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Module 8
E-Commerce
Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated,
or posted to a publicly accessible website, in whole or in part.
Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or
posted to a publicly accessible website, in whole or in part.
Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or
posted to a publicly accessible website, in whole or in part.
Learning Objectives (1 of 2)
• Define e-commerce and describe its advantages, disadvantages, and business models
• Explain the major categories of e-commerce
• Describe the five major activities of the business-to-consumer e-commerce cycle
• Summarize the four major models of business-to-business e-commerce
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Learning Objectives (2 of 2)
• Describe mobile-based and voice-based e-commerce
• Explain four supporting technologies for e-commerce
• Explain social commerce and the reasons for its popularity
• Explain hypersocial organizations and their growing popularity
• Explain social media information systems
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Defining E-Commerce (1 of 2)
• E-business
• All activities a company performs in selling and buying products and services using
computers and communication technologies
• E-commerce
• Buying and selling goods and services over the Internet
• Builds on traditional commerce by adding the flexibility that networks offer and the
availability of the Internet
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posted to a publicly accessible website, in whole or in part.
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Defining E-Commerce (2 of 2)
• Business applications that use the Internet
• Buying and selling products and services
• Collaborating with other companies
• Communicating with business partners
• Gathering business intelligence on customers and competitors
• Providing customer service
• Supplying software updates and patches
• Offering vendor support
• Publishing and disseminating information
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The Value Chain and E-Commerce (1 of 2)
• Value chain
• Series of activities designed to meet business needs by adding value (or cost) in each
phase of the process
• Primary activities
• Inbound logistics
• Operations
• Outbound logistics
• Marketing and sales
• Service
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Exhibit 8.1 Michael Porter’s Value Chain
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The Value Chain and E-Commerce (2 of 2)
• The Internet
• Increases the speed and accuracy of communication between suppliers, distributors, and
customers
• Low cost means companies of any size can participate in value chain integration
• E-commerce enhances a value chain
• Offers new ways to reduce costs or improve operations
• E-mail instead of regular mail
• Selling online instead of in a physical store
• Offering online customer service
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E-Commerce vs. Traditional Commerce
• Click-and-brick e-commerce: mixes traditional commerce and e-commerce
• Capitalizes on the advantages of online interaction with customers
• Retains the benefits of having a physical store location
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Table 8.1 E-Commerce vs. Traditional Commerce
Activity Traditional Commerce E-Commerce
Product information Magazines, flyers Web sites, online catalogs
Business communication Regular mail, phone calls E-mail
Check product availability Phone calls, faxes, and letters E-mail, Web sites, and extranets
Order generation Printed forms E-mail, Web sites
Product acknowledgments Phone calls, faxes
E-mail, Web sites, and electronic
data interchange (EDI)
Invoice generation Printed forms Web sites
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Advantages and Disadvantages
of E-Commerce (1 of 3)
• Advantages
• Enhances relationships with suppliers, customers, and business partners
• Creates price transparency
• Operates around the clock and globe
• Gathers more information on potential customers
• Increases customer involvement
• Improves customer service
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Advantages and Disadvantages
of E-Commerce (2 of 3)
• Advantages (continued)
• Increases flexibility, ease of shopping, number of customers, opportunities for
collaboration with business partners
• Increases return on investment; inventory needs are reduced
• Offers personalized services and product customization
• Reduces administrative and transaction costs
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Advantages and Disadvantages
of E-Commerce (3 of 3)
• Disadvantages
• Bandwidth capacity problems in some parts of the world
• Security and privacy issues
• Accessibility
• Acceptance
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E-Commerce Business Models (1 of 4)
• E-commerce companies focus their operations in different parts of the value chain to
achieve profitability
• Traditional e-commerce models are an extension or revision of traditional business
models
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E-Commerce Business Models (2 of 4)
• Merchant model
• Transfers the old retail model to the e-commerce world by using the Internet
• Brokerage model
• Brings sellers and buyers together on the Web and collects commissions on transactions
between them
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E-Commerce Business Models (3 of 4)
