SlideShare une entreprise Scribd logo
1  sur  4
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
IG2 Task 1
1
Produce a glossary of terms specific to the methods and principles of sound design and production. Using a provided template, you must research and gather definitions
specific to provided glossary terms. Any definitions must be referenced with the URL link of the website you have obtained the definition.
You must also, where possible, provide specific details of how researched definitions relate to your own production practice.
Name: Martin Devney RESEARCHED DEFINITION (provide short internet researched definition
and URL link)
DESCRIBE THE RELEVANCE OF THE
RESEARCHED TERM TO YOUR OWN
PRODUCTION PRACTICE?
SOUND DESIGN
METHODOLOGY
Foley Artistry “A Foley Artist is a person who creates (or re-creates) sounds for movies. For
example, if the sound of an actor's footsteps were not recorded well or lost when
the voice was re-recorded, a Foley artist will recreate them. In fact, except for
dialogue and music, almost all the sounds you hear in Hollywood films is Foley
sound.” http://www.mediacollege.com/employment/film/foley-artist.html
Foley Artistry is relevant to my
production practice as I create my own
sounds to create a sountrack.
Sound Libraries “A collection of sounds stored on file (for example on CDs, DVDs, or as digital
audio files).”
http://www.collinsdictionary.com/dictionary/english/sound-library
Sound libraries are relevant to my
production practice as I may use them to
help create new soundtracks.
SOUND FILE FORMATS Uncompressed “(Of data) not compressed.”
http://www.oxforddictionaries.com/definition/english/uncompressed
.wav “WAV is the format used for storing sound in files developed jointly by Microsoft
and IBM. Support for WAV files was built into Windows 95 making it the de facto
standard for sound on PCs. WAV sound files end with a .wav extension and can
be played by nearly all Windows applications that support sound.”
http://www.webopedia.com/DidYouKnow/Computer_Science/digital_audio_formats.asp
.wav is relevant to my production
practice as it is the format for rendering
created sounds when complete.
.aiff “("Audio Interchange File Format.") AIFF is a file format designed to store audio
data. It was developed by Apple Computer, but is based on Electronic Arts' IFF
(Interchange File Format), a container format originally used on Amiga systems.”
http://www.techterms.com/definition/aiff
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
IG2 Task 1
2
.au “AU is a file extension for a sound file format belonging to Sun, NeXT and DEC
and used in UNIX. The AU file format is also known as the Sparc-audio or u-law
fomat. AU files contain three parts: the audio data and text for a header
(containing 24 bytes) and an annotation block.”
http://whatis.techtarget.com/fileformat/AU-Sun-NeXT-DEC-UNIX-sound-file
.smp “An ".smp" file may be one of several different types of audio file. For example, it
could be a SampleVision audio sample file. This 16-bit audio file was originally
used by Turtle Beach SampleVision; you can open it with Adobe Auction, Sound
Forge Pro or Awave Studio. It could also be a sample file for AdLib Gold, a PC
sound card released in 1992; Scream Tracker, a mid-1990s music editing
program; or Swell. Reason, a music recording and production program, uses the
".smp" extension for sampler instrument patches.”
http://www.ehow.com/info_12198596_file-smp.html
Lossy Compression “Lossy file compression results in lost data and quality from the original version.
Lossy compression is typically associated with image files, such as JPEGs, but can
also be used for audio files, like MP3s or AAC files. The "lossyness" of an image
file may show up as jagged edges or pixelated areas. In audio files, the lossyness
may produce a watery sound or reduce the dynamic range of the audio.”
http://www.techterms.com/definition/lossy
.mp3 “Stands for "MPEG-1 Audio Layer-3." MP3 is popular compressed audio file
format that helped popularize digital music downloads beginning in the late
1990s. MP3 files are typically about one tenth the size of uncompressed WAVE or
AIFF files, but maintain nearly the same CD-quality sound. Because of their small
size and good fidelity, MP3 files have become a popular way to store music files
on both computers and portable devices like the iPod.”
http://www.techterms.com/definition/mp3
.mp3 is used when using other sound
resources that have already been
created.
AUDIO LIMITATIONS Sound Processor Unit (SPU) “A programmable machine that performs high-speed processing of numbers, as
well as of text, graphics, symbols, and sound. All computers contain a central
processing unit that interprets and executes instructions; input devices, such as a
keyboard and a mouse, through which data and commands enter the computer;
memory that enables the computer to store programs and data; and output
devices, such as printers and display screens, that show the results after the
computer has processed data.”
http://www.thefreedictionary.com/Processor+unit
Sound Processor Unit (SPU) was used to
listen to the created sounds and while
producing them.
Digital Sound Processor (DSP) “A digital sound processor is a tool that incorporates computer technology to
change the technical aspects of analog sound. Processors can be found in a
growing number of applications, from music to medicine.”
http://www.ehow.com/facts_5879513_define-digital-sound-processor.html
Random Access Memory “RAM is made up of small memory chips that form a memory module. These RAM allowed me to create the work and
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
IG2 Task 1
3
(RAM) modules are installed in the RAM slots on the motherboard of your computer.
