Slides from my talk at Umbraco Codegarden 2016 regarding the best way to plan a website project that includes personalisation. Topics include what personalisation actually is, the pitfalls, how to measure success and how to implement an ongoing strategy that will ensure conversations can be increased evermore.
The slides really need the audio from the talk which should be available shortly.
13. Yes but….
× What have we achieved?
× Do I want to increase hosting sales?
× Is the user really interested in hosting?
× Has it been a success?
× Have we decreased something else?
× Shall we continue with it?
× Shall we try something else?
× erm……..
14. “This is where 90% of
personalisation efforts fall
down -
Lack of planning / strategy
15. Complexity
× Component based design
× 4 x ‘personalisable’ components
× 2 x rules per component
× Default
× Personalised
× 16 experiences!!!
And that’s just for 1 page!
16. Personalisation can have the opposite effect
× Create ‘Filter Bubbles’
× Decrease conversions / engagement
× Increase management complexity
22. Define the company (board's) objectives
STRATEGIC THEMES “The largest distributer of widgets throughout the globe”
STRATEGIC OBJECTIVES “Increase widget sales by 10%”
MARKETING OBJECTIVES
“Increase website sales by 20%”
DIGITAL GOALS “Buy Widget online”
41. Type of content is important
Symmetric
Messaging
× Match CPC
messaging
× Banner Ad’s
× CTA’s
Behavioural Re-
targeting
× Surface content of
interest
× Promotions
× Search results
× Emails
Contextual
Empathy
× Adjust tone / copy
based on context
× Device
× Time of day
42.
43. Recap
× Right Message, Right Time, Right User & Objective
× Content Relevancy Map
× Measurement
× Personalisations & Slots
52. Launch without personalisation in place and measure
Goals UX
Personas
/
Goals
Measure
Content
Relevancy
Delivery
Launch
Personalise
Measure
(3 Months)
53. Now we can personalise!
Analyse
Measures
Choose
Goal
Analyse
Relevancy
Choose
Slot
Design
Assets /
Content /
CTA
Implement
Personalisati
on
Wait...
Define
RulesMeasure
“Small, simple iterative cycles”