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1
   The study of the position and orientation of a
        robot hand with respect to a reference
        coordinate system, given the joint variables and
        the arm parameters, OR
       The analytical study of the geometry of motion
        of a robot arm with respect to a reference
        coordinate system.
       Without regard the forces of moments that
        cause the robot motion.
       It is the first step towards robotic control.


2
   What you are given:
           The length of each link
           The angle of each joint
       What you can find:
           The position of any point (i.e. it’s (x, y, z) coordinates




3
   Between two frames, the is a kinematic
        relationship either a translation, rotation or
        both. The relationship can be describe by a
        transformation matrix.
                                                           {D}
                                      z2
               z0                      {C}               Translation
                                                    y2   and rotation
         {B}       {A}
        Rotation                      Translation
                            y0
                                 x2
                   Rereference
          x0         frame                               Note: {D} = Frame D

4
pu            cos( )         sin( )        px     A
        Puv                                                       RPxy
                                                                  B
                pv            sin( )     cos( )            py

              A                                  y
        Puv   B RPxy                     v
                                                     {A}
              A                                      Puv
        Pxy   B    QPuv
                                       {B}
                                                            Pxy
                                                                         u
    A    A     1    A
    Q
    B    BR         BRT        B
                               A   R
                                                                             x



                          A
             Note:        B   R describes the rotations of {B} w.r.t. {A}
5
px         ix iu        i x jv       ix k w          pu
    Pxyz     py         jy i u       j y jv       jy k w          pv     RPuvw

             pz         k z iu       k z jv       kz kw           pw

                                                     z
                  A
           Puvw   B   RPxyz
                                                           Puvw
                                                                  Pxyz
                  A
           Pxyz   QP
                  B uvw                                                  y
     A       A    1    A
     BQ      BR        BRT       B
                                 A   R
                                              x


6
     Rotation transformation matrices
     Rotation about x-axis by              degrees - Yaw
                     1         0           0                          z
            Rx ( )   0 Cos                Sin
                                                                          Roll
                     0 Sin               Cos

     Rotation about y-axis by             degrees - Pitch                        Pitch
                     Cos            0    Sin                                             y
           Ry ( )         0         1  0
                         Sin        0 Cos                   x   Yaw
    Rotation about z-axis by             degrees - Roll
                     Cos           Sin      0
           Rz ( )    Sin           Cos      0
                      0             0       1
7
   Roll-pitch-yaw angles (Z-Y-X Euler angle-Relative axis)

    It provides a method to decompose a complex rotation into
    three consecutive fundamental rotations; roll, pitch, and yaw.

    Use post multiplication rule.

        Ruvw (mobile
                   )    Rz ( ) Ry ( ) Rx ( )

             Cos       Sin   0 Cos      0      Sin   1   0      0
             Sin     Cos     0     0    1  0         0 Cos    Sin
              0       0      1   Sin    0 Cos        0 Sin   Cos


     Ruvw is mobile with respect to the Rxyz
8
   Yaw-pitch-roll angles (X-Y-Z fixed angle)
     Representation in yaw-pitch-roll angles allows complex rotation
     to be decomposed into a sequence of yaw, pitch and roll about the
     x, y and z axis.
     Use pre-multiplication rule.
      Ruvw ( fixed)   RZ ( ) RY ( ) RX ( )

              Cos      Sin   0 Cos      0    Sin   1   0       0
              Sin     Cos    0      0   1  0       0 Cos      Sin
               0       0     1    Sin   0 Cos      0 Sin     Cos



      Conclusion: Ruvw ( fixed)    Ruvw (mobile
                                              )
9
    Z-Y-Z Euler angle

     Read the Z-Y-Z Euler angles on page 30 (M. Zhihong)




10
   Find the position of point P=[10 10] with
         respect to the global axis after it is
         transformed/rotated by [pi/3]


        Find the position of point P=[10 10 10] with
        respect to the global axis after it is transformed
         by [pi/4; pi/3; pi/6]




