2. Goal of Image Compression
• Digital images require huge amounts of space for
storage and large bandwidths for transmission.
– A 640 x 480 color image requires close to 1MB of space.
• The goal of image compression is to reduce the amount
of data required to represent a digital image.
– Reduce storage requirements and increase transmission rates.
3. Approaches
• Lossless
– Information preserving
– Low compression ratios
• Lossy
– Not information preserving
– High compression ratios
• Trade-off: image quality vs compression ratio
4. Data ≠ Information
• Data and information are not synonymous terms!
• Data is the means by which information is conveyed.
• Data compression aims to reduce the amount of data
required to represent a given quantity of information
while preserving as much information as possible.
5. Data vs Information (cont’d)
• The same amount of information can be represented
by various amount of data, e.g.:
Your wife, Helen, will meet you at Logan Airport
in Boston at 5 minutes past 6:00 pm tomorrow
night
Your wife will meet you at Logan Airport at 5
minutes past 6:00 pm tomorrow night
Helen will meet you at Logan at 6:00 pm
tomorrow night
Ex1:
Ex2:
Ex3:
8. Types of Data Redundancy
(1) Coding
(2) Interpixel
(3) Psychovisual
• Compression attempts to reduce one or more of these
redundancy types.
9. Coding Redundancy
• Code: a list of symbols (letters, numbers, bits etc.)
• Code word: a sequence of symbols used to represent a
piece of information or an event (e.g., gray levels).
• Code word length: number of symbols in each code
word
10. Coding Redundancy (cont’d)
N x M image
rk: k-th gray level
P(rk): probability of rk
l(rk): # of bits for rk
( ) ( )
x
E X xP X x= =∑
Expected value:
12. Coding Redundancy (cont’d)
• l(rk) = variable length
• Consider the probability of the gray levels:
variable length
13. Interpixel redundancy
• Interpixel redundancy implies that any pixel value can be
reasonably predicted by its neighbors (i.e., correlated).
( ) ( ) ( ) ( )f x o g x f x g x a da
∞
−∞
= +∫
autocorrelation: f(x)=g(x)
14. Interpixel redundancy (cont’d)
• To reduce interpixel redundnacy, the data must be
transformed in another format (i.e., through a transformation)
– e.g., thresholding, differences between adjacent pixels, DFT
• Example:
original
thresholded
(profile – line 100)
threshold
(1+10) bits/pair
15. Psychovisual redundancy
• The human eye does not respond with equal sensitivity to
all visual information.
• It is more sensitive to the lower frequencies than to the
higher frequencies in the visual spectrum.
• Idea: discard data that is perceptually insignificant!
16. Psychovisual redundancy (cont’d)
256 gray levels 16 gray levels16 gray levels
C=8/4 = 2:1
i.e., add to each pixel a
small pseudo-random number
prior to quantization
Example: quantization
17. How do we measure information?
• What is the information content of a message/image?
• What is the minimum amount of data that is sufficient
to describe completely an image without loss of
information?
18. Modeling Information
• Information generation is assumed to be a
probabilistic process.
• Idea: associate information with probability!
Note: I(E)=0 when P(E)=1
A random event E with probability P(E) contains:
19. How much information does a pixel contain?
• Suppose that gray level values are generated by a
random variable, then rk contains:
units of information!
20. • Average information content of an image:
units/pixel
1
0
( )Pr( )
L
k k
k
E I r r
−
=
= ∑
using
How much information does an image contain?
(assumes statistically independent random events)
Entropy
25. Estimating Entropy (cont’d)
• The first-order estimate provides only a lower-
bound on the compression that can be achieved.
• Differences between higher-order estimates of
entropy and the first-order estimate indicate the
presence of interpixel redundancy!
Need to apply transformations!
27. Estimating Entropy (cont’d)
• Entropy of difference image:
• However, a better transformation could be found since:
• Better than before (i.e., H=1.81 for original image)
29. Image Compression Model (cont’d)
•
• Mapper: transforms input data in a way that facilitates
reduction of interpixel redundancies.
30. Image Compression Model (cont’d)
•
• Quantizer: reduces the accuracy of the mapper’s output in
accordance with some pre-established fidelity criteria.
31. Image Compression Model (cont’d)
•
• Symbol encoder: assigns the shortest code to the most
frequently occurring output values.
32. Image Compression Models (cont’d)
• Inverse operations are performed.
• But … quantization is irreversible in general.
33. Fidelity Criteria
• How close is to ?
