Ce diaporama a bien été signalé.
Le téléchargement de votre SlideShare est en cours. ×

BeyondCurious: Managing Agile Research

Publicité
Publicité
Publicité
Publicité
Publicité
Publicité
Publicité
Publicité
Publicité
Publicité
Publicité
Publicité
Chargement dans…3
×

Consultez-les par la suite

1 sur 48 Publicité

BeyondCurious: Managing Agile Research

Agile methodologies are transforming not only the way we work, but also what is expected of us as researchers. At BeyondCurious, we think that’s a good thing. In our experience, agile, iterative user experience research is the best way of conducting ux/usability research.

Why? It ensures that you’re making things that matter. Agile Research delivers rapid results to internal and client teams in as little as one week, allowing for quick pivots to align prototypes to user needs. This flexible, modular approach reduces client risk because it allows teams to test and learn. The research process iteratively informs development, and concrete, ongoing results enable rapid evolution, and ensure that you are making the best product for your end user.

Another benefit of Agile Research is that client and internal design/dev partners are part of the research team: there is no black box. This integrated team co-develops areas of inquiry, prototypes, and key questions. Agile research sprints do not produce dust-attracting research tomes. Instead, reports answer key questions, propelling product development forward with clear and targeted opportunities and recommendations. These sprints also quickly uncover additional questions that could be answered with future research to help move projects forward.

Sounds good, right? But how do you do it? How do you plan it? What kind of team do you need? How do you get recruits in so little time? What kinds of tools and techniques are best suited to agile? And what kind of mindset do you need to be able to pull it off successfully?

This presentation, given at World Usability Congress, teaches researchers, strategists, and designers how to plan and manage Agile Research, including:

Methodology
Research Approach and Planning
Recruiting
Tools and Techniques
Team
Mindset

Agile methodologies are transforming not only the way we work, but also what is expected of us as researchers. At BeyondCurious, we think that’s a good thing. In our experience, agile, iterative user experience research is the best way of conducting ux/usability research.

Why? It ensures that you’re making things that matter. Agile Research delivers rapid results to internal and client teams in as little as one week, allowing for quick pivots to align prototypes to user needs. This flexible, modular approach reduces client risk because it allows teams to test and learn. The research process iteratively informs development, and concrete, ongoing results enable rapid evolution, and ensure that you are making the best product for your end user.

Another benefit of Agile Research is that client and internal design/dev partners are part of the research team: there is no black box. This integrated team co-develops areas of inquiry, prototypes, and key questions. Agile research sprints do not produce dust-attracting research tomes. Instead, reports answer key questions, propelling product development forward with clear and targeted opportunities and recommendations. These sprints also quickly uncover additional questions that could be answered with future research to help move projects forward.

Sounds good, right? But how do you do it? How do you plan it? What kind of team do you need? How do you get recruits in so little time? What kinds of tools and techniques are best suited to agile? And what kind of mindset do you need to be able to pull it off successfully?

This presentation, given at World Usability Congress, teaches researchers, strategists, and designers how to plan and manage Agile Research, including:

Methodology
Research Approach and Planning
Recruiting
Tools and Techniques
Team
Mindset

Publicité
Publicité

Plus De Contenu Connexe

Diaporamas pour vous (20)

Similaire à BeyondCurious: Managing Agile Research (20)

Publicité

Plus récents (20)

