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D E S I G N E R S ' C H A L L E N G E - S O F T WA R E T R A I N I N G W H E N S O F T WA R E ' S I N F L U X
SO FTWAR E TRAINING
       WH EN   SOFTWARE ’S IN F LUX




                                                Michaels & Associates Docntrain, Ltd. dba Michaels & Associates
                                                      11639 E. Wethersfield Road, Scottsdale, AZ 85259 USA
                                            marketing@michaelsandassoc.com                    www.michaelsandassoc.com
                                               Phone: 480-614-8440 Toll-free: 877-614-8440 Fax: 480-614-2775




                                      Copyright © 2009 Michaels & Associates Docntrain, Ltd. dba Michaels & Associates. All rights reserved.
2
Page
SO FTWARE TRAINING
                                                              WH EN   SOFTWARE ’S IN F LUX




S U C C E E D AT D E V E L O P I N G T R A I N I N G W H E N
THE     S O F T WA R E I S U N D E R D E V E L O P M E N T

Your company is releasing brand new software to its customers and it’s your
job to create the instructor-led training materials for a worldwide audience. The
problem is the software is under development, functionality and the interface
are volatile, the requirements, design and testing documents for the software
are nonexistent and communication with subject matter experts is limited.
Sound like an impossible task?




                                                                                         3   Page
SO FTWAR E TRAINING
       WH EN   SOFTWARE ’S IN F LUX




                                      How to Do It and Avoid the Pitfalls

                                      Let’s face it—most learning development managers would pack up their desk and contact a

                                      professional recruiter before taking on a project like this. The odds are heavily stacked against

                                      success. The thought of drowning in all the work, rework, late nights and other pitfalls trying to make

                                      the training a success sends shivers. But, you can do it with five-star results.


                                      Before you get started, take a deep breath and take solace in the fact that it’s not about how many

                                      hours you put in, how hard you work or how flexible and reactionary you are to changes. Rather, it’s

                                      about using a methodical approach to analyze, design, develop and deliver great training. Success is

                                      within reach if you follow these simple guidelines.


                                          1. Align the right team

                                          2. Determine your processes and procedures

                                          3. Identify the needs of your entire audience

                                          4. Get stakeholder approval

                                          5. Develop in chunks
4
Page
SO FTWARE TRAINING
                                                                                                                              WH EN   SOFTWARE ’S IN F LUX




Align the Right Team

Failure to align the right team can result in a severe disconnect in the expectations for the training and to the desired learning outcomes. The right

team consists of key stakeholders, subject matter experts (SMEs) and instructional designers who are savvy in determining the scope, project

schedule and direction based on input from the stakeholders and subject matter experts.


Bribe Subject Matter Experts

Building relationships with the right SMEs is paramount when developing instructor-led training for software that is still under development. SME bait

(a.k.a. baked goods and other bribes of a similar nature) is a good way

start building rapport. At a minimum, bribing with baked

goods ensures that people won’t run and hide when

they see you coming. When people can connect or

relate to your plight, it is human nature for them to

want to help. One way to help SMEs (and in this

case, software developers) relate to your predicament

is to show them a diagram of your instructional design

process. More than likely they will be amazed at

how closely the instructional design and




                                                                                                                                                         5   Page
SO FTWAR E TRAINING
       WH EN   SOFTWARE ’S IN F LUX




                                      systems design processes relate. Other things you can do to help turn the dire situation of limited

                                      time with SMEs are to educate them about the importance and value of the training and be

                                      conscious of their time. Build a schedule that both of you can live with, and prepare your questions

                                      ahead of time. You can even give your questions to the SMEs ahead of time, to reduce the ―face

                                      time‖ you spend with them.




                                      Identify a Point of Contact

                                      If for entertainment reasons you would enjoy watching your team run amuck, do not assign a point

                                      of contact. The havoc that follows might be worth the price of admission. On the other hand, if

                                      derangement is not the state you were going for, select a point of contact from the business side.

