The document discusses best practices for porting development processes to game development. It recommends focusing on story, atmosphere, characters, and unique flavor to create an epic gaming experience with rewards. Key stages include concept, pre-production, production, launch, and post-launch. Prototyping early and playtesting frequently are emphasized to incorporate feedback and iterate. Community involvement and mentorship are also suggested.
8. QUICK TEST RUN
Make Something You Want Someone Specific To Play
Know Your Successful Outcome Experience
Cultivate Virtue; Every Design Starts Off 700% Too Big
Experiment First, Great Second, Polished Fourth
Playtest, Playtest, Playtest
Join a Community – IndiaGamersCommunity
Make a Mentor
Find a Partner
Don't Worry About What You Can't Do
Use Technology You Know
Cultivate Eustress
Work Hard For What You Believe In
Be Happy
9. REFERENCES
• Game Programming Gems
• Game Usability: Advancing the Player Experience
• Game Engine Architecture
• Level Up! The Guide to Great Video Game Design, 2nd Edition
• The Art of Game Design
• Twitter : @iAmVMac
• Http://OnestopDotNet.wordpress.com
• Http://GameThrong.Blogspot.in
• Http://MurthyVeera.Wordpress.com