Personal Information
Entreprise/Lieu de travail
Stockholm, Sweden Sweden
Secteur d’activité
Technology / Software / Internet
Site Web
www.dice.se
À propos
Electronic Arts / DICE
Mots-clés
frostbite
rendering
dice
battlefield
seed
siggraph
raytracing
bf3
gdc
pica pica
ray tracing
games
directx
ea
graphics
audio
lighting
ray-tracing
art
procedural
mantle
sga
sound
mirrors edge
architecture
video games
vulkan
deep learning
pbr
bf4
nvidia
1943
animation
game
global illumination
game development
generative models
gan
machine learning
software development
api
engineering
cedec
microsoft
art direction
houdini
turing
conference
halcyon
2018
conferences
open problems
hpg
technology
creativity
math
grading
hdr
checkerboard
framegraph
games frostbite dice mirror's edge
dice battlefront frostbite photogrammetry
volumetric
ssr
reflection
mobile
rigging
terrain
hbao
ssao
web
battlelog
pc
nfs
fps
panel
bloat
exe size
code
dx11
deferred
spu
culling
pathfinding
programming
optimization
allocation
memory
stack
scope
level design
gdce
stylized
destruction
enlighten
ai
bc2
heroes
telemetry
easy
arcade
chalmers
ui
hud
illuminate
Tout plus
Présentations
(60)J’aime
(3)Culture
Reed Hastings
•
il y a 14 ans
THE BLACKSMITH demo: Bridging the Gap between Realtime and Offline CG
Renaldas Zioma
•
il y a 8 ans
Shiny PC Graphics in Battlefield 3
Electronic Arts / DICE
•
il y a 12 ans
Personal Information
Entreprise/Lieu de travail
Stockholm, Sweden Sweden
Secteur d’activité
Technology / Software / Internet
Site Web
www.dice.se
À propos
Electronic Arts / DICE
Mots-clés
frostbite
rendering
dice
battlefield
seed
siggraph
raytracing
bf3
gdc
pica pica
ray tracing
games
directx
ea
graphics
audio
lighting
ray-tracing
art
procedural
mantle
sga
sound
mirrors edge
architecture
video games
vulkan
deep learning
pbr
bf4
nvidia
1943
animation
game
global illumination
game development
generative models
gan
machine learning
software development
api
engineering
cedec
microsoft
art direction
houdini
turing
conference
halcyon
2018
conferences
open problems
hpg
technology
creativity
math
grading
hdr
checkerboard
framegraph
games frostbite dice mirror's edge
dice battlefront frostbite photogrammetry
volumetric
ssr
reflection
mobile
rigging
terrain
hbao
ssao
web
battlelog
pc
nfs
fps
panel
bloat
exe size
code
dx11
deferred
spu
culling
pathfinding
programming
optimization
allocation
memory
stack
scope
level design
gdce
stylized
destruction
enlighten
ai
bc2
heroes
telemetry
easy
arcade
chalmers
ui
hud
illuminate
Tout plus