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Research
Brendan-Storr
Existing Product
The angle of this
is that they look
like the type of
sci-fi characters
that go to the
depths of space
and back,
especially with
her pose here.
This appeals to
young males
because it has
spaceships, a
robot, aliens,
futuristic
buildings and
attractive
females. It also
tells potential
readers or
watchers, as the
words, ‘To
Infinity’ implies,
that an adventure
is about to begin!
There are a lot of bright colours
in this. Red is the colour of
excitement, pink is usually the
colour of love, purple is the
colour of mystery, blue is a
trustworthy colour and green is
the colour of luck.
Half of the characters
are wearing ordinary
clothes, a couple of
characters are
wearing scientist lab
coats and another
two are wearing
futuristic military
uniforms. That tells us
that some of them
work for the army,
some might have
brilliant minds and
the rest are sort-of
ordinary Joes that
happen to explore
space.
Do spaceships
count as
props?
The background consists of a
futuristic building,
spaceships and a blue
background with a few
amount of stars floating
around. This tells us it’s set
in the future.
The font is very
mixed. The word,
‘Futurama’, looks a
bit retro and 50’s-
ish, while the rest
look very old school
and cartoony. They
are all bold and in
capitals, except for
the word ‘comics’.
Existing Product The font is bold and is in
capital letters. It also has
ants crawling about in
the bottom and a tiny
man standing. There is
also smaller ‘Ant-Man’
fonts repeated in a
smaller scale in the cover.
His costume is a
superhero costumes and
the helmet looks like it
has insect antennae's on
them. It is red and black.
Red is the colour of
warning and strength.
Black is the colour of
power and the unknown.
There is an office behind
Ant-Man. This may ask the
reader if that’s where he
works when he’s not being a
superhero.
The main prop is a
magnifying glass. The rest
are office objects like a mug,
a computer, paper and other
things.
The angle/pose of the
character is that he is
making a tremendous leap
towards action.
This appeals to males,
because they is a male in
the cover of this comic and
young males love
Superhero comics. The
hero is in costume, which
tells us that he is going to
fight crime. With the
helmet over his face,
potential readers would
want to know who Ant-
Man is, what his powers
are, and might possibly
think what kind of name is
Ant-Man anyway.
Existing ProductThe costumes: The baby is
dressed as a knight, The
mother is dressed as a
cowgirl, the boy is dressed as
a futuristic time traveller, the
girl is dressed as a cave-girl
and the man eating is the
modern day man.
The props in the covers
are the TV, a wooden club
that is associated with
cave-people, a cowboy’s
hat, the man’s ‘Pork
Rinds’, the sofa, the
knights helmet, the visors
and the carpet.
The background
resembles the stone age.
Because there are
dinosaurs, wild trees and
volcanos.
The font is all
cartoony and bold. All
in capital letters
except for the ‘i’ and
the ‘o’.
There is a lot of bright colours
in this cover. Ranging from
blue, green, red, white, brown
and mainly yellow. Yellow is
the colour of idealism,
optimism, laughter and energy.
This comic (and the show
where it originates from) is
aimed towards an age range
from kids, teens and adults,
and maybe even families. Why
this is the case is because
there is a family sitting in the
sofa and it reinforces the idea
that it might be aimed towards
families. It would interest
anyone in a family on what
shenanigans the Simpsons
would get up to.
The angle is that they are all
just sitting down, watching
TV. Something we can all
relate to.
Existing Product The font has two words all
joint together.The angles of the
characters is that the
main one at the top is
firing his gun and is
possibly hunting
someone down, whilst
the ones in identical
armour is firing at
possibly the female
character, whom appears
to be running from them.
The majority of props
is the guns.
There is no background,
for it is just one colour.
The main character is
composed of mostly green,
red and brown. Green is the
colour of envy, adventure
and calmness. Red is
intensity, power and rage
and brown is dependability,
stability and reliability. The
rest of the characters below
is just simply coloured pink.
Almost everyone is
wearing armour.
The effect of the yellow
blast shows that he is
firing.
This appeals to boys to buy this, because
it has science fiction, guns and robots
and boys generally like those things. The
character on the top would interest
anyone on finding out who he is and
what his purpose is, and also find out
where the woman with a pistol is
running from the armoured soldiers,
wondering if she is a criminal or are
those soldiers bad?
Research Analysis
• What common features do the researched products have?
• There are bright colours in all four of theme.
• There are a few people that wore armour or wore a helmet.
• Most of them are in a cartoony style.
• Some of it has humour.
• There are some action in them.
• What aspects of the research will you include within your
on work?
• I will include bright colours.
• I might incorporate that into my product.