• Criteria
– Subjective: based on human observers
– Objective: mathematically defined criteria
39. Huffman Coding (coding redundancy)
• A variable-length coding technique.
• Optimal code (i.e., minimizes the number of code
symbols per source symbol).
• Assumption: symbols are encoded one at a time!
40. Huffman Coding (cont’d)
• Forward Pass
1. Sort probabilities per symbol
2. Combine the lowest two probabilities
3. Repeat Step2 until only two probabilities remain.
43. Huffman Coding/Decoding
• After the code has been created, coding/decoding can
be implemented using a look-up table.
• Note that decoding is done unambiguously.
44. Arithmetic (or Range) Coding
(coding redundancy)
• No assumption on encode source symbols one at a
time.
– Sequences of source symbols are encoded together.
– There is no one-to-one correspondence between source
symbols and code words.
• Slower than Huffman coding but typically achieves
better compression.
45. Arithmetic Coding (cont’d)
• A sequence of source symbols is assigned a single
arithmetic code word which corresponds to a sub-
interval in [0,1].
• As the number of symbols in the message increases,
the interval used to represent it becomes smaller.
• Smaller intervals require more information units (i.e.,
bits) to be represented.
46. Arithmetic Coding (cont’d)
Encode message: a1 a2 a3 a3 a4
0 1
1) Assume message occupies [0, 1)
2) Subdivide [0, 1) based on the probability of αi
3) Update interval by processing source symbols
48. Example
• The message a1 a2 a3 a3 a4 is encoded using 3 decimal
digits or 3/5 = 0.6 decimal digits per source symbol.
• The entropy of this message is:
Note: finite precision arithmetic might cause problems
due to truncations!
-(3 x 0.2log10(0.2)+0.4log10(0.4))=0.5786 digits/symbol
50. LZW Coding (interpixel redundancy)
• Requires no priori knowledge of pixel probability
distribution values.
• Assigns fixed length code words to variable length
sequences.
• Patented Algorithm US 4,558,302
• Included in GIF and TIFF and PDF file formats
51. LZW Coding
• A codebook (or dictionary) needs to be constructed.
• Initially, the first 256 entries of the dictionary are assigned
to the gray levels 0,1,2,..,255 (i.e., assuming 8 bits/pixel)
Consider a 4x4, 8 bit image
39 39 126 126
39 39 126 126
39 39 126 126
39 39 126 126
Dictionary Location Entry
0 0
1 1
. .
255 255
256 -
511 -
Initial Dictionary
52. LZW Coding (cont’d)
39 39 126 126
39 39 126 126
39 39 126 126
39 39 126 126
- Is 39 in the dictionary……..Yes
- What about 39-39………….No
- Then add 39-39 in entry 256
Dictionary Location Entry
0 0
1 1
. .
255 255
256 -
511 -
39-39
As the encoder examines image
pixels, gray level sequences
(i.e., blocks) that are not in the
dictionary are assigned to a new
entry.
53. Example
39 39 126 126
39 39 126 126
39 39 126 126
39 39 126 126
Concatenated Sequence: CS = CR + P
else:
(1) Output D(CR)
(2) Add CS to D
(3) CR=P
If CS is found:
(1) No Output
(2) CR=CS
(CR) (P)
CR = empty
54. Decoding LZW
• The dictionary which was used for encoding need not
be sent with the image.
• Can be built on the “fly” by the decoder as it reads the
received code words.
55. Differential Pulse Code Modulation (DPCM)
Coding (interpixel redundancy)
• A predictive coding approach.
• Each pixel value (except at the boundaries) is predicted
based on its neighbors (e.g., linear combination) to get a
predicted image.
• The difference between the original and predicted
images yields a differential or residual image.
– i.e., has much less dynamic range of pixel values.
• The differential image is encoded using Huffman
coding.
56. Run-length coding (RLC)
(interpixel redundancy)
• Used to reduce the size of a repeating string of characters
(i.e., runs):
1 1 1 1 1 0 0 0 0 0 0 1 (1,5) (0, 6) (1, 1)
a a a b b b b b b c c (a,3) (b, 6) (c, 2)
• Encodes a run of symbols into two bytes: (symbol, count)
• Can compress any type of data but cannot achieve high
compression ratios compared to other compression methods.
57. Bit-plane coding (interpixel redundancy)
• An effective technique to reduce inter pixel redundancy
is to process each bit plane individually.
(1) Decompose an image into a series of binary images.