                                      This is the ―go to‖ person for your developers. This person should be able to find the answer to

                                      technical questions, coordinate and reconcile reviews and validate or approve changes to the

                                      materials. Make certain that the point of contact is committed to the responsibilities that come with

                                      this role. Getting answers to questions, reconciling reviews and making project decisions in a timely

                                      manner are essential to success and can take a fair amount of their time.
6
Page
SO FTWARE TRAINING
                                                                                                                              WH EN   SOFTWARE ’S IN F LUX




Determine Your Processes and Procedures

Write a will to avoid probate and estate taxes before throwing yourself out of a third story window, or keep the project under control by using solid

processes and procedures. Set up processes for project communications, analysis, design and development. Set up procedures for reviews, change

requests and versioning. Think of your processes and procedures as the rules of engagement for the project, and make sure every

person involved knows and follows the rules.


Allow Room for Flexibility

Recognize upfront that since the software is not complete, you may have to be

flexible. Build into your processes and procedures the ability to develop out of

sequence. This way you can work on the parts of the software that are ready

instead of developing and then changing due to modifications in functionality.


Fine Tune Your Templates

Waiting to perfect your templates until after you begin development can result

in scrapping what you have and starting over with a new template. While you’re

waiting for the software to become somewhat stable, make formatting and usage

decisions about your templates. Then fine tune your templates to conform to

your design before you begin development.




                                                                                                                                                         7   Page
SO FTWAR E TRAINING
        WH EN   SOFTWARE ’S IN F LUX




       Identify the Needs of Your Entire Audience

       You’ve heard it before – you’ve got to walk before you can run. The saying is also true when developing instructor-led training materials. To avoid

       the pitfalls of a poor design and ultimately poor training, you must first complete a thorough analysis. Start the analysis by identifying the

       needs of your entire audience. For instructor-led training courses, the audience extends past

       the learner and includes the instructor. When analyzing your learner and instructor audience,

       consider prior knowledge, motivations and abilities for both groups of people.


       Gain a Clear Picture of the Desired Learning Outcomes

       Armed with knowledge about your audience, it’s time to clarify what your audience

       should learn. Continue your analysis by determining the skills and attitudes you want

       your learners to acquire. To do this, first find out what customer problem(s) the new

       software product solves and the functionality it will have. Then, research the most

       important tasks learners need to perform to use the software effectively. Be sure to

       discover the level of competency required to define success. With this information, you

       should be able to compose well written learning objectives. Your objectives should be

       specific and describe a measureable behavior, the conditions necessary to perform the

       behavior and the desired level of competency. Make sure to get stakeholder approval

       for the objectives you write.
8
Page
SO FTWARE TRAINING
                                                                      WH EN   SOFTWARE ’S IN F LUX




Determine the Instructional Strategy

Now that you have well written objectives and stakeholder approval, it’s time decide how to

teach the skills and attitudes you want learners to perform. Use your objectives to determine

and create the best ways to present, practice and assess the material, but keep in mind that

the more learners interact with the material the better they learn.


Determine the Strategy for the Instructor Guide

During the analysis, spend time finding out about the instructor’s prior knowledge,

motivations and abilities. Then, put that information to use and decide how much information

and support the instructor will need to effectively teach the material. Design the instructor

guide to include this information in an easy-to-find format.



Get Stakeholder Approval

During the analysis, design and development phases in the project, be sure to get

stakeholder approval. This is so important because it ensures that everyone is on the same

page. Stakeholders know what they are getting and you know what you’re developing. The

next page includes a checklist of guidelines to help focus your stakeholders review efforts

during the different phases of the project.




                                                                                                 9   Page
SO FTWAR E TRAINING
       WH EN   SOFTWARE ’S IN F LUX




   Review Criteria Questions to Consider

   Please use the questions below to guide your hands-on review. Your expertise and knowledge in the content area is important to the development of accurate and
   useful training materials. The responsibility of the reviewer is to assure that information provided in the materials is complete, clear, and accurate from a content
   standpoint and to assure that the materials are accurate and useful from a business perspective.




