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Supporting online collaboration 
for design 
2: How students perform in online 
synchronous environments
Mark Childs 
Senior Researcher, 
Loughborough University
BIM-Hub project 
• Based on a project funded by HP Catalyst 2011 – 2012, 
• Funded by HEA, runs 2013 to 2014 
• Loughborough University, Coventry University, Ryerson 
University (Canada) 
• Teams of students architecture, structural engineers 
and construction managers 
• Design a building (sem. 1 and submit report (sem. 2) 
• Use GoToMeeting for synchronous and students’ 
choice for asynchronous
Also … 
Of appeal to students because 
• Motivating 
• Authentic experience 
• Transferable skills 
• Perception of improved employability
IPO – Transactional Distance 
(Source: Soetanto et al. 2012, 2014)
V. Skills for online 
IV. Skills for 
online 
synchronous 
collaboration 
collaboration 
III. Skills for 
collaboration 
II. Support for 
collaboration 
I. Design of learning activities 
for subject discipline 
0. Professional and institutional/ 
pedagogical requirements.
Lessons students learn from working 
online … 
… that we thought were self-evident 
• Not breaking off for private conversations. 
• Effectively supplementing face-to-face behaviours to 
compensate for less physical presence. 
• Chairing meetings formally so that only one person 
speaks at the same time. 
• Planning and structuring meetings. 
• Ensuring everyone is included. 
• Eliminating echo. 
• Taking into account students with disabilities. 
• Don’t work in unsuitable areas.
Developing ability in online meetings 
Improved over time (but correlation not causation) 
• Applying meeting management techniques; 
scheduling, agendas, action points. 
• Improvement in IT skills. 
• Developing a greater understanding of the task. 
• Reification through creation of models. 
• Developing presence in online meetings. 
However … 
• Inauthenticity of virtual connections. 
• Lack of socialisation.
Developing Presence in GoToMeeting 
• Early stages; talk offline, limited use of 
applications, (also note echo) 
– demo of stage 1.wmv 
• Ah-ha moments, groups choose to clarify by 
showing on screen 
– demo of stage 2.wmv 
• Experienced users, gesture, switch between 
applications, modify in realtime 
– demo of stage 3.wmv
Example of GoToMeeting
Creating presence
Developing presence in meetings 
• Getting the technology right. 
• Fluency with software. 
• Online etiquette. 
• Don’t tell, show. 
• Keep the conversation on screen not offline. 
• Doodle 
• Modify each others’ work 
• Make an appearance 
• Socialise
Next step in analysis 
• Loughborough students were two cohorts, 
one for semester one, a different set for 
semester two. 
• We anticipate seeing difficulties specific to 
new users entering an existing dynamic of 
competent users. 
• Was hoping to present that here too, but ran 
out of time.
BIM-Hub team 
Loughborough: Robby Soetanto (PI), Mark Childs, 
Jacqui Glass, Zulfikar Adamu, Chinwe Isiadinso 
Coventry: Stephen Austin 
Ryerson : Paul Poh, Dmitri Knyazev 
Project evaluators: Harry Tolley, Helen MacKenzie 
Thanks to Hewlett Packard and UK Higher 
Education Academy for funding this initiative
http://bim-hub.lboro.ac.uk/
Further information 
 http://bim-hub.lboro.ac.uk/ 
 Twitter: @oc4d1 
 LinkedIn: http://www.linkedin.com/groups/Online- 
Collaborative-Design-7469178 
 Email cvmc@lboro.ac.uk 
 Reference: Soetanto, R., Childs, M., Poh, P., Austin, S and Hao, 
J. (2014) Virtual collaborative learning for building design, 
Proceedings of the Institution of Civil Engineers: 
Management, Procurement and Law 167 February 2014 Issue 
MP1, Pages 25–34

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Supporting online collaboration for design pt 2

  • 1. Supporting online collaboration for design 2: How students perform in online synchronous environments
  • 2. Mark Childs Senior Researcher, Loughborough University
  • 3. BIM-Hub project • Based on a project funded by HP Catalyst 2011 – 2012, • Funded by HEA, runs 2013 to 2014 • Loughborough University, Coventry University, Ryerson University (Canada) • Teams of students architecture, structural engineers and construction managers • Design a building (sem. 1 and submit report (sem. 2) • Use GoToMeeting for synchronous and students’ choice for asynchronous
  • 4. Also … Of appeal to students because • Motivating • Authentic experience • Transferable skills • Perception of improved employability
  • 5. IPO – Transactional Distance (Source: Soetanto et al. 2012, 2014)
  • 6. V. Skills for online IV. Skills for online synchronous collaboration collaboration III. Skills for collaboration II. Support for collaboration I. Design of learning activities for subject discipline 0. Professional and institutional/ pedagogical requirements.
  • 7. Lessons students learn from working online … … that we thought were self-evident • Not breaking off for private conversations. • Effectively supplementing face-to-face behaviours to compensate for less physical presence. • Chairing meetings formally so that only one person speaks at the same time. • Planning and structuring meetings. • Ensuring everyone is included. • Eliminating echo. • Taking into account students with disabilities. • Don’t work in unsuitable areas.
  • 8. Developing ability in online meetings Improved over time (but correlation not causation) • Applying meeting management techniques; scheduling, agendas, action points. • Improvement in IT skills. • Developing a greater understanding of the task. • Reification through creation of models. • Developing presence in online meetings. However … • Inauthenticity of virtual connections. • Lack of socialisation.
  • 9. Developing Presence in GoToMeeting • Early stages; talk offline, limited use of applications, (also note echo) – demo of stage 1.wmv • Ah-ha moments, groups choose to clarify by showing on screen – demo of stage 2.wmv • Experienced users, gesture, switch between applications, modify in realtime – demo of stage 3.wmv
  • 12. Developing presence in meetings • Getting the technology right. • Fluency with software. • Online etiquette. • Don’t tell, show. • Keep the conversation on screen not offline. • Doodle • Modify each others’ work • Make an appearance • Socialise
  • 13. Next step in analysis • Loughborough students were two cohorts, one for semester one, a different set for semester two. • We anticipate seeing difficulties specific to new users entering an existing dynamic of competent users. • Was hoping to present that here too, but ran out of time.
  • 14. BIM-Hub team Loughborough: Robby Soetanto (PI), Mark Childs, Jacqui Glass, Zulfikar Adamu, Chinwe Isiadinso Coventry: Stephen Austin Ryerson : Paul Poh, Dmitri Knyazev Project evaluators: Harry Tolley, Helen MacKenzie Thanks to Hewlett Packard and UK Higher Education Academy for funding this initiative
  • 16. Further information  http://bim-hub.lboro.ac.uk/  Twitter: @oc4d1  LinkedIn: http://www.linkedin.com/groups/Online- Collaborative-Design-7469178  Email cvmc@lboro.ac.uk  Reference: Soetanto, R., Childs, M., Poh, P., Austin, S and Hao, J. (2014) Virtual collaborative learning for building design, Proceedings of the Institution of Civil Engineers: Management, Procurement and Law 167 February 2014 Issue MP1, Pages 25–34