A guidance for advertisers. How to produce commercials that perform well, not only in a meeting room environment, but also in a living room environment.
Company world Consumer world The Meeting Room The Living Room Boss = man with the check Boss = person with remote control Rules = Rules of Marketing Target = Consumer (PRP) Competition = Other Companies Success = Bond with Consumer Rules = Rules of Entertainment Target = audience (PRZ apping ) Competition = Other Programs Success = Bond with the Viewer Game = eliminate surprise Game = seek surprise Arena: Arena:
In 1O Easy Steps to Living Room From Meeting Room Company Truth Consumer Truth Company promise Advertising idea