There’s fast-growing interest in the usage of AR and VR for education and training. According to SuperData Research, investments in AR and VR technologies will grow from $1.6 billion in 2017 to over $3.1 billion in 2020. Much of that investment is being funneled towards projects built with education and training in mind. AR and VR are emerging quickly, but what does it mean for today’s learning organizations?
This post includes the slides and resources shared during a talk examining the current and future opportunities posed by augmented and virtual reality. Using recent research from The eLearning Guild, this talk examines how organizations are using these technologies today and how they intend to use these technologies tomorrow.
7. Will AR and VR be viable
solutions for your
organization in the future?
Maybe
Twitter: @JaneBozarth & @LnDDave Slides & Resources: bit.ly/ARVRWebinar
8. What’s Going On
in the Consumer
AR & VR Market?
Twitter: @JaneBozarth & @LnDDave Slides & Resources: bit.ly/ARVRWebinar
9. Investments in
AR, VR, and MR
continue to
rise.
Research via SuperData and shared with permission
Twitter: @JaneBozarth & @LnDDave Slides & Resources: bit.ly/ARVRWebinar
10. Demand is high
for education
and training
solutions
Research via SuperData and shared with permission
Twitter: @JaneBozarth & @LnDDave Slides & Resources: bit.ly/ARVRWebinar
11. Enterprise R&D
spending continues
to expand for both
AR & VR
Research via SuperData and shared with permission
Twitter: @JaneBozarth & @LnDDave Slides & Resources: bit.ly/ARVRWebinar