SlideShare une entreprise Scribd logo
1  sur  24
Télécharger pour lire hors ligne
Virtual Heritage:
combining the past with
modern technology
Sebastian Buks
Dohi Sweden
Lund University
sebastian@dohi.se
@sebbuks
Who am I?
• Former student at Scandinavia's largest
university: Lund University
• 46 000 students
• Eight faculties
(I was a student at the Faculty of Engineering)
• Started my own business in 2010 and recently
joined forces with Dohi Sweden
• 25 enthusiasts located in Umeå, Stockholm and Malmö
• Software/Hardware
• Mobile development, Internet-TV solutions, Games, Consultants
...and more
Who am I?
• Representing Ph. D. Mattias Wallergård
(He was my supervisor for my master’s thesis)
• Multidisciplinary research group at Lund University
Investigates:
- the use and impact of digital technologies in the cultural heritage
domain
- how “time travels” can be used to enhance our perception of past
and future
- V-Must partner (FP7 NoE)
• Representing my own and
Dohi Sweden’s research in the field
Scope of presentation
• Statistics and background
• Give an overview of our work on using
Augmented Reality in the context of cultural
heritage / State-of-the-art
• Focus on mobile and communication aspects
• Demonstration
Some numbers...
• There are 5.3 billion mobile subscribers (that's 77 percent of the world
population). Growth is led by China and India.
• Total shipments of smartphones in 2010 were 302.6 million units up 74.4
percent from 2009.This makes smartphones 21.8 percent of all handsets
shipped (about 50% in western countries).
• By 2015, 631 million smartphones will be sold.
• The number of people accessing the mobile Internet is growing fast and is
expected to overtake the PC as the most popular way to get on the Web
within five years.
• Accessing maps and directions is the no. 1 mobile activity, followed by social
networking, accessing local information and reading news. Playing games
comes in at no. 5 just behind music.
Virtual Heritage &
Game-based learning
• Virtual heritage is a term used to describe works
dealing with information and communication
technologies and cultural heritage.
• Game-based learning: type of games that deals with
applications that have defined learning outcomes.
Often combined with storylines etc.
• So:VH+GBL = ways in which technology,
interactivity, or cultural conventions of computer
gaming can help afford the cultural understanding
of the self, of the past, or of others with mindsets
quite different to our own.
What is Augmented Reality?
Digital data + Reality =
Augmented Reality (AR)
What is Augmented Reality?
• Used in TV/Sports
• Military
• Navigation
• Movies etc.
•Two main types:
• Marker based (Reference point is an image e.g.)
• Position based (Reference point is GPS-coord. e.g. Layar anyone?)
What is Augmented Reality?
Marker based:
•Very accurate, results in a high reality feeling.
• Needs a marker
• Depending on light condition, hard to recognize the
marker
Position based:
• Not as accurate, results in a poor reality feeling
• Needs no marker, just a GPS signal.
• Not possible inside (without extra equipment), only
outdoors
Pros and cons:
Projects
Case study (1/3)
Augmented Reality inside
Lund University Historical Museum
The Barbaricum exhibition: findings from the iron age city of Uppåkra
Case study (1/3)
Questions:
• Possible to combine a
storytelling approach
with Augmented Reality?
• Usability issues?
Case study (1/3)
Case study (1/3)
Usability evaluation results:
• ”Wow factor” due the unique experience
• Initial difficulties understanding
• Request for more data/content
Case study (2/3)
Augmented Reality at the
Uppåkra excavation site
No reconstruction will be
built...
...pretty uninteresting
for every non-archeologist
Case study (2/3)
Question:
What possibilities are there
with smartphone AR in
regards to:
• 3D visualization?
• storytelling?
Case study (2/3)
Work in progress...
Case study (2/3)
Case study (3/3)
Augmented Reality for historical
city walks in Malmö
• Collaboration withVirtual Historical Models
• 3D model of Malmö year 1692 in high detail
(based on thousands of documents from a 1692 military stocktaking)
•About 1000 buildings
Case study (3/3)
• Possible to create a mobile experience based on
the 3D material from Malmö 1692?
• How to design the interaction between the user
and the content?
• How to create a unified experience combining
the mobile application with museum activities?
Case study (3/3)
AR like experience:
• Points of interest (POI) with
3D models connected to them
•The game development tool
Unity and high-quality sensor-
based tracking (e.g. iPad 2)
• Making Malmö museum a
POI
Conclusions
•Augmented Reality, storytelling and GBL is a promising
combination
• Crucial to design user interfaces with high usability due
to the novelty of the AR medium
• Points of interest in combination with 3D models open
up new possibilities
• Considering smartphone availability and computation
power we should see a lot more of this, starting with
casual games and moving on to ???
Demonstration
Contact
Feel free to contact me with any questions, I’ll be around
until Friday morning.Thank you!
sebastian@dohi.se
+46 739 47 58 14
Twitter: @sebbuks
http://www.dohi.se