(2) Compress each binary image (e.g., using run-length
coding)
58. Combining Huffman Coding
with Run-length Coding
• Assuming that a message has been encoded using
Huffman coding, additional compression can be
achieved using run-length coding.
e.g., (0,1)(1,1)(0,1)(1,0)(0,2)(1,4)(0,2)
59. Lossy Compression
• Transform the image into a domain where compression
can be performed more efficiently (i.e., reduce interpixel
redundancies).
~ (N/n)2
subimages
61. Transform Selection
• T(u,v) can be computed using various
transformations, for example:
– DFT
– DCT (Discrete Cosine Transform)
– KLT (Karhunen-Loeve Transformation)
63. DCT (cont’d)
• Basis set of functions for a 4x4 image (i.e.,cosines of
different frequencies).
64. DCT (cont’d)
DFT WHT DCT
RMS error: 2.32 1.78 1.13
8 x 8 subimages
64 coefficients
per subimage
50% of the
coefficients
truncated
65. DCT (cont’d)
• DCT minimizes "blocking artifacts" (i.e., boundaries
between subimages do not become very visible).
DFT
i.e., n-point periodicity
gives rise to
discontinuities!
DCT
i.e., 2n-point periodicity
prevents
discontinuities!
66. DCT (cont’d)
• Subimage size selection:
2 x 2 subimagesoriginal 4 x 4 subimages 8 x 8 subimages
67. JPEG Compression
• JPEG is an image compression standard which was
accepted as an international standard in 1992.
• Developed by the Joint Photographic Expert Group of
the ISO/IEC for coding and compression of color/gray
scale images.
• Yields acceptable compression in the 10:1 range.
• A scheme for video compression based on JPEG
called Motion JPEG (MJPEG) exists
70. JPEG Steps
1. Divide the image into 8x8 subimages;
For each subimage do:
2. Shift the gray-levels in the range [-128, 127]
- DCT requires range be centered around 0
3. Apply DCT (i.e., 64 coefficients)
1 DC coefficient: F(0,0)
63 AC coefficients: F(u,v)
75. JPEG Steps (cont’d)
5. Order the coefficients using zig-zag ordering
- Place non-zero coefficients first
- Create long runs of zeros (i.e., good for run-length encoding)
77. JPEG Steps (cont’d)
6. Form intermediate symbol sequence and encode coefficients:
6.2 AC coefficients: variable length coding
6.1 DC coefficients: predictive encoding
78. Intermediate Coding
symbol_1 (SIZE) symbol_2 (AMPLITUDE)
DC
DC (6) (61)
AC (0,2) (-3)
end of block
symbol_1 (RUN-LENGTH, SIZE) symbol_2 (AMPLITUDE)
SIZE: # bits for encoding amplitude
RUN-LENGTH: run of zeros
79. DC/AC Symbol Encoding
• DC encoding
• AC encoding
symbol_1 symbol_2
(SIZE) (AMPLITUDE)
If RUN-LENGTH > 15, use symbol (15,0) , i.e., RUN-LENGTH=16
0 0 0 0 0 0 476
(6,9)(476)
[-2048, 2047]=predictive
coding:
= [-210
, 210
-1]
1 ≤SIZE≤10
[-211
, 211
-1]
1 ≤SIZE≤11
90. JPEG for Color Images
• Could apply JPEG on R/G/B components .
• It is more efficient to describe a color in terms of its
luminance and chrominance content separately, to enable
more efficient processing.
– YUV
• Chrominance can be subsampled due to human vision
insensitivity
91. JPEG for Color Images
• Luminance: Received brightness of the light
(proportional to the total energy in the visible band).
• Chrominance: Describe the perceived color tone of the
light (depends on the wavelength composition of light
– Hue: Specify the color tone (i.e., depends on the peak
wavelength of the light).
– Saturation: Describe how pure the color is (i.e., depends on
the spread or bandwidth of the light spectrum).
92. YUV Color Space
• YUV color space
– Y is the components of luminance
– Cb and Cr are the components of chrominance
– The values in the YUV coordinate are related to the values
in the RGB coordinate by:
0.299 0.587 0.114 0
0.169 0.334 0.500 128
0.500 0.419 0.081 128
Y R
Cb G
Cr B
÷ ÷ ÷ ÷
= − − + ÷ ÷ ÷ ÷
÷ ÷ ÷ ÷− −
94. JPEG Modes
• JPEG supports several different modes
– Sequential Mode
– Progressive Mode
– Hierarchical Mode
– Lossless Mode
• Sequential is the default mode
– Each image component is encoded in a single left-to-right,
top-to-bottom scan.
