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Game Development
PROJECT MANAGEMENT/CONCEPT
OVERVIEWS
Management
Project Management: Online Games
Project Manager
THE GLUE that holds the Project together !
Master of ceremonies
MS Project Manager
Spreadsheet
Gantt/PERT Chart
Development Times
Educate Senior Management
Foster a culture of Organization
Steps to Avoid Problems
Creative Road Map
FIRST CONCEPT
CreatingaGAMECONCEPT The Game Concept
Game concept idea is the central piece for development
of a game.
CONCEPT, THINK
DIFFERENTLY….
Problems in game development arise during:
Assessing the idea
Deciding on the feasibility of the idea
Presenting the concept to the publisher
Inspiration- Where to get ideas.
Synthesis- Combining ideas
Resonance- Creating synergy from
ideas
Convergence- Finishing the concept
The idea is the single most
persistent entity in the game
development cycle. The four phases
of developing the game idea are:
GAME IDEA having the game idea
Give your idea wheels.
Scrutinize
Devil in Details
Draft
The TREATMENT
» Genre
Action, Adventure, Sim, Strategy
?
STYLE
First Person Shooter maybe ?
»Created mostly by player ?
Some Constraints
Plot
How much story does your
Game need ?
»Characters,…
ENHANCE GAME
Character
Sometimes you are the
character?
»Environment,…
3D,…2D GAME
Setting
Puzzle?
»A tragic Love Story,…
Dramatic tale of rescue
THEME
Will Bob ever get his
Loafer back ? Are Dreams
Real, is murder justified
sometimes
Some O B J E C T I V E S
Tasks to define before Production Phase
Steps inSteps in
creating Gamecreating Game
ideaidea
1 PAGE PITCH1 PAGE PITCH
creationcreation
Steps to createSteps to create
GameGame
TreatmentTreatment
TREATMENT
THE CREATIVE PHASE !
Analysis
Evaluation
Justification
Creative Road Map
Road Map
CREATIVITYCREATIVITY C R A F TC R A F T TechniqueTechnique
Game Stages
Game Stages
ConceptConcept STRUCTURESTRUCTURE DESIGNDESIGN
What about the SHAPING the IDEA
Dramatic effect
Style, plot character, setting, theme.
SWOT Analysis
SWOT analysis is used to determine the strengths
and weakness of a team.
Strengths
Advantages
What resources do you have?
Weaknesses
What do you think can be improved?
What resources and experiences do you lack?
PC’s verses CONSOLE’S
Development Differences
PC’s & CONSOLES
Features of PC’s
PC’s & CONSOLES
Continual evolution and improvement
Recommended specification
Aim for a cutting edge game: new owners buy most games
Aim for a low specification game
Differentiate between PC & Console Development
Features of CONSOLE
PC’s & CONSOLES
Stepwise evolution
Fixed specification

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Game Development Project Management/Concept

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