• Advertising model
• Extension of traditional advertising media
• Free content is supported by text and banner ads
• Mixed model
• Generating revenue from more than one source
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E-Commerce Business Models (4 of 4)
• Infomediary model
• E-commerce sites collect information on consumers and businesses and then sell this
information to other companies for marketing purposes
• Subscription model
• E-commerce sites sell digital products or services to customers
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Major Categories of E-Commerce (1 of 4)
• Business-to-consumer (B2C)
• Companies sell directly to consumers and supplement traditional commerce with e-
commerce
• Business-to-business (B2B)
• Involves electronic transactions between businesses
• Electronic data interchange (EDI)
• Electronic funds transfer (EFT)
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Major Categories of E-Commerce (2 of 4)
• Consumer-to-consumer (C2C)
• Involves business transactions between users
• Includes the use of online classified ads or online auction sites
• Consumer-to-business (C2B)
• Involves people selling products or services to businesses
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Major Categories of E-Commerce (3 of 4)
• Government and nonbusiness e-commerce; e-government applications:
• Government-to-citizen (G2C): tax filing, online voter registration
• Government-to-business (G2B): license applications and renewals
• Government-to-government (G2G): disaster assistance
• Government-to-employee (G2E): e-training
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Major Categories of E-Commerce (4 of 4)
• Nonbusiness organizations that use e-commerce applications
• Universities
• Online classes, grade reporting
• Nonprofit, political, and social organizations
• Fundraising, purchasing
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Organizational or Intrabusiness E-Commerce
• Involves e-commerce activities that take place inside an organization
• Typically use the organization’s intranet
• Include the exchange of goods, services, or information among employees
• Conducting training programs and offering human resource services
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B2C E-Commerce Cycle
• Five major activities
• Information sharing
• Ordering
• Payment
• Fulfillment
• Service and support
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B2C E-Commerce Evolution:
Multichannel, Cross-Channel, and Omnichannel
(1 of 3)
• Multichannel
• Customer uses one channel to purchase an item (in-store, Web site, social media)
• Channels are not connected to one another
• Channels are in competition with one another
• Advantages
• Targets consumers at different stages
• Leverages power of marketplaces and search engines
• Disadvantages
• Selling on the wrong channels
• Requires infrastructure to be in place
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B2C E-Commerce Evolution:
Multichannel, Cross-Channel, and Omnichannel
(2 of 3)
• Cross-channel
• Customer uses several channels to buy an item
• Order online and pick up in-store
• Channels complement one another
• Advantages
• Caters to buyer habits
• More personal
• Disadvantage
• Challenging to integrate various channels
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B2C E-Commerce Evolution:
Multichannel, Cross-Channel, and Omnichannel
(3 of 3)
• Omnichannel
• Integrates physical stores, the Internet, and mobile technologies
• Seamless communication among all sales channels
• Advantages
• Improves customer satisfaction and retention; brand recognition
• Meets customers where they are
• Disadvantage
• Complexity
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B2B E-Commerce: A Second Look
• Technologies used:
• Intranets and extranets
• Virtual private networks
• Electronic data interchange (EDI)
• Electronic funds transfer (EFT)
• B2B e-commerce advantages
• Reduces delivery time and costs
• Improves communication and accuracy
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Major Models of B2B E-Commerce
• Models are based on who controls the marketplace:
• The seller
• The buyer
• An intermediary (third party)
• Trading partner agreements
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Seller-Side Marketplace
• Most common model
• Sellers who cater to specialized markets come together to create a common marketplace for
buyers
• E-procurement
• Enables employees to order and receive supplies and services directly from suppliers
• Prevents purchases from suppliers that are not on the approved list of sellers
• Eliminates the processing costs of purchases
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Buyer-Side Marketplace
• A buyer, or group of buyers, opens an electronic marketplace and invites sellers to bid
• Helps buyers manage the procurement process more efficiently, lower administrative
costs, and implement uniform pricing
• Involves the goal of establishing new sales channels
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Third-Party Exchange Marketplace
• Not controlled by sellers or buyers
• Marketplace generates revenue from the fees charged for matching buyers and sellers
• Vertical market: concentrates on a specific industry or market
• Horizontal market: concentrates on a specific function or business process and
automates it for different industries
• Offers suppliers a direct channel of communication to buyers
