SlideShare une entreprise Scribd logo
1  sur  36
Télécharger pour lire hors ligne
Virtual Reality
September, 2016
Aswin Iskandar Zulkarnaen
For Virtual Experience
Apkomindo 2016
Augmented Reality
What is VR ?
Virtual Reality (VR) is the use of computer technology to create a
simulated environment. Unlike traditional user interfaces, VR places
the user inside an experience.Instead of viewing a screen in front of
them, users are immersed and able to interact with 3D worlds. By
simulating as many senses as possible, such as vision, hearing, touch,
even smell, the computer is transformed into a gatekeeper to this
artificial world.The only limits to near-real VR experiences are the
availability of content and cheap computing power
VR in the past, and why it failed
● Mostly Expensive (can be as high as $10.000 per unit)
● Big and Bulky
● Specifically built for a specialized industry (Military, Medical,
Academy)
● The Ecosystem that support VR industry is not there yet
including mobile tech advancement, Computing power of PC
is still limited, Software to create the application is not as
sophisticated as of now
VR in the past
Modern VR
● Relatively Cheap mostly under $1000 (not include PC)
● More Robust and Compact
● Ready for Mass Consumption
● The Ecosystem that support VR industry is finally here including mobile
device tech advancement with better screen, cheap sensor which drive the
whole industry altogether, Computing power of PC is far superior than
before, Software to create the application is ready and sophisticated
enough to built convincing simulation
● Basically VR is here to stay
Modern VR
PC Dedicated VR
● Oculus Rift
● HTC Vive (partner with valve)
● OSVR
● FOVE
Modern VR right now mainly classified into 3 big group with some of
biggest player on the VR industry pioneering it
User need high end PC system with at
least core i5, Ram 8GB, and GPU nvidia
GTX970 to enjoy an optimal VR
experience
Price between : $600-800 not include
PC price around $1000, Total can be up
to $1600-1800
Modern VR
(PC VR) Oculus Rift Consumer Version
Modern VR
(PC VR) HTC Vive with room scale technology
Modern VR
(PC VR) OSVR (Open Source Virtual Reality)
Modern VR
(PC VR) FOVE with Eye Tracking technology
Gaming Console VR
● Playstation VR (required PS4)
● Project Scorpio Microsoft
- User need a next gen gaming console only such as PS4
- Tend to be plug and play, easy to use
- Have a big support from big IP and game studio
- Price around $500 (not include Game console)
Modern VR
(Gaming Console VR) PSVR for PS4
Modern VR
(Gaming Console VR) Project Scorpio Microsoft
High End Mobile VR
● Samsung Gear VR
● Google Daydream based VR
Low End Mobile VR
● All Google Cardboard based VR
such as :
● Google Cardboard
● Shinecone
● VR Box
● Lenovo AntVR
● Converge VR
Mobile VR
- Use smartphone for computing
power
- Price low end : $5-20
- Price high end : $99
- Not include smartphone price
Modern VR
(High End Mobile VR) Samsung Gear VR & Samsung Gear VR black Edition
Modern VR
(High End Mobile VR) Google Daydream Technology
Google Daydream VR
● Announced on Google I/O 2016
● Standardized VR framework from google
● Consist of Standard for high end smartphone (low latency sensor, low
persistence display, high performance SOC)
● Then consist of standard for VR goggle itself with motion controller
● Optimized VR mode starting from Android N above
● Google determined to make this hundred of millions scale industry
● In other word within the next 2-3 year, most smartphone in the market are VR
daydream ready and certified with high quality experience on the same level
Samsung Gear VR
● Most likely will be the biggest VR ecosystem in the future
Modern VR
(Low End Mobile VR) Google Cardboard Technology
Modern VR
(Low End Mobile VR) Shinecon
Modern VR
(Low End Mobile VR) VR Box
Modern VR
(Low End Mobile VR) Lenovo ANTVR
Modern VR
(Low End Mobile VR) ConvergeVR from India (high FOV)
What is VR used for ?
● Video Game
● Military (Training Simulation)
● Education (Immersive Learning)
● HealthCare (Surgery Simulation)
● Entertainment (VR Arcade, Movie, Live Music)
● Construction / Architecture
● Sport
● Any Industry that beneficial from 3d spatial
VR Input
VR input will play a big role in the future since once user able to enter a
virtual world, the next step will be how to interact with the world, here are
some of input that will come or planned to come in the future
VR Development
● Each VR HMD most likely have its own SDK such as Oculus SDK for
Oculus Rift VR, SteamVR SDK for HTC VIVE, Osvr SDK for OSVR
and Fove SDK for FOVE
● SDK come in the form of raw library written in C / C++ or come in the
form of integration with modern and popular industry standard game
engine such as UNITY 5, UNREAL ENGINE 4
● Many popular 3d industry software such as Maya, 3dMax already have a
plugin to work with VR headset such as Oculus
How to monetize VR the right way ?
● VR advertising model ?
● Selling the Application through VR Store portal (Steam, Oculus Home,
Playstore) ?
● In-App Purchase
● Commissioned based VR project ?
● VR Arcade
● The opportunity will be really big once the industry began to mature
(Google daydream could lead to a big candidate to drive mass VR
industry forward with its hundred of million scale target, with Samsung
GearVR could be the second)
Brief info about AR - What is AR ?
Augmented Reality (AR) is the projection or addition of a layer of
digital content into a real environment. AR has been commonly tied to
image recognition or geolocation in the past, and was similar in nature
to QR codes, using an image rather than a black and white code to
launch content or an experience. There has recently been a shift away
from QR code-like experiences and toward more sophisticated
experiences that use advanced 3D animations, markerless experiences
(no image required) and create unique experiences that expand
learning opportunities and engagement for end users.
Several Modern AR device
Cast AR
Several Modern AR device
Meta
Several Modern AR device
Project Microsoft Hololens
Several Modern AR device
Magic Leap
Most popular AR app right now
Pokemon GO and Ingress
Where to go from here ?
● The AR and VR tech will be more advance within the next 5-15 years
● The device will be smaller, lighter, more higher resolution
● Hopefully the dedicated VR will be wireless
● It is not impossible, the two device will be merged into single VR/AR
device
● AR/VR industry valued at $ 120 Billion in 2020
● http://www.digi-capital.com/news/2015/04/augmentedvirtual-reality-to-h
it-150-billion-disrupting-mobile-by-2020/#.VwEmnfl97IU
Literature Source
● http://www.explainthatstuff.com/virtualreality.html
● http://www.marxentlabs.com/what-is-virtual-reality-definition-and-exam
ples/
● http://www.marxentlabs.com/augmented-reality-resources/
● http://download.dakehonline.com/2016/01-january/Game-Informer-2016.
pdf
● http://vr.cs.uiuc.edu/
● And other literature and website such as roadtovr.com, vrfocus.com,
uploadvr.com and countless reddit vr thread
Visit my web for more info
www. vrnusantara.com
Speaker
Aswin Iskandar Z
CEO Woodenboxlwp,
Indie Appreneur, VR
Evangelist

