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How Works 360 sound for VR ?
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- How does VR Sound Works ? - Presentation Sonicville 360
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How Works 360 sound for VR ?
1.
2.
Let’s start with an
experience
3.
4.
Image vs Sound It’s
easy to focus on images
5.
It’s a challenge
to focus on sound. Image vs Sound
6.
Image vs Sound Localisation
7.
Sound parameters Timing Intensity
Spectral
8.
9.
Let’s try another experience
10.
11.
12.
13.
14.
15.
Sound positioning limitations Back/Front
Up/Bottom
16.
Sound positioning Head movements Learning Process
17.
VR
18.
19.
Image in VR Image
360° + Headtracking = Binocular Vision
20.
Sound in VR Sound
360° + Headtracking = Binaural hearing
21.
How To create
a Sphere of Sound ? Game engine Ambisonic
22.
Ambisonic
23.
24.
25.
26.
Game Engine
27.
28.
29.
Game engine Non linear Real
Time Generated Ambisonic Linear Pre-mixed
30.
Personal Feeling
31.
32.
33.
34.
35.
Ambisonic Mix
36.
Game Audio Engine
37.
INNOVATIVE LAB 360 Sound Enhancer MPS
38.
360 Sound Enhancer
39.
Cocktail Party Effect
40.
Microphone Positionning System
41.
42.
Microphone Positioning System Tracking
Ambisonic Mix VR audio workflow VR audio for live Productions
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