3. IS YOUR
ELEARNING
WORKING?
95% WANT TO CHANGE
WORKPLACE CULTURE
81% INVOLVED IN YEARLY
MANDATORY TRAINING
ONLY 27% SEEKING A
CHANGE IN BEHAVIOUR
BELIEVE THEY ARE
SUCCEEDING
ONLY 15% BELIEVED THEIR
CURRENT APPROACH
ACHIEVED THIS
SOURCE: SAI GLOBAL
4. WHERE TRADITIONAL
ELEARNING GOES WRONG:
LACK OF
ENGAGEMENT
GENERIC ELEARNING
CONTENT
DULL LMS DESIGN
NO EPIC MEANING
LARGE, TEXT-BASED,
TRAINING UNITS
5. GENERIC ELEARNING
CONTENT
DULL LMS DESIGN
NO EPIC MEANING
LARGE, TEXT-BASED,
TRAINING UNITS
IF PEOPLE
AREN’T
LEARNING,
BUSINESSES
WON’T GROW
6. GENERIC ELEARNING
CONTENT
DULL LMS DESIGN
NO EPIC MEANING
LARGE, TEXT-BASED,
TRAINING UNITS
L&D
PROFESSIONALS
ALSO HAVE TO
CONTEND WITH
THE FORGETTING
CURVE
7. GENERIC ELEARNING
CONTENT
DULL LMS DESIGN
NO EPIC MEANING
LARGE, TEXT-BASED,
TRAINING UNITS
ATTRACTING (&
KEEPING) TALENT
IS DIFFICULT
WITHOUT PROPER
ONBOARDING,
MENTORING &
TRAINING
8.
9. WHAT IS THE
END GOAL?
ENGAGED LEARNERS
AROUND THE WORLD
BUSINESS
TRANSFORMATION
THROUGH L&D
DEVELOPMENTS
CREATING A COMMUNITY
IN BUSINESS
16. GAMIFICATION
80% WOULD BE MORE
PRODUCTIVE
89% SAY A POINT
SYSTEM WOULD
INCREASE ENGAGEMENT
60% MOTIVATED BY
LEADERBOARDS AND
INCREASED COMPETITION
SOURCE: TALENT LMS
19. IMPLEMENTING
THE CHANGE
QUESTS – TRADITIONAL
ELEARNING ON MOBILE
BATTLES – LEARNERS
COMPETE AGAINST
EACH OTHER IN QUIZ-
BASED COMBAT
CHALLENGES – SET
LEARNING TASKS THAT
PUT NEW KNOWLEDGE
TO THE TEST