Contenu connexe

Tendances

CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...琳証 黃
 
Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...
Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...
Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...Cristal Events
 
VR, a new technology over 40,000 years old
VR, a new technology over 40,000 years oldVR, a new technology over 40,000 years old
VR, a new technology over 40,000 years oldWithTheBest
 
Spotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual RealitySpotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual RealityL.E.K. Consulting
 
Seminar ppt on google cardboard
Seminar ppt on google cardboardSeminar ppt on google cardboard
Seminar ppt on google cardboardPankaj Kushwaha
 
Falcon.io - The Future of Brand Experiences is Virtual Reality
Falcon.io - The Future of Brand Experiences is Virtual RealityFalcon.io - The Future of Brand Experiences is Virtual Reality
Falcon.io - The Future of Brand Experiences is Virtual RealityFalcon.io
 
Lithodomos VR sales presentation: virtual reality and archaeology
Lithodomos VR sales presentation: virtual reality and archaeologyLithodomos VR sales presentation: virtual reality and archaeology
Lithodomos VR sales presentation: virtual reality and archaeologySimon Young
 
Introduction to VR - Past, Presence & Future
Introduction to VR - Past, Presence & FutureIntroduction to VR - Past, Presence & Future
Introduction to VR - Past, Presence & FutureSam Watts
 
