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TV Play Along
The Business Model You Haven’t Heard Of

               Jeroen Elfferich
         Casual Connect Seattle 2008

                  Ex Machina
          Social Gaming Technology
             www.exmachina.nl
             info@exmachina.nl
              +31 20 617 26 85

                  www.exmachina.nl
Ex Machina

    Social Gaming Technology
•
    Based in Amsterdam, The Netherlands
•
    Enabling multiplayer web games since 1998
•
    Enabling multiplayer mobile games since 2002
•
    Enabling crossplatform games & communities
•
    since 2006




                       www.exmachina.nl
Julius 4.0




             www.exmachina.nl
TV Is Magic

  4 hours a day (2 months non-stop per year!)
•
  At least one TV in 99% of all households
•
  2.24 average TV sets per US household
•
  TV is turned on 6h47m a day
•
  Total hours of TV consumed: 250 billion
•
  Percentage of Americans who say they watch too
•
  much TV: 49
• Youth – hours in school: 900 behind TV: 1,500
• TV commercials seen per year: 20,000
• 65+ billion $ industry, 7% growth


                     www.exmachina.nl
TV Is In Decline

• Internet will eclipse TV in advertising by 2012
• TV is source for news – ’04 campaign: 68% ‘08
  campaign: 60%
• Want to watch video on PC: 82%
• 24% of US households has DVR
• Teens are online more than watching TV
• Interactive digital TV has slow adoption rates
The Achilles heel of television.
“The inherent weakness of television has always been the indirect relationship
between the viewer and the broadcaster. Because there has never been any
way to make individual viewers pay for the parts of the service they actually
watch, broadcast television is based upon a business model which forces
viewers to pay indirectly.”

                                www.exmachina.nl
Or Is It?

• Viewer participation as new source of income &
  entertainment
• Triple-play multitasking
• Low distribution costs, rise of the mid-tail
• Balancing DVR & (live) events
• TV Game Shows doing better than ever
Television Web Sites Thrive During Prime Time, According to
Nielsen//NetRatings
“At NBC.com in February, 40 percent of total time spent was during prime
time, making it the No. 1 Web site when ranked during prime time. Web
properties ABC Primetime and Fox Broadcasting took the No. 2 and 3 spots,
with a respective 30 percent and 26 percent of total time spent taking place
between 8pm - 11pm”

                                 www.exmachina.nl
Voting
                       (Inter)action
                                               Medium
                      Channel surfing
                                              Embedded
                        Time shifting
TV Infrastructure
                                           Digital meta-data
Analog broadcast            VOD
                                           Online meta-data
Digital Cable/Sat/T         EPG
                                           Proprietary return
Interactive digital    Respond to ads
                                               IP return
IP (IPTV, P2P, d/l)   TV content portal
                                              Non-TV: IVR
     Mobile                Voting
                                             Non-TV: SMS
                       Communicate
                                            Non-TV: Online
                         Play Along

                        www.exmachina.nl
Communication (IM, Sharing, Twitter…)
                       (Inter)action
                                               Medium
                      Channel surfing
                                              Embedded
                        Time shifting
TV Infrastructure
                                           Digital meta-data
Analog broadcast            VOD
                                           Online meta-data
Digital Cable/Sat/T         EPG
                                           Proprietary return
Interactive digital    Respond to ads
                                               IP return
IP (IPTV, P2P, d/l)   TV content portal
                                              Non-TV: IVR
     Mobile                Voting
                                             Non-TV: SMS
                       Communicate
                                            Non-TV: Online
                         Play Along

                        www.exmachina.nl
TV Play Along
                       (Inter)action
                                               Medium
                      Channel surfing
                                              Embedded
                        Time shifting
TV Infrastructure
                                           Digital meta-data
Analog broadcast            VOD
                                           Online meta-data
Digital Cable/Sat/T         EPG
                                           Proprietary return
Interactive digital    Respond to ads
                                               IP return
IP (IPTV, P2P, d/l)   TV content portal
                                              Non-TV: IVR
     Mobile                Voting
                                             Non-TV: SMS
                       Communicate
                                            Non-TV: Online
                         Play Along

