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Designing Suitable Event Concept - for Recording.pdf

  1. Membuat Event Concept yang Strategis Jumat, 31 Mar 2023 Mike (LiveLife)
  2. Rules of the Game • Untuk hasil optimal, silahkan partisipasi • Jangan langsung percaya & tanyakan ‘Why?’ • Tulis ‘aha!’, komen & pertanyaan • Recoding + PPT akan di share, focus saja =) • Let’s become a great storyteller! ahahaha!
  3. #3 Monetizing Event #4 Nurturing Relationship Mengenai Mission: Memudahkan Event Design dengan Optimal Impact (ROI) : #1 Improving Conversion #2 Reducing Investment #5 Developing Insight “When we have a Great Defense, Great Offense comes naturally.”
  4. SMART Event Design #1 Event (Talk & Meetup) Memahami pentingnya… #2 Workshop (DIY) Belajar bagaimana… #3 Consulting (DWY) Optimasi bagaimana… #4 Facilitation (DWY) Dipandu bagaimana… #5 Delivery (DFY) Dibantu melakukan… Mendesign Memorable Attendee Experience (Apr) Engaging Audience Pre & Post-Event (Jun & Jul) Optimizing Event Partnership (May) & Sponsorship (Aug) Data & Insight Assessment
  5. Blog + Event (with Conceptor)
  6. Event Strategy for 2023 Success (Dec 2022) Konsep event kurang menarik/itu-itu saja
  7. What is Event Concept? Concept: “Abstract ideas/general notions that occur in the mind, in speech, or in thought” – Wikipedia Abstract to Realist
  8. Realist Abstract
  9. Creativity vs Strategy 1st? 127 registrants 50% 46% 4%
  10. Strategy Purposeful Spontaneous Constraint Flexible Scientific Artistic Creativity
  11. Quotes Peserta “…yg utama objektif mengadakan event itu apa (event goal), kemudian siapa peserta nya (target audience). Then our limitation.” - Emilia Meliana “…creative development step setelah event (product) profiling yg akan jadi koridor, karena IMO tanpa koridor creativity menjadi terlalu luas utk di explore hingga membuat mengurangi efektivitas kerja.’ - Yanuar Chandra
  12. Benefit of Strategic Concept • Focused investment on areas with most impact • Measurable progress & result (SMART Goals) • Content co-creation with team & partner • Identified impact areas for Monetization 80-20 Rule
  13. Kita (Planner) Strategic Concept Product-Market Fit Internal stakeholders External stakeholders Audience
  14. Seberapa susah/mudah mendesign event concept yg kreatif? 61% 21% 18% 82% mengalami tantangan
  15. Element #1: Key Message + Tone • What should they Think about us? • How it Feel to interact with you? “Menarik, belum pernah kepikiran yah. Nanti jadi pengen coba!” Surprised Happy Excited!
  16. Plutchick’s Wheel of Emotions Angry Happy Scared Surprised Sad Disgusted
  17. Film Genre • Happy: Comedy/Feel-Good • Surprised: Action • Sad: Tragic Drama • Scared: Horror • Disgusted: Horror • Angry: Tragic Drama • Relaxed & grateful • Looking forward to • Moved to help the suffering • Afraid of impending disaster • Can’t believe what’s going on • Upset with what’s going on Feeling Conscious Compulsive Short-term Long-term Event Genre
  18. Element #2: Event Type Festival & Celebration: Merayakan sesuatu, anniversary/hari baru Fokus ke sejarah, makna, & tradisi/ritual
  19. Event apa yang tertua? • Penyambutan & perayaan panen • Sebelum agama apapun masuk • Wiwitan: Ritual persembahan sebelum panen padi di Jawa • Makna: Bersyukur atas berkah padi • Tradisi: Pimpinan doa oleh tetua di sawah & memotong sebagian padi sebagai tanda sudah siap dipanen • Menghidangkan makanan tradisional dibungkus daun pisang/jati & makan bersama
  20. Pelaku event saling belajar & kolaborasi Ada yg tahu Event Organizer Day?
  21. Element #2: Event Type Talk & Conference: Mengedukasi mengenai suatu topik (awareness) • Solo presentation • Talk show • Panel discussion • Debate • Open mike • Unconference
  22. Element #2: Event Type Class & Workshop: Mengajarkan bagaimana (how-to) step-by-step Untuk audience dengan kebutuhan spesifik (awareness)
  23. Element #2: Event Type Meeting & Gathering: Saling bertukar pendapat & masukan (diskusi) Menghasilkan sesuatu Bersama: eg karya, keputusan • Small group • Participation • Interactive • Networking • Meeting minutes • CTA/To-do-list Perlu fasilitator agar peserta berpartisipasi
  24. Group Breakout (~10 min) Butuh fasilitator agar peserta saling bertukar pendapat & masukan • Creativity vs Strategy • Key Message + Tone • Event Format & Type • Time + Duration + Occasion • Repurpose & Monetize Pastikan terjadi percakapan, tanyakan: “Apa pendapat kamu?” | “Bagian mana ‘aha’ moment?” | “Ceritakan pengalaman/masukan nya” | “Apa yg rencana di impementasikan?”