Contenu connexe

En vedette

130811 高専カンファレンスin岐阜2
130811 高専カンファレンスin岐阜2130811 高専カンファレンスin岐阜2
130811 高専カンファレンスin岐阜2
wata_bou7021
 
Small_Merchant_Guide_to_Safe_Payments
Small_Merchant_Guide_to_Safe_PaymentsSmall_Merchant_Guide_to_Safe_Payments
Small_Merchant_Guide_to_Safe_Payments
Steve Abrams
 
Archi. REham hamed_C.V
Archi. REham hamed_C.VArchi. REham hamed_C.V
Archi. REham hamed_C.V
toya altookhy
 
Minutes council 12-01-10
Minutes   council 12-01-10Minutes   council 12-01-10
Minutes council 12-01-10
gholten
 
Kimia2
Kimia2Kimia2
Kimia2
amaen
 

En vedette (13)

Turn unbilled hours and down time – into additional revenue – at nearly 100% ...
Turn unbilled hours and down time – into additional revenue – at nearly 100% ...Turn unbilled hours and down time – into additional revenue – at nearly 100% ...
Turn unbilled hours and down time – into additional revenue – at nearly 100% ...
 
130811 高専カンファレンスin岐阜2
130811 高専カンファレンスin岐阜2130811 高専カンファレンスin岐阜2
130811 高専カンファレンスin岐阜2
 
Small_Merchant_Guide_to_Safe_Payments
Small_Merchant_Guide_to_Safe_PaymentsSmall_Merchant_Guide_to_Safe_Payments
Small_Merchant_Guide_to_Safe_Payments
 
Introducing CXAIR from Connexica
Introducing CXAIR from ConnexicaIntroducing CXAIR from Connexica
Introducing CXAIR from Connexica
 
El efecto de las redes sociales
El efecto de las redes socialesEl efecto de las redes sociales
El efecto de las redes sociales
 
Shuoba概要
Shuoba概要Shuoba概要
Shuoba概要
 
Archi. REham hamed_C.V
Archi. REham hamed_C.VArchi. REham hamed_C.V
Archi. REham hamed_C.V
 
Smiling @ Friends
Smiling @ FriendsSmiling @ Friends
Smiling @ Friends
 
PRSA Georgia Social Media 101 - How Social Media Is Influencing the Media and...
PRSA Georgia Social Media 101 - How Social Media Is Influencing the Media and...PRSA Georgia Social Media 101 - How Social Media Is Influencing the Media and...
PRSA Georgia Social Media 101 - How Social Media Is Influencing the Media and...
 
Road Fuel
Road FuelRoad Fuel
Road Fuel
 
020901
020901020901
020901
 
Minutes council 12-01-10
Minutes   council 12-01-10Minutes   council 12-01-10
Minutes council 12-01-10
 
Kimia2
Kimia2Kimia2
Kimia2
 

Similaire à Virtual Heritage: combining the past with modern technology - OpenArch Conference, Borger 2011

Workshop on NIFLAR project at Coimbra University, Portugal
Workshop on NIFLAR project at Coimbra University, PortugalWorkshop on NIFLAR project at Coimbra University, Portugal
Workshop on NIFLAR project at Coimbra University, Portugal
Ton Koenraad
 
