CUbRIK application for Digital Humanities illustrated during the demo session of the International Workshop on Multimedia Signal Processing IEEE MMSP 2013
Six Myths about Ontologies: The Basics of Formal Ontology
histoGraph presented to MMSP 2013
1. CUbRIK Presentation 0
Combining human and machine
computation for the digital humanities
Demo session at MMSP‘13
2. CUbRIK in a nutshell
CUbRIK Presentation 1
Open Entities Repository
Space/Location Awareness
Time Awareness
Increase multimedia content processing automatic computation ability
Games
Q&A
Crowdtasks
Open to hybrid workflows
Humans in the loop
Machine tasks
Human tasks
Social tasks
Solve uncertainty from automatic computation using collective intelligence
Open to plug-in
Off-the-Shelf open source
From R&D projects
3rdParty
Open to algorithms
Open to components
White box MM search
Processing
Indexing
6. Goals
New tool for research and exploration ofmultimedia collections
Based on two focus groups, two dedicated roundof user interviews and an online questionnaire
Showcases integration of CUbRIK components
Status Y2 of 3
CUbRIK Presentation 5
8. Conclusion & Outlook
Very specific challenges
What is truth? Humanities vs. Computer Science
Gathering requirements for tools that haven‘t beendeveloped yet
Engaging crowds
Image copyrights
Refinement of the application
Additional datasources
Improvement of the interface
Integration of the different components
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