                        www.exmachina.nl
From Games to Broadcast to Games

• Until the 20th Century, games was the #1
  pastime
• Radio, then TV turned us into passive consumers
  of entertainment
• Late 20th Century, videogames showed that
  people care about interactive entertainment
• And now, the broadcast industry is trying to
  figure out how to succeed in interactive formats
• Or can the games industry serve this trend?




                      www.exmachina.nl
Crossplatform Gaming

• Anytime, anywhere, any connected device
• 3 Dominant screens
   – TV: sit back, play along
   – Web: versatile, pervasive
   – Mobile: always on, personal
• Create interactive experience for all screens




                      www.exmachina.nl
Today’s Viewer Participation

• SMS & IVR very successful, but…
   – Only simple interactivity, asynchronous
   – Poor usability, complex controls
• TV-only (teletext, digital TV), but…
   – Multiple players, one remote control?
   – Often no return channel, no interactivity
   – No integrated payment option

People want to participate, but compared to PC &
  mobile games today’s solutions are too primitive


                      www.exmachina.nl
TV Play Along

• Beyond simple SMS / Call-in
• Extend TV formats to include continuous
  gameplay on web and mobile
• Engage new and existing TV audiences
• Convert online audience into program viewers
• Strengthen broadcast brand and program brands
• Popularize game brands




                    www.exmachina.nl
TV Play Along Sweet Spot

                                             • Any TV
                          Medium
                                             • Use online return
                         Embedded
                                               channel
TV Infrastructure
                      Digital meta-data
                                             • Mobile, laptop as
Analog broadcast
                                               ultimate TV
                      Online meta-data
Digital Cable/Sat/T
                                               companions
                      Proprietary return
Interactive digital
                                             • Optimal reach,
                          IP return
                                               optimal
IP (IPTV, P2P, d/l)
                                               interactivity
                         Non-TV: IVR
     Mobile
                                             • Billing,
                        Non-TV: SMS
                                               community,
                       Non-TV: Online
                                               personalization
                          www.exmachina.nl
Play Along Types

• TV Originated
   – TV leads gameplay
   – Parallel gaming (pre-recorded)
   – Integrated gaming (live TV shows)
• TV Terminated
   – TV follows gameplay
   – Skill-based Call TV
   – Turn online games into TV
   – Automated TV production



                     www.exmachina.nl
TV Originated Integrated Gaming

TV PLAY ALONG EXAMPLE


                       www.exmachina.nl
Stage 1: Announce

             Welcome! In a few moments,
            Casual Connect Quiz will start.
            Now YOU can play along and be
                a contestant at home.

                           Simply pick up your PC or
                              mobile and join us!




            VectorTelevision
                                        Ex Machina




                                www.exmachina.nl
Stage 1: Announce


            For more information on how to
             take part in this show, see text
                page 123 or go to CCS.tv




            VectorTelevision
                                       Ex Machina




                               www.exmachina.nl
Stage 2: Provisioning
                                                 SMS from 1234
Instructions on 123 CCS Quiz
                                            Click this link to install   Ex Machina



Mobile   instructions:  send text
                                            the game app on your
message ‘CCS’ to shortcode 1234.
You’ll then get a link to install           phone
the game on your phone.

Web instructions: go to CCS.tv in
                                                  www.CCS.tv
your browser. Register first. After
you log in, you’re ready to play

                                             Welcome to Casual
                                              Connect Quiz!
                                                Instructions
                       Instructions

                                              Username: …………
                       Mobile………
                       …………
                                              Password: ………….
                       Web……………
                                               Register or log in
                       …………
  VectorTelevision
                     Ex Machina




                                      www.exmachina.nl
Stage 3: Gathering
                                                CCS Quiz App
 Excellent! Now we’re ready to
   play. If you haven’t done so                                    Ex Machina




                                               13.479 players
already, now is the time to start
                                              Game will start in
    the application and log in.
                                                30 seconds
     You now have 30 seconds
    before we close our lines and
      start with the first round!
                                           CCS Quiz Web App

                                             13.479 players
                                            Game will start in
                                              30 seconds

