2. What is the best way to design a
great paper airplane?
Do you think the answer would be
different for designing a lesson plan?
3. Learning Objectives
-Major elements within the professional biographies of
the designers who adapted the rapid prototype model
for instructional design, Tripp and Bichelmeyer.
-Major theory upon which the rapid prototype model is
based.
-Major impact of the rapid prototype model on the
broad field of instructional design.
4. What steps do you use to design
instruction? What ID models do
you know?
5. Rapid Prototype Model
Development
Eli Steven D. Tripp and Barbara Bichelmeyer
adapted the rapid prototype model to use
for instructional design in 1990. For more
information, read this PDF article: “Rapid
Prototyping: An Alternative Instructional
Design
Strategy”
Eli Tripp and Barbara Bichelmeyer were
working in the instructional technology
center at the University of Kansas when
they started thinking about the rapid
prototype model.
6. The theory upon which this model
is based.
The rapid prototype model was first
used in engineering in the 1960s.
Why? This model helped engineers
to design products more quickly, and
it also cost less money.
7. Tripp and Bichelmeyer thought this
model could also save time and
money in instructional design.
12. Utilize the Prototype
(The Research Phase)
Use the instruction in a real or
realistic classroom. See whether the
instruction works or not. This is the
step in which the research happens.
13. Repeat the design phase and the
research phase many times. Make
changes to the first design and try
completely different designs, then
use them in a classroom and see if
they work well.
14. Install and Maintain System
Choose the design that worked the
best in the research. Use this
design in all the regular classrooms
that need the instruction. Follow
up on these classrooms, and keep
testing the effectiveness of the
instruction.
15. Advantages of the Rapid Prototype Model
The designers of the instruction get
feedback from the students and
teachers who will use the
instructional design early in the
design process. This prevents
instruction from being thoroughly
designed that teachers don’t like or
that has a serious problem.
It also saves time and money.
16. Disadvantages
Some people think that thorough
research of learning theories is
important to design the best
instruction. They think that the
rapid prototype model saves
money, but can’t get as effective
results as traditional models.
17. Assessment
1.
In what field was the rapid prototype model
first used?
a. Administration
b.
Biology
c.
Engineering
d.
English Composition
2.
When did rapid prototyping become popular in
its original field?
a.
60s
b.
70s
c.
80s
d.
90s
18. 3.
The take-off of rapid prototyping in
instructional design was instigated by a study
conducted by which instructional technology
professor(s)?
a.
Ralph Tyler
b.
Walter Dick and Lou Carey
c.
Peter and Mary Esseff
d.
Steven Tripp and Barbara Bichelmeyer
4.
When was the study referred to in question
#3 published?
a.
1966
b.
1973
c.
1985
d.
1990
19. 5.
At what university did the conductors of the
study teach?
a.
Yale University
b.
University of Kansas
c.
Indiana University
d.
Florida Atlantic University
6.
What is the primary distinguishing feature of
the rapid prototype model?
a.
The research comes after a design has been
created, using the design.
b.
It focuses on the desires of the learner.
c.
The process of design is exceptionally
thorough.
d.
A child could design instruction using this
model.
20. 7.
What is one advantage of the rapid prototype
model over traditional models?
a.
It is based on better theories of learning.
b.
It saves time and money.
c.
It motivates learners to want to learn.
d.
It breaks instructional design into small, simple
steps.
8.
True or False: the rapid prototype model stops
instruction that users will not like from being
designed in the first place.
a.
True
b.
False
21. 9.
True or False: the rapid prototype model
is meant to get more realistic results about the
effective of instruction than traditional models.
a.
True
b.
False
10. True or False: the rapid prototype model
helps designers to design effective instruction
by incorporating both theories of learning and
theories of motivation.
a.
True
b.
False
22. Reference List
Desrosier, J. (2011). Rapid prototyping reconsidered. The Journal of
Continuing Higher Education, 59, 135–145.
Reiser, R. A. (2001). A history of instructional design and technology:
Part II: A history of instructional design. Educational Technology,
Research and Development, 49 (2), 57-67.
Rieber, L. P. (1994). Understanding rapid prototyping by analogy:
Making paper planes. Computers, Graphics, and Learning, 179-182.
Madison, WI: Brown & Benchmark.
Tripp, S. D., & Bichelmeyer, B. (1990). Rapid prototyping: An
alternative instructional design strategy. Educational Technology
Research and Development, 38 (1), 31-44.