We’ve all heard of premium, freemium and ad-supported monetization models, but is that really all there is? In this presentation, we will review additional ways you can monetize your app with Amazon Coins and how you can get paid for every minute that players are active in your game with Amazon Underground. That’s not all, you’ll learn how to turn your game’s IP into a brand and make money with branded t-shirts with Merch by Amazon.
1. IS THIS ALL THERE IS?
WHAT'S NEW IN MONETIZATION
Reach Engage Earn
MIKE HINES
DEVELOPER EVANGELIST, AMAZON
@MikeFHines mikehines45
mihines@amazon.com
3. MANY MONETIZATION OPTIONS BUT,
Premium In-App Purchase Ads
There’s room for improvement
• “The biggest problem with freemium app models is that 97% of consumers don’t convert,
instead sticking to the free features.”1
• Cost of $3.15 and $1.80 per download for iOS and Google Play respectively in the US
often eclipses user lifetime value (LTV)3
• Free apps attract more users that premium apps
1 WSJ http://www.wsj.com/articles/mobile-game-makers-try-to-catch-more-whales-who-pay-for-free-games-1431306115
3 Chartboost: https://www.chartboost.com/insights/2016
8. Configure Coins campaigns to give
coins back to customers who purchase
items from Amazon!
Incent purchase of specific items.
9. The effect on Power Users
U.S. data from App Annie and internal sales data
10. What next?
• Create a Coins Rewards Campaign to
target your power users.
• Promote the campaign in social media.
• Promote the campaign on your
YouTube and Twitch channels.
TARGET POWER USERS
13. Use physical goods to
EARN ADDITIONAL REVENUE
“Many Free to Play devs classify their players as
willing to pay or not willing to pay.
What we've found is some folks who don't want to
pay for digital goods are fine paying for a shirt. ”
Bryan Mashinter
Backflip Studios, creators of DragonVale
14. Create and upload
your artwork using
our templates.
Promote your t-shirt. Analyze your sales
and iterate for best
monetization.
"We know how to make games really well, but retail and merchandising is not our
core business. Working with Amazon really helped get us out there."
— Bryan Davis, Big Blue Bubble creators of My Singing Monsters
merch.amazon.com
Free self-service tools
17. How to sell shirts?
• Platform independent
– Android
– iOS
– Online
• Shirts may appeal to fans who don’t
buy IAP items
• No out-of-pocket cost to you
PROMOTE SHIRTS IN-
GAME
80% of orders come from in-
game promotions.
20% of orders happen outside
of your app!
18. What next?
• Pick art identifiable with your game
• Pick 3 (maybe 4) shirt colors
• Strongly consider $19.99 for price
• Ask fans what they want
• Start promoting your shirt outside of your
game (email, social media, etc…)
BUILD A GOOD SHIRT
Just because lots of shirt colors
are available doesn’t mean you
need to use them all!
21. A NEW SHOPPING APP WITH
ACTUALLY FREE
APPS
Available for any Android device where
Amazon Underground is installed.
Developers waive fees on apps
and In App Purchase items.
Android customers get really, truly
free apps.
Amazon pays developers for
cumulative minutes customers
spend in an Amazon Underground
app.
22. Getting Started
• Android
• Premium or IAP in another store
• Release to US, UK, Germany or
France
Qualifications
developer.amazon.com/underground
23. AMAZON UNDERGROUND
HOW WILL IT WORK
FOR YOU?
• Back-of-the-napkin
• Back it out of ARPU
$0.002
for every user-minute
$0.12 per hour per
user
24. AMAZON UNDERGROUND
HOW WILL IT WORK
FOR YOU?
• Back-of-the-napkin
• Back it out of ARPU
10K Users
150K Minutes
150K x $0.002 = $300
25. Revenue = Sessions X Minutes X Rate
For 100% of your users Every minute they use your app
http://bit.ly/undergroundcalculator
26. What developers are saying
Is it Working?
DEVS SAY…
"If you want to get your apps in
the hands of as many users as
possible, this really is the way
to go.”
27.
28. “Session lengths went up, and
the overall hours that we saw in
the Underground version were
incredible—hundreds of
percent higher. It was really
amazing to see. All of that
translates into more hours
played in total, and ultimately,
revenue."
29. What next?
• Eliminate the limited upside of premium
• Remove purchase resistance of premium
• Increase download count vs. premium
• Premium apps have done very well when
moved to Amazon Underground
TAKE YOUR PREMIUM APP
UNDERGROUND
31. Special Casual Connect Offer
Go to http://merch.amazon.com
Sign up by Sunday and use…
• email you used for registration
• email you used for survey
• Get Merch account by that Friday
Merch by Amazon accounts are free
APPLY TODAY
32. How did we do?
http://bit.ly/devdaysurvey
Learn more:
http://merch.amazon.com
http://developer.amazon.com/underground
http://coins.amazon.com
Follow us:
@MikeFHines
developer.amazon.com/blog