VectorTelevision
                   Ex Machina




                                    www.exmachina.nl
Stage 4: Game Start
                                               Game started
  OK, here we go! We have over
                                           25.146 players online
                                                                   Ex Machina




25.000 players now, and a team
 of 5 famous game designers in
                                            Waiting for category
the studio. Everyone will get the
 same answer at the same time,
      and is given the same
     opportunity to answer .               CCS Quiz Web App

                                          25.146 players online

                                            Waiting for studio
                                           candidate to select
                                                category
VectorTelevision
                   Ex Machina




                                    www.exmachina.nl
Stage 4: Game Start
                                               Category selected
 We’ll pick a random contestant                  Casual Classics      Ex Machina




  from the studio… It’s seat 1,                      Seattle
Jessica Tams. Jessica, what will it           State of the Industry
                be?                              Casual Connect

    Jessica: Well, this is my home
        turf, I’ll pick ‘Seattle’!
                                              Category selected

                                               Casual Classics
                                                   Seattle
                                            State of the Industry
                                               Casual Connect

VectorTelevision
                   Ex Machina




                                      www.exmachina.nl
Stage 5: Game Session
                                                   Answer
Here’s the first question: Which                  Answer 1)      Ex Machina




   is the least rainiest city?                    Answer 2)
                                                  Answer 3)
                   1) New York
                    2) Seattle
                   3) Portland                    Answer

                                                Answer 1)
                                                Answer 2)
                                                Answer 3)
                                      Use your mouse or keypad
                                        to enter your answer
VectorTelevision
                       Ex Machina




                                    www.exmachina.nl
Stage 5: Game Session
                                                   Answer
Just 10 seconds left… 5… 4, 3, 2,
                                                  Answer 1)      Ex Machina




1…. so Jessica, time’s up, what’s
                                                  2) selected
          your answer?
                                                  Answer 3)
Jessica: Well, contrary to what
most people think, Seattle’s not
                                                  Answer
    the wettest, so Seattle!
                                                Answer 1)
                                                Answer 2)
                   1) New York
                                                3) selected
                   2) Seattle
                                      Use your mouse or keypad
                   3) Portland
                                        to enter your answer
VectorTelevision
                   Ex Machina




                                    www.exmachina.nl
Stage 5: Game Session
                                                     Result
     Was Jessica right to be
                                           2) Correct Answer
                                                                  Ex Machina




optimistic? Were those playing
at home correct? Let’s see… Yes          Great! You receive 41
         – Seattle it is!                   points, total at 41
 Seattle has 37 inches or rain,
 Portland has 45 and New York
                                                 Result
              46!
                                          3) Wrong Answer
                                            Too bad!
                                      Number 2) was the right
                   1) New York
                                             answer
                   2) Seattle
                                        You have 0 points
                   3) Portland
VectorTelevision
                   Ex Machina




                                  www.exmachina.nl
Stage 5: Game Session
                                                 Stats
 Now let’s have a look and see           44% answered correct
                                                                 Ex Machina




how everyone did. Jessica, you            You have 41 points
were the only one in the studio          Position 264 / 25.164
with the right answer. At home,
 44% of our viewers answered
            correctly.
                                                     Stats

                                       44% of home players
                                         answered correct
                                         You have 0 points
                                       Position 18.964 out of
                                        25.164 contestants
VectorTelevision
                   Ex Machina




                                  www.exmachina.nl
Stage 5: Game Session (continued)

                                                                  Ex Machina




                   Several more categories are selected and
                   questions from those categories answered,
                   the flow of which is similar to the previous
                   slides




VectorTelevision
                         Ex Machina




                                            www.exmachina.nl
Stage 6: Winner
                                             Final score: 494
                                          You have answered 10      Ex Machina




So the end of the game’s here –               out of 12 correct.
 in our studio, Jessica has won.              You’re in the top
But we also have a winner from                5% of all players!
those playing along from home.
      So here’s the top 5:
                                               Final result