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Trading Partner Agreements
• Automate negotiating processes and enforce contracts between participating businesses
• Allow business partners to send and receive bids, contracts, and information needed
• Enable customers to submit documents via the Internet
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Mobile and Voice-Based E-Commerce (1 of 2)
• Mobile commerce (m-commerce): using handheld devices to conduct business transactions
• Based on the Wireless Application Protocol (WAP)
• Technologies supported
• Wireless wide-area networks (WWANs) and 3G and 4G networks
• Short-range wireless communication technologies
• Wi-Fi, WiMAX, Bluetooth, RFID
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Mobile and Voice-Based E-Commerce (2 of 2)
• Voice-based e-commerce: relies on voice recognition and text-to-speech technologies
• Method involves using digital wallet
• Security features
• Call and voice recognition
• Shipping to a set address that cannot be changed by voice commands
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E-Commerce Supporting Technologies
• Several technologies and applications support e-commerce activities
• Electronic payment systems
• Web marketing
• Mobile marketing
• Search engine optimization
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Electronic Payment Systems (1 of 4)
• Electronic payment
• Transaction in which money or scrip is exchanged electronically
• Includes credit cards, debit cards, charge cards, and smart cards
• Smart cards
• Contain an embedded microprocessor chip
• Store important financial and personal information
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Electronic Payment Systems (2 of 4)
• E-cash: secure and convenient alternative to bills and coins
• Complements credit, debit, and charge cards
• Adds convenience and control to everyday cash transactions
• E-check: electronic version of a paper check
• Offers security, speed, and convenience for online transactions
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Electronic Payment Systems (3 of 4)
• Digital wallet: available for most handheld devices
• Offers a secure, convenient, and portable tool for online shopping
• Stores personal and financial information
• PayPal: popular online payment system used for many online transactions
• Users with valid e-mail addresses can set up accounts and make secure payments
• Venmo
• Users transfer funds to others via mobile app
• US only
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Electronic Payment Systems (4 of 4)
• Micropayments: transactions on the Web involving very small amounts of money
• Began as a method for advertisers to pay for cost per view or cost per click
• World Wide Web Consortium (W3C) has canceled support
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Web Marketing
• Uses the Web and its supporting technologies to promote goods and services
• Examples of web-marketing tools
• Intelligent agents
• Push technology
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Mobile Marketing
• Popular mobile marketing strategies
• App-based marketing
• In-game mobile marketing
• Location-based marketing
• QR codes
• Mobile search ads
• Mobile image ads
• SMS (Short Message Service) and MMS (Multimedia Messaging Service)
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Search Engine Optimization (SEO)
• Method for improving the volume or quality of traffic to a Web site
• Higher ranking in search results generates more revenue for a website
• Techniques make it easier for search engines to find and index a site for certain
keywords
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E-Commerce and Beyond:
Social Commerce (1 of 2)
• Social media concentrates on insight and product discovery by providing a community of
people with similar interests
• Social commerce: subset of e-commerce that is influenced by social networks and other
online media
• Enhanced by ever-increasing power of smartphones
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E-Commerce and Beyond:
Social Commerce (2 of 2)
• Categories of social networks and online media that collectively constitute social commerce
• Social networking sites (Facebook, Instagram, Twitter)
• Group buying platforms (Groupon, LivingSocial)
• Peer-to-peer e-commerce platforms (Etsy, Amazon Marketplace)
• Recommendation Web sites (TripAdvisor, Yelp)
• Participatory e-commerce (Kickstarter, CutOnYourBias)
• Social advice (GoTryItOn, eBags)
• User-curated shopping (Lyst, Polyvore)
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Hypersocial Organizations (1 of 3)
• Companies that leverage social media to better connect with customers and increase sales
through the social process
• Share information through:
• Direct social media interaction
• Blogs
• YouTube videos
• Company Web sites
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Hypersocial Organizations (2 of 3)
• Four key elements for a successful online community
• Members
• Content
• Member profiles
• Transactions
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Hypersocial Organizations (3 of 3)
• Four pillars of hypersociality
• Tribe versus market segment
• Human-centric versus company-centric
• Information channels versus network channels
• Social messiness versus process hierarchy
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Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or
posted to a publicly accessible website, in whole or in part.
