Item buff and Quest Finder. Head to (12,18) to start the quest. The Xinderoth Anchorite will eventually drop the Doth Blade, which you have to bring back to (12,18). Now go to these locations in this order: (27,19), (2,22), (16,27), (12,18) and (11,18). Keep this Shard until you activate the 406 quest and hunt until you reach 405. 405 Head to (2,32) to start the quest. Hunt a lot of Citadel Slimes and when you reach level 406 go to (17,16) and get the reward. 406 First get a good Find Item buff and Quest Finder. Head to (14,13) to start the quest. Hunt the Xinderoth Cenobite and bring the drop Cenobite Spell Focus to (14,13). Now go to (12,31), claim you reward and keep this shard until you activate the 407 quest. Hunt until you reach level 407. 407 First get a good Find Item buff and Quest Finder. Head to (13,22) to start the quest and hunt Stone Hippogriffs to get them to drop a Stone Paw. Hand it over at (13,22), go to the Golem Workshop (2,16), inside get your reward at (9,2) and keep the Shard until the level 409 quest. Hunt until you reach level 408. The Golem Workshop has a bit more creatures. 408 First get a good Find Item buff and Quest Finder. Head to (13,24) to start the quest and hunt Opticor Guards to get them to drop a Tainted Xind Shard. Hand it over at (13,24) to complete the quest. Hunt until you reach level 409. 409 First get a good Find Item buff and Quest Finder. Head to (16,16) to start the quest and hunt Void Beings to get them to drop a Void Essence. Hand it over at (16,16), then claim your reward at (2,22) and keep the shard until you activate the level 411 quest. Hunt until you reach level 410. 410 First get a good Find Item buff and Quest Finder. Head to (14,11) to start the quest and hunt Exalted Xindors to get them to drop a Fake Eye. Hand it over at (14,11) to complete the quest. Hunt until you reach level 411.
  • 19. 411 Head to (1,13) to start the quest and hunt 24 Theorems and return to (1,13). Then go to the Theorem Barracks (13,3), within the Theorem Barracks go to (10,4) and start hunting 50 Enhanced Theorems. Finally return to Theorem Barracks (10,4), then go to (2,2) within the Chamber of the Theorem (1,7) and keep the shard until the level 413 quest. Hunt until you reach level 412. 412 First get a good Find Item buff and Quest Finder. Head to (12,22) to start the quest and hunt Xind Warriors to get them to drop a Xinderoth Vault Key. Hand it over at (12,22) and then go to (2,2) within the Xinderoth Vault (12,23) to complete the quest. Hunt until you reach level 413. 413 Head to (4,12) and then hunt 25 Xind Beacons. Return to (4,12) and keep the shard until the level 416 quest. Hunt until you reach level 414. 414 Head to (23,5) to start the quest and then go to (13,12). Now hunt until you reach level 415. 415 First get a good Find Item buff and Quest Finder. Head to (9,9) to start the quest and hunt Xinderoth Sarabaite (Champion) until they drop an Adventurers Compass. Hand it over at (9,9) to complete the quest. Hunt until you reach level 416. 416 First get a good Find Item buff and Quest Finder. Head to (13,11) to start the quest and hunt Xind Puppeteers to get them to drop a Xind Core. Hand it over at (13,11), then go to (2,7) within the Puppeteers Sanctum (11,5) to complete the quest and keep the shard until the third level 419 quest. Hunt until you reach level 417. 417 First get a good Find Item buff and Quest Finder. Head to (6,16) to start the quest and hunt Citadel Constructs until they drop Xind Spheres. Hand it over at (6,16) to complete the quest. Hunt until you reach level 418. 418 Head to (14,9) to start the quest and hunt 20 Figures of Xinderoth. Go back to (14,9) to complete the quest. Hunt until you reach level 419. 419a First get a good Find Item buff and Quest Finder. There are three quests. First head to (2,4) to start the first quest and hunt Glass Maidens to get them to drop a Glass Maiden Mask. Hand it over at (2,4) to complete the quest. The second quest on this map can not be started until you are level 420 and it requires an item from the third quest, so go to the start location which can be reached by going through Xinderoth Corridor 1 (7,6), then to the Hall of Heartache (8,2) and to the location at (11,3). Keep the Xinderoth Scepter. Now hunt until you reach level 420 while heading towards (3,9) in the Citadel of Xinderoth (Floor 19) and when you reach level 420 enter it. 420a First get a good Find Item buff and Quest Finder. Head to (9,13) to start the quest and hunt Eyes of Xinderoth until they drop a Xind Prism. Hand it over at (9,13) to complete the quest and go back to (11,14) to enter Citadel of Xinderoth (Floor 19) again. 419b Now go to (11,10) to start and finish the second quest and go to the Xinderoth Corridor 2 at (11,9) and on to the Chamber of Xinderoth at (2,1). 