SlideShare une entreprise Scribd logo
1  sur  15
ICWL 2015
Designing and Developing Serious
Games for users with Intellectual
Disabilities
Complutense University of Madrid
Software Engineering and Artificial Intelligence Dpt.
Baltasar Fernández-Manjón balta@fdi.ucm.es @BaltaFM
Ana R. Cano Moreno anarcano@ucm.es
Álvaro J. García-Tejedor a.gtejedor@ceiec.es
ICWL 2015
ICWL 2015
The project: Target and Scope
Target
Create a methodology to simplify the creation of
effective Serious Games for people with Intellectual
disabilities
Scope
From the State of the Art to a Methodology
Development a Serious Game
Videogame (complete environment)
4 minigames (different skills: motor, affective,
communicative and cognitive)
Use of Learning Analytics to obtain feedback directly
from the videogame
ICWL 2015
Stages of the process
State of the
art
Game
Design &
Development
Testing and
Q&A
Methodology
and
Disclosure
1 2 3 4
ICWL 2015
1. State of the Art: General Overview
6 Databases consulted:
ASSIA,
BioMed
IngentaConnect
Science Direct
Web of Science
DB
DB
DB
Search Terms
Selection
criteria
3 Groups of Search Terms:
Videogames
Disabilities
Methodology
43studies out of
498
Classification
Cognitive
Skills (11)
Motor
Skills (6)
Affective
Learning (5)
Communicative
Learning (4)
Methodologies
(10)
Patterns and
Behaviours (7)
ICWL 2015
1. State of the Art: Classification Method
ICWL 2015
2. Game Design and Development
Evaluation of the users with experts
Psychologists
Social Workers
Associations (Down Syndrome and Autism)
List of Requirements
Adapted mechanics, dynamics and aesthetics
GDD (Game Design Document)
Development (Maya, Unity 3D)
ICWL 2015
2. Game Design and Development
Characterization of the user divided by
Psychological Areas
Psychological Area Examples of characteristics that impact in the GD
Biological • Ocular abnormalities, hearing impairment
Personality • Lack of initiative, persistence of behaviour
Attention
• Difficulty sustaining attention, especially for long periods of
time (from 2 min. to 40 min.)
Memory & Perception • Better visual perception than auditory retention
Cognitive • Difficulty managing several information at the same time
Language
• Difficulty to give verbal responses: hard to obtain feedback
directly from the users
Social & Behaviour • Low spontaneous social interaction
ICWL 2015
2. Game Design and Development
From the user characterization to the game
requirements:
Start Menu and Game Sessions
Levels
Texts and Dialogues
Interface
Mechanics & Dynamics
Others (Music and SFX, general accessibility, etc.)
ICWL 2015
2. Game Design and Development
Design applied in the videogame:
“Downtown. A subway Adventure”
(developed by Francisco de Vitoria
University, Madrid. Spain)
The videogame train users with Down Syndrome in
acquire the needed skills to move around the city
using the subway.
4 in-game minigames that train the user in short-
term memory, spatial vision and other skills.
ICWL 2015
GDD
Development
AB Testing
3. Testing and Q&A Cycle
Learning
Analytics
Live document
Changes based
on real-time
feedback
Maya
Unity 3D
Measuring the
effectiveness of the
Game Design
Groups divided by
Intellectual Disability
ICWL 2015
Standards? - Cognitive accessibility-W3C
http://www.w3.org/TR/coga-user-research/#down-syndrome
ICWL 2015
4. Expected results
Methodology specifically created for the
design and development of SG oriented to
users with Intellectual Disabilities
Lessons learned and post-mortem actions
based on:
First approach through experts
User experience
Learning indicators and measures
ICWL 2015
Our work in progress
ICWL 2015
Use of Learning Analytics to obtain
feedback directly from the videogame
Using interaction data for assessment
• Evaluating the game
• Discovering user problems
ICWL 2015
Thank you!
¿Questions?
Mail: balta@fdi.ucm.es
Twitter: @BaltaFM
GScholar: https://scholar.google.es/citations?user=eNJxjcwAAAAJ&hl=en&oi=ao
ResearchGate: www.researchgate.net/profile/Baltasar_Fernandez-Manjon
Slideshare: http://www.slideshare.net/BaltasarFernandezManjon
Ana R. Cano, Baltasar Fernández-Manjón and Álvaro J. García-Tejedor, Highlights in the Literature Available in Serious Games
for Intellectual Disabilities. Advances in Web-Based Learning – ICWL 2015. Volume 9412 LNCS, pp 95-108, 2015.