Investing in Video & Social Virtual Reality Platforms
Investing in Video & Social Virtual Reality PlatformsInvesting in Video & Social Virtual Reality Platforms
Investing in Video & Social Virtual Reality PlatformsCorey Schwitz
 
VR comes of age. Why VR is relevant now and what it means for the future
VR comes of age. Why VR is relevant now and what it means for the futureVR comes of age. Why VR is relevant now and what it means for the future
VR comes of age. Why VR is relevant now and what it means for the futureBristol Media
 
Virtual Reality: Where is the money?
Virtual Reality: Where is the money?Virtual Reality: Where is the money?
Virtual Reality: Where is the money?Leen Segers
 
Google Cardboard Virtual Reality
Google Cardboard Virtual RealityGoogle Cardboard Virtual Reality
Google Cardboard Virtual RealityVicky VikRanth
 
Virtual reality - Google Cardboard
Virtual reality - Google CardboardVirtual reality - Google Cardboard
Virtual reality - Google CardboardKarthik G N
 
Virtual Reality for Brands
Virtual Reality for BrandsVirtual Reality for Brands
Virtual Reality for BrandsClark Kingsbury
 
Developing Virtual Reality Application using Google Cardboard
Developing Virtual Reality Application using Google CardboardDeveloping Virtual Reality Application using Google Cardboard
Developing Virtual Reality Application using Google Cardboardapurvmmmec
 
A Literal 360-Degree View of Your Data with Google Cardboard
A Literal 360-Degree View of Your Data with Google CardboardA Literal 360-Degree View of Your Data with Google Cardboard
A Literal 360-Degree View of Your Data with Google CardboardSalesforce Developers
 

Tendances (19)

CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
 
Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...
Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...
Cristal Festival 2015 - "How Great Brands create immersive Virtual Reality wi...
 
VR and the Gamer Community
VR and the Gamer CommunityVR and the Gamer Community
VR and the Gamer Community
 
VR, a new technology over 40,000 years old
VR, a new technology over 40,000 years oldVR, a new technology over 40,000 years old
VR, a new technology over 40,000 years old
 
Spotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual RealitySpotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual Reality
 
Seminar ppt on google cardboard
Seminar ppt on google cardboardSeminar ppt on google cardboard
Seminar ppt on google cardboard
 
Falcon.io - The Future of Brand Experiences is Virtual Reality
Falcon.io - The Future of Brand Experiences is Virtual RealityFalcon.io - The Future of Brand Experiences is Virtual Reality
Falcon.io - The Future of Brand Experiences is Virtual Reality
 
Lithodomos VR sales presentation: virtual reality and archaeology
Lithodomos VR sales presentation: virtual reality and archaeologyLithodomos VR sales presentation: virtual reality and archaeology
Lithodomos VR sales presentation: virtual reality and archaeology
 
Introduction to VR - Past, Presence & Future
Introduction to VR - Past, Presence & FutureIntroduction to VR - Past, Presence & Future
Introduction to VR - Past, Presence & Future
 
Investing in Video & Social Virtual Reality Platforms
Investing in Video & Social Virtual Reality PlatformsInvesting in Video & Social Virtual Reality Platforms
Investing in Video & Social Virtual Reality Platforms
 
VR comes of age. Why VR is relevant now and what it means for the future
VR comes of age. Why VR is relevant now and what it means for the futureVR comes of age. Why VR is relevant now and what it means for the future
VR comes of age. Why VR is relevant now and what it means for the future
 
Virtual Reality: Where is the money?
Virtual Reality: Where is the money?Virtual Reality: Where is the money?
Virtual Reality: Where is the money?
 
