3. Recreational Sports and Services
Eligibility
» SIU Students
– On-Campus
• Undergraduate and graduate students must be currently enrolled for at least one
credit hour to be eligible for participation.
– Off-Campus/Online
• Undergraduate and graduate students must purchase an “inactive student”
membership to participate in intramural sports.
» SIU Faculty/Staff
– SIUC faculty and staff who have purchased a semester or annual RSS membership may
participate in intramural sports.
» Non-SIU Affiliated Individuals
– RSS members must purchase a semester or annual membership to participate in
intramural sports.
– RSS members under eighteen years of age cannot participate in SIU intramural sports.
– Guests of RSS members may not participate in intramural sports.
4. Recreational Sports and Services
Eligibility
» Professional and Semi-Professional Athletes
– Any individual that has received payment for trying out professionally or semi-
professionally or for participating professionally or semi-professionally is ineligible for
registering for his or her sport or related sport for a period of three calendar years (1,095
days) after the end of his or her career.
– Professional and semi-professional athletes may participate in all non-related sports
without a waiting period.
» Varsity Athletes
– Any individual that appears on the roster for a collegiate (NCAA, NAIA, NJCAA, NCCAA,
USCAA) varsity team is ineligible for participation in his or her sport or related sports for
one calendar year (365 days) from the end of their affiliation with the collegiate team.
– Current and former varsity athletes may participate in non-related sports without a waiting
period.
» Sport Club Athletes
– A sport club athlete is defined as any student that appears or appeared on the roster for a
RSS recognized sport club during the current calendar year.
– For the following sports, no more than two (2) current sport club members may appear on
the roster:
• Softball, Basketball, Soccer, and Volleyball
5. Recreational Sports and Services
Captain Roles
» Reviewing the SIUC Intramural Sport Handbook
» Serve as the primary point of contact between the team and Competitive Sports staff
» Completing the registration process for yourself
» Completing all preseason requirements (e.g. Captain’s Meeting, Captain’s Quiz, etc.)
» Reviewing the relevant blackjack rules
» Ensuring that team members understand and comply with Competitive Sports policies and
procedures
» Check the accuracy of the contest results on the SIUC IMLEAGUES web site
7. Recreational Sports and Services
Policies and Procedures
» SIU Card Policy
– All participants should be
prepared to present their SIU
Cards when signing in for each
contest.
– If a participant cannot present his
or her SIU Card when asked, he or
she cannot play.
– If a participant attempts to sign
in using the SIU Card of another
individual, the SIU Card will be
confiscated, and the participant
will not be allowed to play.
8. Recreational Sports and Services
Policies and Procedures
» Pets
– Pets are not allowed in the Recreation Center
• Exception: Service animals with proper
paperwork.
• Owners are responsible for behavior and
actions of their pets.
» Rules
– All SIU Intramural sport rules are based on
rules publications of the National Federation
of High Schools (NFHS) and professional
associations.
– When appropriate, rules are modified and/or
created to level the playing field and foster a
safe and enjoyable experience for all
participants.
10. Recreational Sports and Services
Basics
» The Pack
– The standard 52-card pack is used.
» Objective of the Game
– The goal of each player is to win the pot which contains all
the bets that the players have made in any one deal.
– A player makes a bet in hopes that he or she has the best
hand, or to give the impression that he does.
– The top combination of five cards is the best hand and
winner for that deal.
– The winner gets all the chips in the pot at the end of the
round.
11. Recreational Sports and Services
The Play
» Once the cards are dealt, the person to the left of the dealer
begins the first round of betting. Players have the option to
check, bet, raise or fold after each deal.
» Check: A nominal bet; usually one that does not require any
chip to be put in the pot.
» Bet: Put a number of chips in the pot based on your likeliness
of having the best hand and winning.
» Raise: Put more chips in the pot than are needed to meet the
previous bet.
» Fold: Withdraw from the current deal, as signified by turning
one’s cards face down.
12. Recreational Sports and Services
The Play
» After the first betting interval, three of the five center cards
are turned face up in the center.
» Then there is a second betting interval, followed by one more
center card being turned up.
» Then there is a third betting interval, and the last center card
is turned up.
» Then there is a final betting round.
» The player must use his best five cards, taken from the two in
his hand and the five turned up in the center of the table to
form the best poker hand possible.
» The player with the best hand wins the pot.
14. Recreational Sports and Services
Straight Flush
» This is the highest
possible hand when only
the standard pack is used,
and there are no wild
cards. A straight flush
consists of five cards of
the same suit in
sequence, such as 10, 9,
8, 7, 6 of hearts.
15. Recreational Sports and Services
Four of a Kind
» This is the next
highest hand. An
example is four
aces or four 3s.
16. Recreational Sports and Services
Full House
» This hand is made
up of three cards of
one rank and two
cards of another
rank, such as three
8s and two 4s.
17. Recreational Sports and Services
Flush
» Five cards all of the
same suit, but not all
in sequence, is a
flush. An example is
Q, 10, 7, 6, and 2 of
clubs.
18. Recreational Sports and Services
Straight
» Five cards in
sequence, but not all
of the same suit is a
straight. An example
is 9♥, 8♣, 7♠, 6♦, 5♥.
19. Recreational Sports and Services
Three of a Kind
» This combination contains
three cards of the same
rank, and the other two
cards each of a different
rank, such as three jacks,
a seven, and a four.
20. Recreational Sports and Services
Two Pairs
» This hand contains a
pair of one rank and
another pair of a
different rank, plus any
fifth card of a different
rank, such as Q, Q, 7,
7, 4.
21. Recreational Sports and Services
One Pair
» This frequent
combination contains
just one pair with the
other three cards being
of different rank. An
example is 10, 10, K,
4, 3.
22. Recreational Sports and Services
No Pair
» This very common hand contains nothing.
» None of the five cards pair up, nor are all five cards of the
same suit or consecutive in rank.
23. Recreational Sports and Services
Contact Information
» Kyle Burton – Graduate Assistant for Competitive Sports
– Email: kyle.burton@siu.edu
– Phone: 618-453-1273
» Victor Martin – Coordinator of Competitive Sports
– Email: victor.martin@siu.edu
– Phone: 618-453-1284
» Administrative Office hours
– 8AM – 4PM