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Supervisor
Mehrin Anannya
Lecturer, Dept. of CSE
Dhaka City College
Presenter
Md. Jaherul Islam Md. Touhidul Islam
Roll : CSE-71 Roll : CSE-115
Supervisorand Presenter
Abstract
This is an Android word puzzle Game which enhance
Player’s thinking ability and knowledge. Here we will give
some blank space or some information to guess the Name of
an Object. The player have to fill in the blank spaces by
guessing the name of the object given as a clue within a time
limit. For wrong answer of each blank the player’s score will
be negatively marked. When the player successfully guesses
the clue then according to the clue we provide some
information about that object for the player’s knowledge .
Merits
 Word puzzles help make learning of words more
enjoyable and interesting.
 It provides for increase education, mental
stimulation and entertainment.
 It helps to introduce some new words to the player
and exercise your brain.
 It can help to pass the time and distract them from
worry.
 Its learn to problem solve and develop critical
thinking.
Android features
Objective
Context Diagram
Wire Frame Design
Tools
Merits
Conclusion
Contents
Our Android Services
 Enhance thinking power
 Gathering Knowledge by playing
 Familiarize and test ourselves about the clues
 Develop Logical thinking and problem solving
 To develop Individualization of information
Objective
Context Diagram
Game
New Game
Exit
High Score
Rules
Beginner
Professional
Regular
Game Start
Screenshots
Screenshots
Screenshots
Screenshots
Screenshots
Screenshots
Tools
 Android SKD
 Eclipse Platform &
 JDK
The successful deployment of an Android Word Puzzle game
that marks the creative goal of the project has been
accomplished. The users can absorb information by playing the
games. During the progress of the development, we tackled
some challenges, such as adding information with an image,
integrating resources of a Database into the games, reading and
writing in mobile, etc. Although the games are simple and the
effect is not attractive enough, with the successful deployment
of the application, it means we have already implemented the
idea and the project reflects an efficient method to achieve
knowledge. What is more, the project has followed the trend of
mobile business. It is built on Android, which could also be a
powerful platform for spreading the core idea of the project.
Conclusion
Thank You

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Presentation

  • 1.
  • 2. Supervisor Mehrin Anannya Lecturer, Dept. of CSE Dhaka City College Presenter Md. Jaherul Islam Md. Touhidul Islam Roll : CSE-71 Roll : CSE-115 Supervisorand Presenter
  • 3. Abstract This is an Android word puzzle Game which enhance Player’s thinking ability and knowledge. Here we will give some blank space or some information to guess the Name of an Object. The player have to fill in the blank spaces by guessing the name of the object given as a clue within a time limit. For wrong answer of each blank the player’s score will be negatively marked. When the player successfully guesses the clue then according to the clue we provide some information about that object for the player’s knowledge .
  • 4. Merits  Word puzzles help make learning of words more enjoyable and interesting.  It provides for increase education, mental stimulation and entertainment.  It helps to introduce some new words to the player and exercise your brain.  It can help to pass the time and distract them from worry.  Its learn to problem solve and develop critical thinking.
  • 5. Android features Objective Context Diagram Wire Frame Design Tools Merits Conclusion Contents
  • 6. Our Android Services  Enhance thinking power  Gathering Knowledge by playing  Familiarize and test ourselves about the clues  Develop Logical thinking and problem solving  To develop Individualization of information Objective
  • 7. Context Diagram Game New Game Exit High Score Rules Beginner Professional Regular Game Start
  • 14. Tools  Android SKD  Eclipse Platform &  JDK
  • 15. The successful deployment of an Android Word Puzzle game that marks the creative goal of the project has been accomplished. The users can absorb information by playing the games. During the progress of the development, we tackled some challenges, such as adding information with an image, integrating resources of a Database into the games, reading and writing in mobile, etc. Although the games are simple and the effect is not attractive enough, with the successful deployment of the application, it means we have already implemented the idea and the project reflects an efficient method to achieve knowledge. What is more, the project has followed the trend of mobile business. It is built on Android, which could also be a powerful platform for spreading the core idea of the project. Conclusion