VR for business
VR for businessVR for business
VR for business
 
Google Cardboard Virtual Reality
Google Cardboard Virtual RealityGoogle Cardboard Virtual Reality
Google Cardboard Virtual Reality
 
Virtual reality - Google Cardboard
Virtual reality - Google CardboardVirtual reality - Google Cardboard
Virtual reality - Google Cardboard
 
Virtual Reality for Brands
Virtual Reality for BrandsVirtual Reality for Brands
Virtual Reality for Brands
 
Google Cardboard
Google CardboardGoogle Cardboard
Google Cardboard
 
Developing Virtual Reality Application using Google Cardboard
Developing Virtual Reality Application using Google CardboardDeveloping Virtual Reality Application using Google Cardboard
Developing Virtual Reality Application using Google Cardboard
 
A Literal 360-Degree View of Your Data with Google Cardboard
A Literal 360-Degree View of Your Data with Google CardboardA Literal 360-Degree View of Your Data with Google Cardboard
A Literal 360-Degree View of Your Data with Google Cardboard
 

Similaire à VR presentation APKOMINDO 2016

Think beyond keyboard and screen - dev fest 2019
Think beyond keyboard and screen  - dev fest 2019Think beyond keyboard and screen  - dev fest 2019
Think beyond keyboard and screen - dev fest 2019Kuldeep Singh
 
Immersive Storytelling Mediums
Immersive Storytelling MediumsImmersive Storytelling Mediums
Immersive Storytelling MediumsDaniel Blair
 
The future of AR VR - Robbert Krijnen
The future of AR VR - Robbert KrijnenThe future of AR VR - Robbert Krijnen
The future of AR VR - Robbert KrijnenJeroen van Nerven
 
Future of AR & VR technologies - PixelCrayons
Future of AR & VR technologies - PixelCrayonsFuture of AR & VR technologies - PixelCrayons
Future of AR & VR technologies - PixelCrayonsPixel Crayons
 
Augmented reality
Augmented realityAugmented reality
Augmented realityVikas Kore
 
AR / VR -- Rise of Technology
AR / VR -- Rise of Technology AR / VR -- Rise of Technology
AR / VR -- Rise of Technology ShaheenTaj10
 
Mobile Augmented Reality Development tools
Mobile Augmented Reality Development toolsMobile Augmented Reality Development tools
Mobile Augmented Reality Development toolsThiwanka Makumburage
 
Think beyond keyboard and screen xr day 2019
Think beyond keyboard and screen   xr day 2019Think beyond keyboard and screen   xr day 2019
Think beyond keyboard and screen xr day 2019Kuldeep Singh
 
Augmented Reality - the next big thing in mobile
Augmented Reality - the next big thing in mobileAugmented Reality - the next big thing in mobile
Augmented Reality - the next big thing in mobileHari Gottipati
 
MAXIM ILLYASHENKO «Future of VR in gaming industry» - KIOF2017
MAXIM ILLYASHENKO «Future of VR in gaming industry» - KIOF2017MAXIM ILLYASHENKO «Future of VR in gaming industry» - KIOF2017
MAXIM ILLYASHENKO «Future of VR in gaming industry» - KIOF2017Lviv Startup Club
 
VR Market, Innovation opportunities & Use Cases
VR Market, Innovation opportunities & Use Cases VR Market, Innovation opportunities & Use Cases
VR Market, Innovation opportunities & Use Cases Parvez Kokan, MBA
 
Mitchell Reifel (pmdtechnologies ag): pmd Time-of-Flight – the Swiss Army Kni...
Mitchell Reifel (pmdtechnologies ag): pmd Time-of-Flight – the Swiss Army Kni...Mitchell Reifel (pmdtechnologies ag): pmd Time-of-Flight – the Swiss Army Kni...
Mitchell Reifel (pmdtechnologies ag): pmd Time-of-Flight – the Swiss Army Kni...AugmentedWorldExpo
 
OCULUS VIRTUAL REALITY TECHNOLOGY
OCULUS VIRTUAL REALITY TECHNOLOGYOCULUS VIRTUAL REALITY TECHNOLOGY
OCULUS VIRTUAL REALITY TECHNOLOGYAkshay Balu
 
Virtual Reality: A Step into Land of Imagination
Virtual Reality: A Step into Land of ImaginationVirtual Reality: A Step into Land of Imagination
Virtual Reality: A Step into Land of ImaginationSiddharth Mishra
 
On-device Motion Tracking for Immersive VR
On-device Motion Tracking for Immersive VROn-device Motion Tracking for Immersive VR
On-device Motion Tracking for Immersive VRQualcomm Research
 

Similaire à VR presentation APKOMINDO 2016 (20)

Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Think beyond keyboard and screen - dev fest 2019
Think beyond keyboard and screen  - dev fest 2019Think beyond keyboard and screen  - dev fest 2019
Think beyond keyboard and screen - dev fest 2019
 
Immersive Storytelling Mediums
Immersive Storytelling MediumsImmersive Storytelling Mediums
Immersive Storytelling Mediums
 
The future of AR VR - Robbert Krijnen
The future of AR VR - Robbert KrijnenThe future of AR VR - Robbert Krijnen
The future of AR VR - Robbert Krijnen
 
AR/VR basics
AR/VR basicsAR/VR basics
AR/VR basics
 
Future of AR & VR technologies - PixelCrayons
Future of AR & VR technologies - PixelCrayonsFuture of AR & VR technologies - PixelCrayons
Future of AR & VR technologies - PixelCrayons
 
Augmented reality
Augmented realityAugmented reality
Augmented reality
 
Augmented reality
Augmented realityAugmented reality
Augmented reality
 
AR / VR -- Rise of Technology
AR / VR -- Rise of Technology AR / VR -- Rise of Technology
AR / VR -- Rise of Technology
 
Mobile Augmented Reality Development tools
Mobile Augmented Reality Development toolsMobile Augmented Reality Development tools
Mobile Augmented Reality Development tools
 
Think beyond keyboard and screen xr day 2019
Think beyond keyboard and screen   xr day 2019Think beyond keyboard and screen   xr day 2019
Think beyond keyboard and screen xr day 2019
 
Augmented Reality - the next big thing in mobile
Augmented Reality - the next big thing in mobileAugmented Reality - the next big thing in mobile
Augmented Reality - the next big thing in mobile
 
MAXIM ILLYASHENKO «Future of VR in gaming industry» - KIOF2017
MAXIM ILLYASHENKO «Future of VR in gaming industry» - KIOF2017MAXIM ILLYASHENKO «Future of VR in gaming industry» - KIOF2017
MAXIM ILLYASHENKO «Future of VR in gaming industry» - KIOF2017
 
VR Market, Innovation opportunities & Use Cases
VR Market, Innovation opportunities & Use Cases VR Market, Innovation opportunities & Use Cases
VR Market, Innovation opportunities & Use Cases
 
Mitchell Reifel (pmdtechnologies ag): pmd Time-of-Flight – the Swiss Army Kni...
Mitchell Reifel (pmdtechnologies ag): pmd Time-of-Flight – the Swiss Army Kni...Mitchell Reifel (pmdtechnologies ag): pmd Time-of-Flight – the Swiss Army Kni...
Mitchell Reifel (pmdtechnologies ag): pmd Time-of-Flight – the Swiss Army Kni...
 
AR(mobas2012)s
AR(mobas2012)sAR(mobas2012)s
AR(mobas2012)s
 
OCULUS VIRTUAL REALITY TECHNOLOGY
OCULUS VIRTUAL REALITY TECHNOLOGYOCULUS VIRTUAL REALITY TECHNOLOGY
OCULUS VIRTUAL REALITY TECHNOLOGY
 
Nizar Romdhane, ARM
Nizar Romdhane, ARMNizar Romdhane, ARM
Nizar Romdhane, ARM
 
Virtual Reality: A Step into Land of Imagination
Virtual Reality: A Step into Land of ImaginationVirtual Reality: A Step into Land of Imagination
Virtual Reality: A Step into Land of Imagination
 
On-device Motion Tracking for Immersive VR
On-device Motion Tracking for Immersive VROn-device Motion Tracking for Immersive VR
On-device Motion Tracking for Immersive VR
 

Dernier

SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024Scott Keck-Warren
 
Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Allon Mureinik
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonAnna Loughnan Colquhoun
 
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 3652toLead Limited
 
My Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationMy Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationRidwan Fadjar
 
Swan(sea) Song – personal research during my six years at Swansea ... and bey...
Swan(sea) Song – personal research during my six years at Swansea ... and bey...Swan(sea) Song – personal research during my six years at Swansea ... and bey...
Swan(sea) Song – personal research during my six years at Swansea ... and bey...Alan Dix
 
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure serviceWhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure servicePooja Nehwal
 