       Complete and Accurate Content                                                         User Experience

          Do the tasks in the materials align with the desired learning                        Are the materials easy to use or navigate?
           outcomes?
                                                                                                Does the overall design layout meet business needs?
          Do the tasks identify what the user needs to know to be
                                                                                                Are the graphic or other media elements such as slides appropriate
           successful?
                                                                                                 and of reasonable quality?
          Is there anything included that should not be included?
                                                                                                Is branding or use of logos correct?
          Is the content technically accurate?
          Is the content clear, concise and complete?
                                                                                             Overall Experience

       Instructional Strategy                                                                   Can the learner apply the skills and attitudes taught in the
                                                                                                 materials immediately?
          Is the presentation of the tasks in a logical order?
          Does the mix of presentation, practice, activities and assessment
           fit well together?
          Are the activities accurate and meaningful to end-users?
          Do the materials adequately describe the systems and the job
           tasks?
          Are all the procedures and instructions clear and accurate?
          Are there cautions that should be included (i.e. about system data
           loss, risks to the company in certain types of sales or situations,
           etc.)?
10




          Do the materials offer useful tools such as a job aid or reference
           card where appropriate?
Page
SO FTWARE TRAINING
                                                                                                         WH EN   SOFTWARE ’S IN F LUX




Develop in Chunks

Okay, now that you have stakeholder approval, you’re ready to start development. When software is

still in the development stages, the most effective approach to developing training materials is to

break down your efforts into smaller chunks. Developing in smaller chunks allows you to be more

flexible because you can work as parts of the software become complete or more stable. Chunking

may also create opportunities for you to reuse content in a different context.


Store Content Chunks in a Central Repository

Keep your project organized, manageable and accessible by storing your content in a central

repository available to all team members. By keeping content in one place, it’s easier to assemble all

of your learning chunks into a course when you’re finished.


Polish the Graphics for Your Materials Last

Don’t worry about getting polished screen shots early on. It’s a waste of time and you’ll end up

redoing this work. Instead, wait until the end of the software development lifecycle when most of the

bugs are fixed and the functionality and interface are mostly stable.




                                                                                                                                    11  Page
SO FTWAR E TRAINING
        WH EN   SOFTWARE ’S IN F LUX




       If you’re ever tasked with developing training for software that is under development don’t pack up your desk and contact a professional recruiter.
       Instead, follow these simple guidelines and deliver great training.

       Not sure where to start? Drop us a line and we'll be glad to get you started. Michaels & Associates — where tough training comes easy.




          marketing@michaelsandassoc.com                               www.michaelsandassoc.com                                  toll-free: 877-614-8440
12
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Designers' Challenge - Software Training when Software's in Flux