Every time you open a program, it gets loaded from the hard drive into the RAM.
This is because reading data from the RAM is much faster than reading data from
the hard drive. Running programs from the RAM of the computer allows them to
function without any lag time. The more RAM your computer has, the more data
can be loaded from the hard drive into the RAM, which can effectively speed up
your computer.”
http://www.techterms.com/definition/ram
to render them out.
Mono Audio “Commonly called mono sound, mono, or non-stereo sound, this early sound
system used a single channel of audio for sound output. In monophonic sound
systems, the signal sent to the sound system encodes one single stream of sound
and it usually uses just one speaker. Monophonic sound is the most basic format
of sound output.”
http://www.webopedia.com/TERM/M/monophonic_sound.html
It was used to listen to sound through
headphones or speakers
Stereo Audio “Commonly called stereo sound or just stereo, stereophonic sound divides
sounds across two channels (recorded on two separate sources) then the
recorded sounds are mixed so that some elements are channeled to the left and
others to the right. Stereophonic sound is generally considered the best sound
technology of the 1950 and early 1960's.”
http://www.webopedia.com/TERM/S/stereophonic_sound.html
It was used to listen to sound through
headphones or speakers
Surround Sound “a system for playing sounds, especially in cinemas, that uses three or more
loudspeakers so that the person listening seems to be surrounded by the sound.”
http://dictionary.cambridge.org/dictionary/british/surround-sound
It was used to listen to sound through
headphones or speakers
Direct Audio (Pulse Code
Modulation – PCM)
“PCM audio or pulse code modulation audio is a high fidelity and uncompressed
digital sampling technique of an analogue audio signal. PCM is a technique used
to represent sampled analogue signals in digital form.”
http://uk.ask.com/question/what-is-pcm-audio
AUDIO RECORDING
SYSTEMS
Analogue “Relating to or using signals or information represented by a continuously
variable physical quantity such as spatial position, voltage, etc.”
http://www.oxforddictionaries.com/definition/english/analogue
Digital Mini Disc “One easy way to think about a MiniDisc is like a floppy disk -- you can record and
erase files on a MiniDisc just as easily as you can on a floppy disk. The big
difference between the a MiniDisc and a floppy disk is that a MiniDisc can hold
about 100 times more data (about 140 megabytes in data mode, 160 megabytes
in audio mode vs. 1.44 megabytes for a floppy).”
http://electronics.howstuffworks.com/question55.htm
Compact Disc (CD) “A small optical disk on which data such as music, text, or graphic images is
digitally encoded.”
http://www.thefreedictionary.com/compact+disc
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
IG2 Task 1
4
Digital Audio Tape (DAT) “magnetic tape on which sound is recorded digitally, giving high-fidelity
reproduction”.
http://dictionary.reference.com/browse/digital+audio+tape
MIDI “Short for musical instrument digital interface, MIDI is a standard adopted by the
electronic music industry for controlling devices, such as synthesizers and sound
cards, that emit music. At minimum, a MIDI representation of a sound includes
values for the note's pitch, length, and volume. It can also include additional
characteristics, such as attack and delay time.”
http://www.webopedia.com/DidYouKnow/Computer_Science/digital_audio_formats.asp
It was used to create different types of
sounds.
Software Sequencers “A sequencing software package designed to be loaded into a computer.
Software sequencers usually have more features and have the advantage of
showing you a lot more information at once because they use the computer's
screen and aren't locked into the knobs or buttons or display of a hardware
sequencer.”
http://www.wannaplaymusic.com/get-started/keyboard-terminology
Software Plug-ins “A hardware or software module that adds a specific feature or service to a larger
system. The idea is that the new component simply plugs in to the existing
system. For example, there are number of plug-ins for the Netscape Navigator
browser that enable it to display different types of audio or video messages.
Navigator plug-ins are based on MIME file types.”
http://www.webopedia.com/TERM/P/plug_in.html
Used to create different types of sounds
such as one would ambience giving a
created sound an echo effect.
MIDI Keyboard Instruments “A Musical Instrument Digital Interface (MIDI) keyboard is a musical instrument
like a piano keyboard. The MIDI portion indicates that the instrument has a
communication protocol built in that allows it to communicate with a computer
or other MIDI-equipped instrument.”
http://www.wisegeek.com/what-is-a-midi-keyboard.htm
It was used to create the sounds using a
virtual piano keyboard.
AUDIO SAMPLING File Size Constraints - Bit-
depth
“In digital audio , bit depth describes the potential accuracy of a particular piece
of hardware or software that processes audio data. In general, the more bits that
are available, the more accurate the resulting output from the data being
processed.”
http://whatis.techtarget.com/definition/bit-depth
Was used when rendering the sound
which was at 16bit PCM.
File Size Constraints - Sample
Rate
“The number of times an analog signal is measured (sampled) per second. The
unit of sample rate is "samples per second". This is often expressed in kiloHertz
(kHz). For example, "CD quality" sound has a sample rate of 44 kHz.”
http://dictionary.reference.com/browse/sample+rate
Was used when rendering the sounds
which was at 44100 Hz