BeyondCurious: Managing Agile Research

  1. 1. World Usability Congress October 11, 2017 MANAGING AGILE RESEARCH Carrie Yury, SVP Research & Strategy, BeyondCurious Twitter: @carrieyury Instagram: BeyondCurious
  2. 2. Why do we need to be agile, anyway?
  3. 3. Digital transformation is a business imperative 3 ©2017 BeyondCurious, Inc. Confidential.
  4. 4. We work with large organizations to accelerate digital transformation of their business models, capabilities, customer experiences, and cultures.
  5. 5. ©2017 BeyondCurious, Inc. Confidential. 6 Our approach is designed for momentum LEAN METHOD Agile, Not Monolithic NAVY SEAL TEAMS Pods, Not Pyramids PURPOSE-DRIVEN Missionaries, Not Mercenaries ENTREPRENEURIAL TECHNIQUES Pioneering, Not Lagging SPRINT-BASED PRICING Flexible, Not Rigid
  6. 6. ©2017 BeyondCurious, Inc. Confidential. 7 Agile, not monolithic TRADITIONAL METHOD BEYONDCURIOUS METHOD We work in 2-week sprints across ALL disciplines adapting to change rapidly
  7. 7. What is agile, and how does it work?
  8. 8. ©2017 BeyondCurious, Inc. Confidential. 9 Waterfall vs. Agile Testing Implementation Design Maintenance Requirements analysis
  9. 9. Waterfall: How we used to roll 10 Testing Implementation Design Maintenance Requirements analysis
  10. 10. Manifesto for Agile Software Development 11 “We are uncovering better ways of developing software by doing it and helping others do it. Through this work we have come to value: Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan That is, while there is value in the items on the right, we value the items on the left more.” © 2001, the Agile Manifesto authors
  11. 11. ©2015 BeyondCurious, Inc. Confidential. 12 Our highest priority is to satisfy the customer through early and continuous delivery of valuable software. Welcome changing requirements, even late in development. Agile processes harness change for the customer's competitive advantage. Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale. Principles behind the Agile Manifesto
  12. 12. ©2015 BeyondCurious, Inc. Confidential. 13 Business people and developers must work together daily throughout the project. Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done. The most efficient and effective method of conveying information to and within a development team is face-to-face conversation. Principles behind the Agile Manifesto
  13. 13. ©2015 BeyondCurious, Inc. Confidential. 14 Working software is the primary measure of progress. Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely. Continuous attention to technical excellence and good design enhances agility. Principles behind the Agile Manifesto
  14. 14. ©2015 BeyondCurious, Inc. Confidential. 15 Simplicity - the art of maximizing the amount of work not done - is essential. The best architectures, requirements, and designs emerge from self-organizing teams. At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly. Principles behind the Agile Manifesto
  15. 15. Waterfall: • Good for projects without changing requirements • Easier to manage as the team is focused on one activity at a time • Every phase has a defined start and end date Waterfall vs Agile: Pros Agile: • Organized involvement of customer and stakeholders • Continuous feedback • More flexible; can accomodate changes • Transparent • Reduces “Silo” effect 16©2017 BeyondCurious, Inc. Confidential.
  16. 16. Waterfall: • Change – Change in scope can seriously impact time/cost/quality • Customers must know what they want up front Waterfall vs Agile: Cons Agile: • Team needs to embrace the methodology. Must have a very open, communicative mindset • Requires commitment and time from the client and team • Estimating time and costs is more difficult as requirements are not defined 17©2017 BeyondCurious, Inc. Confidential.
  17. 17. A manifesto is not a playbook 18
  18. 18. How have we adapted lean/agile to research at BeyondCurious?
  19. 19. What is Agile Research? Agile research is an adaptive, iterative approach to quantitative and qualitative user experience research ©2016 BeyondCurious, Inc. Confidential. 20
  20. 20. Waterfall Research: Slow moving and monolithic Siloed teams Too abstract to be actionable How is it different? Agile Research: Immediate Impact Integrated innovation Concrete results enable rapid evolution 21©2017 BeyondCurious, Inc. Confidential.
  21. 21. Agile Research: Sample 2-Week Sprint Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7 Day 8 Day 9 Day 10 FIELDWORK REPORT + RECSANALYSIS REPORT BUILDING FINDINGSINTERIM FINDINGS DEVELOP RESEARCH PROTOCOLS NEXT SPRINT : REVIEW ENVIRONMENT + KEY QUESTIONS REPORT FROM THE FIELD PARTICIPANT RECRUITING AND SCHEDULING ONGOING REVIEW PROTOCOLS & APPROACH 22©2017 BeyondCurious, Inc. Confidential. DAILY STAND-UPS ONGOING
  22. 22. How do I get started?
  23. 23. ©2015 BeyondCurious, Inc. Confidential. 24 Planning Fieldwork Analysis Model building Break it down into sprints
  24. 24. ©2015 BeyondCurious, Inc. Confidential. 25 Recruiting matrix Discussion guide Research plan Notes from the field/interim findings Final report Delivery every two weeks
  25. 25. Find a way to say yes • Collaboration and partnership built on mutual respect and trust creates an environment where innovation flourishes (fast failure, test and learn) • Flexible, non- dogmatic mindset allows for creativity, pivoting, and innovation 26 Innovation Mindset
