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Introduction to Mixed
Reality with HoloLens
Clemente Giorio
Matteo Valoriani
Marco Dal Pino
Agenda
AR/VR/MR
HoloLens DEMO
Gestures, Input, Voice Commands
Web Portal
HoloLens Inside
What NEXT?
AR/MR/VR
What are the difference?
Apollo Guidance
Computer
2000 Transistor
4k Memory
CPU evolution
2015
2010
2005
1995 5M transistors/chip
160M transistors/chip
1B transistors/chip
71B transistors/chip
(2B chip mobile)
UI Dimensions
Transactional
App = Code +
Markup
Immersive
App GPU
intensive
2D UI
Personal Assistant:
Siri, Google Now,
Echo, Cortana
Machine Learning
Machine2Machine
1D UI
Virtual,
Augmented and
Mixing Reality
3D UI
Reality – virtuality continuum
The area between the two extremes, where both the real and the virtual are
mixed, is called mixed reality.
This in turn is said to consist of both augmented reality, where the virtual
augments the real, and augmented virtuality, where the real augments the
virtual.
Quiz
AR
AV
VR
Quiz
AR
AV
VR
Quiz
AR
AV
VR
Quiz
AR
AV
VR
Quiz
AR
AV
VR
Quiz
AR
AV
VR
Quiz
AR
AV
VR
Quiz
AR
AV
VR
Quiz
AR
AV
VR
Quiz
AR
AV
VR
Recap
Introduction to
HoloLens
Different Devices
Magic is in the air
“Any sufficiently
advanced technology is
indistinguishable from
magic”
(Arthur C. Clarke)
To be a new magician
You have to be a
magician…
… or at least a
good illusionist
Demo
Gestures, Input, Voice Commands
HoloLens Inside
Hololens Prototype
Hololens Device - Confort
Hololens Device - Confort
Hololens Device – Sensor Bar
Hololens Device – Sensor Bar
Ambient
Light
Sensor
2MP Photo (2048x1152)/ HD Video Camera (1408x792)
Depth Camera
IR Camera based on Time-Of-Fly
Hands Tracking + Surface reconstruction + Object Position
4 Environment Understanding Camera
Gray Scale Cameras
Create Map of the Room
Hololens Device – Optics
Hololens Device – Optics
IMU
Gyroscope + Magnetometer +
Accelerometer
Fast Position Updates (<10ms )
2 HD 16:9 light engines
Project images on lenses
Holographic Resolution: 2.3M total light points
Holographic Density >2.5k radiants
(light points per radian)
Automatic pupillary distance calibration
See-through holographic lenses (waveguides)
R - G – B Layers
Hololens Device – Internal Hardware
Hololens Device – Internal Hardware
Memory: 64GB Flash / 2GB RAM
Processor: Intel Atom x5-Z8100 1.04 GHz 64-
bit
Intel Airmont (14nm) 4 Logical
GPU: Intel 8086h, Dedicated Video Memory
114 MB, Shared System Memory 980 MB
Custom-built Microsoft Holographic
Processing Unit (HPU 1.0)
Battery: 16,500 mWh
Weight : 579g
Hololens Device – 3D Spatial Sound
Hololens Device – 3D Spatial Sound
Built-in speakers.
A precise audio experience without
headphones that is immersive, yet won’t
block out the real world.
Spatial sound.
Using a scientific model that characterizes
how the human ear receives sound from a
specific location, Microsoft HoloLens
synthesizes sound so that you can hear
holograms from anywhere in the room.
What Next?
Project Alloy
Wireless VR/MR device
2 RealSense for spatial and hands traking
Commercial options
Kiosk mode. With HoloLens kiosk mode, you can limit which apps to run to
enable demo or showcase experiences.
Mobile Device Management (MDM) for HoloLens. Your IT department can
manage multiple HoloLens devices simultaneously using solutions like
Microsoft InTune. You will be able to manage settings, select apps to install
and set security configurations tailored to your organization's need.
Identity. Azure Active Directory and next generation credentials with
PIN unlock.
Windows Update for Business. Controlled operating system updates to
devices and support for long term servicing branch.
Data security. BitLocker data encryption and secure boot is enabled on
HoloLens to provide the same level of security protection as any other
Windows device.
Work access. Anyone in your organization can remotely connect to the
corporate network through a virtual private network on a HoloLens.
HoloLens can also access Wi-Fi networks that require credentials.
