Game industry veteran and monetization design consultant Ethan Levy explains the importance of understanding how different player types enjoy different games. He then presents the 4 pleasures model as a mental framework for getting a holistic view of how different players enjoy different games, and explains how these 4 pleasures are at play in the games Candy Crush Saga, Demon's Souls and Call of Duty: Ghosts
8. I think game design is the process of
assembling the components that can
make up a game to produce a
desired experience in the player.
Rich Hilleman, Chief Creative Director, EA
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9. a mental framework to understand why players play
4 pleasures model
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24. “Do I not destroy my enemies when I make
them my friends?”
Abraham Lincoln
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25. Look at the author's job title. Just
look at it. That's not a career, that's
a punishment for being an abusive
prison guard in a past life.
Ben Kuchera, Senior Editor, Penny Arcade Report
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26. continue the conversation
• Email: ethan@FamousAspect.com
• Twitter: @FamousAspect
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