Contenu connexe

Tendances

Ig2 task1worksheet james_lodge_new
Ig2 task1worksheet james_lodge_newIg2 task1worksheet james_lodge_new
Ig2 task1worksheet james_lodge_newJames-003
 
IG2 task 1 work sheet Daryl Bates
IG2 task 1 work sheet Daryl Bates IG2 task 1 work sheet Daryl Bates
IG2 task 1 work sheet Daryl Bates DarylBatesGames
 
Ig2task1worksheetelliot 140511141816-phpapp02
Ig2task1worksheetelliot 140511141816-phpapp02Ig2task1worksheetelliot 140511141816-phpapp02
Ig2task1worksheetelliot 140511141816-phpapp02ElliotBlack
 
Ig2 task 1 work sheet thomas giblin
Ig2 task 1 work sheet thomas giblinIg2 task 1 work sheet thomas giblin
Ig2 task 1 work sheet thomas giblinThomas_Giblin_16
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossaryClintParisCom
 
Sound Recording Glossary Improved Version
Sound Recording Glossary   Improved VersionSound Recording Glossary   Improved Version
Sound Recording Glossary Improved VersionJoshuaRidett
 
Sound recording glossary improved
Sound recording glossary improvedSound recording glossary improved
Sound recording glossary improveddavidhall1415
 
Sound Recording Glossary
Sound Recording GlossarySound Recording Glossary
Sound Recording GlossaryJoshuaRidett
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossarydavidhall1415
 
IG2 Task 1 Work Sheet Elliot
IG2 Task 1 Work Sheet ElliotIG2 Task 1 Work Sheet Elliot
IG2 Task 1 Work Sheet ElliotElliotBlack
 
Ig2 task 1_work_sheet
Ig2 task 1_work_sheetIg2 task 1_work_sheet
Ig2 task 1_work_sheetFryers
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheetMrrrjones
 
Sound recording glossary improved
Sound recording glossary improvedSound recording glossary improved
Sound recording glossary improvedItsLiamOven
 

Tendances (19)

Ig2 task1worksheet james_lodge_new
Ig2 task1worksheet james_lodge_newIg2 task1worksheet james_lodge_new
Ig2 task1worksheet james_lodge_new
 
IG2 task 1 work sheet Daryl Bates
IG2 task 1 work sheet Daryl Bates IG2 task 1 work sheet Daryl Bates
IG2 task 1 work sheet Daryl Bates
 
Ig2task1worksheetelliot 140511141816-phpapp02
Ig2task1worksheetelliot 140511141816-phpapp02Ig2task1worksheetelliot 140511141816-phpapp02
Ig2task1worksheetelliot 140511141816-phpapp02
 
Thingy editedd
Thingy editeddThingy editedd
Thingy editedd
 
Ig2 task 1 work sheet thomas giblin
Ig2 task 1 work sheet thomas giblinIg2 task 1 work sheet thomas giblin
Ig2 task 1 work sheet thomas giblin
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossary
 
Sound Recording Glossary Improved Version
Sound Recording Glossary   Improved VersionSound Recording Glossary   Improved Version
Sound Recording Glossary Improved Version
 
Sound recording glossary improved
Sound recording glossary improvedSound recording glossary improved
Sound recording glossary improved
 
Ig2 task 1 work sheet (1)
Ig2 task 1 work sheet (1)Ig2 task 1 work sheet (1)
Ig2 task 1 work sheet (1)
 
Sound Recording Glossary
Sound Recording GlossarySound Recording Glossary
Sound Recording Glossary
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossary
 
Ig2 task 1 work
Ig2 task 1 workIg2 task 1 work
Ig2 task 1 work
 
IG2 Task 1 Work Sheet Elliot
IG2 Task 1 Work Sheet ElliotIG2 Task 1 Work Sheet Elliot
IG2 Task 1 Work Sheet Elliot
 
Thingy oldd
Thingy olddThingy oldd
Thingy oldd
 
Ig2 task 1_work_sheet
Ig2 task 1_work_sheetIg2 task 1_work_sheet
Ig2 task 1_work_sheet
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossary
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheet
 
Sound recording glossary improved
Sound recording glossary improvedSound recording glossary improved
Sound recording glossary improved
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossary
 

