4. Outline
The role of computational graphics in CINECA
3D contents for Cultural Heritage :
VR and AR applications, animations, serious games
A cross-media approach in 4 case studies
Conclusions
6. VIS.I.T. Lab mission for Cultural Heritage
To create interactive RT
applications based on 3D computers
models authenticated by historians ,
archaeologists
in order to avoid the risk of
transmitting superficial or
misleading cultural information
To train Ph.D. students, architects,
archaeologists, historians, computer
scientists, media experts in
following an interdisciplinary
methodology
for creating cultural VR products.
November 1999