• I will make my characters a cartoony style.
• I will add humour to my work.
• I will add action to my work.
Questionnaire Analysis
Brendan-Storr
Audience research
• Observation: 75.00% of the audience are males and 25.00% of the
audience are female.
• What this says about my audience: This tells me that there are more males
in the audience than females, while we have quite a few female readers.
• How will your product appeal to this audience: the product would quite
possibly be aimed towards boys, by having lead characters as males, whilst
inserting female characters for female girl readers.
Audience research
• Observation: 91.67% of the audience are teens, 8.33% are adult readers and there
is no readers that are 15 and under.
• What this says about my audience: There is a majority of teenage reader in the
audience, and a few adults.
• How will your product appeal to this audience: We will make those comics, and
possibly posters, aimed towards teenagers. We would make our characters teens
and we would add a bit of mature content for both teens and adults.
Audience research
• Observation: 75.00% enjoy crazy expressions in a cartoon style,
whilst 25.00% like big eyes.
• What this says about my audience: There is a lot of people prefer
crazy expressions.
• How will your product appeal to this audience: I will make those
crazy expression for them. While I’m at it, I might incorporate ‘big
eyes’ into those ‘crazy expressions’ for humour value.
Audience research
• Observation: 75.00% of the audience enjoy laughing at crazy characters
while 25.00% prefer slapstick humour to make them laugh.
• What this says about my audience: it tells me that there is a lot in demand
for crazy characters and few demands for slapstick humour.
• How will your product appeal to this audience: I will make characters crazy
enough for people to laugh, whilst trying to add a bit of slapstick humour
in.
Audience research
• Observation: 27.27% read comics once a week, 9.09% read comics once a month
and 63.64% read comics occasionally.
• What this says about my audience: The audience only read them occasionally or
simply once a week. This may also imply that they are casual readers of comics.
• How will your product appeal to this audience: I will try to make my comics
interesting enough for them to read over and over and over. If not, then either
make good for those casual readers or make them weekly.
Audience research
• Observation: 8.33% does read online comics, while 91.67% don’t read
online comics.
• What this says about my audience: It tells me that my audience don’t read
comics online.
• How will your product appeal to this audience: I won’t post it online.
Audience research
• Observation: 41.67% of the audience love fighting, 50.00% enjoy
weapons and 8.33 really like explosions.
• What this says about my audience: The audience enjoy weapons
and fighting when it comes to cartoon action.
• How will your product appeal to this audience: Those will be added
in for my comic readers to enjoy.
Audience research
• Observation: 58.33% don’t want me to make superhero comics too,
whilst 41.67% wants me to make them.
• What this says about my audience: The audience might possibly
want me to give them something original for them to look at, and
not something that has been done before.
• How will your product appeal to this audience: I won’t make a
superhero comic if that’s what they say. I might make a superhero
poster, but that really depends.
Audience research
• Observation: 33.33% love the characters, 16.67% enjoy the setting, and
the art style and the story both gets 25.00% of votes.
• What this says about my audience: The audience love the characters
more, while the art and story both get equal votes.
• How will your product appeal to this audience: I will make characters that
will make them laugh, cry, but most of all, enjoyed by many readers. Art
and story will become visually interesting to them too.
Interviews
Interview 1
• What is your favourite comic book and why?
The killing Joke, because it’s about the Joker and why he’s driven
into insanity and his methods.
• What do you like in a comic: the story or the
action?
The story.
• Do you have a favourite character from a
comic book/graphic novel/manga?
Nightwing (The original Robin, Dick Grayson)
Interview 1
• Observation: He enjoys stories that has an in depth
analyses on a character.
• What this says about my audience: In order for
someone in the audience to connect to a character, I
need to develop him or her into a complex, or
relatable person for a reader to connect with. Even
some villain characters, like The Joker, needs an
explanation on why he’s evil.
• How will your product appeal to this audience: I will
try my very best to make good development of
characters for my comic and stories.
Interview 2
• What is your favourite comic book and why?
Deadpool, because he’s a ninja and I like martial arts.
• What do you like in a comic: the story or the
action?
The Story.
• Do you have a favourite character from a
comic book/graphic novel/manga?
Goku (Dragon Ball/DBZ)
Interview 2
• Observation: He likes action, but he mostly likes a
story in it too.
• What this says about my audience: He would want
an explanation on some parts of the adventure, to
prevent confusion and plot holes. For example,
there is going to be a fight and the audience wants
to know how it began in the first place.
• How will your product appeal to this audience: I will
try to be informative as I can about it, without
cramming to much of it or spoiling what will
happen to the point where no one is surprised.
