Personal Information
Entreprise/Lieu de travail
Serbia Serbia
Profession
Junior Render Programmer at Ubisoft
Secteur d’activité
Technology / Software / Internet
Site Web
http://abstract-algorithm.com/
À propos
Real-time graphics, physically-based shading, rendering equations, materials, global illumination, post-processing effects, pipelines, optical phenomena. Also, artificial general intelligence, genetic programming, perception.
http://abstract-algorithm.com/
Mots-clés
rendering
cgi
reyes
pixar
pipeline
rasterization
computer graphics
gi
photorealistic
graphics
image
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