Game developers must manage relationships with external parties such as publishers, hardware manufacturers, and third-party developers. Publishers need regular updates on the project's status and should be given both positive and negative news. Hardware manufacturers can be first-party if they own the developer, or second-party if they have a close business relationship without ownership. Third-party developers provide services like testing, localization, marketing, and insurance. Managing these external relationships is crucial to the success of a video game project.
5. EVELOPERS
EVELOPERS
combination of a hardware manufacturer,
publisher and development studio
sometimes they use the name of the company
itself (Nintendo)consider part of the manufacture
owned by the console manufacturer
FirstPARTY
FirstPARTY
6. EVELOPERS
EVELOPERS
combination of a developer and a publisher
not owed by a console
manufacturer
close relationship with the publisher
might make game exclusively for one
manufacturer
Second
PARTY
Second
PARTY