420b Head to (15,13) to start the quest and kill a Xinderoth Master of Magic (Elite) (you may need some good buffs (Constitution, SK, SA, DW, SSI, etc.) and a small group with lots of defense and attack). Now hunt until you reach level 421 and make your way to (15,13). This time go to the Xinderoths Library at (10,6), then head to the Palace of Xinderoth (6,9), find Xinderoth (Super Elite) and kill it (with a large group, really good buffs and definitely SES). Now that Xinderoth is dead you can get out that insanely large citadel. And Xinderoths bedroom was deep into his citadel… Go back to Xinderoths Library at (14,16), then to Chamber of Xinderoth (Floor 20) at (2,10), Xinderoth Corridor 2 at (15,14), further on to Citadel of Xinderoth at (Floor 19) (2,8) and then to Citadel of Xinderoth (Floor 20) (3,9). Before you finally go to the Empty Plains (North) at (1,13) one crucial warning: put on sunglasses! Now that you have left the citadel the sun is likely to blind your eyes. Be glad you wore those sunglasses. ☺
  • 20. EW, EA & Berserk potions – The next step in increasing damage It should not come as a shock when I tell you that 1-hitting has everything to do with raising your damage. This can be done by items, buffs and potions, but every solution has its price. Items cost gold to buy and forge, buffs cost stamina or gold to cast and potion cost gold to purchase. There is one buff that is central in this guide: Counter Attack. Getting the buff costs gold and the use of the buff will cost stamina, but sometimes it is the best (financial) way to go because other options have an even higher price. However, there comes a time when even I cannot resist the temptation of these potions. The required CA level continues to rise and you are at a point were CA levels have become too high, sometimes even resulting in having to hunt one level lower together with a high CA level (i.e. quite inefficient…). The potions I have been avoiding all cost a bit: Potion of Enchanted Armor (Enchanted Armor 200), Potion of Fury (Berserk 350), Potion of Truth (Enchant Weapon 1000), Potion of Greater Enchant Weapon (Enchant Weapon 1500), Potion of Blinding Rage (Fury 200) and Potion of Incandescent Fury (Fury 350). But where would I have been if I would not analyse their efficiency and cost first? ☺ Enchanted Armor 200 – This potion will cost you about 0.8 FSP and will increase your armor’s stats with 20%. However, you normally would have bought EA 150 for only a small amount of gold (price is comparable to the Berserk 200 potion and EW150), so the increase is only 5%. Based on the Argus Armor, this results in an increase of 5 attack, 30 damage and 15 armor. That is only 38 damage points per FSP. Berserk 350 – This potion increases your base damage with 70% and will cost around 0.5 FSP. But you would normally have bought the Berserk 300 potion for nearly nothing, so the increase is only 10%. Your base damage by now should be around 770 and thus the increase will be around 77, or 154 damage points per FSP. Enchant Weapon 1000 – This potion increases the stats of your weapon by 100% minus 15% from the EW150 you would have bought otherwise. Based on the Sword of Ursa this increase is 693 damage points. With an average cost of 4 FSP the gain is 173 damage points per FSP. Enchant Weapon 1500 – Same story as the EW1000 potion, but the net increase now is 135%, resulting in and extra of 1100 damage points. With a price of 11 FSP per potion the gain seems to be 100 damage points per FSP. However this comparison is incorrect as we should have compared it to EW1000, not EW150. Buying this potion avoids the need to buy a EW1000 potion. The gain is then 50%, or 408 damage points, and the extra cost is 7 FSP. This is an actual increase of 58 damage points per FSP. Fury 200 – This potion increases your base damage with 20% and will cost around 1 FSP. But you would normally have bought the Fury 150 or higher for only a bit of gold, so the increase is only 5%. Your base damage by now should be around 770 and thus the increase will be around 39, or 39 damage points per FSP. Fury 350 – This potion increases your base damage with 35% and will cost around 3 FSP. But you would normally have bought the Fury 150 or higher for only a bit of gold, so the increase is only 20%. Your base damage by now should be around 770 and thus the increase will be around 154, or 51 damage points per FSP. The most useful potions are EW 1000 and Berserk 350. EW 1500 and Fury 350 are somewhat useful and EA 200 and Fury 200 are least useful. It really beats me why some people use the EA200 or the Fury200 potions, but I am definitely going for the EW1000 from this point onwards. This lowers the required CA level with at least 50 and makes it possible to hunt certain levels again. One drawback of this potion is the fact that it sells on AH without a maximum bid. So make sure you have bought the potion long before you go hunting or you will end up paying too much or even without a potion at all!
