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Ed	
  H.	
  Chi	
  
                Principal	
  Scientist	
  and	
  Area	
  Manager	
  

                Augmented	
  Social	
  Cognition	
  Area	
  
                Palo	
  Alto	
  Research	
  Center	
  

                @edchi	
  
                echi@parc.com	
  

                2010-09-13                                Mensch und Computer 2010 Keynote
                                                                                             1
Image from: http://www.flickr.com/photos/ourcommon/480538715/
    Early	
  fundamental	
  contributions	
  from:	
  
      –  Computer	
  scientists	
  interested	
  in	
  changing	
  
         how	
  we	
  interact	
  with	
  information	
  
      –  Psychologists	
  interested	
  in	
  the	
  implications	
  
         of	
  these	
  changes	
  
    The	
  need	
  to	
  establish	
  HCI	
  as	
  a	
  science	
  
      –  Adopt	
  methods	
  from	
  psychology	
  
      –  Dual	
  purpose:	
  understand	
  nature	
  of	
  human	
  
         behavior	
  and	
  build	
  up	
  a	
  science	
  of	
  HCI	
  
         techniques.	
  




        9/13/10                                   HCIC "Living Lab"        2
2010-09-13   Mensch und Computer 2010 Keynote   3
      Problem:	
  	
  
                          –  Intellectual	
  over-­‐specialization	
  
                           The	
  Memex	
  
                           Extend	
  the	
  powers	
  of	
  the	
  human	
  mind	
  
                            with	
  technology	
  
                          –  Individuals	
  could	
  attend	
  to	
  greater	
  spans	
  
                          –  Facile	
  command	
  of	
  all	
  recorded	
  knowledge	
  
                          –  Sharing	
  of	
  knowledge	
  gained	
  




2010-09-13   Mensch und Computer 2010 Keynote                                         4
Graphical User Interface
chartered	
  to	
  create	
  the	
  architecture	
  of	
                         Laser Printing
information	
  &	
  the	
  office	
  of	
  the	
  future	
                         Ethernet
  	
  invented	
  distributed	
  personal	
  computing	
  
-­‐                                                                              Bit-mapped Displays

  	
  established	
  Xerox’s	
  laser	
  printing	
  business	
  	
  
-­‐                                                                              Distributed File Systems
                                                                                 Page Description Languages
  	
  created	
  the	
  foundation	
  for	
  the	
  digital	
  revolution	
  
-­‐ 
                                                                                 First Commercial Mouse
                                                                                 Object-oriented Programming
                                                                                 WYSIWYG Editing
                                                                                 Distributed Computing
                                                                                 VLSI Design Methodologies
                                                                                 Optical Storage
                                                                                 Client/Server Architecture
                                                                                 Device Independent Imaging
                                                                                 Cedar Programming Language



       2010-09-13                             Mensch und Computer 2010 Keynote                                5
    Fitts’	
  Law	
  
    Models	
  of	
  Human	
  Memory	
  
    Models	
  of	
  Human	
  Attention	
  
    Interruptability	
  
    Cognitive	
  and	
  Behavorial	
  Modeling	
  
    Perception	
  and	
  Navigation	
  
    …	
  




2010-09-13                  Mensch und Computer 2010 Keynote   6
    We	
  know	
  motion	
  in	
  the	
  periphery	
  is	
  more	
  noticeable	
  
     than	
  in	
  the	
  foveal	
  region	
  [DaVinci].	
  	
  
    Now	
  think	
  about	
  research	
  and	
  products	
  that	
  involve	
  
     animations	
  or	
  flashing	
  icons.	
  




2010-09-13                     Mensch und Computer 2010 Keynote                       7
    We	
  know	
  that	
  people	
  
     can	
  Block	
  out	
  the	
  
     irrelevant	
  content	
  
     quite	
  easily	
  
    Until	
  it’s	
  semantically	
  
     meaningful	
  or	
  
     important	
  to	
  you	
                        Hey,
                                                     Jurgen!




                                         UIST 2004             8
Characteriza*on	
                Models	
  




                         Evalua*ons	
                 Prototypes	
  



    Characterize	
  activity	
  with	
  experiments,	
  ethnography,	
  log	
  analysis	
  
    Model	
  interaction	
  dynamics	
  and	
  interface	
  variations	
  
    Prototype	
  tools	
  to	
  increase	
  benefits	
  or	
  reduce	
  cost	
  
    Evaluate	
  prototypes	
  with	
  users	
  


2010-09-13                      Mensch und Computer 2010 Keynote
                                                                                               9
Start with Capturing User Traces




2010-09-13         Mensch und Computer 2010 Keynote   10
    Scan	
  
    Skim	
  
    Decide	
  
    Action	
  




2010-09-13        Mensch und Computer 2010 Keynote   11
Characteriza*on	
                Models	
  




                         Evalua*ons	
                 Prototypes	
  



    Characterize	
  activity	
  with	
  experiments,	
  ethnography,	
  log	
  analysis	
  
    Model	
  interaction	
  dynamics	
  and	
  interface	
  variations	
  
    Prototype	
  tools	
  to	
  increase	
  benefits	
  or	
  reduce	
  cost	
  
    Evaluate	
  prototypes	
  with	
  users	
  


2010-09-13                      Mensch und Computer 2010 Keynote
                                                                                               12
    human-­‐information	
  interaction	
  is	
  adaptive	
  to	
  the	
  extent:	
  

          MAXIMIZE
                             [     Net Knowledge Gained
                                      Costs of Interaction            ]


     2010-09-13                  Mensch und Computer 2010 Keynote                       13
Scent Values:
Start users at    Probabilities of
  page with         Transition                        Examine user patterns
  some goal
                                Flow users
                                through the
                                  network




     2010-09-13            Mensch und Computer 2010 Keynote               14
Characteriza*on	
                Models	
  




                         Evalua*ons	
                 Prototypes	
  



    Characterize	
  activity	
  with	
  experiments,	
  ethnography,	
  log	
  analysis	
  
    Model	
  interaction	
  dynamics	
  and	
  interface	
  variations	
  
    Prototype	
  tools	
  to	
  increase	
  benefits	
  or	
  reduce	
  cost	
  
    Evaluate	
  prototypes	
  with	
  users	
  


2010-09-13                      Mensch und Computer 2010 Keynote
                                                                                               15
       A	
  store	
  that	
  knows	
  your	
  goal.	
  