Audience Profile
Category Demographic Content to appeal to this audience
Age Range
16-19 • Mature humour, violence, characters that
are teens and some bits of swearing.
• Have the protagonist as a teen.
Gender
Males (and
females)
• Have the lead protagonist/s a male.
• Have female/s for both female readers to
relate to, and for male appeal.
• Would appeal to both genders for
characters, plot, and interactions.
Psychographic
Wannabe/Emulator • Make characters relatable to them.
• The audience would want to be as
successful as the characters and some
characters wants success too.
Social Status
ABC1 • £3.99
• Characters would be ABC1 status too.
Research Evaluation
Research Evaluation
• Give an overview of how you conducted your research. Discuss the
strengths and weaknesses of each method
– Product Research-The product research was a good way to help you figure
out what you plan to draw and write in your comic, what colours to use
and what your style would be influenced from. The strengths is the images
I talk about, for they represent me in some way. The weaknesses is finding
good images and sometimes, what to talk about.
– Questionnaires-I think I enjoyed making the surveys. It’s reliable, it gives
you good statistics, It let’s you know what your audience want and how
you could appeal to the audience in return. The weakness is that, in a yes
or no question, if they all vote ‘no’, you can’t go for what you want
sometimes and have to do what they want.
– Interviews-It is useful as it gives you information on questions you want to
ask and want answered. The strengths of this is that it gives you feedback
and that it let’s you know what they like and what you could improve on.
However, the weakness is that it was hard to think up good questions to
ask and to try and make them look good enough to make sense. Another
weakness is finding the people to talk to about this, since my FMP is my
kind of forte.
Research Evaluation
– What sort of a response did you get?
-Generally Positive actually. The most common answer in the interviews is that
they enjoy the story. So, I will try my very best to make some kind of good story
for my graphic novel/comic. For the surveys, the art style, which is cartoony, is
good to go, which pleases me. Also, the humour selection is favoured, so, maybe
the story would be a very funny one. Either that, or a flat out crazy one. Now to
figure out how to squeeze in weapons and fighting in the mix of the humour.
– How did you distribute your survey? Give an advantage and a disadvantage
-Firstly, we had written the questions onto a word document. Then I headed to
the survey website, Survey Monkey, and typed the questions into the website,
posting them afterwards. I then posted the link to the survey to Josh, who in turn
posted them and everyone else's to blackboard for me and anyone to answer.
The advantage of Survey Monkey is that it doesn’t waste paper, can be filled in
quickly and is an ecological alternative.
The disadvantage is that it can be lost in a technical difficulty or a glitch.

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2. research

  • 2. Existing Product The angle of this is that they look like the type of sci-fi characters that go to the depths of space and back, especially with her pose here. This appeals to young males because it has spaceships, a robot, aliens, futuristic buildings and attractive females. It also tells potential readers or watchers, as the words, ‘To Infinity’ implies, that an adventure is about to begin! There are a lot of bright colours in this. Red is the colour of excitement, pink is usually the colour of love, purple is the colour of mystery, blue is a trustworthy colour and green is the colour of luck. Half of the characters are wearing ordinary clothes, a couple of characters are wearing scientist lab coats and another two are wearing futuristic military uniforms. That tells us that some of them work for the army, some might have brilliant minds and the rest are sort-of ordinary Joes that happen to explore space. Do spaceships count as props? The background consists of a futuristic building, spaceships and a blue background with a few amount of stars floating around. This tells us it’s set in the future. The font is very mixed. The word, ‘Futurama’, looks a bit retro and 50’s- ish, while the rest look very old school and cartoony. They are all bold and in capitals, except for the word ‘comics’.
  • 3. Existing Product The font is bold and is in capital letters. It also has ants crawling about in the bottom and a tiny man standing. There is also smaller ‘Ant-Man’ fonts repeated in a smaller scale in the cover. His costume is a superhero costumes and the helmet looks like it has insect antennae's on them. It is red and black. Red is the colour of warning and strength. Black is the colour of power and the unknown. There is an office behind Ant-Man. This may ask the reader if that’s where he works when he’s not being a superhero. The main prop is a magnifying glass. The rest are office objects like a mug, a computer, paper and other things. The angle/pose of the character is that he is making a tremendous leap towards action. This appeals to males, because they is a male in the cover of this comic and young males love Superhero comics. The hero is in costume, which tells us that he is going to fight crime. With the helmet over his face, potential readers would want to know who Ant- Man is, what his powers are, and might possibly think what kind of name is Ant-Man anyway.