Contenu connexe

Similaire à Designing and developing serious games for users with intellectual disabilities ICWL 2015

Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Ana Rus Cano Moreno
 
2008 brokerage 08 game technology and experience [compatibility mode]
2008 brokerage 08 game technology and experience [compatibility mode]2008 brokerage 08 game technology and experience [compatibility mode]
2008 brokerage 08 game technology and experience [compatibility mode]imec.archive
 
2008 brokerage 08 game technology and experience [compatibility mode]
2008 brokerage 08 game technology and experience [compatibility mode]2008 brokerage 08 game technology and experience [compatibility mode]
2008 brokerage 08 game technology and experience [compatibility mode]imec.archive
 
UnrealCommunityCDMX-KickOff
UnrealCommunityCDMX-KickOffUnrealCommunityCDMX-KickOff
UnrealCommunityCDMX-KickOffItzjac V
 
Microsoft IT Academy Summit 2011
Microsoft IT Academy Summit 2011Microsoft IT Academy Summit 2011
Microsoft IT Academy Summit 2011Lee Stott
 
OEB2014: 3D and Mobile Environments for Participation and Learning - case Kinect
OEB2014: 3D and Mobile Environments for Participation and Learning - case KinectOEB2014: 3D and Mobile Environments for Participation and Learning - case Kinect
OEB2014: 3D and Mobile Environments for Participation and Learning - case KinectLeena Koskimäki
 
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...eMadrid network
 
Visualization for Software Analytics
Visualization for Software AnalyticsVisualization for Software Analytics
Visualization for Software AnalyticsMargaret-Anne Storey
 
Rev gaming learning analytics rage and beaconing
Rev gaming learning analytics  rage and beaconingRev gaming learning analytics  rage and beaconing
Rev gaming learning analytics rage and beaconingBaltasar Fernández-Manjón
 
Why Game Design Education in Middle or High School
Why Game Design Education in Middle or High SchoolWhy Game Design Education in Middle or High School
Why Game Design Education in Middle or High SchoolMike Ploor
 
uAdventure simplifying narrative serious games development - icalt 2019 (1)
uAdventure  simplifying narrative serious games development - icalt 2019 (1)uAdventure  simplifying narrative serious games development - icalt 2019 (1)
uAdventure simplifying narrative serious games development - icalt 2019 (1)Baltasar Fernández-Manjón
 
Smartphone software development course design based on android for IT
Smartphone software development course design based on android for ITSmartphone software development course design based on android for IT
Smartphone software development course design based on android for ITRamis Khan
 
Objets connectés : "We are able !"
Objets connectés : "We are able !"Objets connectés : "We are able !"
Objets connectés : "We are able !"OCTO Technology
 
My Presentation.ppt
My Presentation.pptMy Presentation.ppt
My Presentation.pptFake474384
 
Android Application And Unity3D Game Documentation
Android Application And Unity3D Game DocumentationAndroid Application And Unity3D Game Documentation
Android Application And Unity3D Game DocumentationSneh Raval
 
Accepting the Challenges in Devising Video Game Leeway and Contrivance
Accepting the Challenges in Devising Video Game Leeway and ContrivanceAccepting the Challenges in Devising Video Game Leeway and Contrivance
Accepting the Challenges in Devising Video Game Leeway and ContrivanceDR.P.S.JAGADEESH KUMAR
 
AI Based Game Design - Teaching how to expand designers' artistic palette wit...
AI Based Game Design - Teaching how to expand designers' artistic palette wit...AI Based Game Design - Teaching how to expand designers' artistic palette wit...
AI Based Game Design - Teaching how to expand designers' artistic palette wit...Mirjam Eladhari
 

Similaire à Designing and developing serious games for users with intellectual disabilities ICWL 2015 (20)

Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
 
2008 brokerage 08 game technology and experience [compatibility mode]
2008 brokerage 08 game technology and experience [compatibility mode]2008 brokerage 08 game technology and experience [compatibility mode]
2008 brokerage 08 game technology and experience [compatibility mode]
 
2008 brokerage 08 game technology and experience [compatibility mode]
2008 brokerage 08 game technology and experience [compatibility mode]2008 brokerage 08 game technology and experience [compatibility mode]
2008 brokerage 08 game technology and experience [compatibility mode]
 
UnrealCommunityCDMX-KickOff
UnrealCommunityCDMX-KickOffUnrealCommunityCDMX-KickOff
UnrealCommunityCDMX-KickOff
 
Microsoft IT Academy Summit 2011
Microsoft IT Academy Summit 2011Microsoft IT Academy Summit 2011
Microsoft IT Academy Summit 2011
 
OEB2014: 3D and Mobile Environments for Participation and Learning - case Kinect
OEB2014: 3D and Mobile Environments for Participation and Learning - case KinectOEB2014: 3D and Mobile Environments for Participation and Learning - case Kinect
OEB2014: 3D and Mobile Environments for Participation and Learning - case Kinect
 
Project competitions for students
Project competitions for studentsProject competitions for students
Project competitions for students
 
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
 
pmp.pptx
pmp.pptxpmp.pptx
pmp.pptx
 
Visualization for Software Analytics
Visualization for Software AnalyticsVisualization for Software Analytics
Visualization for Software Analytics
 
Rev gaming learning analytics rage and beaconing
Rev gaming learning analytics  rage and beaconingRev gaming learning analytics  rage and beaconing
Rev gaming learning analytics rage and beaconing
 
Why Game Design Education in Middle or High School
Why Game Design Education in Middle or High SchoolWhy Game Design Education in Middle or High School
Why Game Design Education in Middle or High School
 
uAdventure simplifying narrative serious games development - icalt 2019 (1)
uAdventure  simplifying narrative serious games development - icalt 2019 (1)uAdventure  simplifying narrative serious games development - icalt 2019 (1)
uAdventure simplifying narrative serious games development - icalt 2019 (1)
 
smartSpeed: online meeting tools
smartSpeed: online meeting toolssmartSpeed: online meeting tools
smartSpeed: online meeting tools
 
Smartphone software development course design based on android for IT
Smartphone software development course design based on android for ITSmartphone software development course design based on android for IT
Smartphone software development course design based on android for IT
 
Objets connectés : "We are able !"
Objets connectés : "We are able !"Objets connectés : "We are able !"
Objets connectés : "We are able !"
 
My Presentation.ppt
My Presentation.pptMy Presentation.ppt
My Presentation.ppt
 
Android Application And Unity3D Game Documentation
Android Application And Unity3D Game DocumentationAndroid Application And Unity3D Game Documentation
Android Application And Unity3D Game Documentation
 
Accepting the Challenges in Devising Video Game Leeway and Contrivance
Accepting the Challenges in Devising Video Game Leeway and ContrivanceAccepting the Challenges in Devising Video Game Leeway and Contrivance
Accepting the Challenges in Devising Video Game Leeway and Contrivance
 
AI Based Game Design - Teaching how to expand designers' artistic palette wit...
AI Based Game Design - Teaching how to expand designers' artistic palette wit...AI Based Game Design - Teaching how to expand designers' artistic palette wit...
AI Based Game Design - Teaching how to expand designers' artistic palette wit...
 

Plus de Baltasar Fernández-Manjón

Articodign juego para mejorar el aprendizaje de la programacion.pptx
Articodign juego para mejorar el aprendizaje de la programacion.pptxArticodign juego para mejorar el aprendizaje de la programacion.pptx
Articodign juego para mejorar el aprendizaje de la programacion.pptxBaltasar Fernández-Manjón
 
Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...Baltasar Fernández-Manjón
 
Metaverses lifelong learning in a changing world
Metaverses lifelong learning in a changing worldMetaverses lifelong learning in a changing world
Metaverses lifelong learning in a changing worldBaltasar Fernández-Manjón
 
Extending narrative serious games using ad hoc minigames
Extending narrative serious games using ad hoc minigamesExtending narrative serious games using ad hoc minigames
Extending narrative serious games using ad hoc minigamesBaltasar Fernández-Manjón
 
CONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYING
CONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYINGCONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYING
CONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYINGBaltasar Fernández-Manjón
 
Pandemia: Oportunidades para el e-learning desde los juegos serios y las ana...
Pandemia: Oportunidades para el e-learning  desde los juegos serios y las ana...Pandemia: Oportunidades para el e-learning  desde los juegos serios y las ana...
Pandemia: Oportunidades para el e-learning desde los juegos serios y las ana...Baltasar Fernández-Manjón
 
Simplifying Serious Games Authoring and Validation with uAdventure and SIMVA
Simplifying Serious Games Authoring and Validation with uAdventure and SIMVASimplifying Serious Games Authoring and Validation with uAdventure and SIMVA
Simplifying Serious Games Authoring and Validation with uAdventure and SIMVABaltasar Fernández-Manjón
 
Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019
Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019
Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019Baltasar Fernández-Manjón
 
Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019Baltasar Fernández-Manjón
 
Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...
Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...
Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...Baltasar Fernández-Manjón
 
From heterogeneous activities to unified analytics dashboards
From heterogeneous activities to unified analytics dashboardsFrom heterogeneous activities to unified analytics dashboards
From heterogeneous activities to unified analytics dashboardsBaltasar Fernández-Manjón
 
Serious games, analiticas conectado cyberbullying ull cultura digital
Serious games, analiticas conectado cyberbullying ull cultura digitalSerious games, analiticas conectado cyberbullying ull cultura digital
Serious games, analiticas conectado cyberbullying ull cultura digitalBaltasar Fernández-Manjón
 
Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...
Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...
Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...Baltasar Fernández-Manjón
 
Game learning analytics dashboards teacher understanding icwl18
Game learning analytics dashboards teacher understanding icwl18Game learning analytics dashboards teacher understanding icwl18
Game learning analytics dashboards teacher understanding icwl18Baltasar Fernández-Manjón
 
Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...
Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...
Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...Baltasar Fernández-Manjón
 

Plus de Baltasar Fernández-Manjón (20)

Articodign juego para mejorar el aprendizaje de la programacion.pptx
Articodign juego para mejorar el aprendizaje de la programacion.pptxArticodign juego para mejorar el aprendizaje de la programacion.pptx
Articodign juego para mejorar el aprendizaje de la programacion.pptx
 
Juegos serios en museos -
Juegos serios en museos -Juegos serios en museos -
Juegos serios en museos -
 
Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...
 
Metaverses lifelong learning in a changing world
Metaverses lifelong learning in a changing worldMetaverses lifelong learning in a changing world
Metaverses lifelong learning in a changing world
 
Extending narrative serious games using ad hoc minigames
Extending narrative serious games using ad hoc minigamesExtending narrative serious games using ad hoc minigames
Extending narrative serious games using ad hoc minigames
 
E madrid jornadas 2021 ucm final
E madrid jornadas 2021 ucm finalE madrid jornadas 2021 ucm final
E madrid jornadas 2021 ucm final
 
CONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYING
CONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYINGCONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYING
CONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYING
 
Pandemia: Oportunidades para el e-learning desde los juegos serios y las ana...
Pandemia: Oportunidades para el e-learning  desde los juegos serios y las ana...Pandemia: Oportunidades para el e-learning  desde los juegos serios y las ana...
Pandemia: Oportunidades para el e-learning desde los juegos serios y las ana...
 
Simplifying Serious Games Authoring and Validation with uAdventure and SIMVA
Simplifying Serious Games Authoring and Validation with uAdventure and SIMVASimplifying Serious Games Authoring and Validation with uAdventure and SIMVA
Simplifying Serious Games Authoring and Validation with uAdventure and SIMVA
 
UIU juegos serios y analiticas de aprendizaje
UIU juegos serios y analiticas de aprendizajeUIU juegos serios y analiticas de aprendizaje
UIU juegos serios y analiticas de aprendizaje
 
Investigacion en Juegos Serios
Investigacion en Juegos SeriosInvestigacion en Juegos Serios
Investigacion en Juegos Serios
 
Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019
Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019
Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019
 
Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019
 
Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...
Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...
Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...
 