            Over	
  50%	
  reduction	
  in	
  task	
  time.	
  




2010-09-13                        Mensch und Computer 2010 Keynote   16
       Identify	
  tasty	
  pages	
  
       Waft	
  scent	
  backward	
  along	
  links	
  
        –      Loses	
  intensity	
  as	
  it	
  travels	
  



                                                                     XC4411 copier
                                                                                     Features:
                                                     XC4411          features
                             digital copiers         XC5001                          remote diagnostics
                             color copiers
     copiers                                                                         ...
                             back
     fax machines
     other                   maintenance             remote
                                                     diagnostics
                             ...




2010-09-13                                 Mensch und Computer 2010 Keynote                          17
Partial information goal:                                62 copies/min.
 “remote diagnostic
  technology”



  Remainder of
  information goal:                                      92 copies/min.
    “speed >= 75”



2010-09-13            Mensch und Computer 2010 Keynote       18
Associated Entries
                                                underlined in red



2010-09-13   Mensch und Computer 2010 Keynote                        19
Conceptually highlight any relevant
User first type search keywords:                       passages and keywords	

     “anthrax symptoms”	





                                                                          Draw user attention	





     2010-09-13                   Mensch und Computer 2010 Keynote                 20
Characteriza*on	
                Models	
  




                         Evalua*ons	
                 Prototypes	
  



    Characterize	
  activity	
  with	
  experiments,	
  ethnography,	
  log	
  analysis	
  
    Model	
  interaction	
  dynamics	
  and	
  interface	
  variations	
  
    Prototype	
  tools	
  to	
  increase	
  benefits	
  or	
  reduce	
  cost	
  
    Evaluate	
  prototypes	
  with	
  users	
  


2010-09-13                      Mensch und Computer 2010 Keynote
                                                                                               21
(times capped at five minutes)


                       10/12 subjects preferred ScentTrails



2010-09-13                      Mensch und Computer 2010 Keynote   22
2005-10-21 UMN talk
2005-10-21 UMN talk
    Descriptive:	
  clarify	
  terms,	
  key	
  concepts	
  
    Explanatory:	
  reveal	
  relationships	
  and	
  processes	
  
    Predictive:	
  about	
  performance	
  and	
  situations	
  
    Prescriptive:	
  convey	
  guidance	
  for	
  decision	
  
     making	
  in	
  design	
  by	
  recording	
  best	
  practice	
  
    Generative:	
  enable	
  practitioners	
  to	
  create,	
  
     invent	
  or	
  discover	
  something	
  new	
  




2010-09-13               Mensch und Computer 2010 Keynote            25
Bongwon	
  Suh,	
  Gregorio	
  Convertino,	
  Ed	
  H.	
  Chi,	
  Peter	
  
Pirolli.	
  The	
  Singularity	
  is	
  Not	
  Near:	
  Slowing	
  Growth	
  of	
  
Wikipedia.	
  In	
  Proc.	
  of	
  WikiSym	
  2009.	
  Oct,	
  2009.	
  Florida,	
  
USA	
  




2010-09-13                        Mensch und Computer 2010 Keynote                     26
Number of Articles (Log Scale)




             http://en.wikipedia.org/wiki/Wikipedia:Modelling_Wikipedia’s_growth

2010-09-13                     Mensch und Computer 2010 Keynote                    27
Monthly Edits




2010-09-13     Mensch und Computer 2010 Keynote   28
Monthly Edits




2010-09-13     Mensch und Computer 2010 Keynote   29
*In thousands       Monthly Active Editors




       2010-09-13        Mensch und Computer 2010 Keynote   30
*In thousands       Monthly Active Editors




       2010-09-13        Mensch und Computer 2010 Keynote   31
2010-09-13   Mensch und Computer 2010 Keynote   32
Monthly Ratio of Reverted Edits




2010-09-13               Mensch und Computer 2010 Keynote   33
2010-09-13   Mensch und Computer 2010 Keynote   34
     Preferential	
  Attachment:	
  Edits	
  beget	
  edits	
  
           –  more	
  number	
  of	
  previous	
  edits,	
  more	
  number	
  of	
  new	
  edits	
  

         Growth rate depends on:
         N = current population
         r = growth rate of the population

                                                                   N(t) = N 0 ⋅ e rt
                      dN
                         = r⋅ N
                      dt
               Growth rate             Current
              of population                    €
                                      population

€
         2010-09-13                       Mensch und Computer 2010 Keynote                             35
    Biological	
  system	
  
      –  Competition	
  increases	
  as	
  
         population	
  hit	
  the	
  limits	
  of	
  the	
  
         ecology	
  
      –  Advantage	
  go	
  to	
  members	
  of	
  the	
  
         population	
  that	
  have	
  competitive	
  
         dominance	
  over	
  others	
  
    Analogy	
  
      –  Limited	
  opportunities	
  to	
  make	
  
         novel	
  contributions	
  
      –  Increased	
  patterns	
  of	
  conflict	
  and	
  
         dominance	
  	
  



      2010-09-13                         Mensch und Computer 2010 Keynote   36
     r-­‐Strategist	
  