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...HostedbyConfluent
 
08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking MenDelhi Call girls
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesSinan KOZAK
 
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Drew Madelung
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking MenDelhi Call girls
 
How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonetsnaman860154
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityPrincipled Technologies
 
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfThe Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfEnterprise Knowledge
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationRadu Cotescu
 
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Miguel Araújo
 
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024BookNet Canada
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountPuma Security, LLC
 
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024The Digital Insurer
 

Dernier (20)

SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024
 
Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt Robison
 
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
 
My Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationMy Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 Presentation
 
Swan(sea) Song – personal research during my six years at Swansea ... and bey...
Swan(sea) Song – personal research during my six years at Swansea ... and bey...Swan(sea) Song – personal research during my six years at Swansea ... and bey...
Swan(sea) Song – personal research during my six years at Swansea ... and bey...
 
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure serviceWhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
 
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
Transforming Data Streams with Kafka Connect: An Introduction to Single Messa...
 
08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen Frames
 
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men
 
How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonets
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivity
 
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfThe Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organization
 
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
 
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
#StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path Mount
 
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024
 

VR presentation APKOMINDO 2016

  • 1. Virtual Reality September, 2016 Aswin Iskandar Zulkarnaen For Virtual Experience Apkomindo 2016 Augmented Reality
  • 2. What is VR ? Virtual Reality (VR) is the use of computer technology to create a simulated environment. Unlike traditional user interfaces, VR places the user inside an experience.Instead of viewing a screen in front of them, users are immersed and able to interact with 3D worlds. By simulating as many senses as possible, such as vision, hearing, touch, even smell, the computer is transformed into a gatekeeper to this artificial world.The only limits to near-real VR experiences are the availability of content and cheap computing power
  • 3. VR in the past, and why it failed ● Mostly Expensive (can be as high as $10.000 per unit) ● Big and Bulky ● Specifically built for a specialized industry (Military, Medical, Academy) ● The Ecosystem that support VR industry is not there yet including mobile tech advancement, Computing power of PC is still limited, Software to create the application is not as sophisticated as of now
  • 4. VR in the past
  • 5. Modern VR ● Relatively Cheap mostly under $1000 (not include PC) ● More Robust and Compact ● Ready for Mass Consumption ● The Ecosystem that support VR industry is finally here including mobile device tech advancement with better screen, cheap sensor which drive the whole industry altogether, Computing power of PC is far superior than before, Software to create the application is ready and sophisticated enough to built convincing simulation ● Basically VR is here to stay
  • 6. Modern VR PC Dedicated VR ● Oculus Rift ● HTC Vive (partner with valve) ● OSVR ● FOVE Modern VR right now mainly classified into 3 big group with some of biggest player on the VR industry pioneering it User need high end PC system with at least core i5, Ram 8GB, and GPU nvidia GTX970 to enjoy an optimal VR experience Price between : $600-800 not include PC price around $1000, Total can be up to $1600-1800
  • 7. Modern VR (PC VR) Oculus Rift Consumer Version
  • 8. Modern VR (PC VR) HTC Vive with room scale technology
  • 9. Modern VR (PC VR) OSVR (Open Source Virtual Reality)
  • 10. Modern VR (PC VR) FOVE with Eye Tracking technology
  • 11. Gaming Console VR ● Playstation VR (required PS4) ● Project Scorpio Microsoft - User need a next gen gaming console only such as PS4 - Tend to be plug and play, easy to use - Have a big support from big IP and game studio - Price around $500 (not include Game console)