                                            Your score is 284
                   Home winners
                                      You have answered 6 out
                   1) Mark1337
                   2) LeaLeah        of 12 correct. You’re in the
                   3) Bozon
                                     top 40% of all players and
                   4) DragonSlay
                                       2nd among your friends.
                   5) AnneH
VectorTelevision
                   Ex Machina




                                   www.exmachina.nl
Stage 6: Winner
                                           TV Show has ended
The TV show is now over. But if
                                           Do you want to keep
you feel like having another go,                                   Ex Machina




                                                  playing?
you can continue for as long as
                                                yes / no
 you like on your phone or PC.
                                               main menu
Every hour, day and week there
        are great prizes!
See you next week, same time,
   same channel, new quiz!
                                          TV Show has ended

                                      Click here to keep playing
                                      online, or go back to the
                                             main menu

VectorTelevision
                   Ex Machina




                                   www.exmachina.nl
Suitable TV Play Along Formats

    Trivia quiz shows
•
    Word & puzzle games
•
    National tests
•
    Card games
•
    Live sports
•
    Debates
•
    E-sports
•
    Betting
•
    Avatar games
•



                     www.exmachina.nl
Sources

    Australian Broadcasting Corporation
•
    Wikipedia
•
    PWC Media Outlook
•
    NPR
•
    Nielsen//NetRatings
•




                       www.exmachina.nl

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Casual Connect Seattle - TV Play Along