       –  Growth	
  or	
  exploitation	
  
                                                                        dN        N
       –  Less-­‐crowded	
  niches	
  /	
  produce	
  many	
               = rN(1− )
          offspring	
                                                    dt        K
     K-­‐Strategist	
  
       –  Conservation	
  
                                                                         [Gunderson & Holling 2001]
       –  Strong	
  competitors	
  in	
  crowded	
  niches	
  /	
  
          invest	
  more	
  heavily	
  in	
  fewer	
  offspring	
  
                                                      €




     2010-09-13                      Mensch und Computer 2010 Keynote                          37
     Ecological	
  population	
  growth	
  model	
  
           –  Also	
  depend	
  on	
  environmental	
  conditions	
  
           –  K,	
  carrying	
  capacity	
  (due	
  to	
  resource	
  limitation)	
  




          dN        N
             = rN(1− )
          dt        K



€
         2010-09-13                       Mensch und Computer 2010 Keynote              38
    Follows	
  a	
  logistic	
  growth	
  curve	
  


                                                New Article




2010-09-13                     Mensch und Computer 2010 Keynote   39
    Carrying	
  Capacity	
  as	
  a	
  function	
  of	
  time.	
  




2010-09-13                       Mensch und Computer 2010 Keynote     40
2010-09-13   Mensch und Computer 2010 Keynote   41
Concepts	
                                                               Topics	
  




Users	
                                                                 Documents	
  


                         Noise	
  
                             Tags	
  
       Decoding	
                                        Encoding	
  
                            T1…Tn	
  



  2010-09-13          Mensch und Computer 2010 Keynote                                  42
2010-09-13   Mensch und Computer 2010 Keynote   43
2010-09-13   Mensch und Computer 2010 Keynote   44
Source: Hypertext 2008 study on del.icio.us (Chi & Mytkowicz)

2010-09-13             Mensch und Computer 2010 Keynote              45
2010-09-13   Mensch und Computer 2010 Keynote   46
Joint	
  work	
  with	
  	
  
Rowan	
  Nairn,	
  Lawrence	
  Lee	
  

Kammerer,	
  Y.,	
  Nairn,	
  R.,	
  Pirolli,	
  P.,	
  and	
  Chi,	
  E.	
  H.	
  2009.	
  Signpost	
  from	
  the	
  
masses:	
  learning	
  effects	
  in	
  an	
  exploratory	
  social	
  tag	
  search	
  browser.	
  In	
  
Proceedings	
  of	
  the	
  27th	
  international	
  Conference	
  on	
  Human	
  Factors	
  in	
  
Computing	
  Systems	
  (Boston,	
  MA,	
  USA,	
  April	
  04	
  -­‐	
  09,	
  2009).	
  CHI	
  '09.	
  ACM,	
  New	
  
York,	
  NY,	
  625-­‐634.	
  	
  


2010-09-13                                 Mensch und Computer 2010 Keynote                                                47
Semantic Similarity Graph
                  Web
   Tools
                            Reference

                  Guide
 Howto

                          Tutorial
                Tips
 Help

         Tip              Tutorials

                 Tricks




   2010-09-13                 Mensch und Computer 2010 Keynote   48
Tags                       URLs


                                       P(URL|Tag)



                                       P(Tag|URL)

        Spreading	
  Activation	
  in	
  a	
  bi-­‐graph	
  
        Computation	
  over	
  a	
  very	
  large	
  data	
  set	
  
             –  150	
  Million+	
  bookmarks	
  


2010-09-13                        Mensch und Computer 2010 Keynote      49
2010-09-13   Mensch und Computer 2010 Keynote   50
2010-09-13   Mensch und Computer 2010 Keynote   51
2010-09-13   Mensch und Computer 2010 Keynote   52
Dellarocas,	
  MIT	
  Sloan	
  Management	
  Review	
  


2010-09-13   Mensch und Computer 2010 Keynote                           53
(1)	
  Generate	
  new	
  tools	
  and	
  systems,	
  new	
  techniques	
  
(2)	
  Generate	
  data	
  that	
  looks	
  like	
  real	
  behavioral	
  data	
  




2010-09-13                   Mensch und Computer 2010 Keynote                        54
externally-motivated       self-motivated          framing
                                                                      the context



Before Search
                   searchers                  searchers

                                 31%                   69%
                                                                                      Social Interactions

                            GATHER REQUIREMENTS                     refining
                                                                    the
                                                                    requirements
                      FORMULATE REPRESENTATION

                               28%        13%           59%
During Search



                navigational           transactional           informational
                                                                 FORAGING
                   step A                step A                    search
                                                                  process
                   step B                step B
                                                                “evidence file”
                                     TRANSACTION                SENSEMAKING


                             search product /end product
After Search




                                 28%            72%
                   DO NOTHING                     TAKE ACTION


                                       ORGANIZE                 DISTRIBUTE


                                            to self 15%       to proximate 87%      to public 2%
                                                              others                others
externally-motivated       self-motivated           framing
                                                                       the context

Before Search
                   searchers                  searchers

                                 31%                   69%
                43% users engaged in pre-search social Social Interactions
                                                        interactions.
                            GATHER REQUIREMENTS          refining
                                                         the
                reasons for interacting: to get advice, guidelines, feedback,
                      FORMULATE REPRESENTATION
                                                         requirements
                                              or search tips
                               28%        13%           59%
During Search




                navigational           transactional           informational
                                                                 FORAGING
                   step A    step A         search
                3 types of search: informational search provides a
                150 reports of unique search experiences
                compelling caseBfor social search support.
                mapped to a canonical model of social search.
                  step B     step
                                           process
                                                                “evidence file”
                                     TRANSACTION                SENSEMAKING