En vedette

Figurative artist research
Figurative artist researchFigurative artist research
Figurative artist researchMartinDevney
 
FMP Production Log
FMP Production LogFMP Production Log
FMP Production LogMartinDevney
 
Unit 73 ig2 assignment creating a sample library 2013_y2
Unit 73 ig2 assignment creating a sample library 2013_y2Unit 73 ig2 assignment creating a sample library 2013_y2
Unit 73 ig2 assignment creating a sample library 2013_y2MartinDevney
 
Unit 73 IG3 assignment programming sound assets to a game 2013_y2
Unit 73 IG3 assignment programming sound assets to a game 2013_y2Unit 73 IG3 assignment programming sound assets to a game 2013_y2
Unit 73 IG3 assignment programming sound assets to a game 2013_y2MartinDevney
 
Galactic steel Ideas For College
Galactic steel Ideas For CollegeGalactic steel Ideas For College
Galactic steel Ideas For CollegeMartinDevney
 
Lightbot screen prints
Lightbot screen printsLightbot screen prints
Lightbot screen printsMartinDevney
 
Final major project pitch
Final major project pitchFinal major project pitch
Final major project pitchMartinDevney
 
Galactic steel Idea For college
Galactic steel  Idea For college Galactic steel  Idea For college
Galactic steel Idea For college MartinDevney
 
Unit 73 IG1 Assignment Brief
Unit 73 IG1 Assignment Brief Unit 73 IG1 Assignment Brief
Unit 73 IG1 Assignment Brief MartinDevney
 
Final Major Project Ideas Generation Mood Board
Final Major Project Ideas Generation Mood BoardFinal Major Project Ideas Generation Mood Board
Final Major Project Ideas Generation Mood BoardMartinDevney
 
E6 motion graphic research
E6 motion graphic researchE6 motion graphic research
E6 motion graphic researchMartinDevney
 
Galactic Steel Market Research For College
Galactic Steel Market Research For College Galactic Steel Market Research For College
Galactic Steel Market Research For College MartinDevney
 
Gta v audio cut sequence script
Gta v audio cut sequence scriptGta v audio cut sequence script
Gta v audio cut sequence scriptMartinDevney
 
Final major project market research
Final major project market researchFinal major project market research
Final major project market researchMartinDevney
 

En vedette (18)

Figurative artist research
Figurative artist researchFigurative artist research
Figurative artist research
 
FMP Production Log
FMP Production LogFMP Production Log
FMP Production Log
 
Creatures
CreaturesCreatures
Creatures
 
Fmp screenshots
Fmp screenshotsFmp screenshots
Fmp screenshots
 
Character profile
Character profileCharacter profile
Character profile
 
Unit 73 ig2 assignment creating a sample library 2013_y2
Unit 73 ig2 assignment creating a sample library 2013_y2Unit 73 ig2 assignment creating a sample library 2013_y2
Unit 73 ig2 assignment creating a sample library 2013_y2
 
Unit 73 IG3 assignment programming sound assets to a game 2013_y2
Unit 73 IG3 assignment programming sound assets to a game 2013_y2Unit 73 IG3 assignment programming sound assets to a game 2013_y2
Unit 73 IG3 assignment programming sound assets to a game 2013_y2
 
Answers tipai
Answers tipaiAnswers tipai
Answers tipai
 
Galactic steel Ideas For College
Galactic steel Ideas For CollegeGalactic steel Ideas For College
Galactic steel Ideas For College
 
Lightbot screen prints
Lightbot screen printsLightbot screen prints
Lightbot screen prints
 
Final major project pitch
Final major project pitchFinal major project pitch
Final major project pitch
 
Galactic steel Idea For college
Galactic steel  Idea For college Galactic steel  Idea For college
Galactic steel Idea For college
 
Unit 73 IG1 Assignment Brief
Unit 73 IG1 Assignment Brief Unit 73 IG1 Assignment Brief
Unit 73 IG1 Assignment Brief
 
Final Major Project Ideas Generation Mood Board
Final Major Project Ideas Generation Mood BoardFinal Major Project Ideas Generation Mood Board
Final Major Project Ideas Generation Mood Board
 
E6 motion graphic research
E6 motion graphic researchE6 motion graphic research
E6 motion graphic research
 
Galactic Steel Market Research For College
Galactic Steel Market Research For College Galactic Steel Market Research For College
Galactic Steel Market Research For College
 
Gta v audio cut sequence script
Gta v audio cut sequence scriptGta v audio cut sequence script
Gta v audio cut sequence script
 
Final major project market research
Final major project market researchFinal major project market research
Final major project market research
 

Similaire à Games Design Sound Project Glossary Terms

Ig2 task 1 work sheet (glossary) steph hawkins revisited
Ig2 task 1 work sheet (glossary) steph hawkins revisitedIg2 task 1 work sheet (glossary) steph hawkins revisited
Ig2 task 1 work sheet (glossary) steph hawkins revisitedstephlizahawkins123
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossaryBen Atherton
 
Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Mrrrjones
 
Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Mrrrjones
 
Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Mrrrjones
 
Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Mrrrjones
 
Ig2 task 1 work sheet (glossary) steph hawkins
Ig2 task 1 work sheet (glossary) steph hawkinsIg2 task 1 work sheet (glossary) steph hawkins
Ig2 task 1 work sheet (glossary) steph hawkinsstephlizahawkins123
 
IG2 Task 1 Work Sheet Elliot
IG2 Task 1 Work Sheet ElliotIG2 Task 1 Work Sheet Elliot
IG2 Task 1 Work Sheet ElliotElliotBlack
 
IG2 Task 1 Work Sheet
IG2 Task 1 Work SheetIG2 Task 1 Work Sheet
IG2 Task 1 Work SheetNathan_West
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheetGladeatorkid
 
Jordan smith ig2 task 1 revisited
Jordan smith ig2 task 1 revisitedJordan smith ig2 task 1 revisited
Jordan smith ig2 task 1 revisitedJordanSmith96
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossarydavidhall1415
 
IG2 Task 1 Work Sheet
IG2 Task 1 Work SheetIG2 Task 1 Work Sheet
IG2 Task 1 Work SheetKyleFielding
 
Sound recording glossary improved version
Sound recording glossary improved versionSound recording glossary improved version
Sound recording glossary improved versionamybrockbank
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossaryClintParisCom
 

Similaire à Games Design Sound Project Glossary Terms (19)

Ig2 task 1 work sheet (glossary) steph hawkins revisited
Ig2 task 1 work sheet (glossary) steph hawkins revisitedIg2 task 1 work sheet (glossary) steph hawkins revisited
Ig2 task 1 work sheet (glossary) steph hawkins revisited
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossary
 
Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)
 
Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)
 
Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)
 
Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)
 
Ig2 task 1 work sheet (glossary) steph hawkins
Ig2 task 1 work sheet (glossary) steph hawkinsIg2 task 1 work sheet (glossary) steph hawkins
Ig2 task 1 work sheet (glossary) steph hawkins
 
IG2 Task 1 Work Sheet Elliot
IG2 Task 1 Work Sheet ElliotIG2 Task 1 Work Sheet Elliot
IG2 Task 1 Work Sheet Elliot
 
IG2 Task 1 Work Sheet
IG2 Task 1 Work SheetIG2 Task 1 Work Sheet
IG2 Task 1 Work Sheet
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheet
 
Jordan smith ig2 task 1 revisited
Jordan smith ig2 task 1 revisitedJordan smith ig2 task 1 revisited
Jordan smith ig2 task 1 revisited
 
Ig2 task 1
Ig2 task 1Ig2 task 1
Ig2 task 1
 
Ig2 task 1
Ig2 task 1Ig2 task 1
Ig2 task 1
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossary
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheet
 
IG2 Task 1 Work Sheet
IG2 Task 1 Work SheetIG2 Task 1 Work Sheet
IG2 Task 1 Work Sheet
 
Sound recording glossary improved version
Sound recording glossary improved versionSound recording glossary improved version
Sound recording glossary improved version
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossary
 
IG1 Task 1
IG1 Task 1IG1 Task 1
IG1 Task 1
 

Plus de MartinDevney

FMP production log
FMP production logFMP production log
FMP production logMartinDevney
 
End sequence annotations
End sequence annotationsEnd sequence annotations
End sequence annotationsMartinDevney
 
Start sequence for gta v cut sequence annotation
Start sequence for gta v cut sequence annotationStart sequence for gta v cut sequence annotation
Start sequence for gta v cut sequence annotationMartinDevney
 
Md effects manipulation 5
Md effects manipulation 5Md effects manipulation 5
Md effects manipulation 5MartinDevney
 
Md effects manipulation 4
Md effects manipulation 4Md effects manipulation 4
Md effects manipulation 4MartinDevney
 
Md effects manipulation 3
Md effects manipulation 3Md effects manipulation 3
Md effects manipulation 3MartinDevney
 
Md effects manipulation 2
Md effects manipulation 2Md effects manipulation 2
Md effects manipulation 2MartinDevney
 
Md effects manipulation 1
Md effects manipulation 1Md effects manipulation 1
Md effects manipulation 1MartinDevney
 
Ha3 sidekick initial_schedule_
Ha3 sidekick initial_schedule_Ha3 sidekick initial_schedule_
Ha3 sidekick initial_schedule_MartinDevney
 

Plus de MartinDevney (14)

FMP production log
FMP production logFMP production log
FMP production log
 
End sequence annotations
End sequence annotationsEnd sequence annotations
End sequence annotations
 