  • 1. TV Play Along The Business Model You Haven’t Heard Of Jeroen Elfferich Casual Connect Seattle 2008 Ex Machina Social Gaming Technology www.exmachina.nl info@exmachina.nl +31 20 617 26 85 www.exmachina.nl
  • 2. Ex Machina Social Gaming Technology • Based in Amsterdam, The Netherlands • Enabling multiplayer web games since 1998 • Enabling multiplayer mobile games since 2002 • Enabling crossplatform games & communities • since 2006 www.exmachina.nl
  • 3. Julius 4.0 www.exmachina.nl
  • 4. TV Is Magic 4 hours a day (2 months non-stop per year!) • At least one TV in 99% of all households • 2.24 average TV sets per US household • TV is turned on 6h47m a day • Total hours of TV consumed: 250 billion • Percentage of Americans who say they watch too • much TV: 49 • Youth – hours in school: 900 behind TV: 1,500 • TV commercials seen per year: 20,000 • 65+ billion $ industry, 7% growth www.exmachina.nl
  • 5. TV Is In Decline • Internet will eclipse TV in advertising by 2012 • TV is source for news – ’04 campaign: 68% ‘08 campaign: 60% • Want to watch video on PC: 82% • 24% of US households has DVR • Teens are online more than watching TV • Interactive digital TV has slow adoption rates The Achilles heel of television. “The inherent weakness of television has always been the indirect relationship between the viewer and the broadcaster. Because there has never been any way to make individual viewers pay for the parts of the service they actually watch, broadcast television is based upon a business model which forces viewers to pay indirectly.” www.exmachina.nl
  • 6. Or Is It? • Viewer participation as new source of income & entertainment • Triple-play multitasking • Low distribution costs, rise of the mid-tail • Balancing DVR & (live) events • TV Game Shows doing better than ever Television Web Sites Thrive During Prime Time, According to Nielsen//NetRatings “At NBC.com in February, 40 percent of total time spent was during prime time, making it the No. 1 Web site when ranked during prime time. Web properties ABC Primetime and Fox Broadcasting took the No. 2 and 3 spots, with a respective 30 percent and 26 percent of total time spent taking place between 8pm - 11pm” www.exmachina.nl
  • 7. Voting (Inter)action Medium Channel surfing Embedded Time shifting TV Infrastructure Digital meta-data Analog broadcast VOD Online meta-data Digital Cable/Sat/T EPG Proprietary return Interactive digital Respond to ads IP return IP (IPTV, P2P, d/l) TV content portal Non-TV: IVR Mobile Voting Non-TV: SMS Communicate Non-TV: Online Play Along www.exmachina.nl
  • 8. Communication (IM, Sharing, Twitter…) (Inter)action Medium Channel surfing Embedded Time shifting TV Infrastructure Digital meta-data Analog broadcast VOD Online meta-data Digital Cable/Sat/T EPG Proprietary return Interactive digital Respond to ads IP return IP (IPTV, P2P, d/l) TV content portal Non-TV: IVR Mobile Voting Non-TV: SMS Communicate Non-TV: Online Play Along www.exmachina.nl
  • 9. TV Play Along (Inter)action Medium Channel surfing Embedded Time shifting TV Infrastructure Digital meta-data Analog broadcast VOD Online meta-data Digital Cable/Sat/T EPG Proprietary return Interactive digital Respond to ads IP return IP (IPTV, P2P, d/l) TV content portal Non-TV: IVR Mobile Voting Non-TV: SMS Communicate Non-TV: Online Play Along www.exmachina.nl
  • 10. From Games to Broadcast to Games • Until the 20th Century, games was the #1 pastime • Radio, then TV turned us into passive consumers of entertainment • Late 20th Century, videogames showed that people care about interactive entertainment • And now, the broadcast industry is trying to figure out how to succeed in interactive formats • Or can the games industry serve this trend? www.exmachina.nl
  • 11. Crossplatform Gaming • Anytime, anywhere, any connected device • 3 Dominant screens – TV: sit back, play along – Web: versatile, pervasive – Mobile: always on, personal • Create interactive experience for all screens www.exmachina.nl
  • 12. Today’s Viewer Participation • SMS & IVR very successful, but… – Only simple interactivity, asynchronous – Poor usability, complex controls • TV-only (teletext, digital TV), but… – Multiple players, one remote control? – Often no return channel, no interactivity – No integrated payment option People want to participate, but compared to PC & mobile games today’s solutions are too primitive www.exmachina.nl
  • 13. TV Play Along • Beyond simple SMS / Call-in • Extend TV formats to include continuous gameplay on web and mobile • Engage new and existing TV audiences • Convert online audience into program viewers • Strengthen broadcast brand and program brands • Popularize game brands www.exmachina.nl
  • 14. TV Play Along Sweet Spot • Any TV Medium • Use online return Embedded channel TV Infrastructure Digital meta-data • Mobile, laptop as Analog broadcast ultimate TV Online meta-data Digital Cable/Sat/T companions Proprietary return Interactive digital • Optimal reach, IP return optimal IP (IPTV, P2P, d/l) interactivity Non-TV: IVR Mobile • Billing, Non-TV: SMS community, Non-TV: Online personalization www.exmachina.nl
  • 15. Play Along Types • TV Originated – TV leads gameplay – Parallel gaming (pre-recorded) – Integrated gaming (live TV shows) • TV Terminated – TV follows gameplay – Skill-based Call TV – Turn online games into TV – Automated TV production www.exmachina.nl