                             search product /end product
After Search




                                 28%            72%
                   DO NOTHING                     TAKE ACTION
                59% users engaged in post-search sharing.
                                       ORGANIZE                 DISTRIBUTE
                reasons for interacting: thought others might be interested,
                                          to get feedback, out of obligation
                                       to self 15% to proximate 87% to public 2%
                                                              others                 others
externally-motivated     self-motivated        framing
                                                                  the context

Before Search
                   searchers                searchers

                 •  instant 31%
                            messaging69% to personal social
                                      (IM)            Social Interactions
                    connections near the search box
                                             refining
                         GATHER REQUIREMENTS
                                                                  the
                                                                  requirements
                      FORMULATE REPRESENTATION

                               28%        13%         59%
During Search




                navigational         transactional           informational
                 •  step A clouds from domain FORAGING
                     tag           step A      experts
                                                 search
                 •  step B users’ search trails process feedback)
                     other                       (for
                                   step B
                 •  related search terms (for feedback) Similar to: Glance; Smyth"
                                              “evidence file”
                                     TRANSACTION              SENSEMAKING


                           search product /end product
After Search




                                 28%            72%
                   DO NOTHING                     TAKE ACTION
                 •  sharing tools built-in to (search) site                           Spartag.us"

                 •  collective tag clouds (for feedback)
                               ORGANIZE      DISTRIBUTE
                                                                                      Mr. Taggy"


                                           to self 15%      to proximate 87%     to public 2%
                                                            others               others
    All	
  models	
  are	
  wrong!	
  
      –  Some	
  are	
  more	
  wrong	
  than	
  others!	
  
    So	
  what	
  are	
  theories	
  and	
  models	
  good	
  for?	
  
    They’re	
  a	
  summary	
  of	
  what	
  we	
  think	
  is	
  happening	
  
      –  Ways	
  to	
  describe	
  and	
  explain	
  what	
  we	
  have	
  learned	
  
      –  Predicts	
  user	
  and	
  group	
  behavior	
  
      –  Helps	
  generate	
  new	
  novel	
  tools	
  and	
  systems	
  




2010-09-13                         Mensch und Computer 2010 Keynote                      58
2010-09-13   Mensch und Computer 2010 Keynote   59
Word connectivity
     Human Movement Study: Fitts’ law

     MT = a + b Log2(Dsi/Wi + 1)




    18000



                       English Letter Corpus
    16000

    14000

    12000

    10000
                       (News, chat etc)
    8000

    6000

    4000
                                                                                                                    [Zhai et al., 2000, 2002]
    2000

       0
            sp E T A H O N S R   I   D L U W M C G Y F B P K V J X Q Z
                                                                                                                    Slide adopted from
                                                                                                                    Mary Czerwinski Keynote
                                                                                                                    UIST 2004



               “Fitts-digraph energy”
                  27 27
                 Pij ⎡ ⎛ Dij ⎞ ⎤
    t = ∑ ∑ ⎢ Log2 ⎜ +1⎟ ⎥                                               W ( A →B) = e
                                                                                             −ΔE
                                                                                                   kT
                                                                                                         if ΔE >0
        i=1 j =1 IP ⎣
                        ⎝ Wi ⎠ ⎦
                                                                                       =1               if ΔE ≤ 0
                                                                             Metropolis “random walk”
                                                                             optimization
                                                                                                                      Alphabetical tuning

                                                                                  UIST 2004                                            60
€                                                                        €
Between	
  just	
  getting	
  things	
  done	
  	
  
vs.	
  finding	
  out	
  the	
  science	
  




2010-09-13                   Mensch und Computer 2010 Keynote   61
A                                 B
Bucket Testing or A/B Testing [Kohavi et al]
Characteriza*on	
                        Models	
  


     Evalua*ons
              	
                      Prototypes
                                               	
  


                                                                         Evalua*ons	
                         Prototypes	
  



     Design,	
  Prototype,	
  Learn;	
  	
                          If	
  you	
  can,	
  you	
  should	
  codify	
  your	
  
                                                                      findings	
  so	
  that	
  others	
  can	
  
     Then	
  Re-­‐design,	
  Prototype,	
  Learn	
  
                                                                      replicate	
  it,	
  learn	
  from	
  it,	
  predict	
  
     Sometimes	
  that’s	
  all	
  you	
  can	
  do.	
               behavior	
  from	
  it.	
  
                                                                     The	
  basis	
  of	
  a	
  true	
  scientific	
  field	
  



        2010-09-13                              Mensch und Computer 2010 Keynote
                                                                                                                                 63
2010-09-13   Mensch und Computer 2010 Keynote   64
    Research	
  Vision:	
  Understand	
  how	
  social	
  computing	
  
     systems	
  can	
  enhance	
  the	
  ability	
  of	
  a	
  group	
  of	
  
     people	
  to	
  remember,	
  think,	
  and	
  reason.	
  

http://asc-­‐parc.blogspot.com	
  
http://www.edchi.net	
  
echi@parc.com	
  


WikiDashboard.com	
            MrTaggy.com	
                Zerozero88.com	
  
2010-09-13   Mensch und Computer 2010 Keynote   66
    Appropriate	
  for	
  
     the	
  occasion	
  




2010-09-13                    Mensch und Computer 2010 Keynote   67
Poor heuristic




                              Good heuristic




2010-09-13    Mensch und Computer 2010 Keynote   68
Solo




                 Cooperative (“good hints”)




2010-09-13   Mensch und Computer 2010 Keynote   69
Social Tagging Creates Noise



                                                 •  Synonyms
                                                 •  Misspellings
                                                 •  Morphologies

                                                 People use different tag
                                                 words to express similar
                                                 concepts.