  • 4. Existing ProductThe costumes: The baby is dressed as a knight, The mother is dressed as a cowgirl, the boy is dressed as a futuristic time traveller, the girl is dressed as a cave-girl and the man eating is the modern day man. The props in the covers are the TV, a wooden club that is associated with cave-people, a cowboy’s hat, the man’s ‘Pork Rinds’, the sofa, the knights helmet, the visors and the carpet. The background resembles the stone age. Because there are dinosaurs, wild trees and volcanos. The font is all cartoony and bold. All in capital letters except for the ‘i’ and the ‘o’. There is a lot of bright colours in this cover. Ranging from blue, green, red, white, brown and mainly yellow. Yellow is the colour of idealism, optimism, laughter and energy. This comic (and the show where it originates from) is aimed towards an age range from kids, teens and adults, and maybe even families. Why this is the case is because there is a family sitting in the sofa and it reinforces the idea that it might be aimed towards families. It would interest anyone in a family on what shenanigans the Simpsons would get up to. The angle is that they are all just sitting down, watching TV. Something we can all relate to.
  • 5. Existing Product The font has two words all joint together.The angles of the characters is that the main one at the top is firing his gun and is possibly hunting someone down, whilst the ones in identical armour is firing at possibly the female character, whom appears to be running from them. The majority of props is the guns. There is no background, for it is just one colour. The main character is composed of mostly green, red and brown. Green is the colour of envy, adventure and calmness. Red is intensity, power and rage and brown is dependability, stability and reliability. The rest of the characters below is just simply coloured pink. Almost everyone is wearing armour. The effect of the yellow blast shows that he is firing. This appeals to boys to buy this, because it has science fiction, guns and robots and boys generally like those things. The character on the top would interest anyone on finding out who he is and what his purpose is, and also find out where the woman with a pistol is running from the armoured soldiers, wondering if she is a criminal or are those soldiers bad?
  • 6. Research Analysis • What common features do the researched products have? • There are bright colours in all four of theme. • There are a few people that wore armour or wore a helmet. • Most of them are in a cartoony style. • Some of it has humour. • There are some action in them. • What aspects of the research will you include within your on work? • I will include bright colours. • I might incorporate that into my product. • I will make my characters a cartoony style. • I will add humour to my work. • I will add action to my work.
  • 8. Audience research • Observation: 75.00% of the audience are males and 25.00% of the audience are female. • What this says about my audience: This tells me that there are more males in the audience than females, while we have quite a few female readers. • How will your product appeal to this audience: the product would quite possibly be aimed towards boys, by having lead characters as males, whilst inserting female characters for female girl readers.
  • 9. Audience research • Observation: 91.67% of the audience are teens, 8.33% are adult readers and there is no readers that are 15 and under. • What this says about my audience: There is a majority of teenage reader in the audience, and a few adults. • How will your product appeal to this audience: We will make those comics, and possibly posters, aimed towards teenagers. We would make our characters teens and we would add a bit of mature content for both teens and adults.
  • 10. Audience research • Observation: 75.00% enjoy crazy expressions in a cartoon style, whilst 25.00% like big eyes. • What this says about my audience: There is a lot of people prefer crazy expressions. • How will your product appeal to this audience: I will make those crazy expression for them. While I’m at it, I might incorporate ‘big eyes’ into those ‘crazy expressions’ for humour value.
  • 11. Audience research • Observation: 75.00% of the audience enjoy laughing at crazy characters while 25.00% prefer slapstick humour to make them laugh. • What this says about my audience: it tells me that there is a lot in demand for crazy characters and few demands for slapstick humour. • How will your product appeal to this audience: I will make characters crazy enough for people to laugh, whilst trying to add a bit of slapstick humour in.
  • 12. Audience research • Observation: 27.27% read comics once a week, 9.09% read comics once a month and 63.64% read comics occasionally. • What this says about my audience: The audience only read them occasionally or simply once a week. This may also imply that they are casual readers of comics. • How will your product appeal to this audience: I will try to make my comics interesting enough for them to read over and over and over. If not, then either make good for those casual readers or make them weekly.
  • 13. Audience research • Observation: 8.33% does read online comics, while 91.67% don’t read online comics. • What this says about my audience: It tells me that my audience don’t read comics online. • How will your product appeal to this audience: I won’t post it online.
  • 14. Audience research • Observation: 41.67% of the audience love fighting, 50.00% enjoy weapons and 8.33 really like explosions. • What this says about my audience: The audience enjoy weapons and fighting when it comes to cartoon action. • How will your product appeal to this audience: Those will be added in for my comic readers to enjoy.