  • 1. D E S I G N E R S ' C H A L L E N G E - S O F T WA R E T R A I N I N G W H E N S O F T WA R E ' S I N F L U X
  • 2. SO FTWAR E TRAINING WH EN SOFTWARE ’S IN F LUX Michaels & Associates Docntrain, Ltd. dba Michaels & Associates 11639 E. Wethersfield Road, Scottsdale, AZ 85259 USA marketing@michaelsandassoc.com www.michaelsandassoc.com Phone: 480-614-8440 Toll-free: 877-614-8440 Fax: 480-614-2775 Copyright © 2009 Michaels & Associates Docntrain, Ltd. dba Michaels & Associates. All rights reserved. 2 Page
  • 3. SO FTWARE TRAINING WH EN SOFTWARE ’S IN F LUX S U C C E E D AT D E V E L O P I N G T R A I N I N G W H E N THE S O F T WA R E I S U N D E R D E V E L O P M E N T Your company is releasing brand new software to its customers and it’s your job to create the instructor-led training materials for a worldwide audience. The problem is the software is under development, functionality and the interface are volatile, the requirements, design and testing documents for the software are nonexistent and communication with subject matter experts is limited. Sound like an impossible task? 3 Page
  • 4. SO FTWAR E TRAINING WH EN SOFTWARE ’S IN F LUX How to Do It and Avoid the Pitfalls Let’s face it—most learning development managers would pack up their desk and contact a professional recruiter before taking on a project like this. The odds are heavily stacked against success. The thought of drowning in all the work, rework, late nights and other pitfalls trying to make the training a success sends shivers. But, you can do it with five-star results. Before you get started, take a deep breath and take solace in the fact that it’s not about how many hours you put in, how hard you work or how flexible and reactionary you are to changes. Rather, it’s about using a methodical approach to analyze, design, develop and deliver great training. Success is within reach if you follow these simple guidelines. 1. Align the right team 2. Determine your processes and procedures 3. Identify the needs of your entire audience 4. Get stakeholder approval 5. Develop in chunks 4 Page
  • 5. SO FTWARE TRAINING WH EN SOFTWARE ’S IN F LUX Align the Right Team Failure to align the right team can result in a severe disconnect in the expectations for the training and to the desired learning outcomes. The right team consists of key stakeholders, subject matter experts (SMEs) and instructional designers who are savvy in determining the scope, project schedule and direction based on input from the stakeholders and subject matter experts. Bribe Subject Matter Experts Building relationships with the right SMEs is paramount when developing instructor-led training for software that is still under development. SME bait (a.k.a. baked goods and other bribes of a similar nature) is a good way start building rapport. At a minimum, bribing with baked goods ensures that people won’t run and hide when they see you coming. When people can connect or relate to your plight, it is human nature for them to want to help. One way to help SMEs (and in this case, software developers) relate to your predicament is to show them a diagram of your instructional design process. More than likely they will be amazed at how closely the instructional design and 5 Page
  • 6. SO FTWAR E TRAINING WH EN SOFTWARE ’S IN F LUX systems design processes relate. Other things you can do to help turn the dire situation of limited time with SMEs are to educate them about the importance and value of the training and be conscious of their time. Build a schedule that both of you can live with, and prepare your questions ahead of time. You can even give your questions to the SMEs ahead of time, to reduce the ―face time‖ you spend with them. Identify a Point of Contact If for entertainment reasons you would enjoy watching your team run amuck, do not assign a point of contact. The havoc that follows might be worth the price of admission. On the other hand, if derangement is not the state you were going for, select a point of contact from the business side. This is the ―go to‖ person for your developers. This person should be able to find the answer to technical questions, coordinate and reconcile reviews and validate or approve changes to the materials. Make certain that the point of contact is committed to the responsibilities that come with this role. Getting answers to questions, reconciling reviews and making project decisions in a timely manner are essential to success and can take a fair amount of their time. 6 Page
  • 7. SO FTWARE TRAINING WH EN SOFTWARE ’S IN F LUX Determine Your Processes and Procedures Write a will to avoid probate and estate taxes before throwing yourself out of a third story window, or keep the project under control by using solid processes and procedures. Set up processes for project communications, analysis, design and development. Set up procedures for reviews, change requests and versioning. Think of your processes and procedures as the rules of engagement for the project, and make sure every person involved knows and follows the rules. Allow Room for Flexibility Recognize upfront that since the software is not complete, you may have to be flexible. Build into your processes and procedures the ability to develop out of sequence. This way you can work on the parts of the software that are ready instead of developing and then changing due to modifications in functionality. Fine Tune Your Templates Waiting to perfect your templates until after you begin development can result in scrapping what you have and starting over with a new template. While you’re waiting for the software to become somewhat stable, make formatting and usage decisions about your templates. Then fine tune your templates to conform to your design before you begin development. 7 Page
