Ladies that UX - CPH
We had our #2 meetup Wednesday, January 11th where we dived into the question "What the F*** is UX" and the different roles of the UX Designer.
The entire thing is always in a state of flux because the field of technology and people is always changing.
So look at this more as guidelines than something that's set in stone!
We want to thank Momondo for hosting us and their wonderful UX ladies to share insights into their work!
#LTUXCPH #CPHFTW
5. momondo was founded on the belief that everybody should be
able to travel the world, to meet other people, and experience
other cultures and religions. Travel opens our minds: when we
experience something different, we begin to see things
differently.
17. UX Designer
Product Owner
Product
Optimisatio
n
Head of
Product
Visual
Design
Developme
nt
SalesQA
Front-End
Design
Operations
Product Strategy
Information
Architecture
Experience Map
Personas
User Journeys
Features
Stories
Data Driven Design
Sketching
Wireframing
Prototyping
Testing
Agile UX
Design Feedback
QA Review
18. Day-to-day
- Set up goals for the week. (UX + PM)
- Research. (UX)
- Workshops with the experts. (UX + who is needed)
- Wireframing and iteration (UX + design + PM)
- Presentation to stakeholders (UX + design + PM)
- Iteration based on feedback (UX + design + PM)
19. Day-to-day
- Developing and shaping the concept
- Research
- A LOT of wire-framing in Axure
- Alignment with other teams and stakeholders
- Iterate, Iterate, Iterate
- Working closely with designers and
developers.
20. Day-to-day
- Stand-up with teams
- Wireframing and concept development (invision,
principle and axure)
- Backlog refinements and planning
- Strategy and story writing
- Collaborative workshops and feature kick-offs
- Facilitation and QA
21. What do we want to learn from Ladies that
UX?Group learnings
27. UX design is the process used to determine
what the experience will be like
when a user interacts with your product
Laura Klein
Principal at Users Know, Author of UX for Lean Startups
28. The creative and analytical process of
determining what a website, device,
or piece of software is going to be
Steve Portigal
Principal at Portigal Consulting, Author of Interviewing Users
29. You can’t design experiences,
but you can design for them
Dan Makoski
VP of Design at CapitalOne
30. It’s a commitment to developing
products and services with purpose,
compassion, and integrity
Whitney Hess
Experience Design Coach at WhitneyHess.com