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Outreach 2.0
Using Games to Teach and Inspire
What We Are Going to Cover
What Does Outreach 2.0 Mean?
Examples of Current Gaming
Outreach
Outreach Potential of User Created
Games in Libraries
Things You Can Do in Your Library
Web 1.0 and Library 1.0
We Make Content Which a Passive Audience
Gobbles Up
Web 2.0 and Library 2.0
Content is Collaborative
Everyone Creates and Consumes
Outreach 2.0
Marketing and Library
Instruction May be More
Effective if It Comes from
Peers
Online Games to Teach and
Advertise
Fun!
Students with certain learning styles will
retain the information better
Advertises services and teaches concepts
to patrons who primarily use the library
website to interact with the library
Carnegie Mellon University
 Teach students how to shelve
 Avoids using valuable staff time for teaching the
same thing over and over
 Easy to evaluate student pages’ understanding
of Library of Congress
 Teach reference
 Shows what is actually involved with working at a
reference desk
Orange County Library
Using a Game to Advertise Services
 Traditional arcade style shooting game with
anthropomorphic orange
 Shows the player the different types of
gaming materials available at the library
 May not teach anyone anything, but shows
good will and advertises services
Global Kids Online Leadership
Playing 4 Keeps
Ayiti: The Cost of Life
For More Information: Contact
Meghan Deana at
info@globalkids.org
Common Game Design Software
Used for Teen Programs
Gamemaker
Youth Digital Arts Cyberschool
Scratch
Use These Now Talented Game
Program Attendees
Proof of Concept (Rough Draft)
by thirteen year old for
Durham County Library using
Multimedia Fusion 2 with
tutorials through YDACS
IT or Admin Won’t Let Me Do Squat
 If You Can’t Install Software on Your
Computers and/or Can’t Have a Program –
use a Social Software Like PMOG
 Completely Web Based
 Requires Almost Zero Technical Knowledge
For More Information
 Further Reading:
 “Gaming 2.0” Katherine Makens. Young Adult Library
Services; Summer 2007; 5, 4; Research Library
Core,pg. 27 http://www.dev-lcg.com/Kathy%20Makens
%27%20YALSA%20Summer%20Newsletter
%20article.pdf
 To contact me on PMOG – username is bozette
 Email me:kmakens@durhamcountync.gov

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Outreach 2.0: ALA Gaming in Libraries Symposium 2008

  • 1. Outreach 2.0 Using Games to Teach and Inspire
  • 2. What We Are Going to Cover What Does Outreach 2.0 Mean? Examples of Current Gaming Outreach Outreach Potential of User Created Games in Libraries Things You Can Do in Your Library
  • 3. Web 1.0 and Library 1.0 We Make Content Which a Passive Audience Gobbles Up
  • 4. Web 2.0 and Library 2.0 Content is Collaborative Everyone Creates and Consumes
  • 5. Outreach 2.0 Marketing and Library Instruction May be More Effective if It Comes from Peers
  • 6. Online Games to Teach and Advertise Fun! Students with certain learning styles will retain the information better Advertises services and teaches concepts to patrons who primarily use the library website to interact with the library
  • 7. Carnegie Mellon University  Teach students how to shelve  Avoids using valuable staff time for teaching the same thing over and over  Easy to evaluate student pages’ understanding of Library of Congress  Teach reference  Shows what is actually involved with working at a reference desk
  • 8. Orange County Library Using a Game to Advertise Services  Traditional arcade style shooting game with anthropomorphic orange  Shows the player the different types of gaming materials available at the library  May not teach anyone anything, but shows good will and advertises services
  • 9. Global Kids Online Leadership Playing 4 Keeps Ayiti: The Cost of Life For More Information: Contact Meghan Deana at info@globalkids.org
  • 10. Common Game Design Software Used for Teen Programs Gamemaker Youth Digital Arts Cyberschool Scratch
  • 11. Use These Now Talented Game Program Attendees Proof of Concept (Rough Draft) by thirteen year old for Durham County Library using Multimedia Fusion 2 with tutorials through YDACS
  • 12. IT or Admin Won’t Let Me Do Squat  If You Can’t Install Software on Your Computers and/or Can’t Have a Program – use a Social Software Like PMOG  Completely Web Based  Requires Almost Zero Technical Knowledge
  • 13. For More Information  Further Reading:  “Gaming 2.0” Katherine Makens. Young Adult Library Services; Summer 2007; 5, 4; Research Library Core,pg. 27 http://www.dev-lcg.com/Kathy%20Makens %27%20YALSA%20Summer%20Newsletter %20article.pdf  To contact me on PMOG – username is bozette  Email me:kmakens@durhamcountync.gov

Notes de l'éditeur

  1. What I Mean by “2.0” – Everyone has a different idea of what library 2.0 and web 2.0 means so I want to give a little context for what I mean by 2.0 in this presentation. What do you think of when I say Library 2.0?
  2. Anyone ever heard of Super Patron? If you give your users the tools, they can collaborate with you or go off on their own to create library marketing and library instruction for their peers
  3. Learning shouldn’t be misery. I pay more attention to a message that comes in an entertaining way. May not be true for everyone – we did a survey at my library system last year and discovered we had a large population who goes directly to our online catalog, places holds, comes to the circ desk and leaves with their holds. It's very difficult to market to this group, so it's more effective to go where they are on our catalog and website – they won't see squat if they come into the building Outreach – going to your user and showing them what you have to offer
  4. Jointly designed by student game designers and library staff
  5. One kid who new actionscript – dumb luck no program tie in, just took advantage of one person they tripped over even though the system wasn't ready to have a game design program of its own
  6. This could be done by an ambitious librarian who is a good grant writer
  7. Not enough time to give much detail, will post articles for more detail on the wiki Which might be right for you depends on your particular library's context – questions to ask: how much money do I have? Does someone here have the technical knowledge or is willing to get it to use this stuff? Am I doing a program where it will consistently be given by a techie person or do I need something which anyone can give?
  8. This is a test to see if this is a viable option for a game. Plot points aren't really established. The main points are the cuteness of the characters and that the concept that it shows the library the teen room.
  9. Are you in an environment where you aren't going to be able to install anything ony your computers? Are you short on staff with technical knowledge and/or time to devote to this type of program? No money? Fear not! PMOG or other online social software games may be a possibility for you. PMOG is an online game which rewards players for surfing the internet; it is also a way for people to take people on tours of useful websites or mkssions. I first heard about PMOG at CILS 2008 at Gaming Learning and the Virtual World keynote by Liz Lolly. Online pathfinder. Some librarians have already used PMOg to teach library instruction. Guess what? Your users can also use PMOG to teach a concept. Get a group of kids, staff, whomever and teach them a concept that uses websites. Ask them how they would teach the same concept and create their own missions to share with their peers! If you can use MySpace or Facebook you can figure out how to use PMOG. This is a good one for anyone who is required to do online safety instruction – can't get kids to show in person? Have them create their own online safety game in pmog with you, advertise it on your website, you'll also get good word of mouth Instructions for pmog on wiki Allows you to have tutorials on how to use databases, your website etc. without having access to make changes to your website, or necessarily installing software on public computers. PMOG will need installation and a login on the end users computer Potential problems – must get users to use PMOG Schools may not want to buy in because PMOG is like the web – uncensored