Workshop on NIFLAR project at Coimbra University, Portugal
Workshop on NIFLAR project at Coimbra University, PortugalWorkshop on NIFLAR project at Coimbra University, Portugal
Workshop on NIFLAR project at Coimbra University, Portugal
Ton Koenraad
 
Mobile Learning @ VTC, Hong Kong - Aug/Sept '10
Mobile Learning @ VTC, Hong Kong - Aug/Sept '10Mobile Learning @ VTC, Hong Kong - Aug/Sept '10
Mobile Learning @ VTC, Hong Kong - Aug/Sept '10
Ronald Lenz
 
MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...
MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...
MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...
idiscoverbelgium
 
Archaeology & cultural heritage application working group part 2
Archaeology & cultural heritage application working group part 2Archaeology & cultural heritage application working group part 2
Archaeology & cultural heritage application working group part 2
Manolis Vavalis
 

Similaire à Virtual Heritage: combining the past with modern technology - OpenArch Conference, Borger 2011 (20)

NIFLAR workshop on designing for 3D @ Coimbra Conference
NIFLAR workshop on designing for 3D @ Coimbra ConferenceNIFLAR workshop on designing for 3D @ Coimbra Conference
NIFLAR workshop on designing for 3D @ Coimbra Conference
 
Workshop on NIFLAR project at Coimbra University, Portugal
Workshop on NIFLAR project at Coimbra University, PortugalWorkshop on NIFLAR project at Coimbra University, Portugal
Workshop on NIFLAR project at Coimbra University, Portugal
 
Workshop on NIFLAR project at Coimbra University, Portugal
Workshop on NIFLAR project at Coimbra University, PortugalWorkshop on NIFLAR project at Coimbra University, Portugal
Workshop on NIFLAR project at Coimbra University, Portugal
 
MA in Digital Humanities
MA in Digital Humanities MA in Digital Humanities
MA in Digital Humanities
 
Mobile Learning @ VTC, Hong Kong - Aug/Sept '10
Mobile Learning @ VTC, Hong Kong - Aug/Sept '10Mobile Learning @ VTC, Hong Kong - Aug/Sept '10
Mobile Learning @ VTC, Hong Kong - Aug/Sept '10
 
M&W2009 - The Design of Context-Specific Educational Mobile Games
M&W2009 - The Design of Context-Specific Educational Mobile GamesM&W2009 - The Design of Context-Specific Educational Mobile Games
M&W2009 - The Design of Context-Specific Educational Mobile Games
 
The domain as unifier, how focusing on social history can bring technical fie...
The domain as unifier, how focusing on social history can bring technical fie...The domain as unifier, how focusing on social history can bring technical fie...
The domain as unifier, how focusing on social history can bring technical fie...
 
Design challenges, content and tools for cultural heritage
Design challenges, content and tools for cultural heritageDesign challenges, content and tools for cultural heritage
Design challenges, content and tools for cultural heritage
 
Designing Outstanding AR Experiences
Designing Outstanding AR ExperiencesDesigning Outstanding AR Experiences
Designing Outstanding AR Experiences
 
The DiNAR Project: Meaningful Mixed Reality for Heritage - Gareth Beale
The DiNAR Project: Meaningful Mixed Reality for Heritage - Gareth BealeThe DiNAR Project: Meaningful Mixed Reality for Heritage - Gareth Beale
The DiNAR Project: Meaningful Mixed Reality for Heritage - Gareth Beale
 
Lecture: Digital Storytelling and New Media Design
Lecture: Digital Storytelling and New Media DesignLecture: Digital Storytelling and New Media Design
Lecture: Digital Storytelling and New Media Design
 
MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...
MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...
MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...
 
Gaming for Multiliteracies: Video games into a case study with primary school...
Gaming for Multiliteracies: Video games into a case study with primary school...Gaming for Multiliteracies: Video games into a case study with primary school...
Gaming for Multiliteracies: Video games into a case study with primary school...
 