 2010-09-13   Mensch und Computer 2010 Keynote                        70
Database                                         Lucene
• Delicious                                     • P(URL|Tag)                                   • Serve up search
• Ma.gnolia                                     • P(Tag|URL)                                     results
                         • Tuples of                                   • Pre-computed
• Other social cues        bookmarks            • Bayesian Network       patterns in a fast    • Well defined APIs
                         • [User, URL, Tags,      Inference              index
                           Time]
       Crawling                                     MapReduce                                       Web Server
                                                                                                      Web
                                                                                                         Server




                                                                                                 UI                  Search
                                                                                              Frontend               Results
    •  MapReduce:	
  months	
  of	
  computa*on	
  to	
  a	
  single	
  day	
  
    •  Development	
  of	
  novel	
  scoring	
  func*on	
  	
  



            2010-09-13                         Mensch und Computer 2010 Keynote                                       71
framing



Before Search
                   externally-motivated       self-motivated
                   searchers                  searchers              the context

                                 31%                   69%
                                                                                     Social Interactions

                            GATHER REQUIREMENTS                     refining
                                                                    the
                                                                    requirements
                      FORMULATE REPRESENTATION

                               28%        13%           59%
During Search



                navigational           transactional           informational
                                                                 FORAGING
                   step A                step A                    search
                                                                  process
                   step B                step B
                                                                “evidence file”
                                     TRANSACTION                SENSEMAKING


                             search product /end product
After Search




                                 28%            72%
                   DO NOTHING                     TAKE ACTION


                                       ORGANIZE                 DISTRIBUTE


                                            to self 15%       to proximate 87%     to public 2%
                                                              others               others
externally-motivated       self-motivated         framing
                                                                     the context


Before Search
                   searchers                  searchers

                                 31%                   69%
                                                                                     Social Interactions

                            GATHER REQUIREMENTS                     refining
                                                                    the
                                                                    requirements
                      FORMULATE REPRESENTATION

                               28%        13%           59%
During Search



                navigational           transactional           informational
                                                                 FORAGING
                   step A                step A                    search
                                                                  process
                   step B                step B
                                                                “evidence file”
                                     TRANSACTION                SENSEMAKING


                             search product /end product
After Search




                                 28%            72%
                   DO NOTHING                     TAKE ACTION


                                       ORGANIZE                 DISTRIBUTE


                                            to self 15%       to proximate 87%     to public 2%
                                                              others               others
externally-motivated       self-motivated         framing
                                                                     the context


Before Search
                   searchers                  searchers

                                 31%                   69%
                                                                                     Social Interactions

                            GATHER REQUIREMENTS                     refining
                                                                    the
                                                                    requirements
                      FORMULATE REPRESENTATION

                               28%        13%           59%
During Search



                navigational           transactional           informational
                                                                 FORAGING
                   step A                step A                    search
                                                                  process
                   step B                step B
                                                                “evidence file”
                                     TRANSACTION                SENSEMAKING


                             search product /end product

                                 28%            72%
After Search




                   DO NOTHING                     TAKE ACTION


                                       ORGANIZE                 DISTRIBUTE


                                            to self 15%       to proximate 87%     to public 2%
                                                              others               others
    For	
  example,	
  for	
  information	
  diffusion,	
  it’s	
  theory	
  of	
  
     influentials	
  [Gladwell,	
  etc.]	
  
      –  reach	
  a	
  small	
  group	
  of	
  influential	
  people,	
  and	
  you’ll	
  reach	
  
         everyone	
  else	
  




                                                     Figure From: Kleinberg, ICWSM2009


2010-09-13                           Mensch und Computer 2010 Keynote                                75
From: Sun et al, ICWSM2009




2010-09-13   Mensch und Computer 2010 Keynote                     76

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Model-based Research in Human-Computer Interaction (HCI): Keynote at Mensch und Computer 2010