11
    Homogeneous transformations
     •Transforms and translates.
     •The homogenous transformation matrix below is used to
     transform and translate. R is a 3x3 rotation matrix and P is a
     3x1translation/position vector.
                                    R        P
                            H
                                  0 0 0 1
     Three fundamental rotation matrices of roll, pitch and yaw in
     the homogeneous coordinate system:
          C     S   0   0               C        0 S   0           1 0    0   0
          S    C    0   0                0       1 0   0           0 C    S   0
Hz( )                           Hy( )                      Hx( )
           0    0   1   0                S       0 C   0           0 S   C    0
           0    0   0   1                0       0 0   1           0 0    0   1
12
     Homogeneous transformations

     Three fundamental rotation matrices of roll, pitch and yaw Hrpy
     in the homogeneous coordinate system:
                                                     R
                 CC   CS S   SC      CS C   SS        Px
                 SC   SS S   CC      SS C   CS        Py
         H rpy
                  S      C S            C C           Pz
                  0        0              0           1

     A point B’ can be found from the following relationship:
                            B' H rpy B

13
    Homogeneous transformations
                                             O
     Translation without rotation
                    Y
                                                                    1   0   0 Px
                                                                    0   1   0 Py
                                                       N        H
                         P                                          0   0   1 Pz
                             X       A                              0   0   0 1

            Z
     Rotation without translation
                    Y
                O                                nx   ox   ax   0
                         N                       ny   oy   ay   0
                                         H
                                                 nz   oz   az   0
                                 X
                                                 0    0    0    1
        Z
14              A
   Example 1: Find a point B’ in {B} w.r.t to the
     reference frame {A} if the origin of {B} is (5,5,5) .
     Given B=(1,2,3). Given      0;  0;    0.



                                   B’

                                  (5,5,5)

                       B(1,2,3)




15
   Solution
               1       0       0       5
               0       1       0       5
       H
               0       0       1       5
               0       0       0       1

           B' HB

           1       0       0       5       1   6
           0       1       0       5       2   7
      B'
           0       0       1       5       3   8
           0       0       0       1       1   1




16
   Example 2: Find a point B’ in {N} w.r.t to the
     reference frame {M} if the origin of {N} is (3,5,4) .
     Given B=(3,2,1). {N} is rotated by     ;    0;     .
                                                       2

                                   {N}
                                         B’

                                         (3,5,4)
                  {M}
                        B(3,2,1)




17
Solution:
                  1   0   0   3   3   0
                 0    0   1   5   2   6
            B'
                 0    1   0   4   1   6
                 0    0   0   1   1   1




18
   Example 3: Find a point P’ in {N} w.r.t to the
     reference frame {M} if the origin of {N} is (3,5,4) .
     Given B=(3,2,1). {N} is rotated by     ;      ;     .
                                                    3   2

                                    {N}
                                          B’

                                          (3,5,4)
                  {M}
                        B (3,2,1)




                             B’ =[ 0.7679
                                   4.8660
                                  1.0000
                                  1.0000]
19

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Robot Kinematics: Position and Orientation