Sound fx
Sound fxSound fx
Sound fx
 
Start sequence for gta v cut sequence annotation
Start sequence for gta v cut sequence annotationStart sequence for gta v cut sequence annotation
Start sequence for gta v cut sequence annotation
 
Ambient sound
Ambient soundAmbient sound
Ambient sound
 
Manipulation 6
Manipulation 6Manipulation 6
Manipulation 6
 
Md effects manipulation 5
Md effects manipulation 5Md effects manipulation 5
Md effects manipulation 5
 
Md effects manipulation 4
Md effects manipulation 4Md effects manipulation 4
Md effects manipulation 4
 
Md effects manipulation 3
Md effects manipulation 3Md effects manipulation 3
Md effects manipulation 3
 
Md effects manipulation 2
Md effects manipulation 2Md effects manipulation 2
Md effects manipulation 2
 
Md effects manipulation 1
Md effects manipulation 1Md effects manipulation 1
Md effects manipulation 1
 
Moodboard
MoodboardMoodboard
Moodboard
 
Mood board better
Mood board betterMood board better
Mood board better
 
Ha3 sidekick initial_schedule_
Ha3 sidekick initial_schedule_Ha3 sidekick initial_schedule_
Ha3 sidekick initial_schedule_
 

Dernier

Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17Celine George
 
Full Stack Web Development Course for Beginners
Full Stack Web Development Course  for BeginnersFull Stack Web Development Course  for Beginners
Full Stack Web Development Course for BeginnersSabitha Banu
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatYousafMalik24
 
Science 7 Quarter 4 Module 2: Natural Resources.pptx
Science 7 Quarter 4 Module 2: Natural Resources.pptxScience 7 Quarter 4 Module 2: Natural Resources.pptx
Science 7 Quarter 4 Module 2: Natural Resources.pptxMaryGraceBautista27
 
Keynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designKeynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designMIPLM
 
Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...Jisc
 
Judging the Relevance and worth of ideas part 2.pptx
Judging the Relevance  and worth of ideas part 2.pptxJudging the Relevance  and worth of ideas part 2.pptx
Judging the Relevance and worth of ideas part 2.pptxSherlyMaeNeri
 
How to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPHow to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPCeline George
 
4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptxmary850239
 
Karra SKD Conference Presentation Revised.pptx
Karra SKD Conference Presentation Revised.pptxKarra SKD Conference Presentation Revised.pptx
Karra SKD Conference Presentation Revised.pptxAshokKarra1
 
Gas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxGas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxDr.Ibrahim Hassaan
 
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️9953056974 Low Rate Call Girls In Saket, Delhi NCR
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Mark Reed
 
Q4 English4 Week3 PPT Melcnmg-based.pptx
Q4 English4 Week3 PPT Melcnmg-based.pptxQ4 English4 Week3 PPT Melcnmg-based.pptx
Q4 English4 Week3 PPT Melcnmg-based.pptxnelietumpap1
 
Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Celine George
 
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITYISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITYKayeClaireEstoconing
 
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxiammrhaywood
 
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATIONTHEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATIONHumphrey A Beña
 

Dernier (20)

Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17
 
Full Stack Web Development Course for Beginners
Full Stack Web Development Course  for BeginnersFull Stack Web Development Course  for Beginners
Full Stack Web Development Course for Beginners
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice great
 
Science 7 Quarter 4 Module 2: Natural Resources.pptx
Science 7 Quarter 4 Module 2: Natural Resources.pptxScience 7 Quarter 4 Module 2: Natural Resources.pptx
Science 7 Quarter 4 Module 2: Natural Resources.pptx
 
Keynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designKeynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-design
 
Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...
 
Judging the Relevance and worth of ideas part 2.pptx
Judging the Relevance  and worth of ideas part 2.pptxJudging the Relevance  and worth of ideas part 2.pptx
Judging the Relevance and worth of ideas part 2.pptx
 
OS-operating systems- ch04 (Threads) ...
OS-operating systems- ch04 (Threads) ...OS-operating systems- ch04 (Threads) ...
OS-operating systems- ch04 (Threads) ...
 