  • 21. Level Item Level Buffs Level Buffs Level Item Buffs 401 Dark Curse 171 406 Dark Curse 158 DD & 401 Argus Set Sphynx Helmet 402 Use the Semerkhet Blade! 409 Keen Edge & CoorAt & Crushing Fist Set - Sword of Ursa Keen Edge & Dark Curse 203 Dark Curse 214 SSI & 415 Opticor Set Helm of Dagoresh Constitution 250 & Dark Curse Pharaoh Sarc. Lid Champion 403 Bers300 414 Crushing Fist Ring 412 Dark Curse 414 Counter Attack 16 & Dark Curse 219 Argus Boots 405 Dark Curse 156 From level 415 onward I suggest the use of EW1000 potions and of Cursed Rune. (level 415-419 are on the next page) Level Item Level Buffs Level Buffs Level Buffs Keen Edge & 455 Counter Attack 47 420 Counter Attack 12 425 Dark Curse 206 459 Only hunt Troll Hold Guardian 421 Dark Curse 198 Only hunt Sand Octopus Dark Curse 152 460 423 Counter Attack 8 426 Counter Attack 24 Only hunt Comp. Goblin Guard 424 428 464 Counter Attack 45 444 449 Counter Attack 62 446 470 450 Holy Flame & Dark Curse 447 467 471 Counter Attack 70 CoorAt & 420 Argus Set Sphynx Helmet 451 452 483 473 Dark Curse 200 SSI & DD & Bers300 - Master of Magic Spear Doth Blade (Left) 456 457 430 439 Dark Curse 160 Counter Attack 24 474 Dark Curse 159 & EW1000 Keen Edge & 483 Crushing Fist Ring 458 462 Dark Curse 440 Dark Curse 220 477 Dark Curse 201 & CRune 463 442 Counter Attack 5 Counter Attack 26 465 478 & Dark Curse 466 443 Dark Curse 170 468 445 Counter Attack 12 479 Dark Curse 156 469 472 Dark Curse Holy Flame & 480 453 482 Only hunt Hundra Guardian Dark Curse 220 481
  • 22. Level Item Level Buffs Level Item Level Buffs 416 Counter Attack 26 CoorAt & Brides Set 484 Holy Flame & 415 Argus Set Sphynx Helmet SSI & DD & 484 Crushing Fist Gaun. Sphynx Helmet 488 Dark Curse 171 Counter Attack 40 418 Dark Curse (Bers350) - Sword of Ursa Doth Blade (Left) & EW1000 - Dazmorr Amulet Crushing Fist Ring 491 493 Dark Curse Counter Attack 103 419 Crushing Fist Ring 419 Keen Edge & Dark Curse 196 & CRune 499* Sthenos Slither Boots Xinderoth Eye Rune 495 Counter Attack 26 499 Counter Attack 87 * From level 499 onwards I suggest the use of Berserk 350 potions. Level Item Level Buffs Level Buffs Level Buffs 504 517 Counter Attack 104 541 Counter Attack 6 506 Dark Curse 519 Counter Attack 37 543 Counter Attack 95 CoorAt & 528 500 Brides Set Illuyanka Set 558 520 Counter Attack 35 547 Counter Attack 10 SSI & DD & Bers350 - 511 Counter Attack 86 525 Counter Attack 62 548 Counter Attack 143 Crushing Fist Gaun. Dazmorr Amulet 515 529 Counter Attack 122 551 Counter Attack 10 & EW1000 558 Crushing Fist Ring 538 549 Holy Flame 532 Counter Attack 8 552 Counter Attack 62 & CRune 553 556 533 Counter Attack 85 555 Counter Attack 65 After level 533 the maps split into two different paths. One path leads to the next realms and the other is sort of a dead end (ends at level 540). The first path begins at Cursed Isle of Darkwater (Lower Beach) and has a lot of strong creatures in the first few levels while the other path begins at Cursed Isle of Darkwater (Gloomy Vale) and only has a few strong creatures in the last few levels. Because you cannot kill all creatures on each path it will require some walking back and forth. At level 534 hunt Loom of Shadow on the second path. At level 535 continue on that path to hunt Formless Terror. At level 536 and 537 you can hunt either path. At level 538 you better go to the first path and hunt Harbringer of Storms, because the creature on the second path is much too strong. At level 539 you can continue hunting on the first path. At level 540 you can go either hunting on the second path for Bound Minions or on the first path for Chelonian Battle Turrets. The Bound Minon is easier to defeat but the Turrets are not that hard if you can get the damage; though you might need a low CA for the Turrets. Coordinated Attack will no longer be useful because from level 559 to 829 the setups will contain non-set items Level Item Level Buffs Level Item Buffs Crushing Fist Gauntlets Gloves of Li Shang & EW1000 & Bers350 SSI & DD & CRune Sphynx Helmet Sphynx Helmet Dazmorr Amulet Dazmorr Amulet 559 Reb. El. Trident of Water Reb. El. Trident of Water Shield of Yahlin 560 Only hunt Eye Yaomo 561 Shield of Yahlin 560 Brides Crackl. Gown Ring of Jarmork Brides Crackl. Gown Ring of Jarmork Illuyanka Finned Boots Illuyanka Finned Boots Rune of the Minion Rune of the Minion