Windows Store for Business. Your IT department can also set up an
enterprise private store, containing only your company’s apps for your
specific HoloLens usage. Securely distribute your enterprise software to
selected group of enterprise users
Meta 2
Magic Leap
Daqri
HTC Vive / Oculus Rift 2
Vuzix
Play Station VR
Introduction to Mixed
Reality with HoloLens
Clemente Giorio
Matteo Valoriani
Marco Dal Pino
@HoloLensDevelop HoloLens Developers Group
https://www.linkedin.com/groups/8243800
Hololens Developers
https://www.facebook.com/groups/6285882
10601469
HoloLens Developers
https://plus.google.com/b/109053767376103420461/

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Etna dev 2016 - Introduction to Mixed Reality with HoloLens

  • 1. Introduction to Mixed Reality with HoloLens Clemente Giorio Matteo Valoriani Marco Dal Pino
  • 2. Agenda AR/VR/MR HoloLens DEMO Gestures, Input, Voice Commands Web Portal HoloLens Inside What NEXT?
  • 3. AR/MR/VR What are the difference?
  • 5. CPU evolution 2015 2010 2005 1995 5M transistors/chip 160M transistors/chip 1B transistors/chip 71B transistors/chip (2B chip mobile)
  • 6. UI Dimensions Transactional App = Code + Markup Immersive App GPU intensive 2D UI Personal Assistant: Siri, Google Now, Echo, Cortana Machine Learning Machine2Machine 1D UI Virtual, Augmented and Mixing Reality 3D UI
  • 7. Reality – virtuality continuum The area between the two extremes, where both the real and the virtual are mixed, is called mixed reality. This in turn is said to consist of both augmented reality, where the virtual augments the real, and augmented virtuality, where the real augments the virtual.
  • 18. Recap
  • 20.
  • 21.
  • 23. Magic is in the air “Any sufficiently advanced technology is indistinguishable from magic” (Arthur C. Clarke)
  • 24. To be a new magician You have to be a magician… … or at least a good illusionist
  • 28. Hololens Device - Confort
  • 29. Hololens Device - Confort
  • 30. Hololens Device – Sensor Bar
  • 31. Hololens Device – Sensor Bar Ambient Light Sensor 2MP Photo (2048x1152)/ HD Video Camera (1408x792) Depth Camera IR Camera based on Time-Of-Fly Hands Tracking + Surface reconstruction + Object Position 4 Environment Understanding Camera Gray Scale Cameras Create Map of the Room
  • 33. Hololens Device – Optics IMU Gyroscope + Magnetometer + Accelerometer Fast Position Updates (<10ms ) 2 HD 16:9 light engines Project images on lenses Holographic Resolution: 2.3M total light points Holographic Density >2.5k radiants (light points per radian) Automatic pupillary distance calibration See-through holographic lenses (waveguides) R - G – B Layers
  • 34. Hololens Device – Internal Hardware
  • 35. Hololens Device – Internal Hardware Memory: 64GB Flash / 2GB RAM Processor: Intel Atom x5-Z8100 1.04 GHz 64- bit Intel Airmont (14nm) 4 Logical GPU: Intel 8086h, Dedicated Video Memory 114 MB, Shared System Memory 980 MB Custom-built Microsoft Holographic Processing Unit (HPU 1.0) Battery: 16,500 mWh Weight : 579g
  • 36. Hololens Device – 3D Spatial Sound
  • 37. Hololens Device – 3D Spatial Sound Built-in speakers. A precise audio experience without headphones that is immersive, yet won’t block out the real world. Spatial sound. Using a scientific model that characterizes how the human ear receives sound from a specific location, Microsoft HoloLens synthesizes sound so that you can hear holograms from anywhere in the room.
  • 39.
  • 40. Project Alloy Wireless VR/MR device 2 RealSense for spatial and hands traking
  • 41. Commercial options Kiosk mode. With HoloLens kiosk mode, you can limit which apps to run to enable demo or showcase experiences. Mobile Device Management (MDM) for HoloLens. Your IT department can manage multiple HoloLens devices simultaneously using solutions like Microsoft InTune. You will be able to manage settings, select apps to install and set security configurations tailored to your organization's need. Identity. Azure Active Directory and next generation credentials with PIN unlock. Windows Update for Business. Controlled operating system updates to devices and support for long term servicing branch. Data security. BitLocker data encryption and secure boot is enabled on HoloLens to provide the same level of security protection as any other Windows device. Work access. Anyone in your organization can remotely connect to the corporate network through a virtual private network on a HoloLens. HoloLens can also access Wi-Fi networks that require credentials. Windows Store for Business. Your IT department can also set up an enterprise private store, containing only your company’s apps for your specific HoloLens usage. Securely distribute your enterprise software to selected group of enterprise users
  • 44. Daqri
  • 45. HTC Vive / Oculus Rift 2
  • 46. Vuzix
  • 48. Introduction to Mixed Reality with HoloLens Clemente Giorio Matteo Valoriani Marco Dal Pino
  • 49. @HoloLensDevelop HoloLens Developers Group https://www.linkedin.com/groups/8243800 Hololens Developers https://www.facebook.com/groups/6285882 10601469 HoloLens Developers https://plus.google.com/b/109053767376103420461/