Co creat presentation__Tommi Inkilä_150213
Co creat presentation__Tommi Inkilä_150213Co creat presentation__Tommi Inkilä_150213
Co creat presentation__Tommi Inkilä_150213
 
3/11 ignite talk 6. onno ephraim, heritage in motion, “heritage in motion awa...
3/11 ignite talk 6. onno ephraim, heritage in motion, “heritage in motion awa...3/11 ignite talk 6. onno ephraim, heritage in motion, “heritage in motion awa...
3/11 ignite talk 6. onno ephraim, heritage in motion, “heritage in motion awa...
 
Experiments in digital engagement
Experiments in digital engagementExperiments in digital engagement
Experiments in digital engagement
 
Archaeology & cultural heritage application working group part 2
Archaeology & cultural heritage application working group part 2Archaeology & cultural heritage application working group part 2
Archaeology & cultural heritage application working group part 2
 
Virtual Reality, Augmented Reality, Mixed Reality, Extended Reality – what yo...
Virtual Reality, Augmented Reality, Mixed Reality, Extended Reality – what yo...Virtual Reality, Augmented Reality, Mixed Reality, Extended Reality – what yo...
Virtual Reality, Augmented Reality, Mixed Reality, Extended Reality – what yo...
 
Presentation about the project: re:DDS, Web Archaeology. The REconstruction o...
Presentation about the project: re:DDS, Web Archaeology. The REconstruction o...Presentation about the project: re:DDS, Web Archaeology. The REconstruction o...
Presentation about the project: re:DDS, Web Archaeology. The REconstruction o...
 
AR & VR at the Science Museum - REMIX 2017
AR & VR at the Science Museum - REMIX 2017AR & VR at the Science Museum - REMIX 2017
AR & VR at the Science Museum - REMIX 2017
 

Plus de EXARC

Plus de EXARC (20)

Everybody Else is doing It, so Why Can’t We?
Everybody Else is doing It, so Why Can’t We?Everybody Else is doing It, so Why Can’t We?
Everybody Else is doing It, so Why Can’t We?
 
Pitch on experimental archaeology and more
Pitch on experimental archaeology and morePitch on experimental archaeology and more
Pitch on experimental archaeology and more
 
Introduction to EXARC 2017
Introduction to EXARC 2017Introduction to EXARC 2017
Introduction to EXARC 2017
 
About the European dimension in OpenArch partnership - OpenArch Conference, C...
About the European dimension in OpenArch partnership - OpenArch Conference, C...About the European dimension in OpenArch partnership - OpenArch Conference, C...
About the European dimension in OpenArch partnership - OpenArch Conference, C...
 
Communication Strategy, conlusions - OpenArch Conference, Calafell 2015
Communication Strategy, conlusions - OpenArch Conference, Calafell 2015Communication Strategy, conlusions - OpenArch Conference, Calafell 2015
Communication Strategy, conlusions - OpenArch Conference, Calafell 2015
 
Norse Platters from Bornais, by Clara Freer & Ian Dennis, Cardiff University
Norse Platters from Bornais, by Clara Freer & Ian Dennis, Cardiff UniversityNorse Platters from Bornais, by Clara Freer & Ian Dennis, Cardiff University
Norse Platters from Bornais, by Clara Freer & Ian Dennis, Cardiff University
 
Fairy tale or Scary-tale? Making ends meet at The Irish National Heritage Par...
Fairy tale or Scary-tale? Making ends meet at The Irish National Heritage Par...Fairy tale or Scary-tale? Making ends meet at The Irish National Heritage Par...
Fairy tale or Scary-tale? Making ends meet at The Irish National Heritage Par...
 
The Scottish Crannog Centre: sustainability in a self-funded archaeological o...
The Scottish Crannog Centre: sustainability in a self-funded archaeological o...The Scottish Crannog Centre: sustainability in a self-funded archaeological o...
The Scottish Crannog Centre: sustainability in a self-funded archaeological o...
 
Towards a master plan – consultation and considerations? - OpenArch Conferenc...
Towards a master plan – consultation and considerations? - OpenArch Conferenc...Towards a master plan – consultation and considerations? - OpenArch Conferenc...
Towards a master plan – consultation and considerations? - OpenArch Conferenc...
 
Methods for mapping and developing universal accessibility at museums and cul...
Methods for mapping and developing universal accessibility at museums and cul...Methods for mapping and developing universal accessibility at museums and cul...
Methods for mapping and developing universal accessibility at museums and cul...
 