  • 1. Ed  H.  Chi   Principal  Scientist  and  Area  Manager   Augmented  Social  Cognition  Area   Palo  Alto  Research  Center   @edchi   echi@parc.com   2010-09-13 Mensch und Computer 2010 Keynote 1 Image from: http://www.flickr.com/photos/ourcommon/480538715/
  • 2.   Early  fundamental  contributions  from:   –  Computer  scientists  interested  in  changing   how  we  interact  with  information   –  Psychologists  interested  in  the  implications   of  these  changes     The  need  to  establish  HCI  as  a  science   –  Adopt  methods  from  psychology   –  Dual  purpose:  understand  nature  of  human   behavior  and  build  up  a  science  of  HCI   techniques.   9/13/10 HCIC "Living Lab" 2
  • 3. 2010-09-13 Mensch und Computer 2010 Keynote 3
  • 4.   Problem:     –  Intellectual  over-­‐specialization     The  Memex     Extend  the  powers  of  the  human  mind   with  technology   –  Individuals  could  attend  to  greater  spans   –  Facile  command  of  all  recorded  knowledge   –  Sharing  of  knowledge  gained   2010-09-13 Mensch und Computer 2010 Keynote 4
  • 5. Graphical User Interface chartered  to  create  the  architecture  of   Laser Printing information  &  the  office  of  the  future   Ethernet  invented  distributed  personal  computing   -­‐  Bit-mapped Displays  established  Xerox’s  laser  printing  business     -­‐  Distributed File Systems Page Description Languages  created  the  foundation  for  the  digital  revolution   -­‐  First Commercial Mouse Object-oriented Programming WYSIWYG Editing Distributed Computing VLSI Design Methodologies Optical Storage Client/Server Architecture Device Independent Imaging Cedar Programming Language 2010-09-13 Mensch und Computer 2010 Keynote 5
  • 6.   Fitts’  Law     Models  of  Human  Memory     Models  of  Human  Attention     Interruptability     Cognitive  and  Behavorial  Modeling     Perception  and  Navigation     …   2010-09-13 Mensch und Computer 2010 Keynote 6
  • 7.   We  know  motion  in  the  periphery  is  more  noticeable   than  in  the  foveal  region  [DaVinci].       Now  think  about  research  and  products  that  involve   animations  or  flashing  icons.   2010-09-13 Mensch und Computer 2010 Keynote 7
  • 8.   We  know  that  people   can  Block  out  the   irrelevant  content   quite  easily     Until  it’s  semantically   meaningful  or   important  to  you   Hey, Jurgen! UIST 2004 8
  • 9. Characteriza*on   Models   Evalua*ons   Prototypes     Characterize  activity  with  experiments,  ethnography,  log  analysis     Model  interaction  dynamics  and  interface  variations     Prototype  tools  to  increase  benefits  or  reduce  cost     Evaluate  prototypes  with  users   2010-09-13 Mensch und Computer 2010 Keynote 9
  • 10. Start with Capturing User Traces 2010-09-13 Mensch und Computer 2010 Keynote 10
  • 11.   Scan     Skim     Decide     Action   2010-09-13 Mensch und Computer 2010 Keynote 11
  • 12. Characteriza*on   Models   Evalua*ons   Prototypes     Characterize  activity  with  experiments,  ethnography,  log  analysis     Model  interaction  dynamics  and  interface  variations     Prototype  tools  to  increase  benefits  or  reduce  cost     Evaluate  prototypes  with  users   2010-09-13 Mensch und Computer 2010 Keynote 12
  • 13.   human-­‐information  interaction  is  adaptive  to  the  extent:   MAXIMIZE [ Net Knowledge Gained Costs of Interaction ] 2010-09-13 Mensch und Computer 2010 Keynote 13
  • 14. Scent Values: Start users at Probabilities of page with Transition Examine user patterns some goal Flow users through the network 2010-09-13 Mensch und Computer 2010 Keynote 14
  • 15. Characteriza*on   Models   Evalua*ons   Prototypes     Characterize  activity  with  experiments,  ethnography,  log  analysis     Model  interaction  dynamics  and  interface  variations     Prototype  tools  to  increase  benefits  or  reduce  cost     Evaluate  prototypes  with  users   2010-09-13 Mensch und Computer 2010 Keynote 15
  • 16.   A  store  that  knows  your  goal.     Over  50%  reduction  in  task  time.   2010-09-13 Mensch und Computer 2010 Keynote 16
  • 17.   Identify  tasty  pages     Waft  scent  backward  along  links   –  Loses  intensity  as  it  travels   XC4411 copier Features: XC4411 features digital copiers XC5001 remote diagnostics color copiers copiers ... back fax machines other maintenance remote diagnostics ... 2010-09-13 Mensch und Computer 2010 Keynote 17
  • 18. Partial information goal: 62 copies/min. “remote diagnostic technology” Remainder of information goal: 92 copies/min. “speed >= 75” 2010-09-13 Mensch und Computer 2010 Keynote 18
  • 19. Associated Entries underlined in red 2010-09-13 Mensch und Computer 2010 Keynote 19
  • 20. Conceptually highlight any relevant User first type search keywords: passages and keywords “anthrax symptoms” Draw user attention 2010-09-13 Mensch und Computer 2010 Keynote 20
  • 21. Characteriza*on   Models   Evalua*ons   Prototypes     Characterize  activity  with  experiments,  ethnography,  log  analysis     Model  interaction  dynamics  and  interface  variations     Prototype  tools  to  increase  benefits  or  reduce  cost     Evaluate  prototypes  with  users   2010-09-13 Mensch und Computer 2010 Keynote 21
  • 22. (times capped at five minutes) 10/12 subjects preferred ScentTrails 2010-09-13 Mensch und Computer 2010 Keynote 22
  • 25.   Descriptive:  clarify  terms,  key  concepts     Explanatory:  reveal  relationships  and  processes     Predictive:  about  performance  and  situations     Prescriptive:  convey  guidance  for  decision   making  in  design  by  recording  best  practice     Generative:  enable  practitioners  to  create,   invent  or  discover  something  new   2010-09-13 Mensch und Computer 2010 Keynote 25