How to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPHow to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERP
 
4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx
 
Karra SKD Conference Presentation Revised.pptx
Karra SKD Conference Presentation Revised.pptxKarra SKD Conference Presentation Revised.pptx
Karra SKD Conference Presentation Revised.pptx
 
Gas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxGas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptx
 
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)
 
Q4 English4 Week3 PPT Melcnmg-based.pptx
Q4 English4 Week3 PPT Melcnmg-based.pptxQ4 English4 Week3 PPT Melcnmg-based.pptx
Q4 English4 Week3 PPT Melcnmg-based.pptx
 
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
 
Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17
 
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITYISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
 
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
 
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATIONTHEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
 

Games Design Sound Project Glossary Terms

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 1 Produce a glossary of terms specific to the methods and principles of sound design and production. Using a provided template, you must research and gather definitions specific to provided glossary terms. Any definitions must be referenced with the URL link of the website you have obtained the definition. You must also, where possible, provide specific details of how researched definitions relate to your own production practice. Name: Martin Devney RESEARCHED DEFINITION (provide short internet researched definition and URL link) DESCRIBE THE RELEVANCE OF THE RESEARCHED TERM TO YOUR OWN PRODUCTION PRACTICE? SOUND DESIGN METHODOLOGY Foley Artistry “A Foley Artist is a person who creates (or re-creates) sounds for movies. For example, if the sound of an actor's footsteps were not recorded well or lost when the voice was re-recorded, a Foley artist will recreate them. In fact, except for dialogue and music, almost all the sounds you hear in Hollywood films is Foley sound.” http://www.mediacollege.com/employment/film/foley-artist.html Foley Artistry is relevant to my production practice as I create my own sounds to create a sountrack. Sound Libraries “A collection of sounds stored on file (for example on CDs, DVDs, or as digital audio files).” http://www.collinsdictionary.com/dictionary/english/sound-library Sound libraries are relevant to my production practice as I may use them to help create new soundtracks. SOUND FILE FORMATS Uncompressed “(Of data) not compressed.” http://www.oxforddictionaries.com/definition/english/uncompressed .wav “WAV is the format used for storing sound in files developed jointly by Microsoft and IBM. Support for WAV files was built into Windows 95 making it the de facto standard for sound on PCs. WAV sound files end with a .wav extension and can be played by nearly all Windows applications that support sound.” http://www.webopedia.com/DidYouKnow/Computer_Science/digital_audio_formats.asp .wav is relevant to my production practice as it is the format for rendering created sounds when complete. .aiff “("Audio Interchange File Format.") AIFF is a file format designed to store audio data. It was developed by Apple Computer, but is based on Electronic Arts' IFF (Interchange File Format), a container format originally used on Amiga systems.” http://www.techterms.com/definition/aiff
  • 2. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 2 .au “AU is a file extension for a sound file format belonging to Sun, NeXT and DEC and used in UNIX. The AU file format is also known as the Sparc-audio or u-law fomat. AU files contain three parts: the audio data and text for a header (containing 24 bytes) and an annotation block.” http://whatis.techtarget.com/fileformat/AU-Sun-NeXT-DEC-UNIX-sound-file .smp “An ".smp" file may be one of several different types of audio file. For example, it could be a SampleVision audio sample file. This 16-bit audio file was originally used by Turtle Beach SampleVision; you can open it with Adobe Auction, Sound Forge Pro or Awave Studio. It could also be a sample file for AdLib Gold, a PC sound card released in 1992; Scream Tracker, a mid-1990s music editing program; or Swell. Reason, a music recording and production program, uses the ".smp" extension for sampler instrument patches.” http://www.ehow.com/info_12198596_file-smp.html Lossy Compression “Lossy file compression results in lost data and quality from the original version. Lossy compression is typically associated with image files, such as JPEGs, but can also be used for audio files, like MP3s or AAC files. The "lossyness" of an image file may show up as jagged edges or pixelated areas. In audio files, the lossyness may produce a watery sound or reduce the dynamic range of the audio.” http://www.techterms.com/definition/lossy .mp3 “Stands for "MPEG-1 Audio Layer-3." MP3 is popular compressed audio file format that helped popularize digital music downloads beginning in the late 1990s. MP3 files are typically about one tenth the size of uncompressed WAVE or AIFF files, but maintain nearly the same CD-quality sound. Because of their small size and good fidelity, MP3 files have become a popular way to store music files on both computers and portable devices like the iPod.” http://www.techterms.com/definition/mp3 .mp3 is used when using other sound resources that have already been created. AUDIO LIMITATIONS Sound Processor Unit (SPU) “A programmable machine that performs high-speed processing of numbers, as well as of text, graphics, symbols, and sound. All computers contain a central processing unit that interprets and executes instructions; input devices, such as a keyboard and a mouse, through which data and commands enter the computer; memory that enables the computer to store programs and data; and output devices, such as printers and display screens, that show the results after the computer has processed data.” http://www.thefreedictionary.com/Processor+unit Sound Processor Unit (SPU) was used to listen to the created sounds and while producing them. Digital Sound Processor (DSP) “A digital sound processor is a tool that incorporates computer technology to change the technical aspects of analog sound. Processors can be found in a growing number of applications, from music to medicine.” http://www.ehow.com/facts_5879513_define-digital-sound-processor.html Random Access Memory “RAM is made up of small memory chips that form a memory module. These RAM allowed me to create the work and