A Viking Residential Experience. Combining Fundamental Learning with the Rea...
A Viking Residential Experience.  Combining Fundamental Learning with the Rea...A Viking Residential Experience.  Combining Fundamental Learning with the Rea...
A Viking Residential Experience. Combining Fundamental Learning with the Rea...
 
Towards a Best Practise of Volunteer use within Archaeological Open-Air Museu...
Towards a Best Practise of Volunteer use within Archaeological Open-Air Museu...Towards a Best Practise of Volunteer use within Archaeological Open-Air Museu...
Towards a Best Practise of Volunteer use within Archaeological Open-Air Museu...
 
The Avalon Moors Centre - OpenArch Conference, Cardiff 2015
The Avalon Moors Centre - OpenArch Conference, Cardiff 2015The Avalon Moors Centre - OpenArch Conference, Cardiff 2015
The Avalon Moors Centre - OpenArch Conference, Cardiff 2015
 
St Fagans Past and Present - OpenArch Conference, Cardiff 2015
St Fagans Past and Present - OpenArch Conference, Cardiff 2015St Fagans Past and Present - OpenArch Conference, Cardiff 2015
St Fagans Past and Present - OpenArch Conference, Cardiff 2015
 
WP4 Report - Dialogue with skills - OpenArch Conference, Viminacium 2014
WP4 Report - Dialogue with skills - OpenArch Conference, Viminacium 2014WP4 Report - Dialogue with skills - OpenArch Conference, Viminacium 2014
WP4 Report - Dialogue with skills - OpenArch Conference, Viminacium 2014
 
Warfare in Mycenaean times: the Iliad as a paradigm and the applications emer...
Warfare in Mycenaean times: the Iliad as a paradigm and the applications emer...Warfare in Mycenaean times: the Iliad as a paradigm and the applications emer...
Warfare in Mycenaean times: the Iliad as a paradigm and the applications emer...
 
Managing paleontological heritage in Republic of Macedonia - OpenArch Confere...
Managing paleontological heritage in Republic of Macedonia - OpenArch Confere...Managing paleontological heritage in Republic of Macedonia - OpenArch Confere...
Managing paleontological heritage in Republic of Macedonia - OpenArch Confere...
 
Reconstructing the “Dipylon” Shield. Experimental archaeology, experiential t...
Reconstructing the “Dipylon” Shield. Experimental archaeology, experiential t...Reconstructing the “Dipylon” Shield. Experimental archaeology, experiential t...
Reconstructing the “Dipylon” Shield. Experimental archaeology, experiential t...
 
Archaeological park vicus Fortunae – projects and problems - OpenArch Confere...
Archaeological park vicus Fortunae – projects and problems - OpenArch Confere...Archaeological park vicus Fortunae – projects and problems - OpenArch Confere...
Archaeological park vicus Fortunae – projects and problems - OpenArch Confere...
 
The Macro - lithics usage in the pottery production in Neolithic of the Centr...
The Macro - lithics usage in the pottery production in Neolithic of the Centr...The Macro - lithics usage in the pottery production in Neolithic of the Centr...
The Macro - lithics usage in the pottery production in Neolithic of the Centr...
 

Dernier

Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
PECB
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
QucHHunhnh
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
ciinovamais
 
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
fonyou31
 

Dernier (20)

Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across Sectors
 
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy Reform
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communication
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
fourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writingfourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writing
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpin
 
Disha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdfDisha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdf
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdf
 

Virtual Heritage: combining the past with modern technology - OpenArch Conference, Borger 2011