  • 15. Audience research • Observation: 58.33% don’t want me to make superhero comics too, whilst 41.67% wants me to make them. • What this says about my audience: The audience might possibly want me to give them something original for them to look at, and not something that has been done before. • How will your product appeal to this audience: I won’t make a superhero comic if that’s what they say. I might make a superhero poster, but that really depends.
  • 16. Audience research • Observation: 33.33% love the characters, 16.67% enjoy the setting, and the art style and the story both gets 25.00% of votes. • What this says about my audience: The audience love the characters more, while the art and story both get equal votes. • How will your product appeal to this audience: I will make characters that will make them laugh, cry, but most of all, enjoyed by many readers. Art and story will become visually interesting to them too.
  • 18. Interview 1 • What is your favourite comic book and why? The killing Joke, because it’s about the Joker and why he’s driven into insanity and his methods. • What do you like in a comic: the story or the action? The story. • Do you have a favourite character from a comic book/graphic novel/manga? Nightwing (The original Robin, Dick Grayson)
  • 19. Interview 1 • Observation: He enjoys stories that has an in depth analyses on a character. • What this says about my audience: In order for someone in the audience to connect to a character, I need to develop him or her into a complex, or relatable person for a reader to connect with. Even some villain characters, like The Joker, needs an explanation on why he’s evil. • How will your product appeal to this audience: I will try my very best to make good development of characters for my comic and stories.
  • 20. Interview 2 • What is your favourite comic book and why? Deadpool, because he’s a ninja and I like martial arts. • What do you like in a comic: the story or the action? The Story. • Do you have a favourite character from a comic book/graphic novel/manga? Goku (Dragon Ball/DBZ)
  • 21. Interview 2 • Observation: He likes action, but he mostly likes a story in it too. • What this says about my audience: He would want an explanation on some parts of the adventure, to prevent confusion and plot holes. For example, there is going to be a fight and the audience wants to know how it began in the first place. • How will your product appeal to this audience: I will try to be informative as I can about it, without cramming to much of it or spoiling what will happen to the point where no one is surprised.
  • 22. Audience Profile Category Demographic Content to appeal to this audience Age Range 16-19 • Mature humour, violence, characters that are teens and some bits of swearing. • Have the protagonist as a teen. Gender Males (and females) • Have the lead protagonist/s a male. • Have female/s for both female readers to relate to, and for male appeal. • Would appeal to both genders for characters, plot, and interactions. Psychographic Wannabe/Emulator • Make characters relatable to them. • The audience would want to be as successful as the characters and some characters wants success too. Social Status ABC1 • £3.99 • Characters would be ABC1 status too.
  • 24. Research Evaluation • Give an overview of how you conducted your research. Discuss the strengths and weaknesses of each method – Product Research-The product research was a good way to help you figure out what you plan to draw and write in your comic, what colours to use and what your style would be influenced from. The strengths is the images I talk about, for they represent me in some way. The weaknesses is finding good images and sometimes, what to talk about. – Questionnaires-I think I enjoyed making the surveys. It’s reliable, it gives you good statistics, It let’s you know what your audience want and how you could appeal to the audience in return. The weakness is that, in a yes or no question, if they all vote ‘no’, you can’t go for what you want sometimes and have to do what they want. – Interviews-It is useful as it gives you information on questions you want to ask and want answered. The strengths of this is that it gives you feedback and that it let’s you know what they like and what you could improve on. However, the weakness is that it was hard to think up good questions to ask and to try and make them look good enough to make sense. Another weakness is finding the people to talk to about this, since my FMP is my kind of forte.
  • 25. Research Evaluation – What sort of a response did you get? -Generally Positive actually. The most common answer in the interviews is that they enjoy the story. So, I will try my very best to make some kind of good story for my graphic novel/comic. For the surveys, the art style, which is cartoony, is good to go, which pleases me. Also, the humour selection is favoured, so, maybe the story would be a very funny one. Either that, or a flat out crazy one. Now to figure out how to squeeze in weapons and fighting in the mix of the humour. – How did you distribute your survey? Give an advantage and a disadvantage -Firstly, we had written the questions onto a word document. Then I headed to the survey website, Survey Monkey, and typed the questions into the website, posting them afterwards. I then posted the link to the survey to Josh, who in turn posted them and everyone else's to blackboard for me and anyone to answer. The advantage of Survey Monkey is that it doesn’t waste paper, can be filled in quickly and is an ecological alternative. The disadvantage is that it can be lost in a technical difficulty or a glitch.

Notes de l'éditeur

  1. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  2. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  3. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  4. Choose a historical product (pre-1990) similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  5. Discuss the existing product research, surveys and interviews
  6. Discuss the responses you got from your survey Discuss distributing your evaluation digitally