Social Media Information Systems (1 of 3)
• Include all the components like other information systems
• Hardware, software, people, and procedures that support content sharing among its
members or users
• Additional components of a SMIS include:
• Application (app) providers
• User communities
• Sponsors
Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or
posted to a publicly accessible website, in whole or in part.
Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or
posted to a publicly accessible website, in whole or in part.
Social Media Information Systems (2 of 3)
• Play a major role in fostering hypersocial organizations
• Enable communities, tribes, or hives that are related by a common interest
• Facilitate business activities and help the sponsors establish bonds and loyalties with
their customers
Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or
posted to a publicly accessible website, in whole or in part.
Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or
posted to a publicly accessible website, in whole or in part.
Social Media Information Systems (3 of 3)
• An organization’s social media policy should:
• Protect the company’s reputation
• Eliminate legal issues
• Protect the privacy of all impacted individuals
• Raise brand awareness
Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or
posted to a publicly accessible website, in whole or in part.
Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or
posted to a publicly accessible website, in whole or in part.
Summary (1 of 3)
• E-commerce is buying and selling goods and services over the Internet
• E-commerce transactions occur among consumers, businesses, and government
• The major categories of e-commerce:
• C2C, C2B, C2G
• B2C, B2B, B2G
• G2C, G2B, G2G
• Five major activities of the B2C e-commerce cycle:
• Information sharing, ordering, payment, fulfillment, service and support
Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or
posted to a publicly accessible website, in whole or in part.
Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or
posted to a publicly accessible website, in whole or in part.
Summary (2 of 3)
• Four major models of B2B e-commerce:
• Seller-side marketplace, buyer-side marketplace, third-party exchange marketplace,
trading partner agreements
• Mobile commerce (m-commerce): using handheld devices to conduct business
• Voice-based e-commerce: relies on voice recognition and text-to-speech
• Four supporting technologies for e-commerce:
• Electronic payment systems, Web marketing, mobile marketing, search engine
optimization
Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or
posted to a publicly accessible website, in whole or in part.
Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or
posted to a publicly accessible website, in whole or in part.
Summary (3 of 3)
• Social commerce is a subset of e-commerce that is influenced by social networks and other
online media
• Hypersocial organizations leverage the power of online communities
• SMISs (Social Media Information Systems) enable business activities such as sales and
marketing for the sponsors

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MOK MIS Ch08 PowerPoint.pptx

  • 1. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Module 8 E-Commerce Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
  • 2. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Learning Objectives (1 of 2) • Define e-commerce and describe its advantages, disadvantages, and business models • Explain the major categories of e-commerce • Describe the five major activities of the business-to-consumer e-commerce cycle • Summarize the four major models of business-to-business e-commerce
  • 3. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Learning Objectives (2 of 2) • Describe mobile-based and voice-based e-commerce • Explain four supporting technologies for e-commerce • Explain social commerce and the reasons for its popularity • Explain hypersocial organizations and their growing popularity • Explain social media information systems
  • 4. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Defining E-Commerce (1 of 2) • E-business • All activities a company performs in selling and buying products and services using computers and communication technologies • E-commerce • Buying and selling goods and services over the Internet • Builds on traditional commerce by adding the flexibility that networks offer and the availability of the Internet
  • 5. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Defining E-Commerce (2 of 2) • Business applications that use the Internet • Buying and selling products and services • Collaborating with other companies • Communicating with business partners • Gathering business intelligence on customers and competitors • Providing customer service • Supplying software updates and patches • Offering vendor support • Publishing and disseminating information
  • 6. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. The Value Chain and E-Commerce (1 of 2) • Value chain • Series of activities designed to meet business needs by adding value (or cost) in each phase of the process • Primary activities • Inbound logistics • Operations • Outbound logistics • Marketing and sales • Service
  • 7. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Exhibit 8.1 Michael Porter’s Value Chain