  • 1. 1
  • 2. The study of the position and orientation of a robot hand with respect to a reference coordinate system, given the joint variables and the arm parameters, OR  The analytical study of the geometry of motion of a robot arm with respect to a reference coordinate system.  Without regard the forces of moments that cause the robot motion.  It is the first step towards robotic control. 2
  • 3. What you are given:  The length of each link  The angle of each joint  What you can find:  The position of any point (i.e. it’s (x, y, z) coordinates 3
  • 4. Between two frames, the is a kinematic relationship either a translation, rotation or both. The relationship can be describe by a transformation matrix. {D} z2 z0 {C} Translation y2 and rotation {B} {A} Rotation Translation y0 x2 Rereference x0 frame Note: {D} = Frame D 4
  • 5. pu cos( ) sin( ) px A Puv RPxy B pv sin( ) cos( ) py A y Puv B RPxy v {A} A Puv Pxy B QPuv {B} Pxy u A A 1 A Q B BR BRT B A R x A Note: B R describes the rotations of {B} w.r.t. {A} 5
  • 6. px ix iu i x jv ix k w pu Pxyz py jy i u j y jv jy k w pv RPuvw pz k z iu k z jv kz kw pw z A Puvw B RPxyz Puvw Pxyz A Pxyz QP B uvw y A A 1 A BQ BR BRT B A R x 6
  • 7. Rotation transformation matrices Rotation about x-axis by degrees - Yaw 1 0 0 z Rx ( ) 0 Cos Sin Roll 0 Sin Cos Rotation about y-axis by degrees - Pitch Pitch Cos 0 Sin y Ry ( ) 0 1 0 Sin 0 Cos x Yaw Rotation about z-axis by degrees - Roll Cos Sin 0 Rz ( ) Sin Cos 0 0 0 1 7
  • 8. Roll-pitch-yaw angles (Z-Y-X Euler angle-Relative axis) It provides a method to decompose a complex rotation into three consecutive fundamental rotations; roll, pitch, and yaw. Use post multiplication rule. Ruvw (mobile ) Rz ( ) Ry ( ) Rx ( ) Cos Sin 0 Cos 0 Sin 1 0 0 Sin Cos 0 0 1 0 0 Cos Sin 0 0 1 Sin 0 Cos 0 Sin Cos Ruvw is mobile with respect to the Rxyz 8
  • 9. Yaw-pitch-roll angles (X-Y-Z fixed angle) Representation in yaw-pitch-roll angles allows complex rotation to be decomposed into a sequence of yaw, pitch and roll about the x, y and z axis. Use pre-multiplication rule. Ruvw ( fixed) RZ ( ) RY ( ) RX ( ) Cos Sin 0 Cos 0 Sin 1 0 0 Sin Cos 0 0 1 0 0 Cos Sin 0 0 1 Sin 0 Cos 0 Sin Cos Conclusion: Ruvw ( fixed) Ruvw (mobile ) 9
  • 10. Z-Y-Z Euler angle Read the Z-Y-Z Euler angles on page 30 (M. Zhihong) 10
  • 11. Find the position of point P=[10 10] with respect to the global axis after it is transformed/rotated by [pi/3]  Find the position of point P=[10 10 10] with  respect to the global axis after it is transformed by [pi/4; pi/3; pi/6] 11
  • 12. Homogeneous transformations •Transforms and translates. •The homogenous transformation matrix below is used to transform and translate. R is a 3x3 rotation matrix and P is a 3x1translation/position vector. R P H 0 0 0 1 Three fundamental rotation matrices of roll, pitch and yaw in the homogeneous coordinate system: C S 0 0 C 0 S 0 1 0 0 0 S C 0 0 0 1 0 0 0 C S 0 Hz( ) Hy( ) Hx( ) 0 0 1 0 S 0 C 0 0 S C 0 0 0 0 1 0 0 0 1 0 0 0 1 12
  • 13. Homogeneous transformations Three fundamental rotation matrices of roll, pitch and yaw Hrpy in the homogeneous coordinate system: R CC CS S SC CS C SS Px SC SS S CC SS C CS Py H rpy S C S C C Pz 0 0 0 1 A point B’ can be found from the following relationship: B' H rpy B 13
  • 14. Homogeneous transformations O Translation without rotation Y 1 0 0 Px 0 1 0 Py N H P 0 0 1 Pz X A 0 0 0 1 Z Rotation without translation Y O nx ox ax 0 N ny oy ay 0 H nz oz az 0 X 0 0 0 1 Z 14 A
  • 15. Example 1: Find a point B’ in {B} w.r.t to the reference frame {A} if the origin of {B} is (5,5,5) . Given B=(1,2,3). Given 0; 0; 0. B’ (5,5,5) B(1,2,3) 15
  • 16. Solution 1 0 0 5 0 1 0 5 H 0 0 1 5 0 0 0 1 B' HB 1 0 0 5 1 6 0 1 0 5 2 7 B' 0 0 1 5 3 8 0 0 0 1 1 1 16
  • 17. Example 2: Find a point B’ in {N} w.r.t to the reference frame {M} if the origin of {N} is (3,5,4) . Given B=(3,2,1). {N} is rotated by ; 0; . 2 {N} B’ (3,5,4) {M} B(3,2,1) 17
  • 18. Solution: 1 0 0 3 3 0 0 0 1 5 2 6 B' 0 1 0 4 1 6 0 0 0 1 1 1 18
  • 19. Example 3: Find a point P’ in {N} w.r.t to the reference frame {M} if the origin of {N} is (3,5,4) . Given B=(3,2,1). {N} is rotated by ; ; . 3 2 {N} B’ (3,5,4) {M} B (3,2,1) B’ =[ 0.7679 4.8660 1.0000 1.0000] 19