  25. Element #2: Event Type Performance & Show: Menunjukan langsung di hadapan audience • Konser musik • Dance & theater • Stand up comedy • Fashion show • Product demo Stage & Decor Light & music Fashion & makeup
  26. Element #2: Event Type Tour & Trip: Menunjukan suatu tempat, fasilitas atau destinasi • Pabrik/Kantor • Event venue • Destinasi wisata • Study tour Agroecology
  27. Element #2: Event Type Exhibition & Fair: Menunjukan hasil karya kepada audience • Consumer (B2C) • Industry (B2B) • Combination
  28. Element #2: Event Type Competition & Games: Memilih yang terbaik (award + recognition): • Recruitment • Contract • Idea adoption • Investment
  29. Competition for Event Project & Sponsorship
  30. Participation Level • Absorb: Audience hanya menonton event (pasif) • Engage: Audience berpartisipasi langsung (aktif) • Mengikuti talent, tepok tangan + cheer + aha, menanyakan, vote, post • Immerse: Audience menjadi bagian event/partner • Celebration: Potluck (membawa makanan untuk share) • Talk + Workshop + Meeting: Share pengalaman/masukan • Performance + Competition: Menjadi performer/peserta • Exhibition & Tour: Rekomendasi exhibitor/kegiatan • Menjadi fasilitator!
  31. SXSW Panel Picker: Session Proposal & Voting
  32. Element #3: Event Format • In-person: Contact • Virtual: Content • Hybrid
  33. The Future of Events, Experience & Learning #3
  34. Hybrid Format • 2x Attendee (content) experience • Dynamic view for virtual Not just record live event
  35. Hybrid Format 3x Attendee (contact) experience • Between in-person • Between virtual • In-person & virtual
  36. Different Attendee Interaction “Hybrid gatherings are NOT one gathering—they’re three. There’s the experience of the people in the room together. There’s the virtual experience. And then there’s the mix of those people interacting. You need to acknowledge that people are living in different realities.” - Priya Parker (The Art of Gathering)
  37. Element #4: Time (Hari & Jam) • Kecuali internal, hindari Senin • Kecuali leisure, hindari Harpitnas • Hindari waktu sholat, terutama Jumat • Pastikan tidak ada event besar & competitor • Untuk meeting & workshop, ideal pagi hari • Tanyakan peserta + observasi + analyze data
  38. Element #4: Duration Pre + Post-Event • Workshop + Meeting need prep (pre-event) • Need follow up (CTA) to measure success In-Event • Arrival + Leaving: Hasten | Maintain | Linger • In-Event: Interactivity every 20 mins
  39. Element #4: Occasion • Find a relevant national celebration • If none, find an international event • If none, create your-own special day • Collab with relevant event (Road to…)
  40. Element #4: Occasion
  41. 1) Combination: • Message Tone: eg Surprised x Happy • Event Type: eg Tour x Competition • Format: Hybrid (virtual x in-person) • Time: Singapore F1 (1st night race) Strategic Creative Concept
  42. 2) Constraint: eg limited budget, thus venue & promo partnership “Necessity is the mother of all invention.” 3) Context: Find creative ideas in similar event type. Make sure attendees know about award nominees. Strategic Creative Concept
  43. Strategic Creative Concept 4) Contrast: Apa asumsi yg dibuat? Bagaimana jika kita merubahnya? Asumsi #1: Kita harus deliver event concept untuk dibayar. Bagaimana jika kita dibayar untuk mendesign concept? Asumsi #2: Concept yg digunakan client hanya bisa dipakai sekali. Bagaimana jika dapat repurpose lagi untuk complimentary product + inter-brand collaboration? Asumsi #3: Concept mubazir jika tidak menang bidding. Bagaimana jika repurpose untuk complimentary product / competitor?
  44. Event concept pernah dicuri? 37% 33% 18% 12% 67% pernah dicuri
  45. Dicuri oleh siapa?
  46. Pernah memakai ulang konsep? 39% 22% 19% 15% 5% 85% Repurpose concept
  47. Pernah memasarkan konsep ke brand/planner lain? 9% 34% 15% 20% 22% 76% Belum mencoba!
  48. Event-Concept Repurposing Eventhusiast Eventhusiast Event planner PWBI student (MICE) #1
  49. Event-Concept Repurposing Hotel marketing Student (MICE) Event planner (3rd party) Event planner
  50. Event planner Event planner Event-Concept Repurposing Event planner Event planner #2
  51. Event-Concept Repurposing Event planner Event planner Event planner Student (MICE)
  52. Event-Concept Repurposing #3 Event planner Event planner Event planner Event planner
  53. AmazinGrace Repurpose-able Concept by changing: • Purpose: CTA • Audience: Kids • Theme/topic: Save the ocean • Key message: Stop littering • Tone: Fun & playful • Talent: Rian as game master • Venue: Rumah Kerang • Time: Sat morning - late noon • Partner: Relasi Diri (fundraising) • Monetization: Fund rising via Kitabisa -> Corporate CSR (Event Concept IP)
  54. Event Concept (IP) Marketplace
  55. Group Breakout (10”) + Q&A Balik untuk mendapatkan access: • Video recording • PPT slide • FREE consultation • Partnership • Join komunitas: SMART Event Designer • Next event invite
  56. Summary & Feedback: bit.ly/LLEC20235ff • Creativity vs Strategy • Key Message + Tone • Event Format & Type • Time + Duration + Occasion • Repurpose & Monetize (IP)
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