– This is the mode we have been describing.
95. Progressive JPEG
• The image is encoded in multiple scans, in order to
produce a quick, rough decoded image when
transmission time is long.
Sequential
Progressive
97. Progressive JPEG (cont’d)
(1) Progressive spectral selection algorithm
– Group DCT coefficients into several spectral bands
– Send low-frequency DCT coefficients first
– Send higher-frequency DCT coefficients next
98. Progressive JPEG (cont’d)
(2) Progressive successive approximation algorithm
– Send all DCT coefficients but with lower precision.
– Refine DCT coefficients in later scans.
103. Hierarchical JPEG
• Hierarchical mode encodes the image at several
different resolutions.
• Image is transmitted in multiple passes with increased
resolution at each pass.
109. Lossless Differential Pulse Code
Modulation (DPCM) Coding
• Each pixel value (except at the boundaries) is predicted
based on certain neighbors (e.g., linear combination) to
get a predicted image.
• The difference between the original and predicted
images yields a differential or residual image.
• Encode differential image using Huffman coding.
xm
Predictor
Entropy
Encoder
pm
dm
110. Lossy Differential Pulse Code
Modulation (DPCM) Coding
• Similar to lossless DPCM except that (i) it uses
quantization and (ii) the pixels are predicted from the
“reconstructed” values of certain neighbors.
111. Block Truncation Coding
• Divide image in non-overlapping blocks of pixels.
• Derive a bitmap (0/1) for each block using thresholding.
– e.g., use mean pixel value in each block as threshold.
• For each group of 1s and 0s, determine reconstruction
value
– e.g., average of corresponding pixel values in original block.
112. Subband Coding
• Analyze image to produce components containing
frequencies in well defined bands (i.e., subbands)
– e.g., use wavelet transform.
• Optimize quantization/coding in each subband.
113. Vector Quantization
• Develop a dictionary of fixed-size vectors (i.e., code
vectors), usually blocks of pixel values.
• Partition image in non-overlapping blocks (i.e., image
vectors).
• Encode each image vector by the index of its closest
code vector.
114. Fractal Coding
• What is a “fractal”?
– A rough or fragmented geometric shape that can be split into
parts, each of which is (at least approximately) a reduced-size
copy of the whole.
Idea: store images as collections of transformations!
116. Fractal Coding (cont’d)
• Decompose image into segments (i.e., using standard
segmentations techniques based on edges, color, texture,
etc.) and look them up in a library of IFS codes.
• Best suited for textures and natural images.
117. Fingerprint Compression
• An image coding standard for digitized fingerprints,
developed and maintained by:
– FBI
– Los Alamos National Lab (LANL)
– National Institute for Standards and Technology (NIST).
• The standard employs a discrete wavelet transform-
based algorithm (Wavelet/Scalar Quantization or
WSQ).
118. Memory Requirements
• FBI is digitizing fingerprints at 500 dots per inch with
8 bits of grayscale resolution.
• A single fingerprint card turns into about 10 MB of
data!
A sample fingerprint image
768 x 768 pixels =589,824 bytes
119. Preserving Fingerprint Details
The "white" spots in the middle of
the black ridges are sweat pores
They’re admissible points of
identification in court, as are the little
black flesh ‘‘islands’’ in the grooves
between the ridges
These details are just a couple pixels wide!
120. What compression scheme should be used?
• Better use a lossless method to preserve every
pixel perfectly.
• Unfortunately, in practice lossless methods
haven’t done better than 2:1 on fingerprints!
• Would JPEG work well for fingerprint
compression?
121. Results using JPEG compression
file size 45853 bytes
compression ratio: 12.9
The fine details are pretty much
history, and the whole image has
this artificial ‘‘blocky’’ pattern
superimposed on it.
The blocking artifacts affect the
performance of manual or
automated systems!
122. Results using WSQ compression
file size 45621 bytes
compression ratio: 12.9
The fine details are preserved
better than they are with JPEG.
NO blocking artifacts!
124. Varying compression ratio
• FBI’s target bit rate is around 0.75 bits per pixel (bpp)
– i.e., corresponds to a target compression ratio of 10.7
(assuming 8-bit images)
• This target bit rate is set via a ‘‘knob’’ on the WSQ
algorithm.
– i.e., similar to the "quality" parameter in many JPEG
implementations.
• Fingerprints coded with WSQ at a target of 0.75 bpp
will actually come in around 15:1