This document discusses the principles of building startups and products using a lean methodology. It emphasizes rapid prototyping with minimum viable products to test hypotheses, obtaining customer feedback, and continuously learning through short build-measure-learn cycles. The goal is to maximize learning while minimizing wasted time and resources on products that nobody wants.
3. A startup is a human institution
designed to deliver a new product
or service under conditions of
extreme uncertainty.
Eric Ries
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4. Nothing to do with size of company,
sector of the economy or industry.
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5. a startup
does not
need to be
a company
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6. a startup a startup
does not can be a
need to be project, or
a company a git repo
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13. 1. Rapid prototyping to test hypothesis
2. Customer obsession
3. Minimum Viable Product (MVP)
4. Nail it, then scale it
5. Metrics driven and Agile
6. Learn fast, don’t fail fast
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14. THINK LIKE A
SCIENTIST
RUN EXPERIMENTS
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15. THINK LIKE A
SCIENTIST
RUN EXPERIMENTS
Testing your hypothesis teaches
you if you are onto something...
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16. THINK LIKE A
SCIENTIST
RUN EXPERIMENTS
Testing your hypothesis teaches
you if you are onto something...
...or if you are building something
nobody wants.
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18. The minimum set of features that
can provide value and most
importantly be measured to test
your hypothesis.
Does not have to be your final
product.
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19. Apple
MINIMUM PRODUCT
VIABLE
PRODUCT
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20. Dropbox
Demo video
Download only gathered email addresses
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21. Virgin Atlantic
Launched with one plane and no flight routing systems
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33. IDEAS
LEARN BUILD
minimise time
through loop
DATA CODE
MEASURE
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34. A starting point for an MVP is a “low fidelity” product for customer
feedback, test your understanding of the problem.
Cycle through the Build, Measure, Learn cycle to build a “high
fidelity” app tests your understanding of the solution.
This process helps demonstrate you are solving a core problem for
customers (remember customers can also be internal).
The minimum set of features needed to learn from evangelists.
Avoid building products nobody wants.
Maximize the learning per time spent.
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