From heterogeneous activities to unified analytics dashboards
From heterogeneous activities to unified analytics dashboardsFrom heterogeneous activities to unified analytics dashboards
From heterogeneous activities to unified analytics dashboards
 
xAPI Application Profile for Serious Games
xAPI Application Profile for Serious GamesxAPI Application Profile for Serious Games
xAPI Application Profile for Serious Games
 
Serious games, analiticas conectado cyberbullying ull cultura digital
Serious games, analiticas conectado cyberbullying ull cultura digitalSerious games, analiticas conectado cyberbullying ull cultura digital
Serious games, analiticas conectado cyberbullying ull cultura digital
 
Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...
Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...
Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...
 
Game learning analytics dashboards teacher understanding icwl18
Game learning analytics dashboards teacher understanding icwl18Game learning analytics dashboards teacher understanding icwl18
Game learning analytics dashboards teacher understanding icwl18
 
Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...
Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...
Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...
 

Dernier

1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdfQucHHunhnh
 
On National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsOn National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsMebane Rash
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
Understanding Accommodations and Modifications
Understanding  Accommodations and ModificationsUnderstanding  Accommodations and Modifications
Understanding Accommodations and ModificationsMJDuyan
 
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptxSKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptxAmanpreet Kaur
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...Poonam Aher Patil
 
Application orientated numerical on hev.ppt
Application orientated numerical on hev.pptApplication orientated numerical on hev.ppt
Application orientated numerical on hev.pptRamjanShidvankar
 
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptxHMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptxEsquimalt MFRC
 
Food safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdfFood safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdfSherif Taha
 
Single or Multiple melodic lines structure
Single or Multiple melodic lines structureSingle or Multiple melodic lines structure
Single or Multiple melodic lines structuredhanjurrannsibayan2
 
Google Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxGoogle Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxDr. Sarita Anand
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfagholdier
 
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17  How to Extend Models Using Mixin ClassesMixin Classes in Odoo 17  How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17 How to Extend Models Using Mixin ClassesCeline George
 
Python Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxPython Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxRamakrishna Reddy Bijjam
 
How to Manage Global Discount in Odoo 17 POS
How to Manage Global Discount in Odoo 17 POSHow to Manage Global Discount in Odoo 17 POS
How to Manage Global Discount in Odoo 17 POSCeline George
 
Fostering Friendships - Enhancing Social Bonds in the Classroom
Fostering Friendships - Enhancing Social Bonds  in the ClassroomFostering Friendships - Enhancing Social Bonds  in the Classroom
Fostering Friendships - Enhancing Social Bonds in the ClassroomPooky Knightsmith
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdfQucHHunhnh
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.MaryamAhmad92
 
FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024Elizabeth Walsh
 

Dernier (20)

1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 
On National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsOn National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan Fellows
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Understanding Accommodations and Modifications
Understanding  Accommodations and ModificationsUnderstanding  Accommodations and Modifications
Understanding Accommodations and Modifications
 
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptxSKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
Application orientated numerical on hev.ppt
Application orientated numerical on hev.pptApplication orientated numerical on hev.ppt
Application orientated numerical on hev.ppt
 
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptxHMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
 
Food safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdfFood safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdf
 
Single or Multiple melodic lines structure
Single or Multiple melodic lines structureSingle or Multiple melodic lines structure
Single or Multiple melodic lines structure
 
Google Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxGoogle Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptx
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdf
 
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17  How to Extend Models Using Mixin ClassesMixin Classes in Odoo 17  How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
 
Python Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxPython Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docx
 
How to Manage Global Discount in Odoo 17 POS
How to Manage Global Discount in Odoo 17 POSHow to Manage Global Discount in Odoo 17 POS
How to Manage Global Discount in Odoo 17 POS
 
Fostering Friendships - Enhancing Social Bonds in the Classroom
Fostering Friendships - Enhancing Social Bonds  in the ClassroomFostering Friendships - Enhancing Social Bonds  in the Classroom
Fostering Friendships - Enhancing Social Bonds in the Classroom
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.
 
FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024
 

Designing and developing serious games for users with intellectual disabilities ICWL 2015

  • 1. ICWL 2015 Designing and Developing Serious Games for users with Intellectual Disabilities Complutense University of Madrid Software Engineering and Artificial Intelligence Dpt. Baltasar Fernández-Manjón balta@fdi.ucm.es @BaltaFM Ana R. Cano Moreno anarcano@ucm.es Álvaro J. García-Tejedor a.gtejedor@ceiec.es ICWL 2015
  • 2. ICWL 2015 The project: Target and Scope Target Create a methodology to simplify the creation of effective Serious Games for people with Intellectual disabilities Scope From the State of the Art to a Methodology Development a Serious Game Videogame (complete environment) 4 minigames (different skills: motor, affective, communicative and cognitive) Use of Learning Analytics to obtain feedback directly from the videogame
  • 3. ICWL 2015 Stages of the process State of the art Game Design & Development Testing and Q&A Methodology and Disclosure 1 2 3 4
  • 4. ICWL 2015 1. State of the Art: General Overview 6 Databases consulted: ASSIA, BioMed IngentaConnect Science Direct Web of Science DB DB DB Search Terms Selection criteria 3 Groups of Search Terms: Videogames Disabilities Methodology 43studies out of 498 Classification Cognitive Skills (11) Motor Skills (6) Affective Learning (5) Communicative Learning (4) Methodologies (10) Patterns and Behaviours (7)
  • 5. ICWL 2015 1. State of the Art: Classification Method
  • 6. ICWL 2015 2. Game Design and Development Evaluation of the users with experts Psychologists Social Workers Associations (Down Syndrome and Autism) List of Requirements Adapted mechanics, dynamics and aesthetics GDD (Game Design Document) Development (Maya, Unity 3D)
  • 7. ICWL 2015 2. Game Design and Development Characterization of the user divided by Psychological Areas Psychological Area Examples of characteristics that impact in the GD Biological • Ocular abnormalities, hearing impairment Personality • Lack of initiative, persistence of behaviour Attention • Difficulty sustaining attention, especially for long periods of time (from 2 min. to 40 min.) Memory & Perception • Better visual perception than auditory retention Cognitive • Difficulty managing several information at the same time Language • Difficulty to give verbal responses: hard to obtain feedback directly from the users Social & Behaviour • Low spontaneous social interaction
  • 8. ICWL 2015 2. Game Design and Development From the user characterization to the game requirements: Start Menu and Game Sessions Levels Texts and Dialogues Interface Mechanics & Dynamics Others (Music and SFX, general accessibility, etc.)
  • 9. ICWL 2015 2. Game Design and Development Design applied in the videogame: “Downtown. A subway Adventure” (developed by Francisco de Vitoria University, Madrid. Spain) The videogame train users with Down Syndrome in acquire the needed skills to move around the city using the subway. 4 in-game minigames that train the user in short- term memory, spatial vision and other skills.
  • 10. ICWL 2015 GDD Development AB Testing 3. Testing and Q&A Cycle Learning Analytics Live document Changes based on real-time feedback Maya Unity 3D Measuring the effectiveness of the Game Design Groups divided by Intellectual Disability
  • 11. ICWL 2015 Standards? - Cognitive accessibility-W3C http://www.w3.org/TR/coga-user-research/#down-syndrome
  • 12. ICWL 2015 4. Expected results Methodology specifically created for the design and development of SG oriented to users with Intellectual Disabilities Lessons learned and post-mortem actions based on: First approach through experts User experience Learning indicators and measures
  • 13. ICWL 2015 Our work in progress
  • 14. ICWL 2015 Use of Learning Analytics to obtain feedback directly from the videogame Using interaction data for assessment • Evaluating the game • Discovering user problems
  • 15. ICWL 2015 Thank you! ¿Questions? Mail: balta@fdi.ucm.es Twitter: @BaltaFM GScholar: https://scholar.google.es/citations?user=eNJxjcwAAAAJ&hl=en&oi=ao ResearchGate: www.researchgate.net/profile/Baltasar_Fernandez-Manjon Slideshare: http://www.slideshare.net/BaltasarFernandezManjon Ana R. Cano, Baltasar Fernández-Manjón and Álvaro J. García-Tejedor, Highlights in the Literature Available in Serious Games for Intellectual Disabilities. Advances in Web-Based Learning – ICWL 2015. Volume 9412 LNCS, pp 95-108, 2015.