  • 26. Bongwon  Suh,  Gregorio  Convertino,  Ed  H.  Chi,  Peter   Pirolli.  The  Singularity  is  Not  Near:  Slowing  Growth  of   Wikipedia.  In  Proc.  of  WikiSym  2009.  Oct,  2009.  Florida,   USA   2010-09-13 Mensch und Computer 2010 Keynote 26
  • 27. Number of Articles (Log Scale) http://en.wikipedia.org/wiki/Wikipedia:Modelling_Wikipedia’s_growth 2010-09-13 Mensch und Computer 2010 Keynote 27
  • 28. Monthly Edits 2010-09-13 Mensch und Computer 2010 Keynote 28
  • 29. Monthly Edits 2010-09-13 Mensch und Computer 2010 Keynote 29
  • 30. *In thousands Monthly Active Editors 2010-09-13 Mensch und Computer 2010 Keynote 30
  • 31. *In thousands Monthly Active Editors 2010-09-13 Mensch und Computer 2010 Keynote 31
  • 32. 2010-09-13 Mensch und Computer 2010 Keynote 32
  • 33. Monthly Ratio of Reverted Edits 2010-09-13 Mensch und Computer 2010 Keynote 33
  • 34. 2010-09-13 Mensch und Computer 2010 Keynote 34
  • 35.   Preferential  Attachment:  Edits  beget  edits   –  more  number  of  previous  edits,  more  number  of  new  edits   Growth rate depends on: N = current population r = growth rate of the population N(t) = N 0 ⋅ e rt dN = r⋅ N dt Growth rate Current of population € population € 2010-09-13 Mensch und Computer 2010 Keynote 35
  • 36.   Biological  system   –  Competition  increases  as   population  hit  the  limits  of  the   ecology   –  Advantage  go  to  members  of  the   population  that  have  competitive   dominance  over  others     Analogy   –  Limited  opportunities  to  make   novel  contributions   –  Increased  patterns  of  conflict  and   dominance     2010-09-13 Mensch und Computer 2010 Keynote 36
  • 37.   r-­‐Strategist   –  Growth  or  exploitation   dN N –  Less-­‐crowded  niches  /  produce  many   = rN(1− ) offspring   dt K   K-­‐Strategist   –  Conservation   [Gunderson & Holling 2001] –  Strong  competitors  in  crowded  niches  /   invest  more  heavily  in  fewer  offspring   € 2010-09-13 Mensch und Computer 2010 Keynote 37
  • 38.   Ecological  population  growth  model   –  Also  depend  on  environmental  conditions   –  K,  carrying  capacity  (due  to  resource  limitation)   dN N = rN(1− ) dt K € 2010-09-13 Mensch und Computer 2010 Keynote 38
  • 39.   Follows  a  logistic  growth  curve   New Article 2010-09-13 Mensch und Computer 2010 Keynote 39
  • 40.   Carrying  Capacity  as  a  function  of  time.   2010-09-13 Mensch und Computer 2010 Keynote 40
  • 41. 2010-09-13 Mensch und Computer 2010 Keynote 41
  • 42. Concepts   Topics   Users   Documents   Noise   Tags   Decoding   Encoding   T1…Tn   2010-09-13 Mensch und Computer 2010 Keynote 42
  • 43. 2010-09-13 Mensch und Computer 2010 Keynote 43
  • 44. 2010-09-13 Mensch und Computer 2010 Keynote 44
  • 45. Source: Hypertext 2008 study on del.icio.us (Chi & Mytkowicz) 2010-09-13 Mensch und Computer 2010 Keynote 45
  • 46. 2010-09-13 Mensch und Computer 2010 Keynote 46
  • 47. Joint  work  with     Rowan  Nairn,  Lawrence  Lee   Kammerer,  Y.,  Nairn,  R.,  Pirolli,  P.,  and  Chi,  E.  H.  2009.  Signpost  from  the   masses:  learning  effects  in  an  exploratory  social  tag  search  browser.  In   Proceedings  of  the  27th  international  Conference  on  Human  Factors  in   Computing  Systems  (Boston,  MA,  USA,  April  04  -­‐  09,  2009).  CHI  '09.  ACM,  New   York,  NY,  625-­‐634.     2010-09-13 Mensch und Computer 2010 Keynote 47
  • 48. Semantic Similarity Graph Web Tools Reference Guide Howto Tutorial Tips Help Tip Tutorials Tricks 2010-09-13 Mensch und Computer 2010 Keynote 48
  • 49. Tags URLs P(URL|Tag) P(Tag|URL)   Spreading  Activation  in  a  bi-­‐graph     Computation  over  a  very  large  data  set   –  150  Million+  bookmarks   2010-09-13 Mensch und Computer 2010 Keynote 49
  • 50. 2010-09-13 Mensch und Computer 2010 Keynote 50
  • 51. 2010-09-13 Mensch und Computer 2010 Keynote 51
  • 52. 2010-09-13 Mensch und Computer 2010 Keynote 52
  • 53. Dellarocas,  MIT  Sloan  Management  Review   2010-09-13 Mensch und Computer 2010 Keynote 53
  • 54. (1)  Generate  new  tools  and  systems,  new  techniques   (2)  Generate  data  that  looks  like  real  behavioral  data   2010-09-13 Mensch und Computer 2010 Keynote 54
  • 55. externally-motivated self-motivated framing the context Before Search searchers searchers 31% 69% Social Interactions GATHER REQUIREMENTS refining the requirements FORMULATE REPRESENTATION 28% 13% 59% During Search navigational transactional informational FORAGING step A step A search process step B step B “evidence file” TRANSACTION SENSEMAKING search product /end product After Search 28% 72% DO NOTHING TAKE ACTION ORGANIZE DISTRIBUTE to self 15% to proximate 87% to public 2% others others
  • 56. externally-motivated self-motivated framing the context Before Search searchers searchers 31% 69% 43% users engaged in pre-search social Social Interactions interactions. GATHER REQUIREMENTS refining the reasons for interacting: to get advice, guidelines, feedback, FORMULATE REPRESENTATION requirements or search tips 28% 13% 59% During Search navigational transactional informational FORAGING step A step A search 3 types of search: informational search provides a 150 reports of unique search experiences compelling caseBfor social search support. mapped to a canonical model of social search. step B step process “evidence file” TRANSACTION SENSEMAKING search product /end product After Search 28% 72% DO NOTHING TAKE ACTION 59% users engaged in post-search sharing. ORGANIZE DISTRIBUTE reasons for interacting: thought others might be interested, to get feedback, out of obligation to self 15% to proximate 87% to public 2% others others