  • 8. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. The Value Chain and E-Commerce (2 of 2) • The Internet • Increases the speed and accuracy of communication between suppliers, distributors, and customers • Low cost means companies of any size can participate in value chain integration • E-commerce enhances a value chain • Offers new ways to reduce costs or improve operations • E-mail instead of regular mail • Selling online instead of in a physical store • Offering online customer service
  • 9. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. E-Commerce vs. Traditional Commerce • Click-and-brick e-commerce: mixes traditional commerce and e-commerce • Capitalizes on the advantages of online interaction with customers • Retains the benefits of having a physical store location
  • 10. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Table 8.1 E-Commerce vs. Traditional Commerce Activity Traditional Commerce E-Commerce Product information Magazines, flyers Web sites, online catalogs Business communication Regular mail, phone calls E-mail Check product availability Phone calls, faxes, and letters E-mail, Web sites, and extranets Order generation Printed forms E-mail, Web sites Product acknowledgments Phone calls, faxes E-mail, Web sites, and electronic data interchange (EDI) Invoice generation Printed forms Web sites
  • 11. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Advantages and Disadvantages of E-Commerce (1 of 3) • Advantages • Enhances relationships with suppliers, customers, and business partners • Creates price transparency • Operates around the clock and globe • Gathers more information on potential customers • Increases customer involvement • Improves customer service
  • 12. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Advantages and Disadvantages of E-Commerce (2 of 3) • Advantages (continued) • Increases flexibility, ease of shopping, number of customers, opportunities for collaboration with business partners • Increases return on investment; inventory needs are reduced • Offers personalized services and product customization • Reduces administrative and transaction costs
  • 13. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Advantages and Disadvantages of E-Commerce (3 of 3) • Disadvantages • Bandwidth capacity problems in some parts of the world • Security and privacy issues • Accessibility • Acceptance
  • 14. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. E-Commerce Business Models (1 of 4) • E-commerce companies focus their operations in different parts of the value chain to achieve profitability • Traditional e-commerce models are an extension or revision of traditional business models
  • 15. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. E-Commerce Business Models (2 of 4) • Merchant model • Transfers the old retail model to the e-commerce world by using the Internet • Brokerage model • Brings sellers and buyers together on the Web and collects commissions on transactions between them
  • 16. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. E-Commerce Business Models (3 of 4) • Advertising model • Extension of traditional advertising media • Free content is supported by text and banner ads • Mixed model • Generating revenue from more than one source
  • 17. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. E-Commerce Business Models (4 of 4) • Infomediary model • E-commerce sites collect information on consumers and businesses and then sell this information to other companies for marketing purposes • Subscription model • E-commerce sites sell digital products or services to customers
  • 18. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Major Categories of E-Commerce (1 of 4) • Business-to-consumer (B2C) • Companies sell directly to consumers and supplement traditional commerce with e- commerce • Business-to-business (B2B) • Involves electronic transactions between businesses • Electronic data interchange (EDI) • Electronic funds transfer (EFT)
  • 19. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Major Categories of E-Commerce (2 of 4) • Consumer-to-consumer (C2C) • Involves business transactions between users • Includes the use of online classified ads or online auction sites • Consumer-to-business (C2B) • Involves people selling products or services to businesses
  • 20. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Major Categories of E-Commerce (3 of 4) • Government and nonbusiness e-commerce; e-government applications: • Government-to-citizen (G2C): tax filing, online voter registration • Government-to-business (G2B): license applications and renewals • Government-to-government (G2G): disaster assistance • Government-to-employee (G2E): e-training
  • 21. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Major Categories of E-Commerce (4 of 4) • Nonbusiness organizations that use e-commerce applications • Universities • Online classes, grade reporting • Nonprofit, political, and social organizations • Fundraising, purchasing
  • 22. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Organizational or Intrabusiness E-Commerce • Involves e-commerce activities that take place inside an organization • Typically use the organization’s intranet • Include the exchange of goods, services, or information among employees • Conducting training programs and offering human resource services
  • 23. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. B2C E-Commerce Cycle • Five major activities • Information sharing • Ordering • Payment • Fulfillment • Service and support