  26. 26. Focus your inquiry • Each sprint has a targeted learning objective, developed with integrated team • These MVF’s yield targeted insights that push key aspects of the experience forward 27 Minimum Viable Findings
  27. 27. Track your progress • Sprint-over-sprint quant/qual metrics • Visible in one place • Patterns and themes about the process, not just individual sprint results • Success metrics defined and achieved 28 Experience Index Score (XIS)
  28. 28. Keep it simple • Based on strategic insights gained from research sprints • Simple, easy-to- remember principles keep user needs top of mind • Guide the experience 29 Experience Principles
  29. 29. What effect does agile have on how people work together?
  30. 30. More collaboration. Not less.
  31. 31. ©2015 BeyondCurious, Inc. Confidential. 32 Team is client/stakeholders and project team Involve them every step for the way: planning, creating discussion guides, fieldwork, data review Standups, Protocol reviews, Notes from the field, Black box is a bad box Keep your team close
  32. 32. inVision – Quick prototyping ScheduleOnce – Easy participant scheduling Trello – Sprint planning and burndown Respondent.io - Online recruiting Zoom – Standup, interviews, recording Dscout – digital journals Treejack – Information Architecture tests Google docs/slides - collaboration Sticky notes, paper and pen iPhones, dropcams, GoPros ©2015 BeyondCurious, Inc. Confidential. 33 Tools we use:
  33. 33. What does it look like in real life?
  34. 34. ©2015 BeyondCurious, Inc. Confidential. 35 Agile research was applied across the product development lifecycle to both lead with the customer and innovate at speed. Exploration: To get a deep and broad understanding of users and their context to inform strategy and design, we conducted exploratory ethnographic research to understand users and identify opportunities. Creation: To bring users along throughout the design process and ensure success, we get qualitative user feedback early on in the prototype stage through iterative prototype testing, participatory design, and UX testing (in-person or remote). Validation: At the final stages of a project or product’s development, we did UX or usability testing to validate decisions and inform final refinements. Sonos Flagship Retail Agile research
  35. 35. Range of techniques In-context testing • Self-tracking studies • In-home ethnography • Shop-alongs • Intercepts on Sonos.com Prototype store testing • Digital prototype testing • Experience testing • Service model tests • UATs in Prototype store 36
  36. 36. 37 An experience like no other Results ©2015 BeyondCurious, Inc. Confidential.
  37. 37. Store Architecture The results were first manifest in the bold pivot from a traditional store layout - typically a monolithic floor space filled with bright, shiny products – in favor of an innovative pod model, designed to simulate an in-home experience. 38
  38. 38. Digital Experience Next, experience principles helped drive how to convey complex ideas. This was instrumental in designing all elements of the in- room digital tablets (concept, UX and content), which are used to orient consumers to the product by putting them in control of the experience. 39
  39. 39. Results Through engaging in Agile Research as part of an integrated team, we were able to deliver astounding results to launch a ground-breaking retail concept. Store NPS is currently 89 40
  40. 40. How will agile evolve?
  41. 41. ©2015 BeyondCurious, Inc. Confidential. 42 Hiring: At BC it has meant that I look for more unicorns Question: how can we gain important cross-methodology and cross-disciplinary skills in order to be effective collaborators, while maintaining deep expertise? Evolution of the approach
  42. 42. ©2015 BeyondCurious, Inc. Confidential. 43 Data: it has also meant that we are open to more data sources Question: what will sensor data or data science have to offer to change or augment how we work? Evolution of the approach
  43. 43. ©2015 BeyondCurious, Inc. Confidential. 44 Perceptions of research: At an industry level, Agile has affected how people see user research. Question: How can we find a way to say yes and take this opportunity to evolve the depth and breadth of the ways in which we understand human behavior? Evolution of the approach
  44. 44. What do I do now?
  45. 45. ©2015 BeyondCurious, Inc. Confidential. 46 Talk to your teams about how they are using agile • Are they doing Scrum? SAFe? Lean? Wagile? • Do they use the concept of Epics or hills? • What is the sprint cadence? • What is the meeting cadence? • What tools are they using for • Planning? • Communicating? • Tracking? • How can you get involved? If you work in an agile organization
  46. 46. ©2015 BeyondCurious, Inc. Confidential. 47 Talk to your teams about what agile means • Frankly discuss the pros and cons • Make sure that people understand the cultural and process differences • Take a test and learn approach, and make it work for you! If you want to introduce agile to your organization
  47. 47. BEYONDCURIOUS.COM | HELLO@BEYONDCURIOUS.COM | @BEYOND_CURIOUS UNLOCK YOUR LIMITLESS POTENTIAL cyury@beyondcurious.com

×