  • 8. SO FTWAR E TRAINING WH EN SOFTWARE ’S IN F LUX Identify the Needs of Your Entire Audience You’ve heard it before – you’ve got to walk before you can run. The saying is also true when developing instructor-led training materials. To avoid the pitfalls of a poor design and ultimately poor training, you must first complete a thorough analysis. Start the analysis by identifying the needs of your entire audience. For instructor-led training courses, the audience extends past the learner and includes the instructor. When analyzing your learner and instructor audience, consider prior knowledge, motivations and abilities for both groups of people. Gain a Clear Picture of the Desired Learning Outcomes Armed with knowledge about your audience, it’s time to clarify what your audience should learn. Continue your analysis by determining the skills and attitudes you want your learners to acquire. To do this, first find out what customer problem(s) the new software product solves and the functionality it will have. Then, research the most important tasks learners need to perform to use the software effectively. Be sure to discover the level of competency required to define success. With this information, you should be able to compose well written learning objectives. Your objectives should be specific and describe a measureable behavior, the conditions necessary to perform the behavior and the desired level of competency. Make sure to get stakeholder approval for the objectives you write. 8 Page
  • 9. SO FTWARE TRAINING WH EN SOFTWARE ’S IN F LUX Determine the Instructional Strategy Now that you have well written objectives and stakeholder approval, it’s time decide how to teach the skills and attitudes you want learners to perform. Use your objectives to determine and create the best ways to present, practice and assess the material, but keep in mind that the more learners interact with the material the better they learn. Determine the Strategy for the Instructor Guide During the analysis, spend time finding out about the instructor’s prior knowledge, motivations and abilities. Then, put that information to use and decide how much information and support the instructor will need to effectively teach the material. Design the instructor guide to include this information in an easy-to-find format. Get Stakeholder Approval During the analysis, design and development phases in the project, be sure to get stakeholder approval. This is so important because it ensures that everyone is on the same page. Stakeholders know what they are getting and you know what you’re developing. The next page includes a checklist of guidelines to help focus your stakeholders review efforts during the different phases of the project. 9 Page
  • 10. SO FTWAR E TRAINING WH EN SOFTWARE ’S IN F LUX Review Criteria Questions to Consider Please use the questions below to guide your hands-on review. Your expertise and knowledge in the content area is important to the development of accurate and useful training materials. The responsibility of the reviewer is to assure that information provided in the materials is complete, clear, and accurate from a content standpoint and to assure that the materials are accurate and useful from a business perspective. Complete and Accurate Content User Experience  Do the tasks in the materials align with the desired learning  Are the materials easy to use or navigate? outcomes?  Does the overall design layout meet business needs?  Do the tasks identify what the user needs to know to be  Are the graphic or other media elements such as slides appropriate successful? and of reasonable quality?  Is there anything included that should not be included?  Is branding or use of logos correct?  Is the content technically accurate?  Is the content clear, concise and complete? Overall Experience Instructional Strategy  Can the learner apply the skills and attitudes taught in the materials immediately?  Is the presentation of the tasks in a logical order?  Does the mix of presentation, practice, activities and assessment fit well together?  Are the activities accurate and meaningful to end-users?  Do the materials adequately describe the systems and the job tasks?  Are all the procedures and instructions clear and accurate?  Are there cautions that should be included (i.e. about system data loss, risks to the company in certain types of sales or situations, etc.)? 10  Do the materials offer useful tools such as a job aid or reference card where appropriate? Page
  • 11. SO FTWARE TRAINING WH EN SOFTWARE ’S IN F LUX Develop in Chunks Okay, now that you have stakeholder approval, you’re ready to start development. When software is still in the development stages, the most effective approach to developing training materials is to break down your efforts into smaller chunks. Developing in smaller chunks allows you to be more flexible because you can work as parts of the software become complete or more stable. Chunking may also create opportunities for you to reuse content in a different context. Store Content Chunks in a Central Repository Keep your project organized, manageable and accessible by storing your content in a central repository available to all team members. By keeping content in one place, it’s easier to assemble all of your learning chunks into a course when you’re finished. Polish the Graphics for Your Materials Last Don’t worry about getting polished screen shots early on. It’s a waste of time and you’ll end up redoing this work. Instead, wait until the end of the software development lifecycle when most of the bugs are fixed and the functionality and interface are mostly stable. 11 Page
  • 12. SO FTWAR E TRAINING WH EN SOFTWARE ’S IN F LUX If you’re ever tasked with developing training for software that is under development don’t pack up your desk and contact a professional recruiter. Instead, follow these simple guidelines and deliver great training. Not sure where to start? Drop us a line and we'll be glad to get you started. Michaels & Associates — where tough training comes easy. marketing@michaelsandassoc.com www.michaelsandassoc.com toll-free: 877-614-8440 12 Page