  • 24. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. B2C E-Commerce Evolution: Multichannel, Cross-Channel, and Omnichannel (1 of 3) • Multichannel • Customer uses one channel to purchase an item (in-store, Web site, social media) • Channels are not connected to one another • Channels are in competition with one another • Advantages • Targets consumers at different stages • Leverages power of marketplaces and search engines • Disadvantages • Selling on the wrong channels • Requires infrastructure to be in place
  • 25. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. B2C E-Commerce Evolution: Multichannel, Cross-Channel, and Omnichannel (2 of 3) • Cross-channel • Customer uses several channels to buy an item • Order online and pick up in-store • Channels complement one another • Advantages • Caters to buyer habits • More personal • Disadvantage • Challenging to integrate various channels
  • 26. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. B2C E-Commerce Evolution: Multichannel, Cross-Channel, and Omnichannel (3 of 3) • Omnichannel • Integrates physical stores, the Internet, and mobile technologies • Seamless communication among all sales channels • Advantages • Improves customer satisfaction and retention; brand recognition • Meets customers where they are • Disadvantage • Complexity
  • 27. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. B2B E-Commerce: A Second Look • Technologies used: • Intranets and extranets • Virtual private networks • Electronic data interchange (EDI) • Electronic funds transfer (EFT) • B2B e-commerce advantages • Reduces delivery time and costs • Improves communication and accuracy
  • 28. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Major Models of B2B E-Commerce • Models are based on who controls the marketplace: • The seller • The buyer • An intermediary (third party) • Trading partner agreements
  • 29. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Seller-Side Marketplace • Most common model • Sellers who cater to specialized markets come together to create a common marketplace for buyers • E-procurement • Enables employees to order and receive supplies and services directly from suppliers • Prevents purchases from suppliers that are not on the approved list of sellers • Eliminates the processing costs of purchases
  • 30. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Buyer-Side Marketplace • A buyer, or group of buyers, opens an electronic marketplace and invites sellers to bid • Helps buyers manage the procurement process more efficiently, lower administrative costs, and implement uniform pricing • Involves the goal of establishing new sales channels
  • 31. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Third-Party Exchange Marketplace • Not controlled by sellers or buyers • Marketplace generates revenue from the fees charged for matching buyers and sellers • Vertical market: concentrates on a specific industry or market • Horizontal market: concentrates on a specific function or business process and automates it for different industries • Offers suppliers a direct channel of communication to buyers
  • 32. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Trading Partner Agreements • Automate negotiating processes and enforce contracts between participating businesses • Allow business partners to send and receive bids, contracts, and information needed • Enable customers to submit documents via the Internet
  • 33. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Mobile and Voice-Based E-Commerce (1 of 2) • Mobile commerce (m-commerce): using handheld devices to conduct business transactions • Based on the Wireless Application Protocol (WAP) • Technologies supported • Wireless wide-area networks (WWANs) and 3G and 4G networks • Short-range wireless communication technologies • Wi-Fi, WiMAX, Bluetooth, RFID
  • 34. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Mobile and Voice-Based E-Commerce (2 of 2) • Voice-based e-commerce: relies on voice recognition and text-to-speech technologies • Method involves using digital wallet • Security features • Call and voice recognition • Shipping to a set address that cannot be changed by voice commands
  • 35. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. E-Commerce Supporting Technologies • Several technologies and applications support e-commerce activities • Electronic payment systems • Web marketing • Mobile marketing • Search engine optimization
  • 36. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Electronic Payment Systems (1 of 4) • Electronic payment • Transaction in which money or scrip is exchanged electronically • Includes credit cards, debit cards, charge cards, and smart cards • Smart cards • Contain an embedded microprocessor chip • Store important financial and personal information
  • 37. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Electronic Payment Systems (2 of 4) • E-cash: secure and convenient alternative to bills and coins • Complements credit, debit, and charge cards • Adds convenience and control to everyday cash transactions • E-check: electronic version of a paper check • Offers security, speed, and convenience for online transactions
  • 38. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Electronic Payment Systems (3 of 4) • Digital wallet: available for most handheld devices • Offers a secure, convenient, and portable tool for online shopping • Stores personal and financial information • PayPal: popular online payment system used for many online transactions • Users with valid e-mail addresses can set up accounts and make secure payments • Venmo • Users transfer funds to others via mobile app • US only
