5. While a double-faced card is
in a public zone, each player
may look at both faces.
When a double-faced permanent
transforms, it doesn't become a
new object. Any effects that applied
to that permanent will continue to
apply to it after it transforms.
6. For the back-face triggered
abilities of Werewolves, a single
player must have cast two or more
spells during the previous turn.
While a double-faced card is not
on the battlefield, consider only
the characteristics of its front face.
While a double-faced card is on
the battlefield, consider only the
characteristics of the face that's
currently up.
7.
8. When you don't use opaque sleeves and
have DFCs in your deck, you must use
Checklist Cards instead.
You have to mark exactly what DFC each
Checklist Card represents, and you must
have the DFC with you, clearly separate
from your sideboard.
If you use a Checklist Card for one DFC in
your deck, then you have to use a Checklist
Card for each DFC in your deck.
9. During Draft, Double-Faced Cards
are not Hidden Information: a
player can reveal both faces of a
DFC he opened or picked anytime
during the draft to all players, and
all players can see the DFC other
players have opened, as long as
they don't communicate, don't
leave their seat and don't acquire
other Hidden Information.
11. Token creatures can also die,
going to their owner's graveyard
before ceasing to exist.
Some morbid abilities that appear
on instants and sorceries use the
word "instead." The spells have an
upgraded effect when they resolve
if a creature has died earlier in the
turn. You only get the upgraded
effect, not both effects.
15. When a fight resolves, if either
creature is no longer on the
battlefield, is no longer a creature,
or is otherwise an illegal target, no
damage is dealt. The damage is
dealt simultaneously and is not
combat damage. The amount of
damage each creature deals is
equal to its power when the spell
or ability that instructs the
creatures to fight resolves.