  • 12. Modern VR (Gaming Console VR) PSVR for PS4
  • 13. Modern VR (Gaming Console VR) Project Scorpio Microsoft
  • 14. High End Mobile VR ● Samsung Gear VR ● Google Daydream based VR Low End Mobile VR ● All Google Cardboard based VR such as : ● Google Cardboard ● Shinecone ● VR Box ● Lenovo AntVR ● Converge VR Mobile VR - Use smartphone for computing power - Price low end : $5-20 - Price high end : $99 - Not include smartphone price
  • 15. Modern VR (High End Mobile VR) Samsung Gear VR & Samsung Gear VR black Edition
  • 16. Modern VR (High End Mobile VR) Google Daydream Technology
  • 17. Google Daydream VR ● Announced on Google I/O 2016 ● Standardized VR framework from google ● Consist of Standard for high end smartphone (low latency sensor, low persistence display, high performance SOC) ● Then consist of standard for VR goggle itself with motion controller ● Optimized VR mode starting from Android N above ● Google determined to make this hundred of millions scale industry ● In other word within the next 2-3 year, most smartphone in the market are VR daydream ready and certified with high quality experience on the same level Samsung Gear VR ● Most likely will be the biggest VR ecosystem in the future
  • 18. Modern VR (Low End Mobile VR) Google Cardboard Technology
  • 19. Modern VR (Low End Mobile VR) Shinecon
  • 20. Modern VR (Low End Mobile VR) VR Box
  • 21. Modern VR (Low End Mobile VR) Lenovo ANTVR
  • 22. Modern VR (Low End Mobile VR) ConvergeVR from India (high FOV)
  • 23. What is VR used for ? ● Video Game ● Military (Training Simulation) ● Education (Immersive Learning) ● HealthCare (Surgery Simulation) ● Entertainment (VR Arcade, Movie, Live Music) ● Construction / Architecture ● Sport ● Any Industry that beneficial from 3d spatial
  • 24. VR Input VR input will play a big role in the future since once user able to enter a virtual world, the next step will be how to interact with the world, here are some of input that will come or planned to come in the future
  • 25. VR Development ● Each VR HMD most likely have its own SDK such as Oculus SDK for Oculus Rift VR, SteamVR SDK for HTC VIVE, Osvr SDK for OSVR and Fove SDK for FOVE ● SDK come in the form of raw library written in C / C++ or come in the form of integration with modern and popular industry standard game engine such as UNITY 5, UNREAL ENGINE 4 ● Many popular 3d industry software such as Maya, 3dMax already have a plugin to work with VR headset such as Oculus
  • 26. How to monetize VR the right way ? ● VR advertising model ? ● Selling the Application through VR Store portal (Steam, Oculus Home, Playstore) ? ● In-App Purchase ● Commissioned based VR project ? ● VR Arcade ● The opportunity will be really big once the industry began to mature (Google daydream could lead to a big candidate to drive mass VR industry forward with its hundred of million scale target, with Samsung GearVR could be the second)
  • 27. Brief info about AR - What is AR ? Augmented Reality (AR) is the projection or addition of a layer of digital content into a real environment. AR has been commonly tied to image recognition or geolocation in the past, and was similar in nature to QR codes, using an image rather than a black and white code to launch content or an experience. There has recently been a shift away from QR code-like experiences and toward more sophisticated experiences that use advanced 3D animations, markerless experiences (no image required) and create unique experiences that expand learning opportunities and engagement for end users.
  • 28. Several Modern AR device Cast AR
  • 29. Several Modern AR device Meta
  • 30. Several Modern AR device Project Microsoft Hololens
  • 31. Several Modern AR device Magic Leap
  • 32. Most popular AR app right now Pokemon GO and Ingress
  • 33. Where to go from here ? ● The AR and VR tech will be more advance within the next 5-15 years ● The device will be smaller, lighter, more higher resolution ● Hopefully the dedicated VR will be wireless ● It is not impossible, the two device will be merged into single VR/AR device ● AR/VR industry valued at $ 120 Billion in 2020 ● http://www.digi-capital.com/news/2015/04/augmentedvirtual-reality-to-h it-150-billion-disrupting-mobile-by-2020/#.VwEmnfl97IU
  • 34. Literature Source ● http://www.explainthatstuff.com/virtualreality.html ● http://www.marxentlabs.com/what-is-virtual-reality-definition-and-exam ples/ ● http://www.marxentlabs.com/augmented-reality-resources/ ● http://download.dakehonline.com/2016/01-january/Game-Informer-2016. pdf ● http://vr.cs.uiuc.edu/ ● And other literature and website such as roadtovr.com, vrfocus.com, uploadvr.com and countless reddit vr thread
  • 35. Visit my web for more info www. vrnusantara.com
  • 36. Speaker Aswin Iskandar Z CEO Woodenboxlwp, Indie Appreneur, VR Evangelist