  • 39. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Electronic Payment Systems (4 of 4) • Micropayments: transactions on the Web involving very small amounts of money • Began as a method for advertisers to pay for cost per view or cost per click • World Wide Web Consortium (W3C) has canceled support
  • 40. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Web Marketing • Uses the Web and its supporting technologies to promote goods and services • Examples of web-marketing tools • Intelligent agents • Push technology
  • 41. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Mobile Marketing • Popular mobile marketing strategies • App-based marketing • In-game mobile marketing • Location-based marketing • QR codes • Mobile search ads • Mobile image ads • SMS (Short Message Service) and MMS (Multimedia Messaging Service)
  • 42. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Search Engine Optimization (SEO) • Method for improving the volume or quality of traffic to a Web site • Higher ranking in search results generates more revenue for a website • Techniques make it easier for search engines to find and index a site for certain keywords
  • 43. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. E-Commerce and Beyond: Social Commerce (1 of 2) • Social media concentrates on insight and product discovery by providing a community of people with similar interests • Social commerce: subset of e-commerce that is influenced by social networks and other online media • Enhanced by ever-increasing power of smartphones
  • 44. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. E-Commerce and Beyond: Social Commerce (2 of 2) • Categories of social networks and online media that collectively constitute social commerce • Social networking sites (Facebook, Instagram, Twitter) • Group buying platforms (Groupon, LivingSocial) • Peer-to-peer e-commerce platforms (Etsy, Amazon Marketplace) • Recommendation Web sites (TripAdvisor, Yelp) • Participatory e-commerce (Kickstarter, CutOnYourBias) • Social advice (GoTryItOn, eBags) • User-curated shopping (Lyst, Polyvore)
  • 45. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Hypersocial Organizations (1 of 3) • Companies that leverage social media to better connect with customers and increase sales through the social process • Share information through: • Direct social media interaction • Blogs • YouTube videos • Company Web sites
  • 46. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Hypersocial Organizations (2 of 3) • Four key elements for a successful online community • Members • Content • Member profiles • Transactions
  • 47. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Hypersocial Organizations (3 of 3) • Four pillars of hypersociality • Tribe versus market segment • Human-centric versus company-centric • Information channels versus network channels • Social messiness versus process hierarchy
  • 48. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Social Media Information Systems (1 of 3) • Include all the components like other information systems • Hardware, software, people, and procedures that support content sharing among its members or users • Additional components of a SMIS include: • Application (app) providers • User communities • Sponsors
  • 49. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Social Media Information Systems (2 of 3) • Play a major role in fostering hypersocial organizations • Enable communities, tribes, or hives that are related by a common interest • Facilitate business activities and help the sponsors establish bonds and loyalties with their customers
  • 50. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Social Media Information Systems (3 of 3) • An organization’s social media policy should: • Protect the company’s reputation • Eliminate legal issues • Protect the privacy of all impacted individuals • Raise brand awareness
  • 51. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Summary (1 of 3) • E-commerce is buying and selling goods and services over the Internet • E-commerce transactions occur among consumers, businesses, and government • The major categories of e-commerce: • C2C, C2B, C2G • B2C, B2B, B2G • G2C, G2B, G2G • Five major activities of the B2C e-commerce cycle: • Information sharing, ordering, payment, fulfillment, service and support
  • 52. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Summary (2 of 3) • Four major models of B2B e-commerce: • Seller-side marketplace, buyer-side marketplace, third-party exchange marketplace, trading partner agreements • Mobile commerce (m-commerce): using handheld devices to conduct business • Voice-based e-commerce: relies on voice recognition and text-to-speech • Four supporting technologies for e-commerce: • Electronic payment systems, Web marketing, mobile marketing, search engine optimization
  • 53. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Bidgoli, MIS, 10th Edition. © 2021 Cengage. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Summary (3 of 3) • Social commerce is a subset of e-commerce that is influenced by social networks and other online media • Hypersocial organizations leverage the power of online communities • SMISs (Social Media Information Systems) enable business activities such as sales and marketing for the sponsors