  • 57. externally-motivated self-motivated framing the context Before Search searchers searchers •  instant 31% messaging69% to personal social (IM) Social Interactions connections near the search box refining GATHER REQUIREMENTS the requirements FORMULATE REPRESENTATION 28% 13% 59% During Search navigational transactional informational •  step A clouds from domain FORAGING tag step A experts search •  step B users’ search trails process feedback) other (for step B •  related search terms (for feedback) Similar to: Glance; Smyth" “evidence file” TRANSACTION SENSEMAKING search product /end product After Search 28% 72% DO NOTHING TAKE ACTION •  sharing tools built-in to (search) site Spartag.us" •  collective tag clouds (for feedback) ORGANIZE DISTRIBUTE Mr. Taggy" to self 15% to proximate 87% to public 2% others others
  • 58.   All  models  are  wrong!   –  Some  are  more  wrong  than  others!     So  what  are  theories  and  models  good  for?     They’re  a  summary  of  what  we  think  is  happening   –  Ways  to  describe  and  explain  what  we  have  learned   –  Predicts  user  and  group  behavior   –  Helps  generate  new  novel  tools  and  systems   2010-09-13 Mensch und Computer 2010 Keynote 58
  • 59. 2010-09-13 Mensch und Computer 2010 Keynote 59
  • 60. Word connectivity Human Movement Study: Fitts’ law MT = a + b Log2(Dsi/Wi + 1) 18000 English Letter Corpus 16000 14000 12000 10000 (News, chat etc) 8000 6000 4000 [Zhai et al., 2000, 2002] 2000 0 sp E T A H O N S R I D L U W M C G Y F B P K V J X Q Z Slide adopted from Mary Czerwinski Keynote UIST 2004 “Fitts-digraph energy” 27 27 Pij ⎡ ⎛ Dij ⎞ ⎤ t = ∑ ∑ ⎢ Log2 ⎜ +1⎟ ⎥ W ( A →B) = e −ΔE kT if ΔE >0 i=1 j =1 IP ⎣ ⎝ Wi ⎠ ⎦ =1 if ΔE ≤ 0 Metropolis “random walk” optimization Alphabetical tuning UIST 2004 60 € €
  • 61. Between  just  getting  things  done     vs.  finding  out  the  science   2010-09-13 Mensch und Computer 2010 Keynote 61
  • 62. A B Bucket Testing or A/B Testing [Kohavi et al]
  • 63. Characteriza*on   Models   Evalua*ons   Prototypes   Evalua*ons   Prototypes     Design,  Prototype,  Learn;       If  you  can,  you  should  codify  your   findings  so  that  others  can     Then  Re-­‐design,  Prototype,  Learn   replicate  it,  learn  from  it,  predict     Sometimes  that’s  all  you  can  do.   behavior  from  it.     The  basis  of  a  true  scientific  field   2010-09-13 Mensch und Computer 2010 Keynote 63
  • 64. 2010-09-13 Mensch und Computer 2010 Keynote 64
  • 65.   Research  Vision:  Understand  how  social  computing   systems  can  enhance  the  ability  of  a  group  of   people  to  remember,  think,  and  reason.   http://asc-­‐parc.blogspot.com   http://www.edchi.net   echi@parc.com   WikiDashboard.com   MrTaggy.com   Zerozero88.com  
  • 66. 2010-09-13 Mensch und Computer 2010 Keynote 66
  • 67.   Appropriate  for   the  occasion   2010-09-13 Mensch und Computer 2010 Keynote 67
  • 68. Poor heuristic Good heuristic 2010-09-13 Mensch und Computer 2010 Keynote 68
  • 69. Solo Cooperative (“good hints”) 2010-09-13 Mensch und Computer 2010 Keynote 69
  • 70. Social Tagging Creates Noise •  Synonyms •  Misspellings •  Morphologies People use different tag words to express similar concepts. 2010-09-13 Mensch und Computer 2010 Keynote 70
  • 71. Database Lucene • Delicious • P(URL|Tag) • Serve up search • Ma.gnolia • P(Tag|URL) results • Tuples of • Pre-computed • Other social cues bookmarks • Bayesian Network patterns in a fast • Well defined APIs • [User, URL, Tags, Inference index Time] Crawling MapReduce Web Server Web Server UI Search Frontend Results •  MapReduce:  months  of  computa*on  to  a  single  day   •  Development  of  novel  scoring  func*on     2010-09-13 Mensch und Computer 2010 Keynote 71
  • 72. framing Before Search externally-motivated self-motivated searchers searchers the context 31% 69% Social Interactions GATHER REQUIREMENTS refining the requirements FORMULATE REPRESENTATION 28% 13% 59% During Search navigational transactional informational FORAGING step A step A search process step B step B “evidence file” TRANSACTION SENSEMAKING search product /end product After Search 28% 72% DO NOTHING TAKE ACTION ORGANIZE DISTRIBUTE to self 15% to proximate 87% to public 2% others others
  • 73. externally-motivated self-motivated framing the context Before Search searchers searchers 31% 69% Social Interactions GATHER REQUIREMENTS refining the requirements FORMULATE REPRESENTATION 28% 13% 59% During Search navigational transactional informational FORAGING step A step A search process step B step B “evidence file” TRANSACTION SENSEMAKING search product /end product After Search 28% 72% DO NOTHING TAKE ACTION ORGANIZE DISTRIBUTE to self 15% to proximate 87% to public 2% others others
  • 74. externally-motivated self-motivated framing the context Before Search searchers searchers 31% 69% Social Interactions GATHER REQUIREMENTS refining the requirements FORMULATE REPRESENTATION 28% 13% 59% During Search navigational transactional informational FORAGING step A step A search process step B step B “evidence file” TRANSACTION SENSEMAKING search product /end product 28% 72% After Search DO NOTHING TAKE ACTION ORGANIZE DISTRIBUTE to self 15% to proximate 87% to public 2% others others
  • 75.   For  example,  for  information  diffusion,  it’s  theory  of   influentials  [Gladwell,  etc.]   –  reach  a  small  group  of  influential  people,  and  you’ll  reach   everyone  else   Figure From: Kleinberg, ICWSM2009 2010-09-13 Mensch und Computer 2010 Keynote 75
  • 76. From: Sun et al, ICWSM2009 2010-09-13 Mensch und Computer 2010 Keynote 76