  • 1. Virtual Heritage: combining the past with modern technology Sebastian Buks Dohi Sweden Lund University sebastian@dohi.se @sebbuks
  • 2. Who am I? • Former student at Scandinavia's largest university: Lund University • 46 000 students • Eight faculties (I was a student at the Faculty of Engineering) • Started my own business in 2010 and recently joined forces with Dohi Sweden • 25 enthusiasts located in Umeå, Stockholm and Malmö • Software/Hardware • Mobile development, Internet-TV solutions, Games, Consultants ...and more
  • 3. Who am I? • Representing Ph. D. Mattias Wallergård (He was my supervisor for my master’s thesis) • Multidisciplinary research group at Lund University Investigates: - the use and impact of digital technologies in the cultural heritage domain - how “time travels” can be used to enhance our perception of past and future - V-Must partner (FP7 NoE) • Representing my own and Dohi Sweden’s research in the field
  • 4. Scope of presentation • Statistics and background • Give an overview of our work on using Augmented Reality in the context of cultural heritage / State-of-the-art • Focus on mobile and communication aspects • Demonstration
  • 5. Some numbers... • There are 5.3 billion mobile subscribers (that's 77 percent of the world population). Growth is led by China and India. • Total shipments of smartphones in 2010 were 302.6 million units up 74.4 percent from 2009.This makes smartphones 21.8 percent of all handsets shipped (about 50% in western countries). • By 2015, 631 million smartphones will be sold. • The number of people accessing the mobile Internet is growing fast and is expected to overtake the PC as the most popular way to get on the Web within five years. • Accessing maps and directions is the no. 1 mobile activity, followed by social networking, accessing local information and reading news. Playing games comes in at no. 5 just behind music.
  • 6. Virtual Heritage & Game-based learning • Virtual heritage is a term used to describe works dealing with information and communication technologies and cultural heritage. • Game-based learning: type of games that deals with applications that have defined learning outcomes. Often combined with storylines etc. • So:VH+GBL = ways in which technology, interactivity, or cultural conventions of computer gaming can help afford the cultural understanding of the self, of the past, or of others with mindsets quite different to our own.
  • 7. What is Augmented Reality? Digital data + Reality = Augmented Reality (AR)
  • 8. What is Augmented Reality? • Used in TV/Sports • Military • Navigation • Movies etc. •Two main types: • Marker based (Reference point is an image e.g.) • Position based (Reference point is GPS-coord. e.g. Layar anyone?)
  • 9. What is Augmented Reality? Marker based: •Very accurate, results in a high reality feeling. • Needs a marker • Depending on light condition, hard to recognize the marker Position based: • Not as accurate, results in a poor reality feeling • Needs no marker, just a GPS signal. • Not possible inside (without extra equipment), only outdoors Pros and cons:
  • 11. Case study (1/3) Augmented Reality inside Lund University Historical Museum The Barbaricum exhibition: findings from the iron age city of Uppåkra
  • 12. Case study (1/3) Questions: • Possible to combine a storytelling approach with Augmented Reality? • Usability issues?
  • 14. Case study (1/3) Usability evaluation results: • ”Wow factor” due the unique experience • Initial difficulties understanding • Request for more data/content
  • 15. Case study (2/3) Augmented Reality at the Uppåkra excavation site No reconstruction will be built... ...pretty uninteresting for every non-archeologist
  • 16. Case study (2/3) Question: What possibilities are there with smartphone AR in regards to: • 3D visualization? • storytelling?
  • 17. Case study (2/3) Work in progress...
  • 19. Case study (3/3) Augmented Reality for historical city walks in Malmö • Collaboration withVirtual Historical Models • 3D model of Malmö year 1692 in high detail (based on thousands of documents from a 1692 military stocktaking) •About 1000 buildings
  • 20. Case study (3/3) • Possible to create a mobile experience based on the 3D material from Malmö 1692? • How to design the interaction between the user and the content? • How to create a unified experience combining the mobile application with museum activities?
  • 21. Case study (3/3) AR like experience: • Points of interest (POI) with 3D models connected to them •The game development tool Unity and high-quality sensor- based tracking (e.g. iPad 2) • Making Malmö museum a POI
  • 22. Conclusions •Augmented Reality, storytelling and GBL is a promising combination • Crucial to design user interfaces with high usability due to the novelty of the AR medium • Points of interest in combination with 3D models open up new possibilities • Considering smartphone availability and computation power we should see a lot more of this, starting with casual games and moving on to ???
  • 24. Contact Feel free to contact me with any questions, I’ll be around until Friday morning.Thank you! sebastian@dohi.se +46 739 47 58 14 Twitter: @sebbuks http://www.dohi.se