  • 3. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 3 (RAM) modules are installed in the RAM slots on the motherboard of your computer. Every time you open a program, it gets loaded from the hard drive into the RAM. This is because reading data from the RAM is much faster than reading data from the hard drive. Running programs from the RAM of the computer allows them to function without any lag time. The more RAM your computer has, the more data can be loaded from the hard drive into the RAM, which can effectively speed up your computer.” http://www.techterms.com/definition/ram to render them out. Mono Audio “Commonly called mono sound, mono, or non-stereo sound, this early sound system used a single channel of audio for sound output. In monophonic sound systems, the signal sent to the sound system encodes one single stream of sound and it usually uses just one speaker. Monophonic sound is the most basic format of sound output.” http://www.webopedia.com/TERM/M/monophonic_sound.html It was used to listen to sound through headphones or speakers Stereo Audio “Commonly called stereo sound or just stereo, stereophonic sound divides sounds across two channels (recorded on two separate sources) then the recorded sounds are mixed so that some elements are channeled to the left and others to the right. Stereophonic sound is generally considered the best sound technology of the 1950 and early 1960's.” http://www.webopedia.com/TERM/S/stereophonic_sound.html It was used to listen to sound through headphones or speakers Surround Sound “a system for playing sounds, especially in cinemas, that uses three or more loudspeakers so that the person listening seems to be surrounded by the sound.” http://dictionary.cambridge.org/dictionary/british/surround-sound It was used to listen to sound through headphones or speakers Direct Audio (Pulse Code Modulation – PCM) “PCM audio or pulse code modulation audio is a high fidelity and uncompressed digital sampling technique of an analogue audio signal. PCM is a technique used to represent sampled analogue signals in digital form.” http://uk.ask.com/question/what-is-pcm-audio AUDIO RECORDING SYSTEMS Analogue “Relating to or using signals or information represented by a continuously variable physical quantity such as spatial position, voltage, etc.” http://www.oxforddictionaries.com/definition/english/analogue Digital Mini Disc “One easy way to think about a MiniDisc is like a floppy disk -- you can record and erase files on a MiniDisc just as easily as you can on a floppy disk. The big difference between the a MiniDisc and a floppy disk is that a MiniDisc can hold about 100 times more data (about 140 megabytes in data mode, 160 megabytes in audio mode vs. 1.44 megabytes for a floppy).” http://electronics.howstuffworks.com/question55.htm Compact Disc (CD) “A small optical disk on which data such as music, text, or graphic images is digitally encoded.” http://www.thefreedictionary.com/compact+disc
  • 4. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 4 Digital Audio Tape (DAT) “magnetic tape on which sound is recorded digitally, giving high-fidelity reproduction”. http://dictionary.reference.com/browse/digital+audio+tape MIDI “Short for musical instrument digital interface, MIDI is a standard adopted by the electronic music industry for controlling devices, such as synthesizers and sound cards, that emit music. At minimum, a MIDI representation of a sound includes values for the note's pitch, length, and volume. It can also include additional characteristics, such as attack and delay time.” http://www.webopedia.com/DidYouKnow/Computer_Science/digital_audio_formats.asp It was used to create different types of sounds. Software Sequencers “A sequencing software package designed to be loaded into a computer. Software sequencers usually have more features and have the advantage of showing you a lot more information at once because they use the computer's screen and aren't locked into the knobs or buttons or display of a hardware sequencer.” http://www.wannaplaymusic.com/get-started/keyboard-terminology Software Plug-ins “A hardware or software module that adds a specific feature or service to a larger system. The idea is that the new component simply plugs in to the existing system. For example, there are number of plug-ins for the Netscape Navigator browser that enable it to display different types of audio or video messages. Navigator plug-ins are based on MIME file types.” http://www.webopedia.com/TERM/P/plug_in.html Used to create different types of sounds such as one would ambience giving a created sound an echo effect. MIDI Keyboard Instruments “A Musical Instrument Digital Interface (MIDI) keyboard is a musical instrument like a piano keyboard. The MIDI portion indicates that the instrument has a communication protocol built in that allows it to communicate with a computer or other MIDI-equipped instrument.” http://www.wisegeek.com/what-is-a-midi-keyboard.htm It was used to create the sounds using a virtual piano keyboard. AUDIO SAMPLING File Size Constraints - Bit- depth “In digital audio , bit depth describes the potential accuracy of a particular piece of hardware or software that processes audio data. In general, the more bits that are available, the more accurate the resulting output from the data being processed.” http://whatis.techtarget.com/definition/bit-depth Was used when rendering the sound which was at 16bit PCM. File Size Constraints - Sample Rate “The number of times an analog signal is measured (sampled) per second. The unit of sample rate is "samples per second". This is often expressed in kiloHertz (kHz). For example, "CD quality" sound has a sample rate of 44 kHz.” http://dictionary.reference.com/browse/sample+rate Was used when rendering the sounds which was at 44100 Hz