  • 16. TV Originated Integrated Gaming TV PLAY ALONG EXAMPLE www.exmachina.nl
  • 17. Stage 1: Announce Welcome! In a few moments, Casual Connect Quiz will start. Now YOU can play along and be a contestant at home. Simply pick up your PC or mobile and join us! VectorTelevision Ex Machina www.exmachina.nl
  • 18. Stage 1: Announce For more information on how to take part in this show, see text page 123 or go to CCS.tv VectorTelevision Ex Machina www.exmachina.nl
  • 19. Stage 2: Provisioning SMS from 1234 Instructions on 123 CCS Quiz Click this link to install Ex Machina Mobile instructions: send text the game app on your message ‘CCS’ to shortcode 1234. You’ll then get a link to install phone the game on your phone. Web instructions: go to CCS.tv in www.CCS.tv your browser. Register first. After you log in, you’re ready to play Welcome to Casual Connect Quiz! Instructions Instructions Username: ………… Mobile……… ………… Password: …………. Web…………… Register or log in ………… VectorTelevision Ex Machina www.exmachina.nl
  • 20. Stage 3: Gathering CCS Quiz App Excellent! Now we’re ready to play. If you haven’t done so Ex Machina 13.479 players already, now is the time to start Game will start in the application and log in. 30 seconds You now have 30 seconds before we close our lines and start with the first round! CCS Quiz Web App 13.479 players Game will start in 30 seconds VectorTelevision Ex Machina www.exmachina.nl
  • 21. Stage 4: Game Start Game started OK, here we go! We have over 25.146 players online Ex Machina 25.000 players now, and a team of 5 famous game designers in Waiting for category the studio. Everyone will get the same answer at the same time, and is given the same opportunity to answer . CCS Quiz Web App 25.146 players online Waiting for studio candidate to select category VectorTelevision Ex Machina www.exmachina.nl
  • 22. Stage 4: Game Start Category selected We’ll pick a random contestant Casual Classics Ex Machina from the studio… It’s seat 1, Seattle Jessica Tams. Jessica, what will it State of the Industry be? Casual Connect Jessica: Well, this is my home turf, I’ll pick ‘Seattle’! Category selected Casual Classics Seattle State of the Industry Casual Connect VectorTelevision Ex Machina www.exmachina.nl
  • 23. Stage 5: Game Session Answer Here’s the first question: Which Answer 1) Ex Machina is the least rainiest city? Answer 2) Answer 3) 1) New York 2) Seattle 3) Portland Answer Answer 1) Answer 2) Answer 3) Use your mouse or keypad to enter your answer VectorTelevision Ex Machina www.exmachina.nl
  • 24. Stage 5: Game Session Answer Just 10 seconds left… 5… 4, 3, 2, Answer 1) Ex Machina 1…. so Jessica, time’s up, what’s 2) selected your answer? Answer 3) Jessica: Well, contrary to what most people think, Seattle’s not Answer the wettest, so Seattle! Answer 1) Answer 2) 1) New York 3) selected 2) Seattle Use your mouse or keypad 3) Portland to enter your answer VectorTelevision Ex Machina www.exmachina.nl
  • 25. Stage 5: Game Session Result Was Jessica right to be 2) Correct Answer Ex Machina optimistic? Were those playing at home correct? Let’s see… Yes Great! You receive 41 – Seattle it is! points, total at 41 Seattle has 37 inches or rain, Portland has 45 and New York Result 46! 3) Wrong Answer Too bad! Number 2) was the right 1) New York answer 2) Seattle You have 0 points 3) Portland VectorTelevision Ex Machina www.exmachina.nl
  • 26. Stage 5: Game Session Stats Now let’s have a look and see 44% answered correct Ex Machina how everyone did. Jessica, you You have 41 points were the only one in the studio Position 264 / 25.164 with the right answer. At home, 44% of our viewers answered correctly. Stats 44% of home players answered correct You have 0 points Position 18.964 out of 25.164 contestants VectorTelevision Ex Machina www.exmachina.nl
  • 27. Stage 5: Game Session (continued) Ex Machina Several more categories are selected and questions from those categories answered, the flow of which is similar to the previous slides VectorTelevision Ex Machina www.exmachina.nl
  • 28. Stage 6: Winner Final score: 494 You have answered 10 Ex Machina So the end of the game’s here – out of 12 correct. in our studio, Jessica has won. You’re in the top But we also have a winner from 5% of all players! those playing along from home. So here’s the top 5: Final result Your score is 284 Home winners You have answered 6 out 1) Mark1337 2) LeaLeah of 12 correct. You’re in the 3) Bozon top 40% of all players and 4) DragonSlay 2nd among your friends. 5) AnneH VectorTelevision Ex Machina www.exmachina.nl
  • 29. Stage 6: Winner TV Show has ended The TV show is now over. But if Do you want to keep you feel like having another go, Ex Machina playing? you can continue for as long as yes / no you like on your phone or PC. main menu Every hour, day and week there are great prizes! See you next week, same time, same channel, new quiz! TV Show has ended Click here to keep playing online, or go back to the main menu VectorTelevision Ex Machina www.exmachina.nl
  • 30. Suitable TV Play Along Formats Trivia quiz shows • Word & puzzle games • National tests • Card games • Live sports • Debates • E-sports • Betting • Avatar games • www.exmachina.nl
  • 31. Sources Australian Broadcasting Corporation • Wikipedia • PWC Media Outlook • NPR • Nielsen//NetRatings • www.exmachina.nl